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− | The '''Capybara''' and its [[Giant capybara|derivatives]] are among the very few animals in the game which you can hear at a distance in Adventure mode. The only other species known to issue sounds is the [[kakapo]]. Capybara sounds will be described as whistling or barking. The possible announcements are as follows:
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− | * "You hear whistling."
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− | * "You hear deep whistling."
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− | * "You hear barking."
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− | If tamed in Fortress Mode, capybaras require a [[pasture]]. They are amphibious, being able to swim even from birth. They make moderate-value [[pet]]s, and produce respectable [[butcher]]ing returns, though other non-grazing species require less space and management.
| + | '''Capybaras''' are [[amphibious]] [[creature]]s who can be found in [[wetland]]s, appearing in groups of anywhere between 5-10 individuals. Smaller than [[Dwarf|dwarves]], they aren't entirely benign but will rarely pose a threat to civilians, preferring to avoid confrontation if possible (however they will attack pet dogs and the like, and even can gain a name from their kills out in your pastures). They hold the distinction of being one of the few creatures who emit [[noise]]s in [[adventurer mode]] (alongside the [[kakapo]]), with the game describing their whistling, barks, clicks, grunts and purrs as you approach them. A newborn capybara is called a ''pup''. |
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− | Some dwarves [[preference|admire]] capybaras for their ''enormous rodentness'', their ''graceful swimming'', or their ''resonant barking''.
| + | Capybaras can be captured in [[cage]] [[trap]]s and [[Animal trainer|tamed]] into [[pet]]s. Given their large cluster numbers, capturing a large number of them is relatively easy, and they provide a good amount of returns when [[butcher]]ed, making them acceptable targets for a [[meat industry]]. Note that tamed capybaras are [[grazer]]s, and therefore require a [[pasture]] to survive. Products made from capybara parts are worth [[Multiply value|twice]] more than those made out of common domestic animals. |
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− | In real life, the capybara can be found in South America and is the largest extant rodent in the world; they are close relatives of [[cavy|guinea pigs]].
| + | Some dwarves [[preference|like]] capybaras for their ''enormous rodentness'', their ''graceful swimming'', or their ''resonant barking''. |
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− | According to [http://en.wikipedia.org/wiki/Capybara Wikipedia], a normal capybara litter is 4 pups. In Dwarf Fortress, however, they only give birth to 1-3 at a time.
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− | [[Image:capybara.jpg|thumb|300px|center|Admired for its ''enormous rodentness'']]
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| + | [[Image:capybara.jpg|thumb|400px|center|Admired for its ''enormous rodentness'']] |
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| {{Gamedata}} | | {{Gamedata}} |
| {{Creatures}} | | {{Creatures}} |
| {{Category|Animals}} | | {{Category|Animals}} |
Latest revision as of 19:53, 10 April 2023
This article is about the current version of DF. Note that some content may still need to be updated.
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- A medium-sized semi-aquatic rodent. It lives in large herds and barks when alarmed.
Capybaras are amphibious creatures who can be found in wetlands, appearing in groups of anywhere between 5-10 individuals. Smaller than dwarves, they aren't entirely benign but will rarely pose a threat to civilians, preferring to avoid confrontation if possible (however they will attack pet dogs and the like, and even can gain a name from their kills out in your pastures). They hold the distinction of being one of the few creatures who emit noises in adventurer mode (alongside the kakapo), with the game describing their whistling, barks, clicks, grunts and purrs as you approach them. A newborn capybara is called a pup.
Capybaras can be captured in cage traps and tamed into pets. Given their large cluster numbers, capturing a large number of them is relatively easy, and they provide a good amount of returns when butchered, making them acceptable targets for a meat industry. Note that tamed capybaras are grazers, and therefore require a pasture to survive. Products made from capybara parts are worth twice more than those made out of common domestic animals.
Some dwarves like capybaras for their enormous rodentness, their graceful swimming, or their resonant barking.
Admired for its
enormous rodentness
[show][Select all] |
Capybaras were sponsored by the generous contributions of the Bay 12 community.
Speak!
DrVoke
happybara
Izzy
Rokoko
Cameo
[CREATURE:CAPYBARA]
[DESCRIPTION:A medium-sized semi-aquatic rodent. It lives in large herds and barks when alarmed.]
[NAME:capybara:capybaras:capybara]
[CASTE_NAME:capybara:capybaras:capybara]
[CHILD:1][GENERAL_CHILD_NAME:capybara pup:capybara pups]
[CREATURE_TILE:'c'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:100]
[PET]
[NATURAL]
[STANDARD_GRAZER]
[AMPHIBIOUS]
[LARGE_ROAMING]
[POPULATION_NUMBER:20:30]
[CLUSTER_NUMBER:5:10]
[BIOME:ANY_WETLAND]
[GRASSTRAMPLE:0]
[MEANDERER]
[VISION_ARC:50:310]
[SOUND:ALERT:100:1000:VOCALIZATION:bark:barks:a loud bark]
[SOUND:PEACEFUL_INTERMITTENT:100:10000:VOCALIZATION:whistle:whistles:whistling]
[SOUND:PEACEFUL_INTERMITTENT:25:10000:VOCALIZATION:grunt:grunts:a grunt]
[SOUND:PEACEFUL_INTERMITTENT:5:10000:VOCALIZATION:purr:purrs:a purr]
[SOUND:PEACEFUL_INTERMITTENT:25:10000:NONE:click:clicks:a click]
[PREFSTRING:enormous rodentness]
[PREFSTRING:graceful swimming]
[PREFSTRING:resonant barking]
[BODY:QUADRUPED_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:3TOES_RQ_REG:MOUTH:TONGUE:RODENT_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:4500]
[BODY_SIZE:1:0:22500]
[BODY_SIZE:2:0:45000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:12]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[DIURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:LIGHT_BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:DARK_PINK:1] need more info
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_DARK_BROWN:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2] |