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v0.34:Fishing industry

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This article is about an older version of DF.

The fishing industry is one of five food-producing industries (along with farming, the meat industry, the poultry industry, and the beekeeping industry). In addition to sustaining your hungry dwarves, the fishing industry produces non-edible raw materials that can be used by your workshops, like shells and extracts. Fishing is an excellent way to initially feed your dwarves, requiring very little setup or maintenance. Unfortunately, fishing is not sustainable; due to a bug fish populations will eventually be depleted and your fishing industry will grind to a halt.

Fishing[edit]

Fishing is the primary activity associated with the fishing industry, as it is the main way to acquire fish. Fishing is unique in that unlike hunting or trapping, dwarves need no special equipment to catch fish; they just pull the hapless critters right out of the water with their bare hands. The fish that they catch are usually vermin fish (or really aquatic animals in general, not just fish), which makes keeping track of stocks much more difficult. Each fish caught will each yield one meal, once prepared. Note that the presence of vermin fish on-screen does not signify there are fish there for fishing.

If you simply tell your fisherdwarves to go fish, they will do so in the nearest source of water. Most water sources more than a few tiles in size have some stock of fish, but that doesn't necessarily mean that you want your dwarves fishing there; stocks of fish in bodies of water that do not flow are currently non-renewable.Bug:2780 Even large lakes may eventually run dry because of this bug, so the best source of fish is a river, into which fish are constantly both arriving and leaving, giving you a rolling stock to catch.

Fishing Zone[edit]

Fishing zones are preferred areas to fish and changing standing orders to zone-only fishing with