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Difference between revisions of "String dump/raw"
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Joostheger (talk | contribs) (created from windows-strings) |
(update 51.05) |
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(5 intermediate revisions by 3 users not shown) | |||
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− | + | <pre> | |
− | + | ||
− | + | Strings v2.54 - Search for ANSI and Unicode strings in binary images. | |
− | + | Copyright (C) 1999-2021 Mark Russinovich | |
− | + | Sysinternals - www.sysinternals.com | |
− | + | .text | |
− | + | ||
− | + | cave | |
− | + | ||
− | + | fort | |
− | + | ||
+ | fortressH | ||
+ | |||
+ | pads | ||
+ | |||
+ | jump | ||
+ | |||
+ | artifactH | ||
+ | |||
+ | army | ||
+ | locationH | ||
+ | |||
+ | Sparring | ||
+ | |||
+ | Warm | ||
+ | Cold | ||
+ | |||
+ | Noon | ||
+ | |||
+ | UntitledH | ||
+ | |||
+ | RecenterH | ||
+ | |||
+ | .partialH | ||
+ | |||
+ | Set nameH | ||
+ | |||
+ | SelectedH | ||
+ | |||
+ | Max binsH | ||
+ | |||
+ | Okay | ||
+ | |||
+ | Deny | ||
+ | |||
+ | Ride | ||
+ | |||
+ | Off dutyH | ||
+ | rlH | ||
+ | Edit | ||
+ | Copy | ||
+ | |||
+ | DeceasedH | ||
+ | |||
+ | ambianceH | ||
+ | song | ||
+ | |||
+ | q`H | ||
+ | qpH | ||
+ | qxH | ||
+ | ^PH | ||
+ | ^XH | ||
+ | ^hH | ||
+ | ^pH | ||
+ | /neutralH | ||
+ | |||
+ | One ShotH | ||
+ | |||
+ | D$ Hi | ||
+ | |||
+ | AquariumH | ||
+ | |||
+ | SuperiorH | ||
+ | High | ||
+ | Very low | ||
+ | Superior | ||
+ | |||
+ | east | ||
+ | |||
+ | fairnessH | ||
+ | stoicismH | ||
+ | rage | ||
+ | |||
+ | PrisonerH | ||
+ | |||
+ | outburstH | ||
+ | the Void | ||
+ | |||
+ | ADD_COLOH9 | ||
+ | |||
+ | creatureH | ||
+ | |||
+ | TrainingH | ||
+ | |||
+ | ChargingH | ||
+ | |||
+ | in hoursH | ||
+ | |||
+ | Burden: H | ||
+ | |||
+ | FIRED_MAH | ||
+ | |||
+ | HIGH_PRIA | ||
+ | |||
+ | They | ||
+ | Fairness | ||
+ | Love | ||
+ | th= | ||
+ | ArtifactH | ||
+ | TreasureH | ||
+ | the H | ||
+ | the KeepH | ||
+ | the TimeH | ||
+ | the CampH | ||
+ | Evil | ||
+ | Hell | ||
+ | CreatureH | ||
+ | the I | ||
+ | |||
+ | prisonerH | ||
+ | |||
+ | EngraverH | ||
+ | |||
+ | RESERVEDH9 | ||
+ | |||
+ | LANGUAGEH | ||
+ | TEXT_SETH | ||
+ | BUILDINGH | ||
+ | CREATUREH | ||
+ | REACTIONH | ||
+ | vmH | ||
+ | |||
TRANS_NAME | TRANS_NAME | ||
− | |||
FIRST_NAME | FIRST_NAME | ||
PRO_POS | PRO_POS | ||
Line 17: | Line 137: | ||
PRO_SUB | PRO_SUB | ||
PRO_REF | PRO_REF | ||
− | |||
</local_id> | </local_id> | ||
<local_id> | <local_id> | ||
Line 46: | Line 165: | ||
<subtype>sewers</subtype> | <subtype>sewers</subtype> | ||
<subtype>catacombs</subtype> | <subtype>catacombs</subtype> | ||
− | |||
− | |||
Training Session | Training Session | ||
Activity | Activity | ||
Line 53: | Line 170: | ||
Activity Event | Activity Event | ||
Worship | Worship | ||
+ | Play | ||
Socialize | Socialize | ||
+ | Read | ||
empties | empties | ||
− | |||
picks up | picks up | ||
pick up | pick up | ||
Line 69: | Line 187: | ||
Teach | Teach | ||
Discuss | Discuss | ||
+ | Write | ||
Write about | Write about | ||
Meditate on | Meditate on | ||
Line 85: | Line 204: | ||
Friendship | Friendship | ||
Cunning | Cunning | ||
− | |||
Eloquence | Eloquence | ||
Tradition | Tradition | ||
Line 99: | Line 217: | ||
Craftsmanship | Craftsmanship | ||
Merriment | Merriment | ||
+ | Skill | ||
Martial Prowess | Martial Prowess | ||
Sacrifice | Sacrifice | ||
Hard Work | Hard Work | ||
Perseverance | Perseverance | ||
− | |||
Commerce | Commerce | ||
Leisure Time | Leisure Time | ||
Nature | Nature | ||
Romance | Romance | ||
− | + | Peace | |
Tell Story | Tell Story | ||
Listen to Sermon | Listen to Sermon | ||
Line 115: | Line 233: | ||
Simulate | Simulate | ||
Listen to Poetry | Listen to Poetry | ||
+ | Sing | ||
+ | Play | ||
Perform Music | Perform Music | ||
+ | Chant | ||
Perform Dance | Perform Dance | ||
Listen to Music | Listen to Music | ||
Line 121: | Line 242: | ||
Watch Dance | Watch Dance | ||
Organize | Organize | ||
− | |||
Wait for | Wait for | ||
+ | Lead | ||
Serve | Serve | ||
Watch | Watch | ||
Line 128: | Line 249: | ||
Serve Customer | Serve Customer | ||
/Resting | /Resting | ||
− | + | Spar | |
Go to Sparring Match | Go to Sparring Match | ||
Watch Sparring Practice | Watch Sparring Practice | ||
Line 143: | Line 264: | ||
playing make believe. | playing make believe. | ||
The performers | The performers | ||
− | + | a toy | |
a sermon on | a sermon on | ||
an improvised recital of | an improvised recital of | ||
Line 161: | Line 282: | ||
line. | line. | ||
the stanza | the stanza | ||
− | |||
You continue the poem. | You continue the poem. | ||
− | |||
You enter | You enter | ||
The poem continues. | The poem continues. | ||
Line 201: | Line 320: | ||
You feel like you know the basic rules of | You feel like you know the basic rules of | ||
You've learned | You've learned | ||
+ | lay | ||
forth an awe-inspiring sermon for the ages! | forth an awe-inspiring sermon for the ages! | ||
a lucid and powerful sermon. | a lucid and powerful sermon. | ||
Line 209: | Line 329: | ||
weave | weave | ||
the story in vivid detail. | the story in vivid detail. | ||
+ | tell | ||
stumble | stumble | ||
telling the tale quite well. | telling the tale quite well. | ||
bring | bring | ||
over the details. | over the details. | ||
− | |||
the poem to life with this flawless recitation. | the poem to life with this flawless recitation. | ||
recite | recite | ||
Line 219: | Line 339: | ||
enunciate | enunciate | ||
the words evocatively. | the words evocatively. | ||
− | |||
crisply. | crisply. | ||
mumble | mumble | ||
− | |||
poorly. | poorly. | ||
, having completely forgotten the words. | , having completely forgotten the words. | ||
− | |||
− | |||
delivering a virtuoso performance on the | delivering a virtuoso performance on the | ||
are indistinguishable! | are indistinguishable! | ||
could nearly pass for the voice of the | could nearly pass for the voice of the | ||
is absolutely flawless. | is absolutely flawless. | ||
+ | play | ||
with skill. | with skill. | ||
− | |||
beautifully. | beautifully. | ||
playing the | playing the | ||
Line 239: | Line 355: | ||
chanting | chanting | ||
a mockery of the | a mockery of the | ||
− | |||
with a shameworthy performance. | with a shameworthy performance. | ||
seem to know how to play the | seem to know how to play the | ||
and even forget | and even forget | ||
sloppily | sloppily | ||
− | |||
some of the words. | some of the words. | ||
dancing exceptionally. | dancing exceptionally. | ||
flawlessly, like someone out of a legend! | flawlessly, like someone out of a legend! | ||
+ | get | ||
dancing well. | dancing well. | ||
tangled up. | tangled up. | ||
Line 253: | Line 368: | ||
It has no writing. | It has no writing. | ||
It has no pages. | It has no pages. | ||
− | + | of | |
− | + | famous hero | |
− | + | hero | |
− | + | legendary training partner | |
− | + | famous training partner | |
− | + | greatly respected for heroic acts | |
− | + | respected for heroic acts | |
− | + | dabbling training partner | |
− | + | noted training partner | |
− | + | rumored brawler | |
− | + | famous brawler | |
− | + | noted brawler | |
− | + | famous trade partner | |
− | + | noted trade partner | |
− | + | rumored villain | |
− | + | legendary trade partner | |
− | + | legendarily polite | |
− | + | dabbling trade partner | |
− | + | possibly polite | |
− | + | notably polite | |
− | + | rumored killer | |
− | + | noted comrade | |
− | + | rumored murderer | |
− | + | legendary comrade | |
− | + | possible comrade | |
− | + | rumored ally | |
− | + | noted ally | |
− | + | known ally | |
− | + | known enemy | |
− | + | rumored enemy | |
− | + | infamous enemy | |
− | + | noted enemy | |
− | + | noted enemy fighter | |
− | + | known enemy fighter | |
− | + | legendary enemy fighter | |
− | + | infamous enemy fighter | |
− | + | famous fighter | |
− | + | noted fighter | |
− | + | rumored enemy fighter | |
− | + | legendary fighter | |
− | + | legendary bully | |
− | + | infamous bully | |
− | + | known fighter | |
− | + | rumored fighter | |
− | + | rumored bully | |
− | + | noted bully | |
− | + | known bully | |
− | + | rumored brigand | |
− | + | noted loyal soldier | |
− | + | known loyal soldier | |
− | + | legendary loyal soldier | |
− | + | famous loyal soldier | |
− | + | infamous monster | |
− | + | noted monster | |
− | + | rumored loyal soldier | |
− | + | legendary monster | |
− | + | famous storyteller | |
− | + | known monster | |
− | + | rumored monster | |
− | + | rumored storyteller | |
− | + | noted storyteller | |
− | + | known storyteller | |
− | + | known poet | |
− | + | rumored poet | |
− | + | noted poet | |
− | + | noted bard | |
− | + | known bard | |
− | + | noted dancer | |
− | + | rumored bard | |
− | + | infamous quarreler | |
− | + | known dancer | |
− | + | rumored dancer | |
− | + | rumored quarreler | |
− | + | known quarreler | |
− | + | rumored flatterer | |
− | + | famous protector of the weak | |
− | + | noted protector of the weak | |
− | + | rumored hunter | |
− | + | legendary protector of the weak | |
− | + | legendary treasure hunter | |
− | + | famous treasure hunter | |
− | + | known protector of the weak | |
− | + | rumored protector of the weak | |
− | + | rumored treasure hunter | |
− | + | legendary thief | |
− | + | noted treasure hunter | |
− | + | known treasure hunter | |
− | + | known thief | |
− | + | rumored thief | |
− | + | infamous thief | |
− | + | noted thief | |
− | + | noted information source | |
− | + | known information source | |
− | + | legendary information source | |
− | + | infamous information source | |
− | + | famous preserver of knowledge | |
− | + | noted preserver of knowledge | |
− | + | rumored information source | |
− | + | legendary preserver of knowledge | |
− | + | legendary intruder | |
− | + | infamous intruder | |
− | + | known preserver of knowledge | |
− | + | rumored preserver of knowledge | |
− | + | rumored intruder | |
− | + | noted intruder | |
− | + | known intruder | |
− | + | known preacher | |
− | + | rumored preacher | |
− | + | infamous preacher | |
− | + | noted preacher | |
− | + | Unknown | |
− | + | Regions | |
− | + | Actors | |
− | + | Organizations | |
− | + | Artifacts | |
− | + | Intrigue | |
− | + | Centered on last heard | |
− | + | Centered on first heard | |
− | + | Plots | |
− | + | Centered on location | |
− | + | Overthrow Agreement | |
− | + | Guide Agreement | |
− | + | Showing pin,last | |
− | + | Showing type,date | |
− | + | Adventuring Agreement | |
− | + | Bound Servitude | |
− | + | Aid Rescue Agreement | |
− | + | Residency Agreement | |
− | + | Grant of Citizenship | |
− | + | Entertainment Agreement | |
− | + | World Joining Agreement | |
− | + | Artifact Theft | |
− | + | Promise of Position | |
− | + | Parley Arrangement | |
− | + | Corruption | |
− | + | Sabotage Plot | |
− | + | Infiltration Plot | |
− | + | Assassination Plot | |
− | + | Abduction Plot | |
− | + | Foiled Bribery Conspiracy | |
− | + | Foiled Corruption Conspiracy | |
− | + | Framing Plot | |
− | + | War Starting Plot | |
− | + | Offer Service | |
− | + | Retrieve Artifact | |
− | + | Foiled Embezzlement Conspiracy | |
− | + | Build Structure | |
− | + | in insurrection against | |
− | + | thereby freeing | |
− | + | agreed to join | |
− | + | somebody unknown | |
− | + | in order to be brought safely away from | |
− | + | agreed to guide | |
− | + | wherever the journey might lead | |
− | + | was bound to serve | |
− | + | in order to rescue | |
− | + | agreed to adventure with | |
− | + | throughout the world | |
− | + | Agreement concluded | |
− | + | by invocation of True Name | |
− | + | agreed to entertain people with | |
− | + | asked that | |
− | + | retrieve | |
− | + | requested that | |
− | + | make an offer of service to | |
− | + | Kill | |
− | + | Drive members of | |
− | + | from | |
− | + | Cause trouble for | |
− | + | An order from | |
− | + | Not yet completed | |
− | + | Finish reporting in | |
− | + | Complete: report back | |
− | + | Centered on target | |
− | + | One member | |
− | + | Centered on commander | |
− | + | Showing important | |
− | + | Showing all | |
− | + | Org: | |
− | + | Site Government | |
− | + | Nomadic Group | |
− | + | Vessel Crew | |
− | + | Migrating Group | |
− | + | Performance Troupe | |
− | + | Merchant Company | |
− | + | Military Organization | |
− | + | Outcast | |
− | + | Enemy | |
− | + | Criminal | |
− | + | Craft Guild | |
− | + | , Dead | |
− | + | Aligned | |
− | + | Prisoner | |
− | + | Devoted | |
− | + | Affiliated | |
− | + | Associated | |
− | + | Former | |
− | + | Mountain | |
− | + | Temperate Saltwater Swamp | |
− | + | Temperate Freshwater Marsh | |
− | + | Temperate Freshwater Swamp | |
− | + | Tropical Saltwater Swamp | |
− | + | Mangrove Swamp | |
− | + | Temperate Saltwater Marsh | |
− | + | Tropical Freshwater Swamp | |
− | + | Taiga | |
− | + | Temperate Coniferous Forest | |
− | + | Tropical Freshwater Marsh | |
− | + | Tropical Saltwater Marsh | |
− | + | Tropical Dry Broadleaf Forest | |
− | + | Tropical Moist Broadleaf Forest | |
− | + | Temperate Broadleaf Forest | |
− | + | Tropical Coniferous Forest | |
− | + | Temperate Shrubland | |
− | + | Tropical Grassland | |
− | + | Temperate Grassland | |
− | + | Temperate Savanna | |
− | + | Badlands | |
− | + | Rocky Wasteland | |
− | + | Tropical Savanna | |
− | + | Tropical Shrubland | |
− | + | Temperate Ocean | |
− | + | Arctic Ocean | |
− | + | Sand Desert | |
− | + | Tropical Ocean | |
− | + | Temperate Saltwater Pool | |
− | + | Tropical Freshwater Pool | |
− | + | Temperate Freshwater Pool | |
− | + | Temperate Brackish Pool | |
− | + | Temperate Freshwater Lake | |
− | + | Temperate Brackish Lake | |
− | + | Tropical Brackish Pool | |
− | + | Tropical Saltwater Pool | |
− | + | Tropical Brackish Lake | |
− | + | Tropical Saltwater Lake | |
− | + | Temperate Saltwater Lake | |
− | + | Tropical Freshwater Lake | |
− | + | Temperate Saltwater River | |
− | + | Tropical Freshwater River | |
− | + | Temperate Freshwater River | |
− | + | Temperate Brackish River | |
− | + | Subterranean Water | |
− | + | Subterranean Chasm | |
− | + | Tropical Brackish River | |
− | + | Tropical Saltwater River | |
− | + | It was last seen | |
− | + | It was last rumored to be | |
− | + | Subterranean Magma | |
− | + | It is traditionally thought to be | |
− | , | + | Highest known in organization |
− | + | and your military commander | |
− | + | alongside you | |
− | + | You have known this person your entire life. | |
− | + | and your military subordinate | |
− | + | You have known each other your entire lives. | |
− | + | You have known this person since | |
− | + | birth. | |
− | + | You are beloved. | |
− | + | You are held in high regard. | |
− | + | You have attracted some positive interest. | |
− | + | You are held in some esteem. | |
− | + | You have been favorably noticed. | |
− | + | You have killed | |
− | + | of these creatures. | |
− | + | placement of | |
− | + | in the year | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Somebody | Somebody | ||
− | + | The destruction of | |
− | + | an untitled work | |
− | + | to | |
− | + | refusal to give | |
− | + | Your reunion with | |
− | + | gaining of | |
− | + | The death of | |
− | + | The reunion of | |
− | + | Your death | |
− | + | export prohibition violation | |
− | + | disorderly conduct | |
− | + | building destruction | |
− | + | crime of murder | |
− | + | crime of theft | |
− | + | bribery | |
− | + | embezzlement | |
− | + | crime of treason | |
− | + | crime of blood-drinking | |
− | + | crime of robbery | |
− | + | crime of espionage | |
− | + | crime of kidnapping | |
− | + | crime of attempted kidnapping | |
− | + | crime of attempted theft | |
− | + | crime of attempted murder | |
− | + | demand of submission from | |
− | + | self-identification to | |
− | + | refusal to identify to | |
− | + | 's presence | |
− | + | escalated attack on | |
− | + | 's refusal of | |
− | + | 's demand for tribute | |
− | + | 's acceptance of | |
− | + | 's offer of tribute | |
− | + | 's claim | |
− | + | on | |
− | + | 's offer of peace | |
− | + | 's cessation of tribute to | |
− | + | 's flight | |
− | + | 's harassment | |
− | + | 's withdrawal from | |
− | + | 's abandonment | |
− | + | The insurrection | |
− | + | insurrection crushed | |
− | + | by | |
− | + | overthrow | |
− | + | failed insurrection | |
− | + | 's march | |
− | + | to reclaim | |
− | + | 's reclamation | |
− | + | 's foundation | |
− | + | The occupation of | |
− | + | Your abduction | |
− | + | to found a site in | |
− | + | The presence of | |
− | + | Your possession of | |
− | + | The abduction of | |
− | + | The destruction of | |
− | + | Your lack of possession of | |
− | + | 's possession of | |
− | + | The absence of | |
− | + | You have been ordered to drive these forces out. | |
− | + | You have been ordered to clear the forces from this site. | |
− | + | 's lack of possession of | |
− | + | You have been ordered to slay this creature. | |
− | + | You have been ordered to cause trouble for these forces. | |
− | + | You last | |
− | + | Writing | |
− | + | You first heard this | |
− | + | Dropped | |
− | + | Given | |
− | + | Destroyed | |
− | + | you | |
− | + | Denied | |
− | + | Held | |
− | + | Gained | |
− | + | Reunion/ | |
− | + | reunited | |
− | + | Death/ | |
− | + | Death/You | |
− | + | ProdViol | |
− | + | prohibition | |
− | + | JobViol | |
− | + | ExpViol | |
− | + | SlowLabor | |
− | + | Disorder | |
− | + | Murder | |
− | + | BuildDest | |
− | + | disorderly | |
− | + | Vandalism | |
− | + | Robbery | |
− | + | Treason | |
− | + | Blood-drinking | |
− | + | Sermon/ | |
− | + | Performance/ | |
− | + | RefusedID/ | |
− | + | SelfID/ | |
− | + | submission | |
− | + | YieldDemand/ | |
− | + | Attack/ | |
− | + | Escalation/ | |
− | + | Group/ | |
− | + | Beast/ | |
− | + | NoTribute/ | |
− | + | Harass/ | |
− | + | NoPeace/ | |
− | + | refugees | |
− | + | withdrawal | |
− | + | Leave/ | |
− | + | Flee/ | |
− | + | Abandon/ | |
− | + | overthrow | |
− | + | revolution | |
− | + | Crushed | |
− | + | Failed | |
− | + | founding | |
− | + | Founded/ | |
− | + | reclaim | |
− | + | Reclaimed/ | |
− | + | Reclaiming/ | |
− | + | Founding/ | |
− | + | Occupation/ | |
− | + | Invasion/ | |
− | + | Abduction/You | |
− | + | Abduction/ | |
− | + | No Artifact/ | |
− | + | Done: | |
− | + | Rescue | |
− | + | Aid rescue with | |
− | + | Insurrection with | |
− | + | Guided by | |
− | + | Entertain people with | |
− | + | Order: Kill | |
− | + | Adventure with | |
− | + | The bound service of | |
− | + | Order: Drive off | |
− | + | Order: Cause trouble for | |
− | + | We are going the wrong way. | |
− | + | We should be making better progress. | |
− | + | We should have made it there by now. | |
− | + | We must not abandon | |
− | + | The oppressor has been overthrown! | |
− | + | We have arrived at our destination. | |
− | + | We haven't performed for some time. | |
− | + | We must go back. | |
− | + | , but it is deflected by | |
− | + | from behind | |
− | + | spinning | |
− | + | flying | |
− | + | , but there is no force! | |
− | + | , but it passes right through! | |
− | + | , but the attack passes right through! | |
− | + | , but it glances away! | |
− | + | from the side | |
− | + | , lightly tapping the target! | |
− | + | splits in gore! | |
− | + | collapses! | |
− | + | the injured part | |
− | + | is ripped into loose shreds! | |
− | + | , but the attack glances away! | |
− | + | and the severed part sails off in an arc! | |
− | + | the part | |
− | + | is smashed into the body, an unrecognizable mass! | |
− | + | collapses into a lump of gore! | |
− | + | is crushed! | |
− | + | passing through a hole in the | |
− | + | main part | |
− | + | is torn apart! | |
− | + | and it is mostly cut away from the rest of the torso! | |
− | + | is cloven asunder! | |
− | + | explodes into gore! | |
− | + | jamming the | |
− | + | out of the wound | |
− | + | and | |
− | + | tearing apart | |
− | + | shattering | |
− | + | breaking away | |
− | + | most of | |
− | + | half of | |
− | + | tearing | |
− | + | chipping | |
− | + | fracturing | |
− | + | denting | |
− | + | and spilling | |
− | + | fetid | |
− | + | a piece of | |
− | + | the rest of | |
− | + | through a hole in the | |
− | + | through the | |
− | + | reeking | |
− | + | foul | |
− | + | The geldables have been torn away! | |
− | + | It is a gelding strike! | |
− | + | decomposing | |
− | + | rancid | |
− | + | stinking | |
− | + | filthy | |
− | + | many nerves | |
− | + | a motor nerve | |
− | + | a sensory nerve | |
− | + | It is a gelding blow! | |
− | + | has been opened by the attack | |
− | + | sprained | |
− | + | bruised | |
− | + | a tendon | |
− | + | been severed | |
− | + | a ligament | |
− | + | has been | |
− | + | has | |
− | + | become enraged! | |
− | + | has lodged firmly in the wound! | |
− | + | is ripped to shreds! | |
− | + | breaks! | |
− | + | attack is interrupted! | |
− | + | are | |
− | + | propelled away by the force of the blow! | |
− | + | been knocked unconscious! | |
− | + | latch on firmly | |
− | + | latches on firmly | |
− | + | latch on firmly! | |
− | + | latches on firmly! | |
− | + | feel | |
− | + | looks | |
− | + | even more sick! | |
− | + | been stunned again! | |
− | + | been stunned! | |
− | + | having more trouble breathing! | |
− | + | having trouble breathing! | |
− | + | pours over the | |
− | + | is sucked out of the wound! | |
− | + | is injected into the | |
− | + | crumbles over the | |
− | + | splatters over the | |
− | + | flows over the | |
− | + | General | |
− | + | Nobles | |
− | + | Strange moods | |
− | + | Life changes | |
− | + | Arrivals | |
− | + | Trade | |
− | + | Job failures | |
− | + | Wildlife | |
− | + | Ghosts | |
− | + | Profession changes | |
− | + | Masterpieces | |
− | + | Mental state | |
− | + | Widgets | |
− | + | All | |
− | + | Combat | |
− | + | Curses | |
− | + | sparring. | |
− | + | hunting. | |
− | + | Unit report sheet popup | |
− | + | Date: | |
− | + | Tabs | |
− | + | ||
− | + | Create | |
− | + | Independent | |
− | + | (Tame) | |
− | + | Not | |
− | + | Set the weather, temperature, and time. | |
− | + | Dragonfire | |
− | + | Freezing | |
− | + | Hot | |
− | + | Scorching | |
− | + | has returned. | |
− | + | Spoils Report: | |
− | + | , a performance troupe, is visiting. | |
− | + | , the performance troupe, has arrived. | |
− | + | is visiting. | |
− | + | has brought back a rumor from abroad. | |
− | + | has brought back a few rumors. | |
− | + | has brought back many tales from beyond | |
− | + | and others | |
− | + | overlord | |
− | + | FORCED_ADMINISTRATOR | |
− | + | army is located out of bounds: teleporting | |
− | + | looks to your thriving economy for its future prosperity. | |
− | + | has been conquered and now | |
− | + | incorporated into your holdings. | |
− | + | , has been | |
− | + | , has been conquered and | |
− | + | has been founded | |
− | + | overlords | |
− | + | Biased index vector computation error | |
− | + | Empty biased index vector | |
− | + | save/current | |
− | + | save/current/ | |
− | + | save/ | |
− | + | themselves | |
− | + | prostrating | |
− | + | committing a depraved act upon | |
− | + | . | |
− | + | look | |
− | + | [LPAGE:ARTIFACT: | |
− | + | female | |
− | + | [LPAGE:HF: | |
− | + | , the deity of | |
− | + | Untitled | |
− | + | [/LPAGE] | |
− | + | rotting | |
− | + | ghostly | |
− | + | , depicted as a | |
− | + | skeletal | |
− | + | View | |
− | + | In | |
− | + | Value: | |
− | + | On | |
− | + | Owner: | |
− | + | Link to | |
− | + | Cannot link to | |
− | + | Crawling around babbling! | |
− | + | Running around babbling! | |
− | + | Possessed by unknown forces! | |
− | + | Stricken by melancholy... | |
− | + | Has the aspect of one fey! | |
− | + | Peculiarly secretive... | |
− | + | Has a horrible fell look! | |
− | + | Brooding darkly... | |
− | + | Stumbling obliviously! | |
− | + | Throwing a tantrum! | |
− | + | Sunk into depression... | |
− | + | Enraged at all enemies! | |
− | + | In a martial trance! | |
− | + | Drowning in sadness! | |
− | + | Writhing in agony! | |
− | + | with grief! | |
− | + | herself | |
− | + | himself | |
− | + | Experiencing mortal fear! | |
− | + | Beside | |
− | + | In emotional shock! | |
− | + | Overwhelmed by horror! | |
− | + | Corrupt Strange Mood: | |
− | + | Overcome by terror! | |
− | + | In a berserk rage! | |
− | + | Staring off into space... | |
− | + | Crawling around crazed! | |
− | + | Running around crazed! | |
− | + | Nobility | |
− | + | Holds elected office | |
− | + | Does the expelling | |
− | + | Pet of | |
− | + | Creator of | |
− | + | In existential crisis! | |
− | + | Emotionally overloaded! | |
− | + | Truly mortified! | |
− | + | Shaken to the core! | |
− | + | Taken by a fright! | |
− | + | Wallowing in misery! | |
− | + | Completely dismayed! | |
− | + | Distressed! | |
− | + | Anguished! | |
− | + | Lost in despair! | |
− | + | Cancel | |
− | + | Expel | |
− | + | Send to | |
− | + | Child is nobility | |
− | + | Child is elected | |
− | + | Child does the expelling | |
− | + | Child is not present | |
− | + | Spouse is nobility | |
− | + | Spouse is elected | |
− | + | Spouse does the expelling | |
− | + | Spouse is not present | |
− | + | Tough | |
− | + | High stamina | |
− | + | Strong | |
− | + | Agile | |
− | + | Child: | |
− | + | pets | |
− | + | Lover: | |
− | + | Old | |
− | + | Relations | |
− | + | Good memory | |
− | + | Good with language | |
− | + | Good intuition | |
− | + | High willpower | |
− | + | Creative | |
− | + | Good analytical ability | |
− | + | Good focus | |
− | + | Recovers slowly | |
− | + | Sickly | |
− | + | Frail | |
− | + | Low stamina | |
− | + | Weak | |
− | + | Clumsy | |
− | + | Recovers quickly | |
− | + | Resists sickness | |
− | + | Not musical | |
− | + | Poor kinesthetic sense | |
− | + | Bad with words | |
− | + | Poor spatial sense | |
− | + | Impatient | |
− | + | Poor memory | |
− | + | Not creative | |
− | + | Poor intuition | |
− | + | Poor focus | |
− | + | Low willpower | |
− | + | High social awareness | |
− | + | Poor analytical ability | |
− | + | High kinesthetic sense | |
− | + | Developed empathy | |
− | + | Good spatial sense | |
− | + | Musical | |
− | + | Stubborn | |
− | + | Wasteful | |
− | + | Brawler | |
− | + | Easily stressed | |
− | + | Anxious | |
− | + | Depression-prone | |
− | + | Anger-prone | |
− | + | Envious | |
− | + | Cheerful | |
− | + | Quick to love | |
− | + | Hateful | |
− | + | Poor empathy | |
− | + | Poor social awareness | |
− | + | Single-minded | |
− | + | Hopeful | |
− | + | Gracious | |
− | + | Disdains advice | |
− | + | Prone to discord | |
− | + | Trusting | |
− | + | Emotional obsessive | |
− | + | Obstinate | |
− | + | Tolerant | |
− | + | Temperate | |
− | + | Avoid fights | |
− | + | Resilient | |
− | + | Not greedy | |
− | + | Not anxious | |
− | + | Not lustful | |
− | + | Not easily depressed | |
− | + | Slow to anger | |
− | + | Not envious | |
− | + | Cheerless | |
− | + | Slow to love | |
− | + | Slow to hate | |
− | + | Artistically inclined | |
− | + | Thrill-seeker | |
− | + | Low self esteem | |
− | + | Merciful | |
− | + | Humorless | |
− | + | Not vengeful | |
− | + | Ungrateful | |
− | + | Austere | |
− | + | Not vain | |
− | + | Not ambitious | |
− | + | Fearful | |
− | + | Pusillanimous | |
− | + | Rude | |
− | + | Overreliant on advice | |
− | + | Seeks harmony | |
− | + | Quarreler | |
− | + | Quick to give up | |
− | + | Not wasteful | |
− | + | Distrustful | |
− | + | Loner | |
− | + | Overcautious | |
− | + | Sloppy | |
− | + | Not altruistic | |
− | + | Not dutiful | |
− | + | Emotionally distant | |
− | + | Unswayed by emotions | |
− | + | Acquiescing | |
− | + | Intolerant | |
− | + | Overshares | |
− | + | Inattentive | |
− | + | Incurious | |
− | + | Shameless | |
− | + | Scatterbrained | |
− | + | Quick to despair | |
− | + | Values fairness | |
− | + | Values decorum | |
− | + | Values cunning | |
− | + | Values eloquence | |
− | + | Values power | |
− | + | Values truth | |
− | + | Values family | |
− | + | Values friendship | |
− | + | Values law | |
− | + | Values loyalty | |
− | + | Not inclined to abstract | |
− | + | Not inclined to create art | |
− | + | Avoids excitement | |
− | + | Fact-oriented | |
− | + | Unassertive | |
− | + | Leisurely | |
− | + | Values sacrifice | |
− | + | Values competition | |
− | + | Values skill | |
− | + | Values hard work | |
− | + | Values craftwork | |
− | + | Values martial prowess | |
− | + | Values harmony | |
− | + | Values merriment | |
− | + | Values self-control | |
− | + | Values tranquility | |
− | + | Values stoicism | |
− | + | Values introspection | |
− | + | Values cooperation | |
− | + | Values independence | |
− | + | Values tradition | |
− | + | Values artwork | |
− | + | Disdains eloquence | |
− | + | Disdains fairness | |
− | + | Disdains truth | |
− | + | Disdains cunning | |
− | + | Disdains friendship | |
− | + | Disdains power | |
− | + | Disdains loyalty | |
− | + | Disdains family | |
− | + | Values knowledge | |
− | + | Disdains law | |
− | + | Values nature | |
− | + | Values peace | |
− | + | Values commerce | |
− | + | Values romance | |
− | + | Values perseverance | |
− | + | Values leisure time | |
− | + | Disdains hard work | |
− | + | Disdains sacrifice | |
− | + | Disdains martial prowess | |
− | + | Disdains skill | |
− | + | Disdains merriment | |
− | + | Disdains craftwork | |
− | + | Disdains tranquility | |
− | + | Disdains harmony | |
− | + | Disdains introspection | |
− | + | Disdains self-control | |
− | + | Disdains independence | |
− | + | Disdains stoicism | |
− | + | Disdains artwork | |
− | + | Disdains cooperation | |
− | + | Disdains decorum | |
− | + | Disdains tradition | |
− | + | Stressed | |
− | + | Harrowed | |
− | + | Haggard | |
− | + | Disdains peace | |
− | + | Disdains knowledge | |
− | + | Disdains romance | |
− | + | Disdains nature | |
− | + | Disdains leisure time | |
− | + | Disdains commerce | |
− | + | Disdains competition | |
− | + | Disdains perseverance | |
− | + | Drowning | |
− | + | Unconscious | |
− | + | Very thirsty | |
− | + | Needs | |
− | + | No official position | |
− | + | Injured | |
− | + | Healthy | |
− | + | Partially webbed | |
− | + | Seriously injured | |
− | + | Bleeding | |
− | + | Fever | |
− | + | Pain | |
− | + | Numb | |
− | + | Nauseous | |
− | + | Stay occupied | |
− | + | Be creative | |
− | + | Pray | |
− | + | Unmet need: | |
− | + | Drink alcohol | |
− | + | Distracted | |
− | + | No unmet needs | |
− | + | Focused | |
− | + | Distracted! | |
− | + | (Rusty) | |
− | + | Focused! | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Failed to open | Failed to open | ||
for writing | for writing | ||
− | + | [SOUND: | |
− | + | [MASTER_VOLUME: | |
− | + | YES | |
− | + | [AMBIENCE_VOLUME: | |
− | + | [MUSIC_VOLUME: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [ | ||
− | [ | ||
− | |||
− | [ | ||
− | |||
− | |||
− | [ | ||
[AVERAGE_TIME_BETWEEN_SONGS: | [AVERAGE_TIME_BETWEEN_SONGS: | ||
[SFX_VOLUME: | [SFX_VOLUME: | ||
− | + | NEAREST | |
− | + | LANCZOS | |
− | + | prefs/d_init.txt | |
− | + | AUTO | |
− | + | SEASONAL | |
− | + | [AUTOSAVE: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [ | ||
YEARLY | YEARLY | ||
SEMIANNUAL | SEMIANNUAL | ||
− | + | [AUTOSAVE_PAUSE: | |
− | + | [PAUSE_ON_LOAD: | |
− | + | [INITIAL_SAVE: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [ | ||
− | [ | ||
− | [ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[POST_PREPARE_EMBARK_CONFIRMATION: | [POST_PREPARE_EMBARK_CONFIRMATION: | ||
[EMBARK_WARNING_ALWAYS: | [EMBARK_WARNING_ALWAYS: | ||
− | [ | + | IF_POINTS_REMAIN |
− | [ | + | [FPS_CAP: |
− | [ | + | [FPS: |
− | [ | + | [KEY_HOLD_MS: |
− | [ | + | [G_FPS_CAP: |
− | [ | + | [KEY_REPEAT_ACCEL_LIMIT: |
− | [ | + | [KEY_REPEAT_MS: |
− | [ | + | [MACRO_MS: |
− | [ | + | [KEY_REPEAT_ACCEL_START: |
− | [ | + | [COMPRESSED_SAVES: |
+ | [RECENTER_INTERFACE_SHUTDOWN_MS: | ||
+ | [PRINT_MODE: | ||
+ | [USE_CLASSIC_ASCII: | ||
+ | SOFTWARE | ||
+ | [TEXTURE_PARAM: | ||
[STORE_DIST_BUCKET_COMBINE: | [STORE_DIST_BUCKET_COMBINE: | ||
[STORE_DIST_SEED_COMBINE: | [STORE_DIST_SEED_COMBINE: | ||
+ | [STORE_DIST_BIN_COMBINE: | ||
+ | [STORE_DIST_BARREL_COMBINE: | ||
+ | [STRICT_POPULATION_CAP: | ||
+ | [POPULATION_CAP: | ||
+ | [VISITOR_CAP: | ||
+ | [BABY_CHILD_CAP: | ||
+ | [SPECIFIC_SEED_CAP: | ||
+ | [CULL_DEAD_UNITS_AT: | ||
+ | [ENGRAVINGS_START_OBSCURED: | ||
+ | [FORTRESS_SEED_CAP: | ||
+ | [SHOW_FLOW_AMOUNTS: | ||
+ | [SHOW_IMP_QUALITY: | ||
+ | [NUMBER_OF_LOWER_ELEVATIONS_SHOWN: | ||
+ | [SHOW_RAMP_ARROWS: | ||
+ | FINDER | ||
+ | [SHOW_EMBARK_TUNNEL: | ||
+ | [WEATHER: | ||
+ | [TEMPERATURE: | ||
+ | [ARTIFACTS: | ||
+ | [CAVEINS: | ||
+ | [WALKING_SPREADS_SPATTER_DWF: | ||
+ | [TESTING_ARENA: | ||
+ | [KEYBOARD_CURSOR: | ||
+ | [WALKING_SPREADS_SPATTER_ADV: | ||
+ | [MULTITHREADING: | ||
+ | [LOG_MAP_REJECTS: | ||
+ | [EMBARK_RECTANGLE: | ||
[STORE_DIST_ITEM_DECREASE: | [STORE_DIST_ITEM_DECREASE: | ||
[PATH_COST: | [PATH_COST: | ||
− | [ | + | A_D: |
− | [ | + | UCR: |
− | [ | + | D_D: |
+ | ALERT: | ||
+ | UCR_A: | ||
+ | prefs | ||
+ | [NICKNAME_DWARF: | ||
+ | [SHOW_ALL_HISTORY_IN_FORT_MODE: | ||
+ | CENTRALIZE | ||
+ | REPLACE_FIRST | ||
+ | [NICKNAME_ADVENTURE: | ||
+ | REPLACE_ALL | ||
[GRAZE_COEFFICIENT: | [GRAZE_COEFFICIENT: | ||
[NICKNAME_LEGENDS: | [NICKNAME_LEGENDS: | ||
− | [ | + | [DISPLAY_CLOTHING_WITH_DYES_IN_FORT_MODE: |
− | + | [MAXIMUM_EMBARK_DIM: | |
− | + | [CLASSIC_VARIED_GROUND_TILES: | |
− | + | [DISPLAY_CLOTHING_WITH_DYES_IN_ADV_MODE: | |
− | [ | + | prefs/announcements.txt |
− | [ | + | BOX: |
− | [ | + | Check data/init/init_default.txt and prefs/init.txt for [SOUND:NO] or similar. |
− | + | Audio has been manually disabled. | |
− | [ | + | Master Volume: |
− | + | Change it to [SOUND:YES] for audio. | |
− | [ | + | Ambience Volume (Fortress): |
− | + | Music Volume (Fortress): | |
− | + | Average Seconds Between Tracks/Interludes (Fortress): | |
− | ) | + | Sound Effects Volume (Fortress): |
− | + | Ambience Volume (Adventure): | |
− | + | Music Volume (Adventure): | |
− | + | Fortress | |
− | + | Sound Effects Volume (Adventure): | |
− | + | Macros | |
− | + | Text entry | |
− | + | Don't repeat | |
− | + | draws | |
− | + | drinks | |
− | + | straps | |
− | + | Windowed | |
− | + | drops | |
− | + | Resolution: | |
− | + | Fullscreen | |
− | + | x | |
− | + | Detect | |
− | + | Range: | |
− | + | No fullscreen resolutions detected. | |
− | + | prefs/interface.txt | |
− | + | data/init/interface.txt | |
− | + | Pause | |
− | + | Popup | |
− | + | Adv | |
− | + | Recenter | |
− | + | Report | |
− | + | Alert | |
− | + | Report (Active) | |
− | + | Yes | |
− | + | Audio | |
− | + | Video | |
− | + | Keybindings | |
− | + | Fast repeat | |
− | + | Delayed repeat | |
− | + | to record/stop recording a macro. | |
− | + | Use | |
− | + | to save a macro to a file. | |
− | + | to play back a recorded macro. | |
− | + | No macros created. | |
− | + | to load a macro. | |
− | + | Custom settings | |
− | + | Restore defaults | |
− | + | Off | |
− | + | Enemies: | |
− | + | Hard | |
− | + | Normal | |
− | + | Economy: | |
− | + | (Custom) | |
− | + | Lanczos | |
− | + | Nearest-neighbor | |
− | + | Mouse: | |
− | + | Mwheel | |
− | + | Yearly | |
− | + | Autosave frequency | |
− | + | Seasonal | |
− | + | Semiannual | |
− | + | Pause after every autosave | |
− | + | Autosave the game after embark | |
− | + | Confirmation window for all embarks | |
− | + | Pause after loading | |
− | + | Never | |
− | + | Prepare carefully embark confirmation | |
− | + | Announcements | |
− | + | Difficulty | |
− | + | Other | |
− | + | Desired grid width for scaling (default = 170) | |
− | + | Interface scaling percentage if not fitting width | |
− | + | Desired grid height for scaling (default = 64) | |
− | + | Initial window height (if windowed) | |
− | + | Initial window width (if windowed) | |
− | + | Maximum interface percentage (not counting minimap/elevation) | |
− | + | Window is resizable (takes effect on restart) | |
− | + | Use Classic ASCII glyphs | |
− | + | Graphical FPS cap (default 50) | |
− | + | Automatic | |
− | + | Scaling mode | |
− | + | Default high traffic path cost | |
− | + | Default embark height | |
− | + | Default low traffic path cost | |
− | + | Default normal traffic path cost | |
− | + | Storage path decrease (# of contained item cap) | |
− | + | Default restricted traffic path cost | |
− | + | Storage path decrease (bucket combine) | |
− | + | Storage path decrease (seed bag combine) | |
− | + | Storage path decrease (bin combine) | |
− | + | Storage path decrease (barrel combine) | |
− | + | Strict population cap (includes births) | |
− | + | Population cap | |
− | + | Baby+child cap (percentage of total) | |
− | + | Baby+child cap | |
− | + | Cull dead units at | |
− | + | Visitor cap | |
− | + | Always | |
− | + | If points remain | |
− | + | In site finder | |
− | + | Show tunnels on world map | |
− | + | Enable weather | |
− | + | Enable temperature | |
− | + | Enable artifact moods | |
− | + | Enable caveins | |
− | + | Walking spreads spatter | |
− | + | Enable testing arena (on next title) | |
− | + | Walking spreads spatter (adv mode) | |
− | + | Log world generation map rejects | |
− | + | Keyboard cursor enabled | |
− | + | Default embark width | |
− | + | Enable multithreading (experimental!) | |
− | + | Key hold milliseconds before repeat | |
− | + | Game frames-per-second cap (default 100) | |
− | + | Number of key repeats before accelerating | |
− | + | Milliseconds for each key repeat | |
− | + | Maximum key repeat acceleration multiplier | |
− | + | Disabled | |
− | + | Milliseconds between macro instructions | |
− | + | Milliseconds interface shutdown after recenter | |
− | + | Maximum embark dimension | |
− | + | Compressed saves (recommended!) | |
− | + | Display worn clothing dyes (adv mode) | |
− | + | Display worn clothing dyes (fort mode) | |
− | + | Civilizations can attack | |
− | + | Classic varied ground tiles | |
− | + | Werebeasts can attack | |
− | + | Megabeasts can attack | |
− | + | Total seed cap | |
− | + | Seed cap (per species) | |
− | + | Show improvement quality in item names | |
− | + | Engravings start obscured | |
− | + | Show up/down arrows on ramps at current elevation | |
− | + | Show numeric liquid levels | |
− | + | Show all historical events in engravings etc. | |
− | + | Number of lower elevation layers to show | |
− | + | Replace first | |
− | + | Nickname position (fort mode) | |
− | ( | + | Replace all |
− | + | Centralize | |
− | + | Nickname position (legends mode) | |
− | + | Nickname position (adv mode) | |
− | + | Show frames-per-second | |
− | + | Grazing coefficient (higher = less grass) | |
− | + | Megabeast attack period (seasons) | |
− | + | Enemy trade trigger 5 | |
− | + | Forgotten beast irritation minimum (less = sooner) | |
− | + | Forgotten beast sensitivity (less = sooner) | |
− | + | Wilderness sensitivity (less = sooner) | |
− | + | Forgotten beast wealth divisor (more = safer) | |
− | + | Wilderness irritation decay (more = safer) | |
− | + | Wilderness irritation minimum (less = sooner) | |
− | + | Vampire migrant fraction (more = safer) | |
− | + | Werebeast attack period (seasons) | |
− | + | Invasion cap (monsters, attack one) | |
− | + | Invasion cap (regulars, attack one) | |
− | + | Invasion cap (monsters, attack two) | |
− | + | Invasion cap (regulars, attack two) | |
− | + | Invasion cap (monsters, attack three+) | |
− | + | Invasion cap (regulars, attack three+) | |
− | + | Enemy population trigger 1 | |
− | + | Curious wilderness creatures can come to cause trouble | |
− | + | Enemy population trigger 3 | |
− | + | Enemy population trigger 2 | |
− | + | Enemy population trigger 5 | |
− | + | Enemy population trigger 4 | |
− | + | Enemy production trigger 1 | |
− | + | Enemy production trigger 3 | |
− | + | Enemy production trigger 2 | |
− | + | Enemy production trigger 5 | |
− | + | Enemy production trigger 4 | |
− | + | Enemy trade trigger 2 | |
− | + | Enemy trade trigger 1 | |
− | + | Enemy trade trigger 4 | |
− | + | Enemy trade trigger 3 | |
− | + | Economy trade trigger 1 | |
− | + | Economy production trigger 5 | |
− | + | Economy trade trigger 3 | |
− | + | Economy trade trigger 2 | |
− | + | Economy trade trigger 5 | |
− | + | Economy trade trigger 4 | |
− | + | (mods) | |
− | + | Land holder population trigger | |
− | + | Land holder trade trigger | |
− | + | Land holder production trigger | |
− | + | Value of temple complex | |
− | + | Value of temple | |
− | + | High priesthood unit count | |
− | + | Priesthood unit count | |
− | + | Value of grand guildhall | |
− | + | Value of guildhall | |
− | + | Minimum raids between sieges (per civ) | |
− | + | Minimum raids before first siege (per civ) | |
− | + | Cavern dweller scale (increase per attack) | |
− | + | Siege frequency (percentage, otherwise raid) | |
− | + | Diplomacy tree-fell count | |
− | + | Cavern dweller maximum attackers | |
− | + | Economy population trigger 1 | |
− | + | Diplomacy tree-fell count (untamed wilds) | |
− | + | Economy population trigger 3 | |
− | + | Economy population trigger 2 | |
− | + | Economy population trigger 5 | |
− | + | Economy population trigger 4 | |
− | + | Economy production trigger 2 | |
− | + | Economy production trigger 1 | |
− | + | Economy production trigger 4 | |
− | + | Economy production trigger 3 | |
− | + | Dynamism | |
− | + | Mettle | |
− | + | Determination | |
− | + | Resourcefulness | |
− | + | Tenacity | |
− | + | Exertion | |
− | + | Diligence | |
− | + | Toil | |
− | + | Unnamed mod | |
− | + | Unknown author | |
− | + | Copyright (C) 2002-2025 by Tarn Adams | |
− | + | 51.05 | |
− | + | Jealousy | |
− | + | Avarice | |
− | + | Greed | |
− | + | Enterprise | |
− | + | Gluttony | |
− | + | Cupidity | |
− | + | Sound... | |
− | + | Music... | |
− | + | Text... | |
− | + | Languages... | |
− | + | Material templates... | |
− | + | Patterns... | |
− | + | Colors... | |
− | + | Shapes... | |
− | + | Items... | |
− | + | Tissue templates... | |
− | + | Plants... | |
− | + | Inorganics... | |
− | + | Creature variations... | |
− | + | Creature bodies... | |
− | + | Body detail plans... | |
− | + | Buildings... | |
− | + | Earliest compatible version: | |
− | + | Loading object files... | |
− | + | Dwarf Fortress: Arena | |
− | + | Description: | |
− | + | Preparing text objects... | |
− | + | Preparing material data... | |
− | + | Finalizing interactions... | |
− | + | Finalizing reactions... | |
− | + | Preparing Arena... | |
− | + | Preparing screen... | |
− | + | Preparing arena... | |
− | + | Preparing graphics... | |
− | + | Dwarf Fortress uses FMOD by Firelight Technologies | |
− | + | A Bay 12 Games Production | |
− | + | Importing world... | |
− | + | Reclaim Fortress | |
− | + | Delete | |
− | + | (only this inactive copy will be deleted) | |
− | + | Are you sure you want to delete this world? | |
− | + | Interactions... | |
− | + | Reactions... | |
− | + | Entities... | |
− | + | Creatures... | |
− | + | Finalizing inorganics... | |
− | + | Finalizing material templates... | |
− | + | Finalizing descriptors... | |
− | + | Finalizing languages... | |
− | + | Finalizing buildings... | |
− | + | Finalizing items... | |
− | + | Finalizing tissue templates... | |
− | + | Finalizing plants... | |
− | + | Finalizing entities... | |
− | + | Finalizing creatures... | |
− | + | Finalizing creature variations... | |
− | + | Finalizing body detail plans... | |
− | + | See the SDL folder for license information. | |
− | + | SDL_Image, SDL_ttf, Copyright(C)1997-2006 Sam Lantinga | |
− | + | This version of DF uses SDL: Simple DirectMedia Layer, | |
− | + | Copyright(C)1994-2023 Firelight Technologies Pty, Ltd. | |
− | + | Timeline: | |
− | + | World: | |
− | + | Folder | |
− | + | World name | |
− | + | Autosave | |
− | + | Folder: | |
− | + | saves | |
− | + | adventurer | |
− | + | Manual save | |
− | + | Active save | |
− | + | Unknown Type Error | |
− | + | Testing Arena (Adventurer) | |
− | + | Testing Arena | |
− | + | Adventurer | |
− | + | spring | |
− | + | Are you sure you want to delete this game? | |
− | + | winter | |
− | + | autumn | |
− | + | summer | |
− | + | This Version of DF uses FMOD Studio | |
− | + | All active/manual/autosaves there will be deleted! | |
− | + | Are you sure you want to delete this active world? | |
− | + | (no other folders will be deleted) | |
− | + | data/credits.txt | |
− | + | [C:7:0:0] | |
− | + | poetry | |
− | + | The performance is at | |
− | + | The topic being taught is | |
− | + | The topic being discussed is | |
− | + | The topic being considered is | |
− | + | The dance has reached the point where its accompaniment is at | |
− | + | This organizational activity will branch into specific play events. | |
− | + | This organizational activity will branch into specific worship events. | |
− | + | This organizational activity will branch into specific social events. | |
− | + | The topic being written about is | |
− | + | Are these gifts? Do you wish to trade? | |
− | + | These _are_ fine items, aren't they? Now, what do offer for them? | |
− | + | Yes, and trade we will! Simply tell me what interests you and what you're prepared to offer in exchange. | |
− | + | I'm confused. Did you want something? | |
− | + | If it were in a cage of some kind... As it stands, I can't accept something that wriggles and writhes so. | |
− | + | I see your low race still revels in death. That poor, gentle creature... | |
− | + | Once a beautiful tree, and now? It is a rude bauble, fit only for your kind. | |
− | + | You truly despise life, don't you? I am beside myself with grief. Perhaps we will show you how they suffered. | |
− | + | Contains | |
− | an | + | I can't possibly accept, but how about this? A true bargain. |
− | + | Perhaps if you throw in some more goods I can make an offer. | |
− | + | I simply cannot afford this trade. | |
− | + | Mark all | |
− | + | Cannot trade currency | |
− | + | You are offering | |
− | + | (You owe | |
− | + | (Owes you | |
− | + | What did you have in mind? | |
− | a | + | (Select an item to demand) |
− | + | Offer how much? (0- | |
− | + | I wish I could take so much, but my animals... | |
− | + | I cannot take so much -- and at such cost! | |
− | + | Greetings. Let's trade. | |
− | + | An honored visitor! What would you like? | |
− | + | Ah, wonderful. Thank you for your business. | |
− | + | That seems fair. You have yourself a deal. | |
− | + | How kind! Thank you so much. | |
− | + | I won't trade at a loss. | |
− | + | It's not the original, but we can hope the writing was copied faithfully. | |
− | + | Thank you for rescuing this treasure! | |
− | + | Object of worship: | |
− | + | No object of worship | |
− | + | Demand | |
− | + | Unmark all | |
− | + | is a family heirloom, and I will not part with it. | |
− | + | is a personal treasure, and I will not part with it. | |
− | + | to conclude the transaction. | |
− | + | , and we will not part with it. | |
− | + | is a treasure of | |
− | + | Thank you for returning this treasure to | |
− | + | Thank you for returning my family's treasure. | |
− | + | Thank you for returning my treasure. | |
− | + | Thank you for returning this primordial remnant to | |
− | + | nothing. | |
− | + | Needs: | |
− | + | You butcher | |
− | + | but make nothing of note. | |
− | + | You practice your | |
− | + | and more | |
− | + | You make nothing. | |
− | + | , consumed | |
− | + | , not consumed | |
− | + | : select | |
− | + | No butchery tool available. | |
− | + | IL@ | |
− | + | Seed text | |
− | + | beast_small | |
− | + | beast_large | |
− | + | failed_experiment_small | |
− | + | humanoid | |
− | + | lady | |
− | + | ladies | |
− | + | lord consort | |
− | + | failed_experiment_large | |
− | + | HFEXP | |
− | + | CUSTOM_LAW_MAKER | |
− | to | + | lord |
− | + | hearthpeople | |
− | + | CUSTOM_OUTCAST_LT | |
− | + | lords consort | |
− | to | + | lady consort |
− | + | ladies consort | |
− | + | hearthperson | |
− | + | made flattering remarks | |
− | + | made a threat | |
− | + | pulled rank | |
− | + | , where the latter | |
− | + | to a meeting with | |
− | + | , while completely misreading the situation, | |
− | the | + | met with |
− | the | + | offered revenge upon |
− | + | by appealing to a shared worship of | |
− | + | a business rival, | |
− | + | a jealous grudge, | |
− | the | + | using the position |
− | + | made a blackmail threat, due to embezzlement | |
− | + | played for sympathy | |
− | + | offered a bribe | |
− | the | + | lured |
− | + | lack of loyalty toward | |
− | + | distrust of | |
− | + | lack of fear toward | |
− | + | hatred of | |
− | + | , despite | |
− | + | could not accept the uncertainty following death and agreed | |
− | + | loathing the powerful | |
− | + | valuing the law | |
− | + | being unafraid of death | |
− | + | being unafraid in the moment | |
− | + | being willing to accept death | |
− | + | being unafraid | |
− | + | the efforts of surrounding allies to stop the plot | |
− | + | lack of respect of | |
− | + | accepted in admiration of power | |
− | + | spurned the law and agreed willingly | |
− | + | gave in to fear of death | |
− | + | offered immortality | |
− | + | was too vain to accept death and agreed | |
− | + | was too afraid not to comply | |
− | + | the persecutor | |
− | + | the tormentor | |
− | + | the sacrilegious | |
− | the | + | a grudge, |
− | the | + | was too ambitious to accept death and agreed |
− | + | was too envious of others to face death and agreed | |
− | + | was too unsettled by death to face it and agreed | |
− | + | was too proud to accept death and agreed | |
− | a | + | was overcome by greed |
− | the | + | succumbed to vanity |
− | + | desired vengeance and willingly complied | |
− | + | was swayed by the emotional appeal | |
− | being | + | admiration of power |
− | + | disdaining the law | |
− | + | felt no avarice and refused | |
− | + | was unaffected by the comments and refused | |
− | + | lacked a desire for vengeance and refused | |
− | + | was unswayed by the emotional appeal and refused | |
− | + | loathed abuses of power and refused | |
− | + | valued the law and refused | |
− | + | being afraid | |
− | + | fearing of death | |
− | + | the efforts of co-conspirators to further the plot | |
− | + | accepted out of loyalty to | |
− | + | complied out of fear of | |
− | + | agreed for love of | |
− | + | feeling no avarice | |
− | + | being unaffected by the comments | |
− | + | a lack of desire for vengeance | |
− | + | being unswayed by the emotional appeal | |
− | + | did not fear death and refused | |
− | + | was unafraid in the moment | |
− | + | was willing to accept eventual death and refused | |
− | + | was not afraid and refused | |
− | + | and agreed | |
− | + | respected | |
− | + | The plan worked. | |
− | + | Effective pressure to comply came from co-conspirators surrounding | |
− | + | comrade-in-arms | |
− | + | childhood friend | |
− | + | fellow artist | |
− | + | fellow scholar | |
− | + | corrupted | |
− | + | subordinated | |
− | + | lover | |
− | + | companion | |
− | + | apprentice | |
− | + | fellow believer | |
− | + | ex-spouse | |
− | being | + | mother |
− | + | fellow athlete | |
− | + | master | |
− | + | father | |
− | + | distrusted | |
− | + | a desire for vengeance | |
− | + | hated | |
− | + | felt no loyalty to | |
− | + | feelings of vanity | |
− | + | an unwillingness to accept death | |
− | + | being swayed by the emotional appeal | |
− | + | feelings of greed | |
− | + | The plan failed. | |
− | + | raised their suspicions and the plan was foiled. | |
− | + | attempted to corrupt | |
− | + | had no respect for | |
− | + | was unafraid of | |
− | + | Allies surrounding | |
− | + | a embezzlement conspiracy | |
− | + | a corruption conspiracy | |
− | + | in order to | |
− | + | plotted to infiltrate | |
− | + | an unknown party | |
− | + | a bribery conspiracy | |
− | + | concocted | |
− | + | to handle the matter directly or through another party | |
− | + | approached by | |
− | + | plotted to frame | |
− | + | under the influence of | |
− | + | initiate sabotage | |
− | + | steal treasures | |
− | + | prepare a coup | |
− | + | instill terror | |
− | + | in order to have law enforcement look the other way in | |
− | + | neighbor | |
− | + | in order to have an agent in | |
− | + | in order to have someone to act on plots and schemes in | |
− | + | troupemate | |
− | + | fellow order member | |
− | + | guildmate | |
− | + | fellow company member | |
− | + | the failed attempt by | |
− | + | the corruption of | |
− | + | Subject revealed that in | |
− | + | in order to secure embezzled funds in | |
− | + | toward the fulfillment of plots and schemes in | |
− | + | as a member of | |
− | + | in becoming a permanent part of the living world | |
− | + | aided | |
− | + | . The ritual took place in | |
− | + | accepting bribes in exchange for leniency | |
− | + | passing a portion of corruptly-obtained funds | |
− | + | to entertain the citizenry | |
− | + | to eradicate monsters | |
− | + | to work as a mercenary | |
− | + | agreed to a parley with | |
− | + | . The ritual involved | |
− | + | , becoming a resident of | |
− | + | made an agreement with | |
− | + | plotted to induce a war of | |
− | + | by fooling | |
− | + | a conspiracy to slow labor | |
− | + | promised | |
− | + | plotted to steal | |
− | + | a position | |
− | + | via | |
− | + | plotted to sabotage the activities of | |
− | + | plotted to assassinate | |
− | + | plotted to abduct | |
− | + | the corruption conspiracy | |
− | + | the bribery conspiracy | |
− | + | concocted by | |
− | + | the embezzlement conspiracy | |
− | + | make an offer of service | |
− | + | a corrupt agreement was formed | |
− | + | the plot of | |
− | + | to live a life of adventure | |
− | + | to entertain the world | |
− | + | as a guide | |
− | + | after being compelled to serve | |
− | + | joined with | |
− | + | , becoming a citizen of | |
− | + | to oust | |
− | + | to help rescue | |
− | + | a temple complex | |
− | + | a guildhall | |
− | + | requested that | |
− | + | in order to be brought to safety | |
− | + | to find | |
− | + | a grand guildhall | |
− | + | agreed to establish | |
− | + | the formation of a corrupt agreement | |
− | + | has revealed the presence of | |
− | + | the permanent joining by | |
− | + | the passing of corruptly-obtained funds by | |
− | + | the parley between | |
− | + | to the living world | |
− | + | the promise by | |
− | + | the embezzlement of | |
− | + | the bribery of | |
− | + | the agreement by | |
− | + | in bound service | |
− | + | the request by | |
− | + | and become a resident of | |
− | + | the agreement between | |
− | + | and become a citizen of | |
− | + | Nameless | |
− | + | Unidentified | |
− | + | Sabtr | |
− | + | Framr | |
− | + | Assas | |
− | + | Snatc | |
− | + | Asset | |
− | + | Crrpt | |
− | + | Membr | |
− | + | the conspiracy to slow labor | |
− | + | the murder | |
− | + | the export prohibition violation | |
− | + | the job order violation | |
− | + | multiple crimes | |
− | + | the production order violation | |
− | + | Interrogation Report: | |
− | + | Corrupt | |
− | + | Provide Position | |
− | + | Assassinate | |
− | + | Steal | |
− | + | , agreed in | |
− | + | Abduct | |
− | + | A plot | |
− | + | Sabotage | |
− | + | Boss | |
− | + | Frame | |
− | + | Start War | |
− | + | Attempted Embezzlement | |
− | + | Infiltrate | |
− | + | Attempted Bribery | |
− | + | Attempted Espionage | |
− | + | belief in the law | |
− | + | belief in harmony | |
− | + | to subject's | |
− | + | Appealed | |
− | + | to shared worship of | |
− | + | flattering remarks in order to elicit information. | |
− | + | Attempted to appeal | |
− | + | Misrepresented | |
− | + | facts surrounding case in order to elicit information. | |
− | + | rapport in order to elicit information. | |
− | + | Attempted to misrepresent | |
− | + | Attempted to build | |
− | + | Built | |
− | + | belief in the truth | |
− | + | belief in cooperation | |
− | + | is in fact an assumed identity. Subject's true name is | |
− | + | Subject has used | |
− | + | Subject revealed that | |
− | + | being nameless | |
− | + | the robbery | |
− | + | the crime | |
− | + | the kidnapping | |
− | + | the theft | |
− | + | Made | |
− | + | intimidating remarks in order to elicit information. | |
− | + | Met with subject. | |
− | + | Attempted to make | |
− | + | in the past. | |
− | + | Unfortunately, no new pertinent information was revealed. | |
− | + | as an alias | |
− | + | a nameless identity | |
− | + | valuing the truth | |
− | + | a belief in the value of cooperation | |
− | + | had a distrustful nature and refused to listen | |
− | + | valuing harmony | |
− | + | was intellectually stubborn and refused to listen | |
− | + | was a natural loner and refused to listen | |
− | + | spurning the truth | |
− | + | Subject naively complied. | |
− | + | being trusting by nature | |
− | + | an acquiescing nature | |
− | + | being inclined to converse | |
− | + | spurning the truth and refused to listen | |
− | + | spurning the value of cooperation and refused to listen | |
− | + | spurned the law and refused to listen | |
− | + | spurned harmony and refused to listen | |
− | + | spurning the value of honesty | |
− | + | spurning the value of cooperation | |
− | + | spurning the law | |
− | + | spurning the value of harmony | |
− | + | was naturally inclined to speak | |
− | + | had a trusting nature and agreed | |
− | + | Subject | |
− | + | acquiesced to the argument | |
− | + | being a natural loner | |
− | + | a distrustful nature | |
− | + | believed in the value of cooperation | |
− | + | being intellectually stubborn | |
− | + | valued harmony | |
− | + | valued honesty | |
− | + | interrogator | |
− | + | value the law | |
− | + | Subject was cagey and refused to comply. | |
− | + | In retrospect, interrogator may have completely misjudged subject's character. | |
− | + | Palette not found | |
− | + | graphics/ | |
− | + | FLUX | |
− | + | FIRED_MAT | |
− | + | unprepared | |
− | + | Multizone Flood Overflow | |
− | + | Cannot find path | |
− | + | BEARD | |
− | + | MOUSTACHE | |
− | + | SIDEBURNS | |
− | + | Plant cloth | |
− | + | Wood | |
− | + | sand bags | |
− | + | other large tools | |
− | + | wheelbarrows | |
− | + | minecarts | |
− | + | large pots/food storage | |
− | + | Plant growth (?) | |
− | + | HIGH_PRIEST | |
− | + | Route | |
− | + | Ghostly | |
− | + | Ash | |
− | + | Potash | |
− | + | Coal | |
− | + | Rotten raw hide | |
− | + | Fresh raw hide | |
− | + | Masterwork | |
− | + | Exceptional | |
− | + | Superior quality | |
− | + | Allow plant/animal | |
− | + | Wax | |
− | + | Plant Cloth | |
− | + | Crystal Glass | |
− | + | Clear Glass | |
− | + | Green Glass | |
− | + | Soap | |
− | + | Pearlash | |
− | + | Yarn | |
− | + | Silk | |
− | + | Leather | |
− | + | Shell | |
− | + | Pearl | |
− | + | Horn | |
− | + | Tooth | |
− | + | Bone | |
− | + | Finely-crafted | |
− | + | Well-crafted | |
− | + | Standard | |
− | + | Crystal glass | |
− | + | Clear glass | |
− | + | Green glass | |
− | + | Coral | |
− | + | Amber | |
− | + | Being traded | |
− | + | Job | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Any unassigned trainer | Any unassigned trainer | ||
+ | Any trainer | ||
Select a trainer for | Select a trainer for | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Trainer: Any unassigned | Trainer: Any unassigned | ||
− | + | Trainer: Any | |
Trainer: | Trainer: | ||
− | + | Train (to make a pet) or slaughter | |
− | + | Uninterested in an owner | |
− | + | Unavailable as pet | |
− | + | Available as pet | |
− | + | Ready for slaughter | |
− | + | Merchants from | |
− | + | Your fortress of | |
− | + | is a great treasure. We respect that this is no mere trade. | |
− | + | will not go unanswered. | |
− | + | Villains! The seizure of | |
− | + | with the presentation of | |
− | + | You honor | |
− | + | Allow non-plant/animal | |
+ | Domesticated | ||
+ | Expert | ||
+ | Sheet | ||
+ | Weapons/trap comps | ||
+ | Finished goods | ||
+ | Bars/blocks | ||
+ | Unusable armor | ||
+ | Usable armor | ||
+ | Unusable weapons | ||
+ | Usable weapons | ||
+ | Prepared meals | ||
+ | Empty animal traps | ||
+ | Empty cages | ||
+ | Additional options | ||
Dead/Missing | Dead/Missing | ||
− | + | Side | |
− | + | Living | |
− | + | Slaughterability | |
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Overall Training | Overall Training | ||
− | + | Pets/Livestock | |
− | + | Citizens | |
− | + | Ammo | |
− | + | Stone | |
− | + | Refuse | |
− | + | Corpses | |
− | + | Furniture/siege ammo | |
− | + | Food | |
− | + | All tasks | |
− | + | Horns/hooves | |
− | + | Teeth | |
− | + | Shells | |
− | + | Skulls | |
− | + | Body parts | |
− | + | Item types | |
− | + | Misc. liquid | |
− | + | Blocks: other materials | |
− | + | Bars: metal | |
− | + | Bars: other materials | |
− | + | Metal | |
− | + | Stone/clay | |
− | + | Other materials | |
− | + | Hair/wool | |
− | + | Seeds | |
− | + | Cheese (animal) | |
− | + | Cheese (plant) | |
− | + | Drink (animal) | |
− | + | Drink (plant) | |
− | + | Egg | |
− | + | Unprepared fish | |
− | + | Extract (animal) | |
− | + | Extract (plant) | |
− | + | Pressed material | |
− | + | Bone meal | |
− | + | Milled plant | |
− | + | Fruit/leaves | |
− | + | Trap components | |
− | + | Parchment | |
− | + | Paper | |
− | + | Cloth (metal) | |
− | + | Cloth (yarn) | |
− | + | Cloth (plant) | |
− | + | Cloth (silk) | |
− | + | Total quality | |
− | + | Core quality | |
− | + | Legs | |
− | + | Hands | |
− | + | Feet | |
− | + | Head | |
− | + | Cut glass | |
− | + | Rough glass | |
− | + | Other stone | |
− | + | Economic | |
− | + | Metal ores | |
− | + | Blocks: stone/clay | |
− | + | Blocks: metal | |
− | + | Thread (metal) | |
− | + | Thread (yarn) | |
− | + | Thread (plant) | |
− | + | Thread (silk) | |
− | + | Gem | |
− | + | Cut stone | |
− | + | Cut gem | |
− | + | Rough gem | |
− | + | Leave it to the besotted dullard to miss the finer points of discourse. I'm leaving. Do reflect. | |
− | + | Please understand the journey must be profitable. Perhaps you'd consider tossing in a little extra? | |
− | + | I must make a profit. There is simply not enough value here. | |
− | + | Do not tempt me! My beasts of burden cannot possibly haul such a load. | |
− | + | These goods are too heavy and cheap for me to consider. | |
− | + | What do you want? | |
− | + | A hairy drunkard has come hither to once more disrespect the sanctity of life, I see. | |
− | + | is unparalleled. Let's make a deal! | |
− | + | Take what you wish. I can't stop you. | |
− | + | I will see that our leader gets this offering. | |
− | + | You are too kind. | |
− | + | fathom you ending up with the items you desire. | |
− | + | Even with your combined trade goods, such as they are, I can't | |
− | + | All I see here is not enough. | |
− | + | You'll need more goods to make this arrangement. | |
− | + | Your childish games have made me tired. Perhaps next time I visit you'll take this seriously. | |
− | + | There are no merchants present with which to trade. | |
− | + | My apologies, but we're still unloading. | |
− | + | ship of the | |
− | + | craftsman | |
− | + | Greetings. The | |
− | + | your more ethical works. We've come to trade. | |
− | + | Greetings. We are enchanted by | |
− | + | Your efforts are legend there. Let us trade! | |
− | + | Greetings from the Mountainhomes. | |
− | + | Greetings from the outer lands. | |
− | + | very happy about the trading | |
− | + | ecstatic with the trading | |
− | + | seems | |
− | + | That poor, gentle creature... | |
− | + | I see your low race still revels in death. | |
− | + | It is a rude bauble, fit only for your kind. | |
− | + | Once a beautiful tree, and now? | |
− | + | I am beside myself with grief. Perhaps we will show you how they suffered. | |
− | + | Trader Profit: | |
− | + | were added for the counteroffer: | |
− | + | The following fortress goods | |
− | + | unwilling to trade | |
− | + | not going to take much more of this | |
− | + | to be rapidly losing patience | |
− | + | pleased with the trading | |
− | + | Yes, and trade we will! Simply tell me | |
− | + | I am a merchant, yes. You see, I wish to trade. Which of my goods do you desire? | |
− | + | going there. Obviously, your copious wit is matched only by your industry! | |
− | + | [Laughs uproariously] You had me | |
− | + | [Chuckles] How droll. | |
− | + | This would please us greatly. What do you offer? | |
− | + | You wish to make an offering to our leader? | |
− | + | You wish to make an offering? We love gifts. | |
− | + | You truly despise life, don't you? | |
− | + | wish to trade or to make an offering to our leader? | |
− | + | My stones, are you giving me those? Do you | |
− | + | For me? At no price? I can accept your offer, or perhaps you wish to trade. | |
− | + | what do offer for them? | |
− | + | These _are_ fine items, aren't they? Now, | |
− | + | Ah, but my goods are not free! What do you offer in trade? | |
− | + | Restarts if completed, checked monthly | |
− | + | Restarts if completed, checked daily | |
− | + | One-time order | |
− | + | Restarts if completed, conditions checked yearly | |
− | + | Restarts if completed, conditions checked seasonally | |
− | + | Restarts if completed, conditions checked monthly | |
− | + | Restarts if completed, conditions checked daily | |
− | + | One-time order, conditions checked daily | |
− | + | Suggested conditions | |
− | + | No material | |
− | + | Restarts if completed, checked yearly | |
− | + | Restarts if completed, checked seasonally | |
− | + | Distance: | |
− | + | Inaccessible | |
− | + | Offer as gift | |
− | + | Accept Counteroffer | |
− | + | Seize | |
− | + | Excess Weight: | |
− | + | Allowed Weight: | |
− | + | Trader Loss: | |
− | + | not | |
− | + | exactly | |
− | + | less than | |
− | + | greater than | |
− | + | at most | |
− | + | at least | |
− | + | You do not have any farm plots. | |
− | + | Workshops are placed using the building menu at the bottom of the screen. | |
− | + | You do not have any workshops. | |
− | + | Stockpiles | |
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Stone use | Stone use | ||
Standing orders | Standing orders | ||
− | + | Right panel | |
− | + | highest precision | |
− | + | high precision | |
− | + | The stockpile records are | |
− | + | Your bookkeeper needs to work in an office to improve precision | |
− | + | Members of the nobility have required rooms and can make demands. They cannot be reassigned. | |
− | + | % updated toward the next precision level. | |
− | + | Administrators handle various aspects of your fortress and can be reassigned. Many administrators also require rooms. | |
− | + | 77 -> 77 777 -> 780 7777 -> 7800 77777 -> 78000 | |
− | + | 77 -> 80 777 -> 800 7777 -> 8000 77777 -> 80000 | |
− | + | 77 -> 77 777 -> 777 7777 -> 7777 77777 -> 77780 | |
− | + | 77 -> 77 777 -> 777 7777 -> 7780 77777 -> 77800 | |
− | + | Your bookkeeper has done enough work to attain | |
− | + | All counts accurate | |
− | + | medium precision | |
− | + | low precision | |
− | + | Prohibited | |
− | + | Make | |
− | + | Low Precision | |
− | + | Lowest Precision | |
− | + | High Precision | |
− | + | Medium Precision | |
− | + | Stocks amount display: | |
− | + | Highest Precision | |
− | + | Automatically collect webs | |
− | + | Use any cloth | |
− | + | Slaughter any marked animal | |
− | + | No automatic web collection | |
− | + | Automatically butcher carcasses | |
− | + | No automatic slaughter | |
− | + | Automatically clean fish | |
− | + | No automatic butchery | |
− | + | Automatically weave dyed thread | |
− | + | Automatically weave all thread | |
− | + | Use only dyed cloth | |
− | + | No automatic weaving | |
− | + | Filter box | |
− | + | Brew | |
− | + | Cook | |
− | + | You have no appropriate ingredients. | |
− | + | No Ingredients | |
− | + | Only selected do this | |
− | + | Everybody does this | |
− | + | Custom Detail | |
− | + | Nobody does this | |
− | + | Add new work detail | |
− | + | Custom Detail | |
− | + | Workers ignore refuse | |
− | + | Workers gather refuse | |
− | + | Workers ignore outdoor refuse | |
− | + | Workers gather outdoor refuse | |
− | + | Workers ignore outdoor vermin remains | |
− | + | Workers gather outdoor vermin remains | |
− | + | Workers save corpses | |
− | + | Workers dump corpses | |
− | + | Workers ignore furniture | |
− | + | Workers gather furniture | |
− | + | Workers ignore bodies | |
− | + | Workers gather bodies | |
− | + | Workers ignore minerals | |
− | + | Workers gather minerals | |
− | + | Workers ignore wood | |
− | + | Workers gather wood | |
− | + | Do not automate smelter | |
− | + | Automate smelter | |
− | + | Do not automate other shops | |
− | + | Automate other shops | |
− | + | Workers ignore animals | |
− | + | Workers gather animals | |
− | + | Workers ignore food | |
− | + | Workers gather food | |
− | + | Automate kitchen | |
− | + | No automatic fish cleaning | |
− | + | Do not automate kitchen | |
− | + | Do not automate tannery | |
− | + | Automate tannery | |
− | + | Do not automate kiln | |
− | + | Automate kiln | |
− | + | Forbid other death items during sieges | |
− | + | Forbid other death items | |
− | + | Forbid floor/wall cleaning | |
− | + | Claim other death items | |
− | + | Allow floor/wall cleaning | |
− | + | Forbid floor/wall cleaning during sieges | |
− | + | Forbid trap cleaning during sieges | |
− | + | Forbid trap cleaning | |
− | + | Claim your dead | |
− | + | Forbid your dead during sieges | |
− | + | Forbid your death items during sieges | |
− | + | Forbid your death items | |
− | + | Forbid other non-hunted dead | |
− | + | Claim your death items | |
− | + | Claim other dead | |
− | + | Forbid other non-hunted dead during sieges | |
− | + | Workers save hair and wool | |
− | + | Workers dump hair and wool | |
− | + | Workers save other objects | |
− | + | Workers dump other objects | |
− | + | Forbid used ammunition during sieges | |
− | + | Forbid used ammunition | |
− | + | Forbid your dead | |
− | + | Claim used ammunition | |
− | + | Workers save skulls | |
− | + | Workers dump skulls | |
− | + | Workers save bones | |
− | + | Workers dump bones | |
− | + | Workers save shells | |
− | + | Workers dump shells | |
− | + | Workers save skins | |
− | + | Workers dump skins | |
− | + | Fish only in designated zones | |
− | + | Prefer zones for water drinking | |
− | + | Prefer zones for fishing | |
− | + | Announce some job cancellations | |
− | + | Announce most job cancellations | |
− | + | Everybody harvests | |
− | + | Announce no job cancellations | |
− | + | Mix similar foods in barrels | |
− | + | Only farmers harvest | |
− | + | Drink water only from designed zones | |
− | + | Do not mix similar food in barrels | |
− | + | Claim toppled building items | |
− | + | Forbid toppled building items during sieges | |
− | + | Children do chores | |
− | + | Forbidding of death objects occurs at time of death. | |
− | + | There are no children | |
− | + | Children don't do chores | |
− | + | Announce all job cancellations | |
− | + | to do your chores. | |
− | + | Forbid trap rearming | |
− | + | Allow trap cleaning | |
− | + | Allow trap rearming | |
− | + | Forbid trap rearming during sieges | |
− | + | Forbid cages from sprung traps during sieges | |
− | + | Forbid cages from sprung traps | |
− | + | Forbid toppled building items | |
− | + | Claim cages from sprung traps | |
− | + | is selected | |
− | + | until commander | |
− | + | somebody first | |
− | + | You must appoint | |
− | + | to create a squad. | |
− | + | You must appoint a | |
− | + | Multiple orders | |
− | + | Create new squad | |
− | + | new order | |
− | + | soldiers to follow | |
− | + | Vacant position | |
− | + | At least | |
− | + | Assign leader | |
− | + | Back to squads | |
− | + | Cannot appoint | |
− | + | Assign position | |
− | + | Editing routine | |
− | + | (unnamed orders) | |
− | + | Equip/orders only | |
− | + | Equip/always | |
− | + | Sleep/barracks at will | |
− | + | Sleep/room at will | |
− | + | Minimum number of | |
− | + | Sleep/barracks at need | |
− | + | Choose a symbol for the burrow. | |
− | + | Choose a symbol for the squad. | |
− | + | Choose a symbol for the detail. | |
− | + | Background | |
− | + | Done editing | |
− | + | Military routines | |
− | + | Add new routine | |
− | + | Routine # | |
− | + | Current month | |
− | + | Really delete this routine? | |
− | + | Add/edit routines (columns) | |
− | + | Off duty | |
− | + | No uniform | |
− | + | Constant training | |
− | + | Staggered training | |
− | + | Ready | |
− | + | 's squad | |
− | + | change equipment, and | |
− | + | member to give orders, | |
− | + | assign schedules. | |
− | + | seleced positions. | |
− | + | seleced squads. | |
− | + | Routine: | |
− | + | No special orders | |
− | + | No target | |
− | + | Equip | |
− | + | Move: click on the map. | |
− | + | Select a squad or squad | |
− | + | Schedule | |
− | + | New bodywear | |
− | + | Confirm and save uniform | |
− | + | New legwear | |
− | + | New headwear | |
− | + | New footwear | |
− | + | New handwear | |
− | + | New weapon | |
− | + | New shield | |
− | + | any material | |
− | + | BROKEN | |
− | + | (Dye) | |
− | + | any color | |
− | + | Position | |
− | + | missing item | |
− | + | (enter name here) | |
− | + | Adding uniform | |
− | + | specific weapon | |
− | + | , weapon | |
− | + | (foreign) | |
− | + | plant fiber | |
− | + | Monthly orders | |
− | + | View monthly schedule | |
− | + | specific helm | |
− | + | specific armor | |
− | + | specific gloves | |
− | + | specific pants | |
− | + | specific shield | |
− | + | specific shoes | |
− | + | No assigned items | |
− | + | Not yet assigned | |
− | + | Mat | |
− | + | Add uniform | |
− | + | Assign uniform | |
− | + | Custom uniform | |
− | + | Update equipment | |
− | + | Uniform worn over clothing | |
− | + | Uniform replaces clothing | |
− | + | Partial matches okay | |
− | + | Exact matches only | |
− | + | indiv choice, melee | |
− | + | individual | |
I'm walking my patrol. | I'm walking my patrol. | ||
I was out visiting the library. | I was out visiting the library. | ||
− | I | + | I was just out at the tavern. |
− | I'm going | + | I'm going to visit the library. |
I'm going out to the tavern. | I'm going out to the tavern. | ||
I'm going to visit the shrine. | I'm going to visit the shrine. | ||
− | I'm | + | I'm going to visit the temple. |
− | I'm | + | I'm returning from my patrol. |
I'm on an important mission. | I'm on an important mission. | ||
I am escaping from danger which threatened my former home. | I am escaping from danger which threatened my former home. | ||
− | I | + | I will return it to |
− | I | + | I was out visiting the shrine. |
I was out visiting the temple. | I was out visiting the temple. | ||
I was just out for some water. | I was just out for some water. | ||
− | I | + | I'm just out for a stroll. |
− | I | + | , and this quest is taking me to |
− | + | I seek to rescue | |
− | + | and am returning to | |
− | + | I have rescued | |
− | + | I am returning it to | |
− | + | The treasure is sought by | |
− | + | I am searching for | |
+ | I have obtained | ||
grandchild | grandchild | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
grandparent | grandparent | ||
− | + | Where? | |
There's nothing organized here. | There's nothing organized here. | ||
also utilize the market there. | also utilize the market there. | ||
− | + | is the only other settlement to utilize the market there. | |
− | + | This place is insulated from the rest of the world, at least in terms of trade. | |
− | + | utilize the market here. | |
− | + | is the only other settlement to utilize the market here. | |
− | + | The village | |
− | + | other villages which utilize the market there. | |
− | + | to trade. | |
− | + | go to | |
− | + | The people of | |
− | |||
− | |||
− | |||
− | |||
! Best price in town | ! Best price in town | ||
! Limited supply | ! Limited supply | ||
− | + | ! Today only | |
+ | cut | ||
tanned | tanned | ||
− | + | faraway | |
− | |||
all the way | all the way | ||
− | + | right here | |
+ | here | ||
the great | the great | ||
− | + | fair | |
− | |||
I don't remember what I believe... | I don't remember what I believe... | ||
An item has returned! | An item has returned! | ||
+ | has returned | ||
+ | authentic | ||
+ | real | ||
+ | your very own | ||
get your | get your | ||
− | + | nephew | |
− | + | niece | |
− | + | uncle | |
− | + | Is it really you? | |
− | + | Dear | |
− | + | , is it really you? | |
− | + | cousin | |
− | + | woman | |
− | |||
− | |||
my good | my good | ||
− | + | I yield! I yield! | |
We yield! We yield! | We yield! We yield! | ||
− | + | Decent | |
− | + | Good | |
− | |||
Splendid | Splendid | ||
+ | Great | ||
+ | right there | ||
+ | Excellent | ||
Fantastic | Fantastic | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
some of my kind | some of my kind | ||
+ | Might I interest you in | ||
Are you interested in | Are you interested in | ||
− | + | some of our kind | |
− | + | just outside town | |
− | + | the surrounding area | |
− | + | town | |
− | + | right here in | |
− | + | out to the | |
− | + | the settlements | |
− | + | a village nearby | |
− | + | I'll show you calm! | |
− | |||
Do I look like I need to calm down?! | Do I look like I need to calm down?! | ||
I am so nearly swayed by your greatness alone that we can simply assign you the victory! | I am so nearly swayed by your greatness alone that we can simply assign you the victory! | ||
+ | you needn't indulge my trivial thoughts! | ||
Get away from me! | Get away from me! | ||
− | + | I must say that is a truly insightful observation! | |
− | |||
− | |||
− | |||
− | |||
I admire how brilliant you are! | I admire how brilliant you are! | ||
you are so clever I must concede! | you are so clever I must concede! | ||
− | + | Although my own insignificant beliefs lie elsewhere, | |
− | + | no one can deny your genius! | |
we can both agree you are by far the most persuasive! | we can both agree you are by far the most persuasive! | ||
I am overmastered by your presence! | I am overmastered by your presence! | ||
− | you | + | I confess your stunning argument overwhelms me! |
− | + | You know, I think you're right. | |
I have been so foolish. Yes, I agree. | I have been so foolish. Yes, I agree. | ||
Yes, I can see it clearly now. | Yes, I can see it clearly now. | ||
− | + | Maybe you're right. | |
− | + | Ignoring that I don't quite concur... | |
Even if I don't change my mind, | Even if I don't change my mind, | ||
Despite some minor reservations... | Despite some minor reservations... | ||
− | + | Though I cannot agree fully on a slight technicality, | |
− | + | I will fight no more. | |
− | + | We will fight no more. | |
− | + | spits out | |
− | + | Huh? | |
− | + | Ha! | |
− | + | Were you trying to make an argument? | |
− | |||
− | |||
How unreasonable! | How unreasonable! | ||
− | + | Uh... | |
− | + | Ack! | |
+ | You are right. | ||
How gracious! | How gracious! | ||
Fine. Let's drop the argument. | Fine. Let's drop the argument. | ||
− | + | Well, there must be something else to discuss. | |
− | + | Yes, let's move on. | |
Let's drop the argument. | Let's drop the argument. | ||
There must be something else to discuss. | There must be something else to discuss. | ||
− | + | Let's move on. | |
+ | This conversation is over. | ||
I will settle this my way. | I will settle this my way. | ||
You mock me?! | You mock me?! | ||
− | + | Insufferable! | |
− | + | If you insist so strongly, we can move on. | |
, but let us move on. | , but let us move on. | ||
You insult me with your derision | You insult me with your derision | ||
− | + | You insult me with your flattery | |
− | + | How dare you?! | |
− | + | You dare to flatter me?! | |
− | + | Base flattery! | |
− | + | It's wrong. | |
− | |||
− | |||
− | |||
− | |||
Really. | Really. | ||
Unbelievable. | Unbelievable. | ||
− | + | You're wrong. | |
− | + | I guess I'm not sure. | |
I don't know what to say. | I don't know what to say. | ||
I don't want to argue. | I don't want to argue. | ||
− | I | + | I just don't know. |
− | + | the things some people think just boggle the mind. | |
there's just no way you can believe something so stupid. | there's just no way you can believe something so stupid. | ||
it would amaze me if somebody actually thought that. | it would amaze me if somebody actually thought that. | ||
− | + | nobody could possibly believe that. | |
− | + | Shameful. | |
I'm appalled. | I'm appalled. | ||
that isn't at all convincing. | that isn't at all convincing. | ||
− | + | you should keep your weird thoughts to yourself. | |
− | + | that is the stupidest statement I have ever heard. | |
That's absurd! | That's absurd! | ||
Oh, no, | Oh, no, | ||
− | + | I've heard it all now! | |
− | + | I'm having trouble taking you seriously. | |
I couldn't follow your rambling. | I couldn't follow your rambling. | ||
really, I've been over all this nonsense before. | really, I've been over all this nonsense before. | ||
− | + | don't waste my time with this drivel. | |
− | + | Wait, what? | |
− | + | What? | |
− | + | Are you being serious? | |
− | + | Give me a break. | |
− | I | + | You must be joking. |
− | + | Am I supposed to engage with that? | |
− | + | Forgive me, but | |
− | + | What did you just say? | |
− | + | I sent | |
demands a portion of my official funds | demands a portion of my official funds | ||
asks that I look past illicit acts in my official capacities | asks that I look past illicit acts in my official capacities | ||
− | + | I serve no one. | |
− | I | + | I demand a portion of the official funds from |
I asked that | I asked that | ||
demand a portion of the official funds from | demand a portion of the official funds from | ||
− | + | ask that | |
− | |||
− | |||
I believe... something. | I believe... something. | ||
− | I | + | Well, I believe... something else. |
− | + | sometimes has need for my services. | |
I have no master, but | I have no master, but | ||
I do not know! My instructions come from | I do not know! My instructions come from | ||
− | I | + | I must insist. |
− | |||
Just think about it. | Just think about it. | ||
I don't agree. | I don't agree. | ||
− | + | Stop and reflect. | |
− | I | + | I sense you're wavering. |
I require a substantive reply. | I require a substantive reply. | ||
You must be convinced. | You must be convinced. | ||
− | + | No, I mean it. | |
− | + | That's not right. | |
− | + | That's wrong. | |
− | + | I cannot agree. | |
− | + | I disagree. | |
− | + | You are thinking about this all wrong. | |
− | You are | + | Pause to consider. |
− | + | I beg to differ. | |
− | |||
I do not scheme. | I do not scheme. | ||
engaged to induce a war of | engaged to induce a war of | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
engaged me to abduct | engaged me to abduct | ||
engaged me to assassinate | engaged me to assassinate | ||
− | + | sent me to engage | |
− | |||
engaged me to frame | engaged me to frame | ||
I decided to frame | I decided to frame | ||
+ | engaged me to infiltrate | ||
+ | engaged me to sabotage the activities of | ||
+ | to grant an important position | ||
was asked | was asked | ||
I told | I told | ||
− | + | Through | |
+ | I engaged | ||
engaged me to obtain | engaged me to obtain | ||
when one came available. | when one came available. | ||
− | I | + | I asked |
− | to | + | asked me |
− | + | sent me to | |
− | + | look past illicit acts | |
− | + | told me to tell | |
+ | told me to ask | ||
+ | appears unconvinced. | ||
+ | It is not convincing. | ||
+ | appears to acquiesce. | ||
+ | appears unperturbed. | ||
+ | You are unperturbed. | ||
+ | flinches. | ||
a series of | a series of | ||
− | + | There | |
− | + | should be | |
+ | Then | ||
Finally, | Finally, | ||
− | + | is one of the fundamental dance positions. | |
+ | First, | ||
is one of the fundamental dance moves. | is one of the fundamental dance moves. | ||
the fundamental dance position. | the fundamental dance position. | ||
− | |||
− | |||
called the | called the | ||
the fundamental dance move. | the fundamental dance move. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
flamboyant | flamboyant | ||
− | |||
− | |||
− | |||
− | |||
vivacious | vivacious | ||
joyous | joyous | ||
+ | aborted | ||
+ | partially realized | ||
loudly percussive | loudly percussive | ||
softly percussive | softly percussive | ||
− | |||
− | |||
sharp-edged | sharp-edged | ||
straight-lined | straight-lined | ||
+ | jerking | ||
fluid | fluid | ||
undulating | undulating | ||
− | + | weightless | |
expressive | expressive | ||
− | + | elaborate | |
− | |||
− | |||
understated | understated | ||
− | + | crude | |
− | + | refined | |
− | + | grotesque | |
− | + | serene | |
− | |||
straight walk | straight walk | ||
curved walk | curved walk | ||
facial expression | facial expression | ||
hand gesture | hand gesture | ||
+ | turn | ||
+ | steps in a figure-eight pattern | ||
+ | steps in an intricate pattern | ||
steps in a circular pattern | steps in a circular pattern | ||
steps in a triangle pattern | steps in a triangle pattern | ||
− | steps in a | + | steps in a square pattern |
− | |||
quarter | quarter | ||
− | + | half | |
− | + | eighth | |
sinuous | sinuous | ||
− | + | twisting | |
− | + | sprightly | |
− | |||
sensual | sensual | ||
debauched | debauched | ||
− | + | passive | |
− | + | subtle | |
sluggish | sluggish | ||
relaxed | relaxed | ||
− | + | aggressive | |
− | + | intense | |
− | + | from the lead | |
− | + | from the follower | |
− | |||
− | |||
− | |||
shadowed | shadowed | ||
by group members | by group members | ||
− | + | performed in retrograde | |
− | + | performed in succession | |
movement along the line of dance | movement along the line of dance | ||
mirrored | mirrored | ||
− | + | rightward bend | |
− | + | footwork | |
backward bend | backward bend | ||
leftward bend | leftward bend | ||
− | + | sway | |
− | + | forward bend | |
+ | spin | ||
independent body movement | independent body movement | ||
− | + | raised right arm | |
+ | raised arm | ||
arm carriage | arm carriage | ||
raised left arm | raised left arm | ||
− | + | body level | |
− | + | body level change | |
left leg lift | left leg lift | ||
right leg lift | right leg lift | ||
− | + | right kick | |
− | + | left kick | |
− | + | run | |
− | + | leap | |
− | |||
− | |||
− | |||
loosely mingled | loosely mingled | ||
along a clockwise circle | along a clockwise circle | ||
− | + | in a circle | |
− | + | in a double circle | |
in a single line | in a single line | ||
in several lines | in several lines | ||
− | |||
− | |||
The dancer performs | The dancer performs | ||
− | The | + | The dancers perform |
+ | as the dancers act out | ||
+ | any composition of | ||
The dance is accompanied by | The dance is accompanied by | ||
as the dancer acts out | as the dancer acts out | ||
− | + | The rules of the form are applied by choreographers to produce individual dances which can be performed. | |
+ | The form guides dancers during improvised performances. | ||
+ | originally devised by | ||
+ | dancers | ||
which grew out of the performances of | which grew out of the performances of | ||
− | |||
− | |||
− | |||
for a single pair | for a single pair | ||
pairs | pairs | ||
− | |||
participation | participation | ||
social | social | ||
− | + | group | |
− | + | celebration | |
− | + | solo | |
− | + | sacred | |
− | + | solo | |
− | |||
− | |||
There are partner changes throughout the dance | There are partner changes throughout the dance | ||
with the lead advancing along the main line of motion | with the lead advancing along the main line of motion | ||
− | + | through visual cues | |
− | + | through spoken cues | |
through touch | through touch | ||
through a light touch | through a light touch | ||
− | + | constantly | |
− | + | briefly | |
briefly | briefly | ||
by pulling away | by pulling away | ||
− | + | by pushing together | |
− | |||
rarely make contact | rarely make contact | ||
, communicating intent | , communicating intent | ||
− | + | dance closely | |
− | + | maintain open contact | |
with the music | with the music | ||
The partners | The partners | ||
− | + | to the music's | |
+ | very quickly | ||
+ | slower and slower | ||
faster and faster | faster and faster | ||
− | + | very slowly | |
− | very | + | along an intricate path |
− | |||
, moving | , moving | ||
− | + | turning counterclockwise | |
− | + | along an improvised path | |
− | + | turning clockwise | |
− | + | along a counterclockwise circle | |
− | + | high | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
dance is | dance is | ||
dance is punctuated by | dance is punctuated by | ||
− | + | The entire dance has a basic movement | |
− | + | The | |
specific move | specific move | ||
to be mastered. | to be mastered. | ||
− | + | This dance is a refined artform, with | |
− | + | special position | |
− | + | with the lead turning out counterclockwise | |
+ | The dancers imitate the movement of the | ||
+ | with the lead advancing against the main line of motion | ||
+ | with the lead turning out clockwise | ||
+ | turns | ||
+ | facial expressions | ||
+ | half | ||
repeated | repeated | ||
− | |||
− | |||
− | |||
eighth | eighth | ||
quarter | quarter | ||
− | |||
− | |||
− | |||
counterclockwise | counterclockwise | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
aborted | aborted | ||
partially realized | partially realized | ||
− | + | , with | |
of the lead | of the lead | ||
of the follower | of the follower | ||
− | + | movement along the line of dance | |
− | |||
leftward bends | leftward bends | ||
rightward bends | rightward bends | ||
− | |||
− | |||
forward bends | forward bends | ||
− | + | backward bends | |
+ | raised arms | ||
+ | spins | ||
raised left arms | raised left arms | ||
raised right arms | raised right arms | ||
− | + | body level changes | |
+ | right leg lifts | ||
left leg lifts | left leg lifts | ||
− | |||
− | |||
− | |||
left kicks | left kicks | ||
right kicks | right kicks | ||
− | + | leaps | |
+ | curved walks | ||
+ | hand gestures | ||
+ | straight walks | ||
section is | section is | ||
section is punctuated by | section is punctuated by | ||
− | + | There is a basic movement | |
− | |||
There are partner changes | There are partner changes | ||
− | |||
− | |||
− | |||
of the music. | of the music. | ||
− | + | section is distinct. | |
− | + | next | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
The dance begins with the | The dance begins with the | ||
The dance enters a new section with the | The dance enters a new section with the | ||
− | + | [cleanUpChannelGroup]: Callback has ended for ChannelGroup at | |
− | + | [cleanUpChannelGroup]: Removed DSPs for channel group | |
+ | [cleanUpChannelGroup]: Found DSPs for channel group | ||
+ | [cleanUpChannelGroup]: Removed fade pointer for channel group | ||
+ | [cleanUpChannelGroup]: Found fade points for channel group | ||
+ | [cleanUpChannelGroup]: Channel # | ||
+ | was a null pointer. | ||
+ | [cleanUpChannelGroup]: ChannelGroup at | ||
+ | [cleanUpChannelAndSound]: Callback has ended for channel | ||
+ | [cleanUpChannelAndSound]: Audio Engine or Current Sound was null pointer, this clean up happened too late (for channel: | ||
+ | marked as ready to release. | ||
+ | [cleanUpChannelAndSound]: Removed DSPs for channel | ||
+ | [cleanUpChannelAndSound]: Found DSPs for channel | ||
+ | [cleanUpChannelAndSound]: Removed fade pointer for channel | ||
+ | [cleanUpChannelAndSound]: Found fade points for channel | ||
+ | , so removing them. | ||
+ | [cleanUpChannelAndSound]: Sound at | ||
+ | [cleanUpChannelAndSound]: Channel at | ||
+ | is cleaning up. | ||
+ | [adjustVolumeForPlayingSound]: Volume changing from | ||
+ | [adjustPanForPlayingSound]: Sound at | ||
+ | panning changing from | ||
+ | [adjustLowPassFilterForPlayingSounds]: Environment changing, creating thread to low pass ambiances from | ||
+ | % to | ||
+ | [createSafeThread]: Creating a new safe thread. | ||
+ | [createSafeThread]: Released mutex for thread | ||
+ | [createSafeThread]: Unlocked mutex for thread | ||
+ | [createSafeThread]: Locked mutex for thread | ||
+ | [setChannelGroupAndSetCallback]: setting callback on | ||
+ | [setChannelGroupAndSetCallback]: setting channel group for | ||
+ | notificationChannelGroup | ||
+ | userInterfaceChannelGroup | ||
+ | soundEffectsChannelGroup | ||
+ | oneShotChannelGroup | ||
+ | alignmentAmbianceChannelGroup | ||
+ | foregroundChannelGroup | ||
+ | ambientLayerChannelGroup | ||
+ | ambientChannelGroup | ||
+ | ./data/sound/audio/starting-volume.txt | ||
+ | [playSound]: Playing | ||
+ | Channel: | ||
+ | [playSound]: | ||
+ | Sound: | ||
+ | Thread: | ||
+ | actions/campfire-loop | ||
+ | ambiance/layers/river | ||
+ | [loadSound]: Loading | ||
+ | [loadSound]: Failed to load a sound for | ||
+ | [loadSound]: | ||
+ | [loadSound]: New channel created for | ||
+ | major | ||
+ | natural minor | ||
+ | harmonic minor | ||
+ | melodic minor | ||
+ | myxolydian | ||
+ | Composer generated a chord: | ||
+ | Composer generated a chord progression for | ||
+ | flying-loop | ||
+ | ./data/sound/audio/locomotion/fly/ | ||
+ | flying loop already playing | ||
+ | flying loop not playing | ||
+ | grass-tall | ||
+ | gravel | ||
+ | metal-crafted | ||
+ | metal-natural | ||
+ | water-depth-1 | ||
+ | water-depth-2 | ||
+ | water-depth-3 | ||
+ | wood-crafted | ||
+ | wood-natural | ||
+ | ./data/sound/audio/locomotion/footsteps/ | ||
+ | /walk | ||
+ | general | ||
+ | ./data/sound/audio/locomotion/jump/ | ||
+ | /jump | ||
+ | ./data/sound/audio/locomotion/sweeteners/ | ||
+ | /sweetener | ||
+ | key-quest-item | ||
+ | ./data/sound/audio/notifications/alerts/ | ||
+ | battle-pullback | ||
+ | ./data/sound/audio/notifications/map/ | ||
+ | hunger-pullback | ||
+ | neutral | ||
+ | savage | ||
+ | ./data/sound/audio/ambiance/alignments/ | ||
+ | ) was out of range. | ||
+ | from potential alignments. | ||
+ | [setNewCurrentRegionAlignment]: Attempted to set a region alignment, but the alignment ( | ||
+ | ./data/sound/audio/ambiance/regions/ | ||
+ | Picked | ||
+ | /one-shot- | ||
+ | ./data/sound/audio/one-shots/ | ||
+ | Passed a region variant that does not exist for the | ||
+ | region ( | ||
+ | from the regional variants for | ||
+ | normal | ||
+ | time(s) | ||
+ | is all done looping, a new ambiance will be played. | ||
+ | Looping ambient track ( | ||
+ | time until next ambiance was supposed to be: | ||
+ | total time waited: | ||
+ | ambiance layer is about to start looping. | ||
+ | has been faded out, exiting out of looping monitor. | ||
+ | ), stopping it. | ||
+ | couldn't find ambiance to play in playNewAmbiance. | ||
+ | song has been stopped, so abandoning ambiance watcher to adjust volume after song stops. | ||
+ | Found a currently playing ambiance layer with the same name ( | ||
+ | attempted to stop campfire loop, but no sound effects were playing. | ||
+ | found campfire loop and stopping it. | ||
+ | attempted to stop campfire loop, but it was not found in the currently playing sound effects. | ||
+ | attempted to stop the campfire loop but ran into an exception: | ||
+ | attempted to stop the campfire loop but ran into a runtime error: | ||
+ | close | ||
+ | dwarven-hillocks/walla-high | ||
+ | walla | ||
+ | dwarven-hillocks/walla-medium | ||
+ | dwarven-hillocks/walla-low | ||
+ | fort/walla-low | ||
+ | fort/walla-high | ||
+ | fortress/walla-high | ||
+ | fort/walla-medium | ||
+ | fortress/walla-medium | ||
+ | fortress/walla-low | ||
+ | human-hamlet/walla-low | ||
+ | human-hamlet/walla-high | ||
+ | human-town/walla-high | ||
+ | human-hamlet/walla-medium | ||
+ | human-town/walla-medium | ||
+ | human-town/walla-low | ||
+ | no ambiance layer found by name | ||
+ | ./data/sound/audio/ambiance/layers/ | ||
+ | [findAmbianceInRegion]: Failed to find ambiance in the provided region, region or it's ambiances were null. | ||
+ | no ambiance layer found by ambiance | ||
+ | [findAmbianceInRegion]: Failed to find ambiance in the provided region. | ||
+ | Alignment Ambiance | ||
+ | Milliseconds until next ambiance occurs naturally: | ||
+ | Time until next ambiance occurs naturally: | ||
+ | seconds. | ||
+ | attempting to play next one shot in | ||
+ | angel-vault | ||
+ | kobold | ||
+ | rocky | ||
+ | desert | ||
+ | elven-forest-retreat | ||
+ | dwarven-hillocks | ||
+ | broadleaf-coniferous | ||
+ | taiga | ||
+ | goblin-dark-fortress | ||
+ | glacier | ||
+ | grassland | ||
+ | goblin-dark-pits | ||
+ | shrubland | ||
+ | savanna | ||
+ | human-town | ||
+ | human-hamlet | ||
+ | mountains | ||
+ | lake | ||
+ | necromancer-tower | ||
+ | arctic | ||
+ | tropical-temperate | ||
+ | tundra | ||
+ | wetland | ||
+ | as the current region. | ||
+ | starting low walla for the | ||
+ | starting high walla for the | ||
+ | stopping all wallas for the | ||
+ | Error trying to allocate a channel. | ||
+ | Tried to call a function on a data type that does not allow this type of functionality (ie calling Sound::lock on a streaming sound). | ||
+ | The vectors passed in are not unit length, or perpendicular. | ||
+ | Tried to call a function on a thread that is not supported. | ||
+ | Not enough memory or resources. | ||
+ | Reached maximum audible playback count for this sound's soundgroup. | ||
+ | Tried to call a command on a 2d sound when the command was meant for 3d sound. | ||
+ | Can't use FMOD_OPENMEMORY_POINT on non PCM source data, or non mp3/xma/adpcm data if FMOD_CREATECOMPRESSEDSAMPLE was used. | ||
+ | Couldn't connect to the specified host. | ||
+ | Tried to use a feature that requires hardware support. | ||
+ | The specified URL couldn't be resolved. | ||
+ | A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere. | ||
+ | Operation could not be performed because specified sound/DSP connection is not ready. | ||
+ | Operation on a non-blocking socket could not complete immediately. | ||
+ | Error creating hardware sound buffer. | ||
+ | Error initializing output device, but more specifically, the output device is already in use and cannot be reused. | ||
+ | Soundcard does not support the specified format. | ||
+ | A call to a standard soundcard driver failed, which could possibly mean a bug in the driver or resources were missing or exhausted. | ||
+ | The output device has no drivers installed. If pre-init, FMOD_OUTPUT_NOSOUND is selected as the output mode. If post-init, the function just fails. | ||
+ | Error initializing output device. | ||
+ | A requested output, dsp unit type or codec was not available. | ||
+ | An unspecified error has been returned from a plugin. | ||
+ | A plugin was built with an unsupported SDK version. | ||
+ | A resource that the plugin requires cannot be allocated or found. (ie the DLS file for MIDI playback) | ||
+ | Reverb properties cannot be set on this channel because a parent channelgroup owns the reverb connection. | ||
+ | An error occurred trying to initialize the recording device. | ||
+ | The error occurred because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound. | ||
+ | Specified instance in FMOD_REVERB_PROPERTIES couldn't be set. Most likely because it is an invalid instance number or the reverb doesn't exist. | ||
+ | Shared subsounds cannot be replaced or moved from their parent stream, such as when the parent stream is an FSB file. | ||
+ | This subsound is already being used by another sound, you cannot have more than one parent to a sound. Null out the other parent's entry first. | ||
+ | The sound created exceeds the allowable input channel count. This can be increased using the 'maxinputchannels' parameter in System::setSoftwareFormat. | ||
+ | The specified tag could not be found or there are no tags. | ||
+ | Something in FMOD hasn't been implemented when it should be! contact support! | ||
+ | The retrieved string is too long to fit in the supplied buffer and has been truncated. | ||
+ | DMA Failure. See debug output for more information. | ||
+ | The specified channel has been reused to play another sound. | ||
+ | DSP return code from a DSP process query callback. Tells mixer not to call the process callback and therefore not consume CPU. Use this to optimize the DSP graph. | ||
+ | DSP connection error. Connection possibly caused a cyclic dependency or connected dsps with incompatible buffer counts. | ||
+ | DSP is already in the mixer's DSP network. It must be removed before being reinserted or released. | ||
+ | DSP Format error. A DSP unit may have attempted to connect to this network with the wrong format, or a matrix may have been set with the wrong size if the target unit has a specified channel map. | ||
+ | DSP operation error. Cannot perform operation on this DSP as it is reserved by the system. | ||
+ | DSP connection error. Couldn't find the DSP unit specified. | ||
+ | DSP operation cannot be performed on a DSP of this type. | ||
+ | DSP return code from a DSP process query callback. Tells mixer silence would be produced from read, so go idle and not consume CPU. Use this to optimize the DSP graph. | ||
+ | Couldn't perform seek operation. This is a limitation of the medium (ie netstreams) or the file format. | ||
+ | Error loading file. | ||
+ | End of file unexpectedly reached while trying to read essential data (truncated?). | ||
+ | Media was ejected while reading. | ||
+ | File not found. | ||
+ | End of current chunk reached while trying to read data. | ||
+ | There is a version mismatch between the FMOD header and either the FMOD Studio library or the FMOD Low Level library. | ||
+ | Unsupported file or audio format. | ||
+ | The specified resource requires authentication or is forbidden. | ||
+ | A HTTP error occurred. This is a catch-all for HTTP errors not listed elsewhere. | ||
+ | A HTTP server error occurred. | ||
+ | Proxy authentication is required to access the specified resource. | ||
+ | FMOD was not initialized correctly to support this function. | ||
+ | The HTTP request timed out. | ||
+ | An error occurred that wasn't supposed to. Contact support. | ||
+ | Cannot call this command after System::init. | ||
+ | An invalid object handle was used. | ||
+ | Value passed in was a NaN, Inf or denormalized float. | ||
+ | An invalid seek position was passed to this function. | ||
+ | An invalid parameter was passed to this function. | ||
+ | The syncpoint did not come from this sound handle. | ||
+ | An invalid speaker was passed to this function based on the current speaker mode. | ||
+ | A command issued was not supported by this object. Possibly a plugin without certain callbacks specified. | ||
+ | This command failed because System::init or System::setDriver was not called. | ||
+ | The specified bank has already been loaded. | ||
+ | The version number of this file format is not supported. | ||
+ | The live update connection failed due to the game data being out of sync with the tool. | ||
+ | The live update connection failed due to the game already being connected. | ||
+ | The requested event, parameter, bus or vca could not be found. | ||
+ | The live update connection timed out. | ||
+ | The specified resource is not loaded, so it can't be unloaded. | ||
+ | The Studio::System object is not yet initialized. | ||
+ | The specified resource is already locked. | ||
+ | An invalid string was passed to this function. | ||
+ | The specified recording driver has been disconnected. | ||
+ | The specified resource is not locked, so it can't be unlocked. | ||
+ | Unknown error. | ||
+ | The length provided exceeds the allowable limit. | ||
+ | name... | ||
+ | Picking a combat song by the | ||
+ | combat song selected: | ||
+ | beat of phrase: | ||
+ | milliseconds left in current phrase: | ||
+ | milliseconds of current phrase: | ||
+ | until a measure before the next phrase. | ||
+ | [CombatSongWriter]: Waiting | ||
+ | ms to play stinger from group # | ||
+ | until after the stingers are complete. | ||
+ | [CombatSongWriter]: Starting stingers from group # | ||
+ | [CombatSongWriter]: Starting loops from group # | ||
+ | ms to play next group # | ||
+ | ms to stop group # | ||
+ | until the next phrase. | ||
+ | [CombatSongWriter]: Stopping loops from group # | ||
+ | [CombatSongWriter]: Advancing group from | ||
+ | [CombatSongWriter]: Waiting to fade stinger from group # | ||
+ | until next measure start. | ||
+ | layer to add on the combat song. | ||
+ | [CombatSongWriter]: Choosing the | ||
+ | [CombatSongWriter]: Stopping the ' | ||
+ | ' combat song. | ||
+ | [CombatSongWriter]: Starting group # | ||
+ | loops. | ||
+ | [CombatSongWriter]: Synchronizing the loops for group # | ||
+ | 'loop' layer to play. | ||
+ | [CombatSongWriter]: Synchronizing the | ||
+ | 'loop' layer. | ||
+ | 'stinger' layer to bridge to the next group of the combat song. | ||
+ | of stingers. | ||
+ | measures before playing next layer. | ||
+ | [CombatSongWriter]: Picking the | ||
+ | [CombatSongWriter]: Letting | ||
+ | play for | ||
+ | [CombatSongWriter]: Stopping combat song after stingers for group # | ||
+ | , as there are no more groups of loops. | ||
+ | [CombatSongWriter]: Stopping group # | ||
+ | layers | ||
+ | layer over one measure, as it should fade out. | ||
+ | 'loop' layer to stop. | ||
+ | [CombatSongWriter]: Fading out the | ||
+ | [CombatSongWriter]: Getting time to wait before group # | ||
+ | or_drummed_pulse_lp | ||
+ | or_drumlow_pulse_lp | ||
+ | os_stinger_low_a | ||
+ | or_drumhigh_pulse_lp | ||
+ | os_stinger_low_b | ||
+ | combat_stinger_intro_onebar | ||
+ | bass_layer_lp_low | ||
+ | combat_oneshot_outro | ||
+ | combat_loop_high | ||
+ | ./data/sound/audio/combat-songs/ | ||
+ | [SongPicker]: picking a song by the | ||
+ | [SongPicker]: Attempted to pick song from an empty shufflebag. | ||
+ | [SongPicker]: Attempted to find least played song, but encountered an exception. | ||
+ | [SongPicker]: Attempted to retrieve the least played song from the shufflebag, but it was null. | ||
+ | [SongWriter]: song has been stopped, so abandoning moments from song. | ||
+ | [SongWriter]: curated moment happening. | ||
+ | [SongWriter]: Playing all layers. | ||
+ | [SongWriter]: No dynamic moments for this playthrough. | ||
+ | must be removed | ||
+ | can be removed | ||
+ | [SongWriter]: could not find a moment. | ||
+ | [SongWriter]: could not find curated measure from _currentSong->curatedMeasures vector: | ||
+ | [SongWriter]: | ||
+ | will be added | ||
+ | % of tracks are currently playing, so a layer | ||
+ | ' layer ( | ||
+ | [SongWriter]: The ' | ||
+ | [SongWriter]: Created starting layer configuration. | ||
+ | ) was not in recently modified layers, so it is safe to | ||
+ | the ' | ||
+ | [SongWriter]: Attempted to change song layer, but was provided a layer that is null. | ||
+ | [SongWriter]: Attempted to adjust song layer volume, but was provided a layer that is null. | ||
+ | layer volume, but the foreground channel group was destroyed. | ||
+ | milliseconds to fade | ||
+ | [SongWriter]: Waiting | ||
+ | [SongWriter]: Attempted to adjust the | ||
+ | [SongWriter]: Fading | ||
+ | [SongWriter]: Rolled a d6 and got | ||
+ | remove | ||
+ | was failed | ||
+ | for the removal saving throw, saving throw | ||
+ | [SongWriter]: Inflection moment will | ||
+ | add | ||
+ | a layer. | ||
+ | [SongWriter]: searching curated layer configurations for the layer configuration with the least amount of different layers. | ||
+ | [SongWriter]: curated layers match the previous curated layers, attempting new curated layer configuration. | ||
+ | [SongWriter]: Current song doesn't have any curated measures, so skipping configuration lookup. | ||
+ | [SongWriter]: No curated moment present for the defined measure, so no curated layers selected. | ||
+ | selected as curated moment layers. | ||
+ | [SongWriter]: picked a unique new list of curated layers that hasn't been played yet. | ||
+ | [SongWriter]: all curated configurations exhausted, so playing all layers. | ||
+ | layer because it's in the layer configuration. | ||
+ | [SongWriter]: Not removing the | ||
+ | layer because it's not in the new layer configuration. | ||
+ | [SongWriter]: Removing the | ||
+ | layer because it's in the current playing layers. | ||
+ | [SongWriter]: Not re-adding the | ||
+ | layer because it's not in the currently playing layers. | ||
+ | [SongWriter]: Force-adding the | ||
+ | 'always play' layer to start the song. | ||
+ | [SongWriter]: choosing the | ||
+ | [SongWriter]: No layers to remove. | ||
+ | [SongWriter]: No layers to add. | ||
+ | [SongWriter]: Reached getStartingLayers recursion limit, couldn't find unique starting layer configuration. | ||
+ | [SongWriter]: Found new unique starting layer configuration. | ||
+ | layer to start the song. | ||
+ | [SongWriter]: Starting layers match the previous starting layers, attempting new layer configuration. | ||
+ | am-card-3 | ||
+ | am-card-1 | ||
+ | am-card-2 | ||
+ | ste-card | ||
+ | drops-gtr | ||
+ | drums | ||
+ | vox | ||
+ | acc-gtr | ||
+ | acc-main-gtr | ||
+ | clap-drop | ||
+ | drop-gtr | ||
+ | piano-pluck-main | ||
+ | claps | ||
+ | acc-gtr-2 | ||
+ | pads-bass | ||
+ | acc-gtr-1 | ||
+ | pad-whistle | ||
+ | percussion | ||
+ | GTR_Main_merged_1 | ||
+ | Pads_mixed | ||
+ | GTR_Acc_merged_1 | ||
+ | Drums_merged | ||
+ | acc | ||
+ | main-rtm | ||
+ | acc-gallop-gtr | ||
+ | acc-vox-gtr | ||
+ | descent-stairs | ||
+ | dig | ||
+ | campfire-ignite | ||
+ | chop-tree | ||
+ | drop/generic/drop | ||
+ | drop/liquid/drop | ||
+ | drop/coin/drop | ||
+ | drop/rock/drop | ||
+ | drop/wood/drop | ||
+ | drop/metal/drop | ||
+ | drop/organic/drop | ||
+ | forage | ||
+ | fast-travel | ||
+ | pick-up/generic/pick-up | ||
+ | pick-up/liquid/pick-up | ||
+ | look-at-inventory | ||
+ | pick-up/coin/pick-up | ||
+ | pick-up/rock/pick-up | ||
+ | pick-up/wood/pick-up | ||
+ | pick-up/metal/pick-up | ||
+ | pick-up/organic/pick-up | ||
+ | smell | ||
+ | throw-item-metal | ||
+ | pull-lever | ||
+ | ./data/sound/audio/actions/ | ||
+ | throw-item-organic | ||
+ | hit-projectile/ballista/armor/metal/hit-projectile | ||
+ | hit-projectile/ballista/flesh/metal/hit-projectile | ||
+ | hit-projectile/ballista/flesh/bone/hit-projectile | ||
+ | hit-projectile/ballista/ground/bone/hit-projectile | ||
+ | hit-projectile/ballista/flesh/wood/hit-projectile | ||
+ | hit-projectile/ballista/ground/wood/hit-projectile | ||
+ | hit-projectile/ballista/ground/metal/hit-projectile | ||
+ | hit-projectile/ballista/armor/wood/hit-projectile | ||
+ | fire-projectile/bow/wood/fire-projectile | ||
+ | hit-projectile/bow-crossbow/armor/bone/hit-projectile | ||
+ | fire-projectile/bow/bone/fire-projectile | ||
+ | fire-projectile/bow/metal/fire-projectile | ||
+ | hit-projectile/bow-crossbow/armor/metal/hit-projectile | ||
+ | hit-projectile/bow-crossbow/flesh/metal/hit-projectile | ||
+ | hit-projectile/bow-crossbow/flesh/bone/hit-projectile | ||
+ | hit-projectile/bow-crossbow/ground/bone/hit-projectile | ||
+ | hit-projectile/bow-crossbow/flesh/wood/hit-projectile | ||
+ | hit-projectile/bow-crossbow/ground/wood/hit-projectile | ||
+ | hit-projectile/bow-crossbow/ground/metal/hit-projectile | ||
+ | hit-projectile/bow-crossbow/armor/wood/hit-projectile | ||
+ | fire-projectile/crossbow/wood/fire-projectile | ||
+ | parry/bone/success | ||
+ | fire-projectile/crossbow/bone/fire-projectile | ||
+ | fire-projectile/crossbow/metal/fire-projectile | ||
+ | parry/wood/success | ||
+ | parry/bone/fail | ||
+ | parry/glass/success | ||
+ | parry/metal/success | ||
+ | parry/wood/fail | ||
+ | ./data/sound/audio/combat/ | ||
+ | parry/glass/fail | ||
+ | parry/metal/fail | ||
+ | melee/flesh/swing | ||
+ | melee/glass/swing | ||
+ | melee/bone/swing | ||
+ | melee/wood/swing | ||
+ | melee/bone/hit | ||
+ | melee/metal/swing | ||
+ | melee/whip/swing | ||
+ | melee/metal/hit | ||
+ | melee/whip/hit | ||
+ | melee/flesh/hit | ||
+ | melee/glass/hit | ||
+ | block/bone/block | ||
+ | block/flesh/block | ||
+ | melee/wood/hit | ||
+ | wrestle/wrestle | ||
+ | block/whip/block | ||
+ | block/wood/block | ||
+ | block/glass/block | ||
+ | block/metal/block | ||
+ | fire-projectile/ballista/wood/fire-projectile | ||
+ | hit-projectile/ballista/armor/bone/hit-projectile | ||
+ | fire-projectile/ballista/bone/fire-projectile | ||
+ | fire-projectile/ballista/metal/fire-projectile | ||
+ | /door | ||
+ | ./data/sound/audio/doors/ | ||
+ | stinger | ||
+ | splash | ||
+ | ./data/sound/audio/actions/drowning/ | ||
+ | ANGEL_VAULT | ||
+ | DWARVEN_HILLOCKS | ||
+ | , y: | ||
+ | region ambiance at (x: | ||
+ | ) tiles away. | ||
+ | ) playing, so stopping it. | ||
+ | found non-polled ambiance ( | ||
+ | positioning | ||
+ | alignment ambiance at (x: | ||
+ | set a region variant ( | ||
+ | ) but it didn't exist for | ||
+ | found non-polled alignment ambiance ( | ||
+ | ) for | ||
+ | set an alignment ( | ||
+ | ) but it didn't exist. | ||
+ | attempted to set a region variant ( | ||
+ | no region variant provided for | ||
+ | alignments/ | ||
+ | attempted to set an alignment ( | ||
+ | no alignment provided for | ||
+ | setting | ||
+ | ambiance playing, but it existed in the poll. | ||
+ | no valid poll data sent, so can't set new region information. | ||
+ | ambiance playing, but need to start one shots because it's the first center region that has played as a result of polling. | ||
+ | already have | ||
+ | didn't find | ||
+ | starting new ambiance for | ||
+ | has no ambiances, so not playing anything. | ||
+ | alignment for | ||
+ | ambiance playing, doing nothing. | ||
+ | ELVEN_FOREST_RETREAT | ||
+ | GOBLIN_DARK_PITS | ||
+ | GOBLIN_DARK_FORTRESS | ||
+ | HUMAN_HAMLET | ||
+ | HUMAN_TOWN | ||
+ | NECROMANCER_TOWER | ||
+ | ./data/sound/audio/spatialization.txt | ||
+ | No audio to adjust the positioning for, as no audio is playing. | ||
+ | maxhearingdistance | ||
+ | --------------------------- | ||
+ | adjusting diagetic sound ( | ||
+ | ), not altering panning or volume. | ||
+ | Non-diagetic sound ( | ||
+ | audio->horizontalDistanceFromPlayer (after modification): | ||
+ | audio->verticalDistanceFromPlayer (after modification): | ||
+ | audio->horizontalDistanceFromPlayer (before modification): | ||
+ | audio->verticalDistanceFromPlayer (before modification): | ||
+ | [updateAudioPosition]: Attempted to update position of audio, but the provided audio was not diagetic. | ||
+ | ambiance playing. | ||
+ | [updateAudioPosition]: Attempted to update position of audio, but the provided audio was a null pointer. | ||
+ | s to spatialize. | ||
+ | , but there are no | ||
+ | diagetic sound | ||
+ | found a playing campfire loop, ignoring request to start a new one. | ||
+ | [updateDiageticSounds]: Attempted to spatialize a | ||
+ | isn't a current diagetic sound. | ||
+ | no river layer found, so playing one. | ||
+ | layers/rain/light-rain | ||
+ | no campfire loop found, so playing one. | ||
+ | found a playing river layer, ignoring request to start a new one. | ||
+ | no rain layer found, so playing one. | ||
+ | layers/character-creation | ||
+ | layers/rain/heavy-rain | ||
+ | found a playing rain layer, ignoring request to start a new one. | ||
+ | /walla- | ||
+ | layers/walla/ | ||
+ | found a playing character creation ambiance layer, ignoring request to start a new one. | ||
+ | no character creation ambiance layer found, so playing one. | ||
+ | no walla layer found, so playing one. | ||
+ | no current region set, so no walla layer playing. | ||
+ | found a walla layer playing, ignoring request to start a new one. | ||
+ | special-actions | ||
+ | standing-preference-stand | ||
+ | surrender-off | ||
+ | surrender-on | ||
+ | standing-preference-lie-down | ||
+ | stop-travel | ||
+ | tracks-off | ||
+ | tracks-on | ||
+ | chop-meat | ||
+ | clouds-off | ||
+ | attack-options | ||
+ | character-sheet | ||
+ | combat-options | ||
+ | clouds-on | ||
+ | find-nearby-creatures | ||
+ | interact-with-ground | ||
+ | quest-log | ||
+ | movement-options | ||
+ | music-making | ||
+ | sneak-off | ||
+ | generic-small | ||
+ | start-new-adventure | ||
+ | confirm | ||
+ | ./data/sound/audio/ui/clicks/ | ||
+ | /click | ||
+ | /scroll | ||
+ | ./data/sound/audio/ui/scrolls/ | ||
+ | ./data/sound/audio/ui/tab/ | ||
+ | whoosh | ||
+ | ./data/sound/audio/ui/whoosh/ | ||
errorlog.txt | errorlog.txt | ||
− | + | two | |
− | + | three | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
sculpture has melted! | sculpture has melted! | ||
− | |||
− | |||
− | |||
TAN_MAT | TAN_MAT | ||
+ | Offering Place | ||
+ | Wagon | ||
+ | Nest | ||
+ | Shop | ||
+ | Trade Depot | ||
+ | Siege Workshop | ||
's Forge | 's Forge | ||
Magma Forge | Magma Forge | ||
− | + | Craftsman | |
− | 's | + | Carpenter's Workshop |
− | + | Farmer's Workshop | |
− | + | Dirt Road | |
− | + | Container | |
− | + | Burial Receptacle | |
− | Glass | + | Seat |
− | Wood Furnace | + | Up/Down Stair |
− | + | Up Stair | |
− | + | Gem Window | |
− | + | Stockpile | |
− | + | Paved Road | |
+ | Glass Window | ||
+ | Track/Ramp (N) | ||
+ | Track/Ramp (S) | ||
+ | Wood Furnace | ||
+ | Farm Plot | ||
+ | Tool | ||
+ | Leather Works | ||
+ | Clothier | ||
+ | Stone-Fall Trap | ||
+ | Weapon Trap | ||
Pressure Plate | Pressure Plate | ||
Cage Trap | Cage Trap | ||
− | + | Magma Kiln | |
− | + | Magma Smelter | |
+ | Magma Glass Furnace | ||
+ | Vertical Bars | ||
+ | Siege Engine | ||
Track Stop | Track Stop | ||
− | + | Screw Pump | |
− | + | Upright Spear/Spike | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Horizontal Axle | Horizontal Axle | ||
Vertical Axle | Vertical Axle | ||
− | + | Restraint | |
− | + | Horizontal | |
− | + | Gear Assembly | |
− | + | Rollers | |
− | + | Rough | |
− | + | Archery Target | |
− | + | Shared | |
− | Track ( | + | Casket |
− | Track ( | + | Sarcophagus |
− | Track/Ramp ( | + | Spears |
− | Track/Ramp ( | + | Spears/Spikes |
+ | Retracted | ||
+ | Upright | ||
+ | Pillar | ||
+ | Support | ||
+ | Weapon Rack | ||
+ | Armor Stand | ||
+ | Cabinet | ||
+ | Throne | ||
+ | Coffin | ||
+ | Statue | ||
+ | Bridge | ||
+ | Coffer | ||
+ | Track/Ramp (SW) | ||
+ | Track/Ramp (EW) | ||
+ | Track/Ramp (NW) | ||
+ | Track/Ramp (SE) | ||
+ | Track/Ramp (NS) | ||
+ | Track/Ramp (NE) | ||
Track/Ramp (E) | Track/Ramp (E) | ||
Track/Ramp (W) | Track/Ramp (W) | ||
− | + | Display Furniture | |
− | + | Vacant Shop | |
− | + | Track/Ramp (NSEW) | |
− | Track/Ramp ( | + | Track/Ramp (NEW) |
− | Track/Ramp ( | + | Track/Ramp (SEW) |
− | Track/Ramp ( | ||
Track/Ramp (NSE) | Track/Ramp (NSE) | ||
Track/Ramp (NSW) | Track/Ramp (NSW) | ||
− | + | Custom Workshop | |
− | + | Door | |
− | + | Activity Zone # | |
− | + | Exotic Clothing Shop | |
− | |||
− | |||
General Store | General Store | ||
Crafts Market | Crafts Market | ||
− | + | Floodgate | |
− | + | Rope | |
− | + | Floor Bars | |
− | + | Floor Grate | |
− | + | Vertical | |
Floor Hatch | Floor Hatch | ||
Wall Grate | Wall Grate | ||
− | + | A masterwork of | |
− | + | has been lost! | |
− | + | preparetomb() HAS NULL owner | |
− | + | preparetomb() HAS LIVE owner | |
− | + | open. | |
− | + | has constructed a masterpiece! | |
− | + | close. | |
− | + | opens. | |
− | + | Mechanism Room | |
− | + | Guard post | |
− | + | Throneroom | |
− | + | Home | |
− | + | Counting House Storage | |
− | + | Guildhall Offices | |
− | + | Secret Library | |
− | + | Counting House Offices | |
− | + | Tower Top | |
− | + | Courtyard | |
− | + | Noble quarters | |
− | + | Captive Room | |
− | + | Dungeon Cell | |
− | + | Command Tent (Bld) | |
− | + | Campground | |
− | + | Command Tent | |
− | + | Guildhall Storage | |
− | + | Market Stall | |
− | + | Furniture | |
− | + | Corpse | |
− | + | Animal | |
− | + | Food | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Armor | Armor | ||
Weapon | Weapon | ||
− | + | Finished Goods | |
− | + | Leather | |
− | + | Bar/Block | |
+ | Gem | ||
+ | Ammo | ||
+ | Coins | ||
Refuse | Refuse | ||
Stone | Stone | ||
− | + | have hatched. | |
− | |||
− | |||
− | |||
− | |||
Sheet | Sheet | ||
Stockpile # | Stockpile # | ||
− | + | Cloth | |
+ | Wood | ||
+ | nearby | ||
+ | grinding. | ||
+ | You hear | ||
+ | distant | ||
+ | BALLISTA | ||
+ | closes. | ||
You've caught a | You've caught a | ||
Your trap was robbed of the | Your trap was robbed of the | ||
− | + | Tower Dungeon | |
− | + | Tower Attic | |
− | + | Tower Bedroom | |
− | + | Tower Treasury | |
− | + | Tower Entrance | |
− | + | Tower Feasthall | |
− | + | Forging Workshop | |
− | + | Clay Collection | |
− | + | Plant Gathering | |
− | + | Meeting Hall | |
− | + | Pen | |
− | + | Fishing Area | |
− | + | Sand Collection | |
− | + | Invalid Type | |
− | + | Building Level Map Overflow | |
− | + | Gem Cutting Pit | |
− | + | Weaponsmithing Pit | |
− | + | Leather Clothing Pit | |
− | + | Bone Carving Pit | |
− | + | Tanning Pit | |
− | + | Cloth Clothing Pit | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Animal Pit | Animal Pit | ||
Cloth Pit | Cloth Pit | ||
− | + | Stoneworking Pit | |
− | + | Forging Pit | |
− | + | Leatherworking Pit | |
− | + | Carpentry Pit | |
− | |||
− | |||
− | |||
− | |||
Armorsmithing Pit | Armorsmithing Pit | ||
Metal Crafting Pit | Metal Crafting Pit | ||
− | + | Bowmaking Pit | |
− | + | Blacksmithing Pit | |
− | + | Bone Carving Workshop | |
− | + | Gem Cutting Workshop | |
+ | Cloth Clothing Workshop | ||
+ | Leather Clothing Workshop | ||
+ | Cloth Workshop | ||
+ | Tanning Workshop | ||
Fighting Pit | Fighting Pit | ||
Animal Workshop | Animal Workshop | ||
− | + | Carpentry Workshop | |
− | + | Stoneworking Workshop | |
− | + | Metal Crafting Workshop | |
− | + | Leatherworking Shop | |
− | + | Blacksmithing Workshop | |
− | + | Armorsmithing Workshop | |
Weaponsmithing Workshop | Weaponsmithing Workshop | ||
Bowmaking Workshop | Bowmaking Workshop | ||
− | + | HAS_MATERIAL_REACTION_PRODUCT | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BUILDING_FURNACE | BUILDING_FURNACE | ||
BUILDING_WORKSHOP | BUILDING_WORKSHOP | ||
− | + | NOT_CONTAIN_BARREL_ITEM | |
− | + | WEB_ONLY | |
− | + | NOT_WEB | |
− | + | POTASHABLE | |
CONTAINS_LYE | CONTAINS_LYE | ||
UNROTTEN | UNROTTEN | ||
− | + | HAS_ITEM_REACTION_PRODUCT | |
− | + | ANY_SILK_MATERIAL | |
− | + | ANY_PLANT_MATERIAL | |
− | + | WORTHLESS_STONE_ONLY | |
− | + | CAN_USE_ARTIFACT | |
+ | MAGMA_BUILD_SAFE | ||
FIRE_BUILD_SAFE | FIRE_BUILD_SAFE | ||
BUILDMAT | BUILDMAT | ||
− | + | GLASS_MATERIAL | |
− | + | ANY_STONE_MATERIAL | |
− | + | ANY_WOOD_MATERIAL | |
− | + | ANY_SHELL_MATERIAL | |
+ | ANY_STRAND_TISSUE | ||
+ | ANY_BONE_MATERIAL | ||
+ | ANY_LEATHER_MATERIAL | ||
+ | ANY_SOAP_MATERIAL | ||
ANY_YARN_MATERIAL | ANY_YARN_MATERIAL | ||
− | |||
− | |||
− | |||
− | |||
Furniture Hauling | Furniture Hauling | ||
, Etc. | , Etc. | ||
− | + | Or | |
+ | Unrecognized Building Definition (Furnace) Token: | ||
+ | HAS_EDGE | ||
+ | NO_EDGE_ALLOWED | ||
+ | USE_BODY_COMPONENT | ||
+ | CAN_USE_LOCATION_RESERVED | ||
+ | ANY_PEARL_MATERIAL | ||
+ | ANY_HORN_MATERIAL | ||
+ | ANY_TOOTH_MATERIAL | ||
+ | ANY_GEM_MATERIAL | ||
+ | HAS_TOOL_USE | ||
+ | MIN_DIMENSION | ||
+ | METAL_ORE | ||
+ | NOT_ENGRAVED | ||
+ | GROWN_NOT_CRAFTED | ||
+ | NOT_ARTIFACT | ||
+ | IS_CRAFTED_ARTIFACT | ||
+ | ON_GROUND | ||
+ | WORK_LOCATION | ||
+ | BUILD_LABOR | ||
+ | NAME_COLOR | ||
+ | NAME | ||
+ | BUILD_ITEM | ||
+ | Unrecognized Building Definition (Workshop) Token: | ||
+ | NEEDS_MAGMA | ||
+ | BUILD_KEY | ||
+ | TOOLTIP | ||
+ | This is the | ||
[LPAGE:ENT: | [LPAGE:ENT: | ||
currency of | currency of | ||
− | + | from the year | |
+ | under an obscure ruler | ||
from a period of no rule | from a period of no rule | ||
− | + | factors | |
− | + | agent | |
− | + | CUSTOM_COMPANY_LEADER | |
− | + | factor | |
− | |||
governors | governors | ||
− | |||
− | |||
− | |||
− | |||
agents | agents | ||
− | + | governor | |
− | + | CUSTOM_COMPANY_FACTOR | |
− | + | intrigue traveler placed out of bounds (infiltrator) | |
+ | RESERVED_BLOOD | ||
plotter (steal artifact) placed out of bounds | plotter (steal artifact) placed out of bounds | ||
− | + | plotter (assassinate) placed out of bounds | |
− | |||
− | |||
representatives | representatives | ||
lieutenant | lieutenant | ||
+ | CUSTOM_OUTCAST_FACTOR | ||
+ | representative | ||
+ | head | ||
+ | error: intrigue actors identical (2) | ||
+ | error: intrigue actors identical | ||
+ | with a | ||
+ | tiny population | ||
+ | inhabiting | ||
+ | population of roughly a hundred | ||
+ | population of well over a hundred | ||
+ | population of a few dozen | ||
+ | population of some dozens | ||
+ | can start in the indicated locations above. | ||
+ | is settled in the indicated locations above. | ||
+ | an unknown place | ||
+ | population of well over twenty thousand | ||
+ | population in the tens of thousands | ||
+ | population of nearly twenty thousand | ||
+ | population of twenty thousand | ||
+ | population of well over one hundred thousand | ||
+ | population of nearly two hundred thousand | ||
+ | population of nearly one hundred thousand | ||
+ | population of one hundred thousand | ||
+ | population of a thousand | ||
+ | population of a few thousand | ||
+ | population of a few hundred | ||
+ | population of several hundred | ||
+ | population of ten thousand | ||
+ | population of well over ten thousand | ||
+ | population of thousands | ||
+ | population of nearly ten thousand | ||
+ | _DIV | ||
+ | 's corpse | ||
+ | intrigue traveler placed out of bounds | ||
lieutenants | lieutenants | ||
− | plotter ( | + | plotter (funding network) placed out of bounds |
− | |||
− | |||
− | |||
− | |||
intrigue traveler placed out of bounds (abduct task) | intrigue traveler placed out of bounds (abduct task) | ||
intrigue traveler placed out of bounds (sabotage task) | intrigue traveler placed out of bounds (sabotage task) | ||
− | |||
− | |||
− | |||
intrigue traveler placed out of bounds (assassin task) | intrigue traveler placed out of bounds (assassin task) | ||
− | + | intrigue traveler placed out of bounds (recover artifact task) | |
− | + | Intelligent wilderness creatures live in the indicated locations | |
+ | above. | ||
+ | specific person | ||
+ | intelligent wilderness creature | ||
+ | live in the indicated locations above. | ||
+ | Kinesthetic Sense | ||
+ | Empathy | ||
+ | Spatial Sense | ||
+ | Musicality | ||
+ | pt | ||
+ | Affects physical size, attack power, charging, armor ungainliness, throwing power, carrying capacity, and movement speed. | ||
+ | Social Awareness | ||
+ | pts | ||
+ | Willpower | ||
+ | Creativity | ||
+ | Analytical Ability | ||
+ | Focus | ||
+ | Memory | ||
+ | Linguistic Ability | ||
+ | Intuition | ||
+ | Patience | ||
+ | Weapon skill. | ||
+ | Affects charging, your combat opportunities, and enemy combat opportunities. | ||
+ | Affects ability to remain standing when tired. | ||
+ | Affects maximum number of followers. | ||
+ | Affects trap detection, ambusher detection, charge defense, and provides enemy attack information. | ||
+ | Required to swim well without floundering. | ||
+ | Partially used in place of low melee skills. | ||
+ | Partially used in place of low ranged skills. | ||
+ | Affects stamina recover, ability to remain standing when tired, and breath. | ||
+ | Affects healing rate of damaged tissues. | ||
+ | Affects movement speed. | ||
+ | Affects breath. | ||
+ | (minor) | ||
+ | Affects no skills. | ||
+ | Affects resistance to poisons and infections. | ||
+ | Affects skills: | ||
+ | outsider | ||
+ | population in the hundreds of thousands | ||
+ | population of nearly one million | ||
+ | population of two hundred thousand | ||
+ | population of well over two hundred thousand | ||
+ | population of nearly two million | ||
+ | population in the millions | ||
+ | population of one million | ||
+ | population of well over one million | ||
+ | Strength | ||
+ | Agility | ||
+ | Recuperation | ||
+ | Disease Resistance | ||
+ | Toughness | ||
+ | Endurance | ||
+ | Very Low | ||
+ | Above Average | ||
+ | Below Average | ||
+ | with ruined temple | ||
+ | Doubt | ||
+ | with temple | ||
+ | Randomize appearance | ||
+ | (etc) | ||
+ | Beliefs | ||
+ | Self-control | ||
+ | personality | ||
+ | Set your | ||
+ | denotes the default cultural value. | ||
+ | Your personality facets might be restricted based on your creature type. | ||
+ | here. | ||
+ | [C] | ||
+ | Affects attacks with foot-like appendages. | ||
+ | Affects attacks with mouths and teeth. | ||
+ | Affects wrestling and charging. | ||
+ | Affects attacks with hand-like appendages. | ||
+ | Create a sharp rock with two rocks. | ||
+ | Requires an item with a sharp edge. | ||
+ | Ability to throw objects. | ||
+ | Ability to fight with objects not covered by other skills. | ||
+ | Affects ability to spot and interpret tracks and other spoor. | ||
+ | Improves combat opportunities and ranged accuracy while mounted. | ||
+ | Required to climb difficult surfaces safely. | ||
+ | Affects ability to remain hidden while sneaking. | ||
+ | Affects ability to move quickly and dodge while armored. | ||
+ | Affects ability to dodge melee and ranged attacks. | ||
+ | Affects ability to withstand pain and stress. | ||
+ | Affects ability to block melee and ranged attacks with a shield. | ||
+ | Allows insight into emotional states during conversations. | ||
+ | Affects response to jokes. | ||
+ | Affects ability to state values, press arguments, and persuasion tactics in interrogation. | ||
+ | Affects argument dismissal and intimidation tactics in interrogation. | ||
+ | Not useful unless you retire and subsequently become a resident in Fortress mode. | ||
+ | Affected by attributes: | ||
+ | Affects response to attempts at flattery in arguments and generally. | ||
+ | Affects attempts to calm people or to respond passively in arguments. | ||
+ | Has a minor affect on all writing (poetry and prose.) | ||
+ | Affects the quality of writing aside from poetry. | ||
+ | Crafting skill. | ||
+ | A novice level is required to read anything. | ||
+ | Partially used in place of low musical performance skills. | ||
+ | Performance skill. | ||
+ | Affects the quality of poetry. | ||
+ | Affects all spoken performances, from poetry recitals to preaching to storytelling to certain musical forms. | ||
+ | Distrustful <-> Too trusting | ||
+ | Loner <-> Gregarious | ||
+ | Too deliberate <> Thoughtless | ||
+ | Sloppy <-> Orderly | ||
+ | --> Excitement-seeking | ||
+ | Just facts - Flights of fancy | ||
+ | Non-assertive <-> Overbearing | ||
+ | Leisurely <-> Frenetic | ||
+ | Acquiescing <-> Resists ideas | ||
+ | --> Tolerates differences | ||
+ | Overshares <-> Private | ||
+ | Inattentive <-> Perfectionist | ||
+ | --> Altruistic | ||
+ | --> Dutiful | ||
+ | --> Emotionally obsessive | ||
+ | --> Swayed by emotions | ||
+ | Pray/Meditate | ||
+ | --> Inclined to abstract | ||
+ | --> Inclined to create art | ||
+ | --> Intemperate | ||
+ | Avoid fights <-> Like brawls | ||
+ | --> Vulnerable to stress | ||
+ | --> Greedy | ||
+ | Harmony <-> Discord | ||
+ | Quarreler <-> Flatterer | ||
+ | Quits easily <-> Too stubborn | ||
+ | Meanness <-> Wastefulness | ||
+ | No envy <-> Envies easily | ||
+ | Cheerless <-> Easily cheerful | ||
+ | No love <-> Loves easily | ||
+ | No hate <-> Hates easily | ||
+ | No anxiety <-> Very anxious | ||
+ | No lust <-> Lustful | ||
+ | No sadness <-> Easily sad | ||
+ | No anger <-> Easily angered | ||
+ | No self-esteem <-> Proud | ||
+ | Merciful - Impartial - Cruel | ||
+ | Humorless <-> Zany | ||
+ | --> Vengeful | ||
+ | Incurious <-> Curious | ||
+ | Shameless <-> Bashful | ||
+ | Scatterbrained - Singleminded | ||
+ | Despairs - Hopeful - Presumes | ||
+ | Fearful <-> Fearless | ||
+ | Pusillanimous - Overconfident | ||
+ | Rude <-> Polite | ||
+ | Overreliant <> Disdain advice | ||
+ | --> Sense of gratitude | ||
+ | Austere <-> Extravagant | ||
+ | --> Vain | ||
+ | --> Ambitious | ||
+ | , and you belong to | ||
+ | Nobody lives there | ||
+ | , the force | ||
+ | which permeates | ||
+ | Some dozens live there | ||
+ | Roughly a hundred live there | ||
+ | Few live there | ||
+ | A few dozen or less live there | ||
+ | dubious | ||
+ | worshipper of | ||
+ | faithful | ||
+ | casual | ||
+ | god | ||
+ | goddess | ||
+ | is the force | ||
+ | They worship at | ||
+ | whose adherents worship | ||
+ | Blank slate | ||
+ | Their temple | ||
+ | is ruined. | ||
+ | Several hundred live there | ||
+ | A thousand live there | ||
+ | Well over a hundred live there | ||
+ | A few hundred live there | ||
+ | and it is controlled by | ||
+ | is a religion | ||
+ | A few thousand live there | ||
+ | Thousands live there | ||
+ | . Destiny is calling! | ||
+ | You emerged from the wilds and came to be a | ||
+ | You are a newly-minted | ||
+ | of the great | ||
+ | You are a | ||
+ | n ardent | ||
+ | , and you have never strayed far from home. | ||
+ | You are a wanderer of the wilderness. | ||
+ | . You are a stranger here. | ||
+ | You emerged from the wilds and managed to prove yourself to the locals. Now you are finally a | ||
+ | Your wanderings have led you to | ||
+ | strength | ||
+ | agility | ||
+ | Below average | ||
+ | recuperation | ||
+ | disease resistance | ||
+ | toughness | ||
+ | endurance | ||
+ | musicality | ||
+ | NO_SUB | ||
strikes | strikes | ||
− | + | pulls | |
− | + | pull | |
to remove | to remove | ||
tries | tries | ||
− | + | try | |
− | |||
− | |||
on the embedded | on the embedded | ||
− | + | throws | |
down by the | down by the | ||
takes | takes | ||
− | |||
− | |||
− | |||
gouges | gouges | ||
gouge | gouge | ||
− | |||
− | |||
− | |||
pinches | pinches | ||
pinch | pinch | ||
− | + | misses | |
− | + | miss | |
− | the | + | take |
− | + | a chokehold on | |
− | + | deftly | |
− | + | but the shot is | |
− | + | strikes at | |
+ | strike at | ||
+ | but the shot is blocked! | ||
+ | parried | ||
easily | easily | ||
just barely | just barely | ||
− | + | lets | |
− | + | let | |
− | + | catches | |
− | + | attacks | |
− | + | drop away as | |
− | + | badly, blocked by the divine intervention of mighty | |
− | + | away from | |
− | + | jumps | |
− | |||
− | |||
− | |||
− | |||
The force pulls the | The force pulls the | ||
− | |||
− | |||
− | |||
silently | silently | ||
− | + | stunned by divine power! | |
− | + | Many are | |
− | + | scramble | |
− | + | attacks | |
− | + | rolls | |
− | + | scrambles | |
− | + | struggle | |
− | + | breaks | |
+ | shakes | ||
shake | shake | ||
in vain against the grip of | in vain against the grip of | ||
− | |||
− | |||
− | |||
− | |||
struggles | struggles | ||
− | + | releases | |
− | hold of the | + | release |
− | + | the choke hold of | |
− | + | the joint lock of | |
+ | loosens | ||
+ | loosen | ||
+ | adjust | ||
+ | passes | ||
+ | pass | ||
+ | has moved out of range! | ||
+ | grabs | ||
+ | grab | ||
+ | adjusts | ||
mouth | mouth | ||
is ripped away and remains in | is ripped away and remains in | ||
− | + | around by the | |
− | + | strangle | |
− | + | loses | |
− | + | lose | |
− | + | out of the air | |
− | + | aside | |
− | + | bats | |
− | + | bat | |
− | |||
− | |||
− | |||
charges at | charges at | ||
− | |||
− | |||
− | |||
− | |||
charge at | charge at | ||
leaps at | leaps at | ||
− | + | block | |
− | and | + | but the shot is blocked |
+ | The force bends the | ||
+ | The force twists the | ||
+ | deflected | ||
+ | narrowly | ||
+ | effortlessly | ||
+ | blocks | ||
+ | You tangle together and fall over! | ||
bounces | bounces | ||
bounce | bounce | ||
− | + | They tangle together and tumble forward! | |
+ | You tangle together and tumble forward! | ||
+ | They tangle together and fall over! | ||
collide | collide | ||
+ | onslaught! | ||
+ | surprised by the ferocity of | ||
+ | looks | ||
+ | and tumbles | ||
and tumble | and tumble | ||
knocked over | knocked over | ||
− | + | collides | |
− | + | smear | |
− | + | specks | |
− | + | dusting | |
− | |||
− | |||
− | dusting | ||
− | |||
− | |||
coating | coating | ||
− | + | true | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
myself | myself | ||
− | + | destroys | |
+ | spoke | ||
appears | appears | ||
+ | destroying | ||
+ | destroy | ||
+ | will | ||
appearing | appearing | ||
appeared | appeared | ||
+ | appear | ||
will be | will be | ||
− | + | feeling loathing | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
feeling rejected | feeling rejected | ||
feeling self-pity | feeling self-pity | ||
− | feeling | + | feeling gratitude |
− | + | feeling guilty | |
taking hope | taking hope | ||
feeling hopeless | feeling hopeless | ||
− | feeling | + | feeling empty |
− | feeling | + | feeling enjoyment |
+ | feeling ferocious | ||
+ | feeling free | ||
+ | feeling dislike | ||
+ | displeased | ||
+ | empathetic | ||
+ | believes that primordial remnants such as | ||
+ | belong back in their rightful home. | ||
+ | Any should be brought to | ||
+ | , or given to one of us | ||
+ | emotionless | ||
+ | I desire that | ||
+ | be returned to me. | ||
+ | be returned to my family. | ||
+ | in existential crisis | ||
+ | feeling defeated | ||
feeling expectant | feeling expectant | ||
in doubt | in doubt | ||
− | + | feeling servile | |
− | + | sympathetic | |
feeling tenderness | feeling tenderness | ||
in wonder | in wonder | ||
− | feeling | + | feeling fond |
− | + | feeling grim satisfaction | |
− | + | feeling triumphant | |
− | + | rewarded | |
− | + | reward | |
− | , | + | rewards |
− | + | flooded | |
− | + | flood | |
− | + | floods | |
− | + | rewarding | |
− | + | burned | |
− | returned | + | burns |
+ | flooding | ||
+ | feeling apathetic | ||
+ | feeling aversion | ||
+ | awed | ||
+ | feeling caring | ||
+ | feeling alienated | ||
+ | feeling ambivalent | ||
+ | anguished | ||
+ | in acceptance | ||
+ | feeling admiration | ||
+ | in adoration | ||
+ | feeling affection | ||
+ | feeling gaiety | ||
+ | feeling love | ||
+ | profaned our homes | ||
+ | This bloodsucking fiend | ||
+ | This vile fiend | ||
+ | even | ||
+ | destroyed our homes | ||
+ | profaned | ||
+ | prayed inside | ||
+ | an underworld spire | ||
+ | the sewers | ||
+ | the catacombs | ||
+ | a tavern | ||
+ | a tower | ||
+ | a market | ||
+ | , now cursed | ||
+ | Save us from this | ||
+ | traitor | ||
+ | It pains me all the more, for the foul villain | ||
+ | was once | ||
+ | my own | ||
+ | , now twisted into monstrosity | ||
+ | , among them | ||
+ | [ | ||
+ | pauses to regain | ||
+ | composure.] | ||
+ | has even killed | ||
+ | has killed | ||
+ | lust for murder | ||
+ | returned to | ||
+ | Last I remember, I had it. | ||
+ | Last I heard, I had it. | ||
+ | Last I heard, you held it. | ||
It would be wonderful if | It would be wonderful if | ||
found a lasting home within | found a lasting home within | ||
+ | wants | ||
+ | requires it to be a proper | ||
+ | It is the symbol of the | ||
It is a valuable treasure to us. | It is a valuable treasure to us. | ||
It should be brought to | It should be brought to | ||
− | + | Speaking as a representative of | |
− | + | , it is important that | |
− | + | be returned. | |
− | + | I require it as a symbol of the | |
− | + | a hospital | |
− | + | a mead hall | |
− | + | a keep | |
− | + | a library | |
− | a | + | stole our treasures |
− | + | a counting house | |
− | + | I have no idea where it is. | |
− | + | Knowing no mercy, | |
− | + | devoured our livestock | |
− | I | + | Last I saw, it was held by |
− | + | Last I heard, it was held by | |
− | + | Last I saw, it was in | |
− | I | + | Last I heard, it was in |
− | + | my former master. | |
+ | my former apprentice. | ||
+ | my traveling companion. | ||
a dangerous animal. | a dangerous animal. | ||
+ | my prisoner. | ||
+ | my master. | ||
+ | my apprentice. | ||
the same as me. | the same as me. | ||
− | + | a safe creature. | |
− | + | a friend. | |
− | |||
unstable. | unstable. | ||
gladly not of the living. | gladly not of the living. | ||
− | + | of the living and must be killed. | |
− | + | never liked | |
− | + | with every fiber of my being | |
− | + | , and now we can all see why. | |
− | + | also | |
− | + | , but that bond seems so thin now. | |
− | + | loathe | |
− | + | It is my misfortune that | |
− | , now | + | a kindred spirit |
− | + | a close friend | |
− | + | I hate | |
− | + | my enemy. | |
− | + | an intruder. | |
− | + | a monster. | |
− | + | The library | |
− | + | The treasury | |
− | + | The throne room | |
− | + | The counting house | |
− | + | the guildhall | |
− | + | the tower | |
− | |||
− | |||
the dormitory | the dormitory | ||
the dining hall | the dining hall | ||
− | the | + | the library |
− | the | + | the treasury |
the throne room | the throne room | ||
the counting house | the counting house | ||
− | the | + | Beware! It it said that only |
− | + | It is said that | |
− | + | harms the creature. | |
− | + | Other arms may not cut so deeply. | |
+ | an unknown creature | ||
+ | a murderer. | ||
+ | dancing | ||
+ | I worship | ||
+ | I worship no one. | ||
+ | recitation of | ||
+ | The guildhall | ||
+ | right around here | ||
+ | a skilled preacher | ||
+ | gives sermons, and may be a preacher | ||
+ | a legendary storyteller | ||
+ | a great storyteller | ||
+ | perpetrated a violent attack upon | ||
+ | a legendary preacher | ||
+ | a great preacher | ||
+ | a talented preacher | ||
+ | an infamous villain | ||
+ | a noted villain | ||
+ | a known villain | ||
+ | unhinged | ||
+ | are dangerous outlaws. | ||
+ | robbed | ||
+ | a legendary villain | ||
+ | a modest bard | ||
+ | a legendary dancer | ||
+ | a great dancer | ||
+ | a talented dancer | ||
+ | a legendary bard | ||
+ | a great bard | ||
+ | a talented bard | ||
+ | a skilled bard | ||
+ | a great poet | ||
+ | a talented poet | ||
+ | a skilled poet | ||
+ | a poet, according to some | ||
+ | a talented storyteller | ||
+ | a skilled storyteller | ||
+ | a storyteller, or at least tells stories | ||
+ | a legendary poet | ||
+ | capable of such violence | ||
well-known brawler | well-known brawler | ||
prone to violence | prone to violence | ||
− | + | somewhat violent | |
− | |||
my partner | my partner | ||
, but it means nothing now. | , but it means nothing now. | ||
− | + | a legendary brawler | |
+ | , but those acts bring no forgiveness. | ||
+ | reunited | ||
+ | bravely put an end to | ||
+ | a legendary hero | ||
+ | a great hero | ||
+ | a hero | ||
+ | so very brave | ||
+ | a legendary brigand | ||
+ | an infamous brigand | ||
+ | a noted brigand | ||
+ | a known brigand | ||
did not name | did not name | ||
+ | feast | ||
+ | feasts | ||
+ | on the blood of the living! | ||
+ | a known thug | ||
thuggish | thuggish | ||
bullied | bullied | ||
− | + | gave an unwelcome name. | |
− | a | + | started a fight with |
a legendary thug | a legendary thug | ||
an infamous thug | an infamous thug | ||
− | a known | + | a well-known thug |
− | + | attacked | |
− | + | protected knowledge from being irrevocably lost | |
− | + | , yet that means little now | |
− | + | , but at what price? | |
− | + | are not fit to rule. | |
− | + | part of the problem. | |
− | + | an enemy fighter. | |
− | + | my comrade | |
− | + | , but nothing can change the facts. | |
− | + | are worthy of respect | |
− | + | a known murderer | |
− | + | took the life of | |
− | are | + | are my comrades |
− | + | boldly slew | |
− | + | one of the most loyal soldiers to serve anybody at any time | |
− | + | famous for your loyalty as a soldier | |
− | my | + | such a loyal soldier |
− | + | justly slew | |
− | + | on my side | |
− | + | , but what does that mean now? | |
− | + | brought battle to | |
− | my | + | stole |
− | + | a protector of the defenseless | |
− | + | , but that hardly matters now. | |
− | + | challenged | |
− | + | brought back | |
− | + | sought out and returned our treasures | |
− | + | , though it doesn't much matter | |
− | + | a thieving scoundrel. | |
− | + | a noted flatterer | |
− | a | ||
− | |||
− | , | ||
− | |||
− | |||
− | |||
− | , | ||
− | |||
− | |||
− | |||
− | a | ||
− | |||
− | |||
a known flatterer | a known flatterer | ||
something of a flatterer | something of a flatterer | ||
− | + | , but you can't talk your way out of this. | |
− | |||
, but you can't argue your way out of this. | , but you can't argue your way out of this. | ||
a legendary flatterer | a legendary flatterer | ||
− | a legendary | + | an infamous flatterer |
+ | a legendary quarreler | ||
+ | infamously quarrelsome | ||
+ | a noted quarreler | ||
+ | known to be quarrelsome | ||
+ | a skilled dancer | ||
+ | something of a dancer | ||
+ | good for a deal now and then | ||
+ | , but you can't bargain your way out of this. | ||
+ | ended the days of | ||
+ | a legendary murderer | ||
+ | an infamous murderer | ||
+ | a noted murderer | ||
an infamous killer | an infamous killer | ||
+ | a noted killer | ||
+ | a known killer | ||
+ | a talented hunter | ||
a skilled hunter | a skilled hunter | ||
something of a hunter | something of a hunter | ||
− | a | + | a legendary killer |
− | a | + | a pleasure to speak with |
, but now this stands between us. | , but now this stands between us. | ||
a legendary hunter | a legendary hunter | ||
− | a | + | a great hunter |
− | a | + | Everything is so much easier when you just tell the truth. |
− | + | There is no value in telling the truth thoughtlessly. Consider the circumstances and say what is best. | |
− | + | Is there ever a time when honesty by itself overrides other considerations? Say what is right, not what is true. | |
− | + | Don't think about the truth, whatever that is. Just say what needs to be said. | |
− | + | It is abhorrent to seek power over other people. | |
− | a | + | The struggle for power must be balanced by other considerations. |
− | + | You should always tell the truth. | |
− | + | There is nothing so important that it is worth telling a lie. | |
− | , | + | Strive for power. |
− | + | Power over others is the only true measure of worth. | |
− | + | You can be powerful or powerless. The choice is yours, until somebody makes it for you. | |
− | + | There's nothing admirable about bullying others. | |
− | + | Be careful of your so-called friends. | |
− | a | + | Friends are future enemies. I don't see the difference. People do as they must. |
− | + | Building friendships is a waste. There is no bond that can withstand distance or a change of circumstance. | |
− | + | Friends are nice, but you should keep your priorities straight. | |
− | + | Don't be afraid to do anything to get ahead in this world. | |
− | + | Life isn't fair, and sometimes you have to do what you have to do, but working toward a balance isn't a bad thing. | |
− | a | + | Please maintain your dignity. |
− | + | What do you care how I speak or how I live? | |
− | + | Who are these mealy-mouthed cowards trying to impress? | |
− | + | They are so full of all those big words. | |
− | + | There is a time for artful speech, and a time for blunt speech as well. | |
− | a | + | Always deal fairly. |
− | a | + | There's no value in all of this scheming I see these days. |
− | + | Be shrewd, but do not lose yourself in guile. | |
− | + | I do admire a clever turn of phrase. | |
− | + | I can appreciate the right turn of phrase. | |
− | + | There are times when it is alright not to tell the whole truth. | |
− | + | It is best not to complicate your life with lies, sure, but the truth also has its problems. | |
− | + | Sometimes the blunt truth just does more damage. Think about how the situation will unfold before you speak. | |
− | a | + | I do admire a clever trap. |
− | + | You must never forget true loyalty. Repay it in full. | |
− | + | How can society function without loyalty? We must be able to have faith in each other. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | , but you | ||
− | a | ||
− | |||
− | |||
One must always be loyal to their cause and the ones they serve. | One must always be loyal to their cause and the ones they serve. | ||
Don't serve anyone blindly. You'll only get into trouble. | Don't serve anyone blindly. You'll only get into trouble. | ||
− | + | No law can do justice to the complexity of life. | |
− | + | Some laws are just, while others were made to be broken. | |
Rules are there to be bent, but they shouldn't be flouted thoughtlessly. | Rules are there to be bent, but they shouldn't be flouted thoughtlessly. | ||
I consider laws to be more of a suggestion than anything. | I consider laws to be more of a suggestion than anything. | ||
− | + | I don't know | |
− | + | One should always respect the law. | |
+ | Society flourishes when law breakers are punished. | ||
+ | Nothing gives them the right to establish these laws. | ||
+ | a very loyal soldier | ||
+ | . What happened to bring us to this? | ||
+ | my neighbor. | ||
+ | You can't always rely on your family, but it's good to know somebody is there. | ||
+ | There's nothing like a good friend. | ||
+ | Surround yourself with friends you can trust and you will be unstoppable. | ||
+ | When all other bonds wither, friendship will remain. | ||
+ | I was always irritated by family. | ||
+ | We cannot choose our families, but we can choose to avoid them. | ||
+ | I hold the relationships I've forged myself over family ties I had no part in creating. | ||
+ | Family is complicated and those ties be both a boon and a curse. Sometimes both at once! | ||
+ | Consider your loyalties carefully, adhere to them while they last, and abandon them when you must. | ||
+ | How great it is to be surrounded by family! | ||
You can always rely on your family when everything else falls away. | You can always rely on your family when everything else falls away. | ||
Family is the true bond that keeps society thriving. | Family is the true bond that keeps society thriving. | ||
− | + | The whole idea of loyalty is pointless. Acting purely out of loyalty implies acting against one's own best interest. | |
− | + | Never lose yourself in loyalty. You know what is best for yourself. | |
Loyalty has value, but you should always keep the broader picture in mind. | Loyalty has value, but you should always keep the broader picture in mind. | ||
You should only maintain loyalty so long as something more important is not at stake. | You should only maintain loyalty so long as something more important is not at stake. | ||
− | + | Why this obsession with weapons and battle? I don't understand some people. | |
− | + | The world isn't always safe. I can see the value in martial training, the beauty even, but it shouldn't be exalted. | |
− | + | We should all be so lucky as to truly master a skill. | |
− | + | The amount of practice that goes into mastering a skill is so impressive. | |
− | + | An artisan, their materials and the tools to shape them! | |
− | + | Masterwork? Why should I care? | |
− | I | + | A tool should get the job done, but one shouldn't obsess over the details. |
− | + | A skilled warrior is a beautiful sight to behold. | |
− | + | It's great when we all get a chance to be merry together. | |
− | + | Bah! I hope you aren't celebrating something. | |
− | + | Merriment is worthless. | |
− | + | I can take or leave merrymaking myself, but I don't begrudge people their enjoyment. | |
− | + | We should all be as one. Why all the struggling? | |
− | + | We grow through debate and struggle, even chaos and discord. | |
− | + | Some discord is a healthy part of society, but we must also try to live together. | |
− | + | Be merry! | |
− | + | Hard work is great. Finding a way to work half as hard is even better. | |
− | + | We must be ready to sacrifice when the time comes. | |
− | , | + | Why harm yourself for anybody else's benefit? |
− | + | Some self-sacrifice is worthy, but do not forget yourself in devotion to the well-being of others. | |
− | + | You shouldn't whittle your life away on working. | |
− | + | Hard work is bested by luck, connections and wealth every time. | |
− | + | An earnest effort at any required tasks. That's all that's needed. | |
− | + | I only work so hard, but sometimes you have to do what you have to do. | |
− | + | In life, you should work hard. Then work harder. | |
− | + | Hard work is the true sign of character. | |
− | , but | + | The best way to get what you want out of life is to work for it. |
− | + | It's foolish to work hard for anything. | |
− | + | Everyone should broaden their horizons. Any work beyond learning the basics is just a waste. | |
− | + | All of that practice is misspent effort. | |
− | + | I think people should hone their skills, but it's possible to take it too far and lose sight of the breadth of life. | |
− | + | There's more to life than becoming great at just one thing, but being good at several isn't bad! | |
− | + | It's better to work alone when possible, I think. Cooperation breeds weakness. | |
− | + | You should think carefully before embarking on a joint enterprise, though there is some value in working together. | |
− | |||
− | |||
− | |||
− | |||
− | , but what | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | . | ||
− | |||
− | a | ||
− | |||
I treasure my freedom. | I treasure my freedom. | ||
Nobody is free, and it is pointless to act as if you are. | Nobody is free, and it is pointless to act as if you are. | ||
− | + | What's so special about art? | |
− | + | Art? More like wasted opportunity. | |
Art is complicated. I know what I like, but some I can do without. | Art is complicated. I know what I like, but some I can do without. | ||
We should all work together. | We should all work together. | ||
− | + | We need to move beyond traditions. | |
− | + | Some traditions are worth keeping, but we should consider their overall value. | |
+ | Art is life. | ||
+ | The creative impulse is so valuable. | ||
+ | I can see a place for maintaining decorum, but it's exhausting to live that way. | ||
+ | Some things should never change. | ||
+ | It's admirable when the traditions are upheld. | ||
+ | We need to find a better way than those of before. | ||
+ | People should be able to control themselves, but it's fine to follow impulses that aren't too harmful. | ||
+ | The mind thinks best when the world is at rest. | ||
+ | Give me the bustle and noise over all that quiet! | ||
+ | I like a balance of tranquility and commotion myself. | ||
+ | Why would I waste time thinking about myself? | ||
+ | Some time spent in reflection is admirable, but you must not forget to live your life. | ||
+ | I think self-control is key. Master yourself. | ||
+ | Why deny yourself your heart's desire? | ||
+ | The quest for knowledge never ends. | ||
+ | All of that so-called knowledge doesn't mean a thing. | ||
Knowledge can be useful, but it can also be pointless or even dangerous. | Knowledge can be useful, but it can also be pointless or even dangerous. | ||
It is important to discover yourself. | It is important to discover yourself. | ||
− | |||
− | |||
− | |||
− | |||
Personal freedom must be tempered by other considerations. | Personal freedom must be tempered by other considerations. | ||
One should not complain or betray any feeling. | One should not complain or betray any feeling. | ||
− | + | Do not hide yourself behind an unfeeling mask. | |
− | I | + | There are times when it is best to keep your feelings to yourself, but I wouldn't want to force it. |
− | People | + | People can be so angry, and I just don't understand it. |
− | + | W... worried? Do I look worried? | |
− | + | There's nothing to be upset about. | |
− | + | I'm feeling randy today! | |
− | + | Is there something to be happy about? | |
− | + | It really gets me down sometimes. | |
− | + | How can people be so glum? | |
− | + | I have trouble controlling my temper. | |
− | + | How can someone be so consumed by hate? | |
− | + | I get so jealous sometimes. | |
− | + | I don't understand how somebody can become so obsessed by what somebody else has. | |
− | + | Be happy! | |
− | + | the theme of | |
− | + | It's a great day to fall in love all over again. | |
− | Is there | + | People do get so carried away sometimes, but not I. |
− | + | Sometimes I just don't like somebody. | |
− | + | Maybe I give up too early sometimes. | |
− | + | I don't always do things in the most efficient way. | |
− | + | We must be careful not to waste. | |
− | + | I don't mind stirring things up. | |
− | + | I am not governed by urges. | |
− | + | There's nothing like a good brawl. | |
− | I | + | Why must they be so violent? |
− | I can | + | Get me going and I won't stop for anything. |
− | + | Why are they so fixated on these baubles? | |
− | + | I could really use a drink. | |
− | Sometimes | + | So I overindulge sometimes. |
− | I do | + | Sometimes I think I need a drink, but I can control myself. |
− | + | I just don't understand these flames of passion people go on about. | |
− | + | I don't handle pressure well. | |
− | + | I'm at my best under pressure. | |
− | + | Yes, I want more. Is that so bad? | |
− | + | All of this buying and selling isn't honest work. | |
− | + | There's something to be said for trade as a necessity, but there are better things in life to do with one's time. | |
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There's nothing like a great romance! | There's nothing like a great romance! | ||
These people carrying on about romance should be more practical. | These people carrying on about romance should be more practical. | ||
− | + | There's work to be done! | |
− | There's | + | Time spent in leisure is such a waste. |
There's some value in leisure, but one also has to engage with other aspects of life. | There's some value in leisure, but one also has to engage with other aspects of life. | ||
Trade is the life-blood of a thriving society. | Trade is the life-blood of a thriving society. | ||
− | + | Anybody that sticks to something a moment longer than they have to is an idiot. | |
− | + | It's good to keep pushing forward, but sometimes you just have to know when it's time to stop. | |
+ | Wouldn't it be grand to just take my life off and do nothing for the rest of my days? | ||
+ | It's best to slow down and just relax. | ||
+ | It's a competitive world, and you'd be a fool to think otherwise. | ||
+ | All of this striving against one another is so foolish. | ||
+ | There is value in a good rivalry, but such danger as well. | ||
+ | Keep going and never quit. | ||
+ | on | ||
+ | the subject of | ||
+ | the concept of | ||
+ | the idea of | ||
+ | I've | ||
+ | I have | ||
+ | considering | ||
+ | Let there be peace throughout the world. | ||
+ | How I long for the beautiful spectacle of war! | ||
War is sometimes necessary, but peace must be valued as well, when we can have it. | War is sometimes necessary, but peace must be valued as well, when we can have it. | ||
Uhh... | Uhh... | ||
− | + | You shouldn't get too carried away with romance, but it's fine in moderation. | |
− | + | It's wonderful to be out exploring the wilds! | |
I could do without all of those creatures and that tangled greenery. | I could do without all of those creatures and that tangled greenery. | ||
Nature can be enjoyed and used for myriad purposes, but there must always be respect and even fear of its power. | Nature can be enjoyed and used for myriad purposes, but there must always be respect and even fear of its power. | ||
− | + | I don't really get attached to people. | |
− | + | I go with the flow sometimes. | |
− | + | Don't bother trying to play on my emotions. | |
− | + | I'm happy to help. | |
− | + | Try to keep an open mind. | |
− | + | Everybody has their own way of life. | |
− | + | I don't understand why they have to be that way. | |
− | + | Friendship is forever. | |
− | + | I could tell you all about it! | |
− | + | If you have a task, do it properly. | |
− | + | It's not perfect, but it's good enough. Why fret about it? | |
− | I | + | I'm not going to change my mind. |
− | + | I don't really want to know. | |
− | + | I wonder what they think. | |
− | + | Who cares what they think? | |
− | + | I don't feel like telling you about it. | |
− | + | I try not to interrupt. | |
− | + | There's so much to be done! | |
− | + | What's the rush? | |
− | + | I need some more excitement in my life. | |
− | + | My trust is earned, and not by many. | |
− | + | It's such a joy to be with people. | |
− | + | I prefer to be by myself. | |
− | + | People should listen to what I have to say. | |
− | + | One must always carefully consider the correct course of action. | |
− | + | Everything just so in its proper place! | |
− | + | It's my mess. | |
− | + | People are basically trustworthy. | |
− | I | + | Why should I help? |
− | There's | + | Do your duty. |
− | + | I don't like being obligated to anybody. | |
− | + | Oh, I don't usually think much. | |
− | + | Some people are so wrapped up in themselves. | |
− | + | My goals are important to me. | |
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− | It's | ||
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I don't feel like I need to chase anything. | I don't feel like I need to chase anything. | ||
One should always return a favor. | One should always return a favor. | ||
− | + | Bravery is not a strength of mine. | |
− | + | We will be successful. | |
I don't think I'm cut out for this. | I don't think I'm cut out for this. | ||
I look splendid today. | I look splendid today. | ||
− | + | What's this about proper living? | |
− | + | I was never one to follow advice. | |
− | You | + | I'm not much of a decision maker. |
− | I | + | Have no fear. |
+ | It's so great when everybody just gets along. | ||
+ | You're so perceptive! | ||
+ | You don't care, so don't ask. | ||
+ | I try to live and behave properly. | ||
+ | Huh? What was that? | ||
+ | I'm feeling optimistic about the future. | ||
+ | It won't turn out well. | ||
+ | I'm curious. Tell me everything! | ||
+ | Oh, I'm nothing special. | ||
+ | There's no room for mercy in this world. | ||
+ | Show some mercy now and again. | ||
+ | I'm concentrating on something. | ||
That isn't funny. | That isn't funny. | ||
Don't get on my bad side. | Don't get on my bad side. | ||
− | + | You shouldn't waste your life on revenge. | |
− | + | I am a very, very important person. | |
− | It's not a gift if you expect something in return. | + | It's not a gift if you expect something in return. |
I like to dress well. | I like to dress well. | ||
− | + | I wouldn't feel comfortable getting all dressed up. | |
− | + | Did you hear the one about the | |
− | + | What's that?! | |
− | + | The horror consumes me! | |
− | + | I cannot be overwhelmed by grief! | |
− | + | Fantastic! | |
− | + | What is the meaning of it all?! | |
− | + | I can't believe how great I feel! | |
− | + | That's incredibly suspicious! | |
− | + | What's going on?! | |
− | + | Such sweet bliss! | |
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− | I | ||
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− | I | ||
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− | What's | ||
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Every last one of you will pay with your lives! | Every last one of you will pay with your lives! | ||
Ahhhhhhh! No! | Ahhhhhhh! No! | ||
− | + | Eek! | |
− | + | The pain! | |
How incredibly satisfying! | How incredibly satisfying! | ||
Oh joyous occasion! | Oh joyous occasion! | ||
− | + | The love overwhelms me! | |
− | + | Such adoration I feel! | |
− | + | How affectionate I am! | |
− | I | + | How agitating! |
− | I | + | This is so aggravating! |
− | I | + | I will take revenge! |
− | I | + | I must press on! |
− | + | I am in complete accord with this! | |
− | + | How admirable! | |
− | + | That was very satisfying! | |
− | It's | + | I am so happy! |
− | + | I feel such love! | |
− | + | How blissful! | |
− | + | I am so enraged! | |
− | I | + | Yes! It is done. |
− | + | I must not succumb to fear! | |
− | + | I feel such unbearable sadness... | |
− | + | I feel angry all the time. | |
− | + | I'm feeling really worn down. | |
− | I | + | It's all starting to get me down. |
− | I | + | I've been feeling anxious. |
− | + | I'm feel like I'm about to snap. | |
− | + | I just don't care anymore... | |
− | + | I feel so tired of everything. | |
− | + | I can't take much more of this! | |
− | + | A great piece of art is one that moves me. | |
+ | I guess I just don't appreciate art. | ||
I cannot stand the world any longer... | I cannot stand the world any longer... | ||
Everything is all piling up at once! | Everything is all piling up at once! | ||
− | + | I'd just as soon not have anything too exciting happen today. | |
− | + | Do you have dreams? Tell me a story! | |
Try to focus on the practical side of the matter. | Try to focus on the practical side of the matter. | ||
I encountered a fascinating conundrum recently. | I encountered a fascinating conundrum recently. | ||
− | I' | + | Ah... uh... |
− | + | The horror... | |
+ | Rawr!!! | ||
+ | Waaaaa... | ||
+ | I feel | ||
+ | just fine | ||
+ | I'm | ||
+ | Somebody help! | ||
+ | alright | ||
+ | Everything's | ||
+ | I've been | ||
+ | I get fed up sometimes. | ||
+ | I've been under some pressure. | ||
+ | I'm doing | ||
+ | Such freedom I feel! | ||
+ | Such a fright! | ||
+ | How frustrating! | ||
+ | Glee! | ||
+ | So exasperating! | ||
+ | How exhilarating! | ||
+ | You will know my ferocity! | ||
+ | I'm feeling so fond! | ||
+ | How embarrassing! | ||
+ | I feel such empathy! | ||
+ | I feel so empty inside... | ||
+ | How enjoyable! | ||
+ | I am very, very displeased. | ||
+ | What shall I do? This is a disaster! | ||
+ | I can't wait to get to it! | ||
+ | Such elation I feel! | ||
+ | How incredibly interesting! | ||
+ | How irritating! | ||
+ | I feel so isolated! | ||
+ | Such a jolly time! | ||
+ | I am filled with such hope! | ||
+ | There is no hope! | ||
+ | The humiliation! | ||
+ | Such an offense! | ||
+ | Not that it's your business! Harumph! | ||
+ | The guilt is almost unbearable! | ||
+ | Such happiness! | ||
+ | I am consumed by hatred. | ||
+ | The gloom blankets me... | ||
+ | How glum I am... | ||
+ | I am so grateful! | ||
+ | It makes me so grouchy! | ||
+ | I'm so anxious! | ||
I could not care less. | I could not care less. | ||
I am very aroused! | I am very aroused! | ||
− | + | Astonishing! | |
− | + | It's annoying. | |
I'm annoyed. | I'm annoyed. | ||
That's annoying. | That's annoying. | ||
+ | So annoying! | ||
+ | Ha ha! So amusing! | ||
+ | I am so angry! | ||
+ | The anguish is overwhelming... | ||
How annoying! | How annoying! | ||
− | + | The agony is too much! | |
− | I | + | I feel so alienated... |
− | + | Wow! That's amazing! | |
− | + | I am so torn over this... | |
− | I | + | How disgusting! |
− | + | How naive I was... this strikes me to the core. | |
− | + | I feel such an intense dislike... | |
− | + | Everything is coming apart! | |
− | + | I feel so dejected... | |
− | How naive I was... this strikes me to the core. | ||
− | I feel such an intense dislike... | ||
− | |||
− | |||
How very delightful! | How very delightful! | ||
I despair at this! | I despair at this! | ||
+ | My disappointment is palpable! | ||
+ | I care so much! | ||
+ | I'm so incredibly confused... | ||
+ | I can't describe the contempt I feel... | ||
I am so content about this. | I am so content about this. | ||
− | I | + | I really need to get away from this. |
− | I | + | I'm awe-struck! |
− | I | + | I'm terribly bitter about this... |
− | + | This is so boring! | |
− | + | I feel so good! | |
− | + | Such gaiety! | |
− | + | This is so exciting! | |
− | + | That's suspicious! | |
− | I am | + | I know it will come to pass! |
− | + | I am wracked by doubts! | |
− | + | Let's go! | |
− | + | This cannot possibly end well... | |
− | + | I am filled with such wrath! | |
− | I | + | Nothing shall stand in my way! |
− | + | What am I even doing here? | |
− | What | + | I feel so defeated... |
− | + | I feel so uneasy! | |
− | I | + | Such unhappiness! |
− | I feel | + | The wonder! |
− | + | I'm so worried! | |
− | + | How blissful I am. | |
− | + | I will have my revenge. | |
− | + | I am not scared! | |
− | I | + | I accept this. |
− | How | + | I cannot give in to sadness. |
− | + | I am very satisfied. | |
− | + | This is a joyous time. | |
− | + | This is love. | |
− | I | + | This is great! |
− | I | + | I am about to lose it! |
− | + | Begone fear! | |
− | I | + | That's alarming! |
− | I am | + | Most shocking! |
− | + | This is truly horrifying. | |
− | + | I am almost overcome by grief. | |
− | + | My patience is as the still waters. | |
− | I | ||
− | |||
− | This is | ||
− | |||
I burn with such passion! | I burn with such passion! | ||
How pleasurable! | How pleasurable! | ||
− | I | + | I am so proud! |
− | + | Such nostalgia! | |
My optimism is unshakeable! | My optimism is unshakeable! | ||
This is such an outrage! | This is such an outrage! | ||
+ | I'm panicking! I'm panicking! | ||
+ | I'm overcome by lust! | ||
+ | Such misery! | ||
+ | The mortification overwhelms me! | ||
I am so nervous! | I am so nervous! | ||
− | + | How jovial I feel! | |
− | I | + | Such jubilation I feel! |
− | I | + | I crawl with such unbearable loathing! |
− | I | + | I'm so terribly lonely! |
− | + | I am so ashamed! | |
− | |||
− | |||
− | I am so | ||
− | |||
I feel such sympathy! | I feel such sympathy! | ||
The tenderness I feel! | The tenderness I feel! | ||
− | + | It's so thrilling! | |
− | I | + | I have been so wronged! |
Why does it keep happening to me? Why me?! | Why does it keep happening to me? Why me?! | ||
I live to serve... my dear master... | I live to serve... my dear master... | ||
+ | I can't take it! | ||
+ | I feel such remorse! | ||
+ | I repent! I repent! | ||
+ | I am overcome by such resentment... | ||
I feel so restless! | I feel so restless! | ||
− | + | Such total rapture! | |
− | + | Such rejection! I cannot stand it. | |
− | + | Such a relief! | |
− | + | I have so many regrets... | |
− | + | I'm very fond. | |
− | Such | + | I feel so free. |
− | + | That was so frightful. | |
− | + | This is very frustrating. | |
− | I | + | I really enjoyed that! |
− | Such a | + | I'm quite exasperated. |
− | + | That was very exhilarating! | |
− | I | + | I'm feeling so ferocious! |
− | + | I'm so elated. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | I'm | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | I feel so | ||
− | That | ||
− | |||
− | I | ||
− | |||
− | |||
− | |||
− | I'm | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | I'm feeling | ||
− | |||
− | |||
− | I'm | ||
This is so embarrassing... | This is so embarrassing... | ||
I'm very empathetic. | I'm very empathetic. | ||
− | I | + | I feel such emptiness. |
− | + | It has all gone wrong! | |
This is quite displeasing. | This is quite displeasing. | ||
I'm so distressed about this! | I'm so distressed about this! | ||
− | I | + | I'm very eager to get started. |
− | It | + | I am very insulted. |
− | + | It's very interesting. | |
− | + | I'm very irritated by this. | |
− | + | I feel very isolated. | |
− | I feel so | + | The hate burns within me. |
− | + | I am very hopeful. | |
− | + | I feel hopeless. | |
− | I feel so | + | This is so humiliating. |
− | I | + | It makes me very grouchy. |
− | I | + | Harumph! |
− | It | + | I feel so guilty. |
− | I | + | I am so happy. |
− | + | I'm so gleeful. | |
− | + | It makes me so gloomy. | |
− | + | I feel so glum. | |
− | That's | + | I'm very grateful. |
− | + | That's very annoying. | |
− | I | + | It makes me very anxious. |
− | + | It would be hard to care less. | |
− | + | I'm aroused! | |
− | + | I have strong feelings of ambivalence. | |
− | I | + | That's very amusing. |
− | + | I'm very angry. | |
− | + | I feel so anguished... | |
− | I | + | I'm very aggravated. |
The agony I feel... | The agony I feel... | ||
I feel alienated. | I feel alienated. | ||
− | + | I admire this. | |
− | I | ||
I adore this. | I adore this. | ||
I'm feeling affectionate. | I'm feeling affectionate. | ||
− | I | + | This is driving me to agitation. |
− | I | + | I am very disappointed. |
+ | So disgusting... | ||
+ | I've become so disillusioned. What now? | ||
+ | I really don't like this. | ||
+ | I'm very content. | ||
+ | I'm feeling very dejected. | ||
+ | This is delightful! | ||
+ | I feel such despair... | ||
+ | It's really boring. | ||
+ | I really care. | ||
+ | I'm so confused. | ||
+ | Contemptible! | ||
+ | It's quite astonishing. | ||
+ | I'm very averse to this. | ||
+ | Awe-inspiring... | ||
+ | It makes me very bitter. | ||
+ | I really don't see this working out. | ||
+ | I'm feeling great! | ||
+ | The gaiety I'm feeling! | ||
+ | This is really exciting! | ||
+ | I've been defeated. | ||
+ | Things are going to happen. | ||
+ | I'm very doubtful. | ||
+ | I feel enthusiastic! | ||
+ | I'm very worried. | ||
+ | I am wrathful. | ||
+ | I shall accomplish much! | ||
+ | What is the meaning of life... | ||
+ | This is quite a thrill! | ||
+ | I feel very uneasy. | ||
+ | I'm very unhappy. | ||
+ | I am filled with wonder. | ||
+ | Is this love? | ||
+ | This could be bliss. | ||
+ | This might require an answer. | ||
+ | I feel no terror. | ||
+ | This doesn't scare me. | ||
+ | I feel somewhat sad. | ||
+ | That was satisfying. | ||
+ | This is nice. | ||
+ | I must let grief pass me by. | ||
+ | I feel like a victor. | ||
+ | I'm a little angry. | ||
+ | It has come to pass. | ||
+ | How suspicious... | ||
+ | That was alarming. | ||
+ | I will master myself. | ||
+ | This cannot horrify me. | ||
+ | I'm really starting to panic. | ||
I'm very patient. | I'm very patient. | ||
I feel such passion. | I feel such passion. | ||
− | + | I'm very pleased. | |
− | I'm | + | I'm very nervous. |
I'm feeling very nostalgic. | I'm feeling very nostalgic. | ||
I'm quite optimistic. | I'm quite optimistic. | ||
+ | This is an outrage! | ||
+ | I'm very lonely. | ||
+ | I feel such lust. | ||
+ | I'm so miserable. | ||
I'm so mortified... | I'm so mortified... | ||
− | I'm | + | I'm feeling so jolly. |
− | I'm | + | I'm very jovial. |
− | I | + | I feel much jubilation. |
− | I | + | I feel so much loathing... |
− | + | This leaves me so shaken. | |
− | |||
− | |||
− | |||
− | |||
I feel such shame. | I feel such shame. | ||
I'm very sympathetic. | I'm very sympathetic. | ||
− | I | + | I feel such tenderness. |
− | + | I'm really restless. | |
I feel so wronged. | I feel so wronged. | ||
This is such a hardship for me! | This is such a hardship for me! | ||
+ | I live to serve. | ||
+ | I'm so regretful. | ||
+ | I'm truly remorseful. | ||
+ | I must repent. | ||
I'm very resentful. | I'm very resentful. | ||
− | I | + | I am very proud. |
− | I am | + | I am so spiritually moved! |
− | + | I feel so rejected. | |
− | I | + | I'm so relieved. |
− | I'm | + | I feel fond. |
− | I feel | + | I'm free. |
− | I'm | + | That was frightening. |
− | + | It's frustrating. | |
− | + | I enjoyed that. | |
− | I | + | That was exasperating. |
− | That was | + | That's exhilarating. |
− | I | + | I burn with ferocity. |
− | I'm | + | I'm elated. |
− | I'm | + | I'm embarrassed. |
− | + | I feel empathy. | |
− | I feel | + | I feel empty. |
− | + | What has happened? | |
− | + | I am not pleased. | |
− | I feel | + | This is distressing. |
− | + | I'm eager to go. | |
− | + | I take offense. | |
− | + | It's interesting. | |
− | I | + | It's irritating. |
− | This is | + | I feel isolated. |
− | I'm | + | I feel hate. |
− | It's | + | I have hope. |
− | + | I cannot find hope. | |
− | + | This is humiliating. | |
− | I | + | I'm a little grouchy. |
− | I | + | Harumph. |
− | I | + | I feel guilty. |
− | I | + | I'm happy. |
− | + | There's some glee here! | |
− | I feel | + | I'm a little gloomy. |
− | I'm | + | I'm glum. |
− | + | I'm grateful. | |
− | I'm | + | I'm anguished. |
− | I'm | ||
− | I | ||
− | |||
− | I'm | ||
I'm anxious. | I'm anxious. | ||
Who cares? | Who cares? | ||
− | + | Arousing... | |
− | + | That is amazing. | |
I'm ambivalent. | I'm ambivalent. | ||
Amusing. | Amusing. | ||
− | + | That makes me angry. | |
− | + | This is agitating. | |
− | + | This is aggravating. | |
− | This is | + | This is agonizing. |
− | + | I feel somewhat alienated. | |
− | + | I can accept this. | |
− | I | + | I find this somewhat admirable. |
− | + | I can adore this. | |
− | + | That might be affection I feel. | |
− | + | This is disappointing. | |
That's disgusting. | That's disgusting. | ||
This makes me question it all. | This makes me question it all. | ||
− | I | + | I dislike this. |
− | + | I'm content. | |
I'm dejected. | I'm dejected. | ||
I feel some delight. | I feel some delight. | ||
+ | I feel despair. | ||
+ | It's boring. | ||
+ | I care. | ||
+ | This is confusing. | ||
I feel only contempt. | I feel only contempt. | ||
− | + | It's astonishing, really. | |
− | I' | + | I'd like to get away from it. |
− | + | It fills one with awe. | |
− | + | It makes me bitter. | |
− | I | + | I feel pretty good. |
− | + | This is gaiety. | |
− | This is | + | I'm excited. |
− | I | + | Takes all kinds these days. |
− | + | It could happen! | |
− | + | I have my doubts. | |
− | + | Let's do this. | |
− | + | Things usually don't work out | |
− | + | It's worrisome. | |
− | + | The wrath rises within me... | |
− | + | I am ready for this. | |
− | + | I'm beat. | |
− | I | + | Thrilling. |
− | + | I'm uneasy. | |
− | I'm | + | I'm unhappy. |
− | + | It's wondrous. | |
− | I | + | I do not see the bliss in this. |
− | + | There is no need to feel vengeful. | |
− | I | + | I laugh in the face of death! |
− | + | I do not accept this. | |
− | + | I am not feeling sad right now. | |
− | + | That was not satisfying. | |
− | + | I suppose this would be a joyous occasion. | |
− | + | There is no love. | |
− | + | There is no need for celebration. | |
− | I | + | I have no feelings of rage. |
− | That was satisfying. | + | I guess it could be considered grimly satisfying. |
− | + | This does not scare me. | |
− | + | What is it this time... | |
− | + | That did not shock me. | |
− | + | I am not upset by this. | |
− | + | Grief? I feel nothing. | |
− | This is | + | I feel a little panic. |
− | |||
− | I | ||
− | I feel | ||
− | I | ||
I'm patient. | I'm patient. | ||
I feel passion. | I feel passion. | ||
− | It | + | It pleases me. |
− | I | + | I'm nervous. |
I feel nostalgia. | I feel nostalgia. | ||
I'm optimistic. | I'm optimistic. | ||
+ | It is an outrage. | ||
+ | I'm lonely. | ||
+ | I'm lustful. | ||
+ | I feel miserable. | ||
This is mortifying. | This is mortifying. | ||
− | + | It makes me jolly. | |
− | I feel | + | I feel jovial. |
− | + | I feel jubilation. | |
− | + | I feel loathing. | |
− | I feel | + | This has shaken me. |
− | |||
− | I feel | ||
− | |||
− | |||
I am ashamed. | I am ashamed. | ||
I'm sympathetic. | I'm sympathetic. | ||
− | I | + | I feel tenderness. |
− | + | I feel restless. | |
I've been wronged. | I've been wronged. | ||
Why me? | Why me? | ||
+ | I will serve. | ||
+ | I feel regret. | ||
+ | I feel remorse. | ||
+ | I repent of my deeds. | ||
I feel resentful. | I feel resentful. | ||
− | I | + | I'm proud. |
− | + | My spirit moves. | |
− | I | + | I feel rejected. |
− | + | I'm relieved. | |
− | + | I am not fond of this. | |
− | I | + | I don't feel free. |
− | I' | + | I guess that could have given me a fright. |
− | I | + | This isn't frustrating. |
− | + | I'm not enjoying this. | |
− | I'm | + | This isn't exasperating. |
− | + | I am not exhilarated. | |
− | I | + | I should be feeling ferocious right now. |
− | I | + | I'm not elated. |
− | + | This isn't embarrassing. | |
− | + | I don't feel very empathetic. | |
− | I feel | + | What's inside me isn't emptiness exactly... |
− | + | I'm not dismayed. | |
− | + | I feel no displeasure. | |
− | + | This isn't distressing. | |
− | I'm | + | I am not eager. |
− | I | + | That doesn't insult me. |
− | + | No, I'm not interested. | |
− | I | + | This isn't irritating. |
− | + | I don't feel isolated. | |
− | + | I feel no hatred. | |
− | + | I am not hopeful. | |
− | + | I will not lose hope. | |
− | + | No, this isn't humiliating. | |
− | I | + | No, I'm not grouchy. |
− | I | + | That doesn't make me grumpy. |
− | I | + | I don't feel guilty about it. |
− | + | I am not happy. | |
− | I | + | I'm not gleeful. |
− | + | I'm not feeling gloomy. | |
− | I feel | + | I don't feel glum. |
− | I | + | I'm not feeling very grateful. |
− | I'm | + | No, that's not annoying. |
− | I | + | I'm not anxious. |
− | I feel | + | If I thought about it more, I guess I'd be apathetic. |
− | I | + | That is not in the least bit arousing. |
− | + | I guess I should be feeling ambivalent right now. | |
− | I'm not anxious. | ||
− | If I thought about it more, I guess I'd be apathetic. | ||
− | |||
− | |||
That was not amusing. | That was not amusing. | ||
I'm not angry. | I'm not angry. | ||
+ | This is nothing. | ||
+ | I'm not feeling aggravated. | ||
+ | I can take this. | ||
+ | I guess that would be alienating. | ||
That wasn't amazing. | That wasn't amazing. | ||
− | I | + | There's not much to admire here. |
− | I | + | I suppose I should be feel adoration. |
− | + | I'm not feeling very affectionate. | |
− | + | I don't feel agitated. | |
− | + | I'm not disappointed. | |
− | I'm not | ||
− | |||
− | |||
− | |||
It'll take more than that to disgust me. | It'll take more than that to disgust me. | ||
This won't make me lose faith. | This won't make me lose faith. | ||
− | I | + | I don't dislike that. |
− | I | + | I am not contented. |
There's nothing to be dejected about. | There's nothing to be dejected about. | ||
I am not filled with delight. | I am not filled with delight. | ||
+ | I will not despair. | ||
+ | It isn't boring. | ||
+ | I don't care. | ||
+ | This isn't confusing. | ||
I don't feel contempt. | I don't feel contempt. | ||
− | + | Astonished? No. | |
− | + | I'm not averse to it. | |
− | I | + | I am not held in awe. |
− | I am not | + | That's nothing to be bitter about. |
− | + | There's no reason to be pessimistic. | |
− | I | + | I should be feeling great. |
− | This | + | There is no gaiety. |
− | + | This doesn't excite me. | |
− | I'm not | + | This isn't a defeat. |
− | + | I'm not expecting anything. | |
− | + | I have no doubts. | |
− | + | I'm just not enthusiastic. | |
− | + | I'm not worried. | |
− | I have | + | Wrath has not risen within me. |
− | + | I have no zeal for this. | |
− | I'm | + | I could be questioning my life right now. |
− | + | There was no thrill in it. | |
− | I have no | + | I'm not uneasy. |
− | I | + | That doesn't make me unhappy. |
− | + | There is no sense of wonder. | |
− | There | + | I found myself dead. |
− | + | I found | |
− | I | + | I died. |
− | + | due to your efforts | |
− | + | and it is all thanks to | |
− | There is no | + | had |
− | I | + | would not give |
− | + | I was reunited with | |
− | I | + | You were |
− | + | gave | |
− | + | was destroyed | |
− | + | obtained | |
− | + | I'm not panicking. | |
− | I | + | I am not feeling patient. |
− | + | I'm not feeling passionate. | |
− | + | I take no pleasure in this. | |
− | + | I don't feel nervous. | |
− | |||
− | I'm not | ||
− | |||
− | |||
− | I am not feeling patient. | ||
− | I'm not feeling passionate. | ||
− | |||
− | I' | ||
I'm not feeling nostalgic. | I'm not feeling nostalgic. | ||
I'm not optimistic. | I'm not optimistic. | ||
+ | This doesn't outrage me. | ||
+ | I'm not lonely. | ||
+ | I am not burning with lust. | ||
+ | I'm not miserable. | ||
I am not mortified. | I am not mortified. | ||
− | I | + | I'm not jolly. |
− | + | This doesn't put me in a jovial mood. | |
− | + | This isn't the time for jubilation. | |
− | + | I am not filled with loathing. | |
− | + | I can keep it together. | |
− | This | ||
− | |||
− | I | ||
− | I | ||
I have no shame. | I have no shame. | ||
There will be no sympathy from me. | There will be no sympathy from me. | ||
− | I | + | I don't feel tenderness. |
− | I | + | I don't feel restless. |
There's nothing to be indignant about. | There's nothing to be indignant about. | ||
I don't feel sorry for myself. | I don't feel sorry for myself. | ||
+ | I bow to no one. | ||
+ | I have no regrets. | ||
+ | I feel no remorse. | ||
+ | I am not repentant. | ||
I do not resent this. | I do not resent this. | ||
− | I | + | I am not proud. |
− | + | This does not move me. | |
− | + | I don't feel rejected. | |
− | + | I don't feel relieved. | |
− | + | perpetrated | |
− | + | a production order violation | |
− | + | a export prohibition violation | |
− | I don't feel | + | a job order violation |
− | + | was slaughtered | |
− | I don't feel | + | leapt from a great height |
− | + | attempted | |
− | + | was scared to death | |
− | + | died in the dark | |
− | + | collapsed | |
− | + | was drained of blood | |
− | + | was hacked to pieces | |
− | + | was left out to suffocate | |
− | + | died of an illness | |
− | + | was put to rest | |
− | + | I told the story of | |
− | + | a telling of | |
− | + | sermon | |
− | + | was preached | |
− | + | I preached | |
− | I | + | I saw |
− | + | preach | |
− | + | a murder | |
− | + | a kidnapping | |
− | + | a theft | |
− | I | + | a robbery |
− | I | + | was scalded to death |
− | + | was crushed | |
− | + | was crushed by a bridge | |
− | + | was crushed by a rock | |
− | + | was scuttled | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | was crushed | ||
− | was crushed by a bridge | ||
− | |||
− | was | ||
died in magma | died in magma | ||
burned in dragonfire | burned in dragonfire | ||
− | + | burned to death | |
− | + | fell to the passing years | |
− | + | starved to death | |
− | + | died of thirst | |
− | + | was shot and killed | |
− | + | was buried alive | |
− | died | ||
− | was | ||
− | was | ||
− | |||
was executed by drowning | was executed by drowning | ||
was burned alive | was burned alive | ||
− | was | + | was fed to beasts |
− | + | froze to death | |
was executed | was executed | ||
was beheaded | was beheaded | ||
+ | was crucified | ||
+ | died in the heat | ||
+ | died in the cold | ||
was killed by spikes | was killed by spikes | ||
− | + | fell into a chasm | |
− | died in | + | died in a cage |
− | + | was murdered | |
− | + | died in a trap | |
− | + | I have mastered | |
− | was | + | I shall name you |
− | died | + | This is a true masterpiece. |
− | + | This is a masterpiece. | |
− | + | Somebody up to no good... | |
− | + | A battle! | |
− | + | There's fighting! | |
− | + | I have improved my | |
− | + | Oh, | |
− | |||
− | I have | ||
− | I | ||
− | This | ||
− | |||
− | |||
− | |||
− | |||
− | This | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | I have | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Is that a weapon? | Is that a weapon? | ||
Is this an attack? | Is this an attack? | ||
− | + | Who's skulking around there? | |
+ | Children. | ||
and I broke up. | and I broke up. | ||
and I are divorced. | and I are divorced. | ||
− | I | + | I have fallen for |
− | + | Those injuries... | |
− | + | Can it all end so quickly? | |
− | + | Our time in | |
− | + | is so brief... | |
− | + | How fragile we are... | |
− | + | How fleeting life is... | |
− | + | Gruesome wounds! | |
− | + | So easily broken... | |
− | + | The battle rages... | |
− | + | This is a fight! | |
− | a | + | In the midst of conflict... |
− | + | Has the tide turned? | |
− | + | is dead? | |
− | + | I can't believe | |
− | + | It feeds on blood. | |
− | + | It is drinking the blood of the living. | |
− | + | was performed | |
− | + | danced | |
− | was | + | I saw a performance of |
− | I | + | You named yourself |
− | + | chanted | |
− | a | + | a performance of |
− | |||
was recited | was recited | ||
− | + | sang | |
− | |||
− | |||
was told | was told | ||
I recited | I recited | ||
− | + | a recital of | |
− | + | in this holy place | |
+ | in this dubious place | ||
+ | I have communed with | ||
+ | I am a parent. | ||
+ | I am awoken to | ||
+ | I played make believe. | ||
+ | I played with | ||
+ | I have performed the rites of | ||
+ | Somebody refused to name themself | ||
+ | demanded submission from | ||
+ | escalated a conflict with | ||
+ | I realized | ||
+ | self-identified | ||
+ | Somebody named themself | ||
+ | You refused to name yourself | ||
+ | refused to give a name | ||
+ | I am wearing old clothes. | ||
+ | My clothes are in tatters. | ||
+ | My clothes actually rotted right off of my body. | ||
+ | I had a nightmare about my deceased pet. | ||
+ | I threw something. | ||
+ | I was released from confinement. | ||
+ | I lost the baby. | ||
+ | My spouse lost the baby. | ||
+ | I was near to | ||
+ | my own | ||
+ | I lost a pet. | ||
+ | A visitor complained about being prevented from leaving. | ||
+ | a piece | ||
+ | in my personal museum | ||
+ | I was | ||
+ | the ghost of a pet | ||
+ | I had a nightmare about my deceased acquaintance. | ||
+ | I had a nightmare about the dead. | ||
+ | haunted | ||
+ | tormented | ||
+ | I had a nightmare about my deceased father. | ||
+ | I had a nightmare about my deceased child. | ||
+ | I had a nightmare about my deceased animal training partner. | ||
+ | I had a nightmare about my deceased friend. | ||
+ | I had a nightmare about my deceased spouse. | ||
+ | I had a nightmare about my deceased lover. | ||
+ | I had a nightmare about my deceased sibling. | ||
+ | I had a nightmare about my deceased mother. | ||
+ | I abducted | ||
I murdered | I murdered | ||
This is my fight too. | This is my fight too. | ||
− | I | + | I cannot just stand by. |
− | + | Oh, where is | |
I am together with my | I am together with my | ||
I am reunited with my | I am reunited with my | ||
+ | I defeated | ||
+ | , slayer. | ||
+ | has killed. | ||
+ | Slayer. | ||
I am separated from | I am separated from | ||
− | + | Death is all around us. | |
− | + | Death... | |
− | + | is really dead. | |
− | + | , slayer of | |
− | + | I was yelled at by an unhappy worshipper. | |
− | + | I was cried on by an unhappy worshipper. | |
− | |||
− | I | ||
− | |||
− | I was cried on by an unhappy worshipper. | ||
I was yelled at by an unhappy citizen. | I was yelled at by an unhappy citizen. | ||
− | + | I was cried on by an unhappy citizen. | |
− | I was | + | I cried on my priest. |
I yelled at somebody in charge. | I yelled at somebody in charge. | ||
I cried on somebody in charge. | I cried on somebody in charge. | ||
+ | I told somebody that I am being prevented from leaving. | ||
+ | I brought up the lack of jobs in a meeting. | ||
+ | I made a suggestion about work allocations in a meeting. | ||
+ | I requested that more weapons be produced in a meeting. | ||
I complained to my priest. | I complained to my priest. | ||
− | I | + | I have a part in this. |
− | + | I won't go down without a fight! | |
− | + | You can't take me alive! | |
− | + | I asked to become a citizen. | |
− | I | + | We must make merry again. |
− | a | + | I wish to make something. |
− | + | I must practice the fighting arts. | |
− | I | + | I need to perfect my skills. |
− | + | I want to see my friends. | |
− | I | + | I'd like to hear somebody eloquent. |
− | + | I long to uphold the traditions. | |
− | I | + | I need to pause and reflect upon myself. |
− | I | + | I miss having art in my life. |
− | + | I need some excitement in my life. | |
− | + | I need to learn something new. | |
− | + | I want to spend some time with family. | |
− | + | I must pray to | |
− | + | I need time to contemplate. | |
− | + | I need something to do. | |
− | + | It has been long time since I've done something creative. | |
− | + | I want to puzzle over something. | |
− | I | + | I have unmet needs. |
− | + | I've been injured badly. | |
− | + | I've been wounded. | |
− | + | I'm feeling argumentative. | |
− | + | I need to wear fine things. | |
− | + | I need to get away from here and wander the world. | |
− | + | I just wish to help somebody. | |
− | + | I need more. | |
− | + | I could really use a good meal. | |
− | + | I just want to fight somebody. | |
− | + | This place could really use some more trouble. | |
− | + | I just want to slow down and take it easy for a while. | |
− | + | I long to make romance. | |
− | + | It would nice to get out in nature and see some creatures. | |
− | + | I want to see a great beast. | |
− | + | I had a sparring session. | |
− | |||
− | |||
− | |||
− | |||
I was not able to petition for citizenship. | I was not able to petition for citizenship. | ||
I was not able to bring up the lack of jobs. | I was not able to bring up the lack of jobs. | ||
− | I | + | I was not able to make suggestions about work allocations. |
− | + | the ghost of an acquaintance | |
a ghost | a ghost | ||
I did my combat drills. | I did my combat drills. | ||
+ | I practiced at the archery target. | ||
+ | the ghost of my father | ||
+ | the ghost of my child | ||
+ | the ghost of my animal training partner | ||
the ghost of my friend | the ghost of my friend | ||
− | the ghost of | + | the ghost of my spouse |
− | + | the ghost of my lover | |
− | + | the ghost of my sibling | |
− | + | the ghost of my mother | |
− | I | + | I'm hungry. |
− | |||
− | |||
− | |||
− | |||
I'm starving. | I'm starving. | ||
I have been away from people for a long time. | I have been away from people for a long time. | ||
− | I | + | I need a drink. |
− | I'm | + | I'm sleepy. |
I haven't slept for a very long time. | I haven't slept for a very long time. | ||
I'm thirsty. | I'm thirsty. | ||
+ | I'm dehydrated. | ||
+ | I could not find anybody in charge to comfort me. | ||
+ | I've been on a long patrol. | ||
+ | I was nauseated by the sun. | ||
I've been out in the sunshine again after a long time away. | I've been out in the sunshine again after a long time away. | ||
− | I | + | I was unable to request weapon production. |
− | I | + | I could not find a priest to complain at. |
− | I | + | I could not find a priest to comfort me. |
− | + | I could not find anybody in charge to complain at. | |
− | I | + | I have attained a higher rank of nobility. |
− | I | + | I have entered the nobility. |
− | I | + | I was knocked out by a cave-in. |
− | I | + | My deadline was met. |
− | I | + | A mandate deadline was missed. |
− | My | + | There wasn't enough work last season. |
− | My | + | I smashed up a building. |
− | My | + | I toppled something over. |
− | + | My punishment was delayed. | |
− | + | A criminal's punishment was delayed. | |
− | I | + | There are not enough cages and chains. |
− | I | + | My mandate was ignored. |
− | I | + | I was rejected by |
− | I | + | My request was approved. |
− | I | + | My request was ignored. |
− | I | + | Nobody could be punished for failing to obey my commands. |
− | I | + | I have been eating the same old food. |
− | I had | + | I ate rotten food. |
− | I had | + | I put on a |
− | I | + | well-crafted |
− | I | + | I was beaten as a punishment. |
− | + | I was beat somebody with the hammer. | |
− | I | + | I was beaten with the hammer. |
− | + | I could not find the hammer. | |
− | + | I had to eat one of my favorite animals to survive. | |
− | I | + | I had to eat vermin to survive. |
− | + | I started a fist fight. | |
− | I had | + | I beat somebody as a punishment. |
− | I | + | I am uncovered. |
− | + | I don't have a shirt. | |
− | + | I have no shoes. | |
− | + | I had to eat my beloved pet to survive. | |
− | + | I was caught in smoke underground. | |
− | |||
− | |||
− | |||
− | |||
I was close to a waterfall. | I was close to a waterfall. | ||
I got caught in dust underground. | I got caught in dust underground. | ||
− | I | + | I was considering the demands I've made. |
− | I was | + | I was in a snow storm. |
I was out in a blizzard. | I was out in a blizzard. | ||
It was snowing on me. | It was snowing on me. | ||
+ | I got caught in a miasma. | ||
+ | I was caught in freakish weather. | ||
+ | I was out in the rain. | ||
+ | I've been rained on. | ||
It was raining on me. | It was raining on me. | ||
− | I | + | I didn't sleep soundly due to the noise. |
− | + | It was very hard to sleep with the noise. | |
− | + | I couldn't sleep at all with all the noise. | |
− | + | I was able to rest up. | |
− | + | The agreement to establish a temple for | |
− | |||
− | I | ||
− | I was | ||
− | |||
was abandoned. | was abandoned. | ||
The guildhall petition for | The guildhall petition for | ||
− | + | The agreement to establish a guildhall for | |
− | The agreement to establish a | + | I was denied residency in |
The temple petition for | The temple petition for | ||
was rejected. | was rejected. | ||
+ | has been recognized. | ||
+ | will be recognized. | ||
+ | I can now reside in | ||
I am now part of | I am now part of | ||
− | + | A criminal could not be properly punished. | |
− | A criminal | + | My punishment was reduced. |
− | + | I won the election. | |
− | + | I was re-elected. | |
− | My punishment was | + | I am forming a grudge against |
− | + | I was accosted by | |
− | + | I was pestered by | |
− | + | was given away. | |
− | I was | + | I made |
− | I | + | friends with |
− | I | + | a new friend |
− | + | I got into an argument | |
− | + | I pleased the nobility. | |
− | I | + | Tax collection went smoothly. |
− | I | + | I disappointed the nobility. |
− | + | The tax collection did not go smoothly. | |
− | I | + | I lost some property to taxes. |
− | + | I do not have adequate protection. | |
− | I | + | I was unable to reach a room during tax collection. |
− | I | + | I was misinformed about a room during tax collection. |
− | I | + | The victim of a crime was somehow convicted of that very offense. |
− | + | The criminal was convicted and I received justice. | |
− | + | My family received justice when the criminal was convicted. | |
− | I | + | I had a bath. |
− | + | A child was turned away from sanctuary. | |
− | I | + | Somebody dead was convicted of a crime. |
− | + | An animal was convicted of a crime. | |
− | I | + | I was confined. |
− | + | There was a scholarly lecture in | |
− | + | There was a performance in | |
− | + | I was expelled. | |
− | + | I acquired | |
− | + | I acquired something. | |
− | I was | + | I adopted a new pet. |
− | + | I played with my pet. | |
− | + | burial | |
− | I was | ||
− | |||
− | I | ||
− | I | ||
− | I | ||
dining | dining | ||
sleeping | sleeping | ||
− | + | arrangements than I do. | |
− | + | I don't have enough cabinets. | |
I don't have enough weapon racks. | I don't have enough weapon racks. | ||
I don't have enough armor stands. | I don't have enough armor stands. | ||
+ | Somebody has better | ||
+ | I ate a meal. | ||
+ | I had a drink. | ||
I don't have enough chests. | I don't have enough chests. | ||
− | + | finely-crafted | |
− | + | superior | |
− | + | n exceptional | |
− | + | truly splendid | |
− | + | I gelded a creature. | |
− | |||
− | I | ||
− | |||
− | |||
I put a piece on display. | I put a piece on display. | ||
I finished up some work. | I finished up some work. | ||
− | + | The tax collector's escorts stole my property. | |
− | I | + | I felled a tree. |
I slaughtered an animal. | I slaughtered an animal. | ||
I put a creature in a cage. | I put a creature in a cage. | ||
+ | I chained up a creature. | ||
+ | There aren't enough chairs. | ||
+ | I formed a bond with my animal training partner. | ||
+ | I was rescued. | ||
I brought somebody to rest in bed. | I brought somebody to rest in bed. | ||
− | + | There aren't enough dining tables. | |
− | + | I ate at a crowded table. | |
− | I | + | I ate in a dining room. |
− | I | + | I didn't have a dining room. |
− | I | + | I have become a parent |
− | I | + | I received water. |
− | I | + | I gave somebody water. |
− | + | I received food. | |
− | I | + | I gave birth to |
− | I | + | I got married. |
− | I | + | I have new siblings. |
− | I | + | I have a new sibling. |
− | I have | + | I've made a breakthrough regarding |
− | + | I just don't understand | |
− | I | + | I've been discussing |
− | + | I've been mulling over | |
− | + | an untitled composition | |
− | I | + | I read |
− | + | I learned | |
− | I | + | powerful knowledge |
− | I | + | decayed without burial. |
− | I | + | I had an intellectual discussion with my spouse. |
− | + | I had an intellectual discussion with my lover. | |
− | + | I had an intellectual discussion with my sibling. | |
− | I | + | my animal training partner |
− | I | + | my acquaintance |
− | + | I gave somebody food. | |
− | + | There was an incident. | |
− | I | + | The body of |
− | I | + | my pet |
− | I | + | I drank foul water. |
− | I | ||
− | |||
− | |||
− | I | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
I had a drink, but it had gone bad. | I had a drink, but it had gone bad. | ||
I drank water without a well. | I drank water without a well. | ||
− | I | + | I had a drink without using a goblet. |
− | I drank | + | I drank vomit. |
I drank gooey water. | I drank gooey water. | ||
I drank water mixed with ichor. | I drank water mixed with ichor. | ||
+ | I drank water mixed with pus. | ||
+ | I was attacked by my own dead | ||
+ | I have been drinking the same old booze. | ||
+ | I drank bloody water. | ||
I drank slime. | I drank slime. | ||
− | I | + | I had a bath with soap! |
− | I | + | I killed somebody in a sparring accident. |
− | + | I was attacked. | |
− | I | + | I was attacked by the dead. |
− | I | + | I was evicted. |
− | I | + | I taught |
− | |||
− | |||
− | |||
− | I taught | ||
I learned about | I learned about | ||
− | + | I wrote | |
− | I | + | I slept on ice. |
I slept in the dirt. | I slept in the dirt. | ||
I slept on a pile of driftwood. | I slept on a pile of driftwood. | ||
+ | My artwork was defaced. | ||
+ | I slept in the mud. | ||
+ | I slept in the grass. | ||
+ | I slept on a rough cave floor. | ||
I slept on rocks. | I slept on rocks. | ||
− | I slept | + | I was near to a caged |
− | I | + | I slept without a proper room. |
− | + | I slept in a bedroom. | |
− | + | I slept on the floor. | |
− | + | I talked to my lover. | |
− | I | + | I talked to my sibling. |
− | I | + | I talked to my mother. |
− | I | + | I talked to my father. |
− | + | An acquaintance discussed their problems with me. | |
− | I | + | Somebody discussed their problems with me. |
− | I | + | I visited with my pet. |
− | + | I talked to my spouse. | |
− | + | My mother discussed their problems with me. | |
− | + | My father discussed their problems with me. | |
− | + | My child discussed their problems with me. | |
− | + | My friend discussed their problems with me. | |
− | I | + | I discussed my problems with somebody. |
− | + | My spouse discussed their problems with me. | |
− | + | My lover discussed their problems with me. | |
− | + | My sibling discussed their problems with me. | |
− | I | + | a horrible setting |
− | + | an awful setting | |
− | + | a very poor setting | |
− | + | a poor setting | |
− | I | + | a great setting |
− | + | a very good setting | |
− | My | + | a good setting |
− | + | a horribly substandard setting | |
− | + | I talked to somebody. | |
− | + | I conducted a meeting in | |
− | + | a setting worthy of legends | |
− | + | a fantastic setting | |
− | + | I talked to my child. | |
− | I | + | I visited with my animal training partner. |
− | I | + | I talked to my friend. |
− | I | + | I talked to an acquaintance. |
− | I | + | I shared a personal insight with my friend. |
− | |||
− | I | ||
− | I | ||
− | I | ||
I shared a personal insight with an acquaintance. | I shared a personal insight with an acquaintance. | ||
I shared a personal insight with somebody. | I shared a personal insight with somebody. | ||
− | + | My spouse shared a personal insight with me. | |
− | I shared a personal insight with my | + | I shared a personal insight with my sibling. |
I shared a personal insight with my mother. | I shared a personal insight with my mother. | ||
I shared a personal insight with my father. | I shared a personal insight with my father. | ||
+ | I shared a personal insight with my child. | ||
+ | I had an intellectual discussion with an acquaintance. | ||
+ | I had an intellectual discussion with somebody. | ||
+ | I shared a personal insight with my spouse. | ||
I shared a personal insight with my lover. | I shared a personal insight with my lover. | ||
− | I | + | I had an intellectual discussion with my mother. |
− | + | I had an intellectual discussion with my father. | |
− | + | I had an intellectual discussion with my child. | |
− | + | I had an intellectual discussion with my friend. | |
− | + | I discussed my problems with my father. | |
− | |||
− | |||
− | |||
− | |||
I discussed my problems with my child. | I discussed my problems with my child. | ||
I discussed my problems with my friend. | I discussed my problems with my friend. | ||
− | I discussed my problems with | + | I discussed my problems with an acquaintance. |
− | I discussed my problems with my | + | I discussed my problems with my spouse. |
I discussed my problems with my lover. | I discussed my problems with my lover. | ||
I discussed my problems with my sibling. | I discussed my problems with my sibling. | ||
+ | I discussed my problems with my mother. | ||
+ | My child shared a personal insight with me. | ||
+ | My friend shared a personal insight with me. | ||
+ | An acquaintance shared a personal insight with me. | ||
Somebody shared a personal insight with me. | Somebody shared a personal insight with me. | ||
− | + | My lover shared a personal insight with me. | |
− | My | + | My sibling shared a personal insight with me. |
− | + | My mother shared a personal insight with me. | |
− | My sibling | + | My father shared a personal insight with me. |
− | My mother | + | This dancer |
− | My | + | is fantastic! |
− | + | is awesome! | |
− | + | is magnificant! | |
− | + | player | |
− | + | This singer | |
− | + | This chanter | |
− | + | This preacher | |
− | + | This storyteller | |
− | + | This recitation | |
− | + | That sounds just like the | |
− | + | So true, so true. | |
− | I | + | No doubt. |
− | + | Truly. | |
− | + | I concur! | |
− | + | is alright! | |
− | + | has promise. | |
− | + | That sounds vaguely like the | |
− | + | is okay. | |
− | + | shows such talent. | |
− | + | That sounds like the | |
− | + | is good. | |
− | + | is pretty good. | |
− | + | That sounds almost like the | |
− | + | is great. | |
− | + | is splendid. | |
− | + | is really quite good! | |
− | + | ? Unbelievable talent! | |
− | + | . How can I even describe the skill? | |
− | + | is legendary. | |
− | + | ! Amazing ability. | |
− | + | I was far away. | |
− | |||
− | I | ||
− | |||
− | |||
− | I | ||
I was on an infiltration mission. | I was on an infiltration mission. | ||
This must be stopped by any means at our disposal. | This must be stopped by any means at our disposal. | ||
− | + | It is terrifying. | |
− | I | + | I am unnaturally ageless. |
I accepted bribed in exchange for offering leniency. | I accepted bribed in exchange for offering leniency. | ||
I embezzled funds. | I embezzled funds. | ||
+ | I received a cut of corruptly-obtained funds. | ||
+ | I do not have a tomb. | ||
+ | I talked to somebody important to our traditions. | ||
+ | It was | ||
I prey on the blood of civilized creatures. | I prey on the blood of civilized creatures. | ||
− | I | + | I conducted an official meeting in a bedroom. |
− | + | I conducted an official meeting in a dining room. | |
− | + | I had no room for an official meeting. | |
− | + | I thought about my tomb. | |
− | + | It was good. | |
− | I | + | It was okay. |
− | I | ||
− | It | ||
− | |||
− | It was okay. | ||
I'm conflicted. | I'm conflicted. | ||
− | + | I agree completely. | |
− | + | I enjoyed performing. | |
It was legendary. | It was legendary. | ||
It was fantastic. | It was fantastic. | ||
+ | It was great. | ||
+ | That is terrible. | ||
+ | That's terrific! | ||
+ | It accords with my faith. | ||
Preaching is my calling. | Preaching is my calling. | ||
− | I | + | I don't know anything about that. |
− | + | I hate it. | |
− | + | I am afraid of it. | |
− | I | + | That is sad but not unexpected. |
− | + | I love the ribald lyrics. | |
− | + | I love ribald poetry. | |
− | + | Must the lyrics of the accompaniment be so off-putting? | |
− | I | + | These lyrics are simply unacceptable. |
− | + | I love the raunchy lyrics of the accompaniment! | |
− | I | + | I love the raunchy lyrics! |
− | I | + | I love raunchy poetry! |
− | I | + | I love the ribald lyrics of the accompaniment. |
− | I | + | This poetry is so embarrassing! |
− | + | The lyrics of the accompaniment are so funny! | |
− | + | The lyrics are so funny! | |
− | + | This poetry is so funny! | |
− | + | Why is there a riddle in the lyrics? I hate riddles. | |
− | + | I hate riddles. | |
− | + | The lyrics of the accompaniment are so embarrassing! | |
− | I | + | The lyrics are so embarrassing! |
− | I | + | I can't stand poetry this serious. |
− | + | This legendary hunt has saved us from a mighty enemy! | |
− | + | This magnificent hunt has saved us from a fearsome enemy! | |
− | I | + | This great hunt has saved us from a dangerous enemy! |
− | + | I love the solemn lyrics. | |
− | + | I love solemn poetry. | |
− | a | + | The lyrics of the accompaniment are way too serious. |
− | + | These lyrics are too austere. | |
− | + | Couldn't the lyrics of the accompaniment be a bit more somber? | |
− | + | These lyrics are too breezy. | |
− | + | I prefer more weighty subject matter myself. | |
− | a | + | I love the solemn lyrics of the accompaniment. |
− | + | I hate this sleazy sort of poetry. | |
− | I | + | I love the light lyrics of the accompaniment. |
− | + | I love the light lyrics. | |
− | I | + | I love light poetry. |
− | I | + | is just bad. |
− | I | ||
− | I | ||
− | |||
− | |||
doesn't belong here. | doesn't belong here. | ||
makes me retch. | makes me retch. | ||
− | + | ? Awful. | |
− | is | + | is lousy. |
is a waste of time. | is a waste of time. | ||
couldn't be much worse. | couldn't be much worse. | ||
+ | is middling. | ||
+ | Is that supposed to be the | ||
+ | is no good. | ||
stinks! | stinks! | ||
− | is | + | is fine. |
− | + | is alright. | |
− | I love the | + | could be better. |
− | + | could be worse. | |
− | + | I love the riddle in the lyrics of the accompaniment. | |
− | |||
− | |||
− | |||
− | |||
I love the riddle in the lyrics. | I love the riddle in the lyrics. | ||
I love riddles. | I love riddles. | ||
− | + | Why is there a riddle in the lyrics of the accompaniment? I hate riddles. | |
− | + | I love reflective poetry. | |
I hate the self-absorbed lyrics of the accompaniment. | I hate the self-absorbed lyrics of the accompaniment. | ||
I hate the self-absorbed lyrics. | I hate the self-absorbed lyrics. | ||
+ | I hate self-absorbed poetry. | ||
+ | The lyrics are my favorite poetry. | ||
+ | This is my favorite poetry. | ||
+ | I love the reflective lyrics of the accompaniment. | ||
I love the reflective lyrics. | I love the reflective lyrics. | ||
− | + | This is my favorite dance. | |
− | The | + | The accompaniment is my favorite music. |
− | + | This is my favorite music. | |
− | + | The lyrics of the accompaniment are my favorite poetry. | |
− | This | + | many died |
− | + | the forces | |
− | The lyrics of the accompaniment are | + | many foes |
− | + | was slain | |
− | + | I slew | |
− | + | a member | |
− | + | several years ago | |
− | + | many years ago | |
− | + | long, long ago | |
− | + | I wonder what the weather is like outside. | |
− | + | There is a mist outside. | |
− | + | Seems a pleasant enough | |
− | + | Looks like rain outside. | |
− | + | Looks to be snowing outside. | |
− | + | Look at the fog out there! | |
− | + | There is fog outside. | |
− | . | + | It is scorching hot! |
− | + | It is freezing cold! | |
− | + | Is that | |
− | + | falling outside? | |
− | + | The defenseless are safer from outlaws. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Is that | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
You have my thanks. | You have my thanks. | ||
in a time before time | in a time before time | ||
− | We are | + | in the future |
− | + | We are saved from a fearsome enemy! | |
We are saved from a dangerous enemy! | We are saved from a dangerous enemy! | ||
We are rid of an enemy. | We are rid of an enemy. | ||
+ | We are rid of a nuisance. | ||
+ | That was a great hunt! | ||
+ | That was a worthy hunt. | ||
+ | That was hunter's work. | ||
We are saved from a mighty enemy! | We are saved from a mighty enemy! | ||
− | + | This worthy hunt has rid us of an enemy. | |
+ | This hunt has rid us of a nuisance. | ||
+ | That was a legendary hunt! | ||
+ | That was a magnificent hunt! | ||
+ | a few months ago | ||
+ | a year ago | ||
+ | a few years ago | ||
+ | several days ago | ||
+ | a week ago | ||
+ | a few weeks ago | ||
+ | a month ago | ||
+ | not one hour ago | ||
a few hours ago | a few hours ago | ||
not one day ago | not one day ago | ||
− | + | a few days ago | |
− | + | just now | |
a few minutes ago | a few minutes ago | ||
not a quarter hour ago | not a quarter hour ago | ||
− | + | not a half hour ago | |
− | + | astonishment | |
− | + | embarrassment | |
− | + | exasperation | |
− | + | exhilaration | |
− | + | disappointment | |
− | + | It is cold. | |
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | a | ||
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What a wind! | What a wind! | ||
And what a wind! | And what a wind! | ||
− | It is | + | It is a nice temperature today. |
− | + | The weather looks to be fine today. | |
The stars are bold tonight. | The stars are bold tonight. | ||
It is a starless night. | It is a starless night. | ||
− | + | It is hot. | |
− | + | I hope this fog lifts soon. | |
− | |||
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− | |||
− | |||
− | |||
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− | It is | ||
− | |||
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I hope this mist passes. | I hope this mist passes. | ||
Look at those clouds! | Look at those clouds! | ||
− | + | The weather does not look too bad today. | |
− | + | What is this? | |
It is raining. | It is raining. | ||
It is snowing. | It is snowing. | ||
− | I | + | Curse this fog! I cannot see a thing. |
− | + | nuances | |
− | + | righteous | |
− | + | indignation | |
− | . | + | self |
− | + | Hello | |
− | . | + | Hey |
− | + | I'm a true | |
− | It is | + | I thought you called yourself |
− | Welcome home | + | ([lip]) |
− | It | + | Greetings. |
− | + | Salutations | |
− | + | Greetings | |
− | + | ([LIP]) | |
− | + | expectancy | |
− | + | hopelessness | |
− | + | Only a fool would travel alone at night! Take shelter or the bogeyman will get you. | |
− | + | Night is falling. You'd better stay indoors, or the bogeyman will get you. | |
+ | The sun will set soon. Be careful that the bogeyman doesn't get you. | ||
+ | Don't travel alone at night, or the bogeyman will get you. | ||
+ | Hopefully your friends can dissuade you from this foolishness. | ||
+ | Traveling alone in the wilds?! You know better than that. | ||
+ | Only a hero such as yourself can travel at night. The bogeyman would get me. | ||
+ | I know you've seen your share of adventure, but be careful or the bogeyman may get you. | ||
+ | Don't walk off with anything. | ||
+ | It is amazing how far you've come. Welcome home. | ||
+ | It's good to see you have companions to travel with on your adventures. | ||
+ | I know you can handle yourself, but be careful out there. | ||
+ | Are you still dancing? | ||
+ | Are in a foul mood? | ||
+ | You'll get nothing from me with your flattery. | ||
+ | Are you stalking a dangerous beast? | ||
+ | Best keep your head down. | ||
+ | I hear that there is an insurrection against | ||
+ | I hear that | ||
+ | lost | ||
+ | informed | ||
+ | that tribute would no longer be offered | ||
+ | I hear | ||
+ | has a real mean streak. | ||
+ | accepted a peace offer from | ||
+ | to stop the conflict between | ||
+ | refused an offer of peace from | ||
+ | regarding the conflict between | ||
+ | agreed to | ||
+ | offer of tribute from | ||
+ | refused | ||
+ | demand of tribute from | ||
+ | How are you, my | ||
It's great to have a friend like you! | It's great to have a friend like you! | ||
And what exactly do you want? | And what exactly do you want? | ||
− | It | + | Are you ready to learn? |
+ | Welcome home, my child. | ||
+ | . What can I do for you? | ||
+ | . Please be respectful of the materials. | ||
+ | I am honored to be in your presence. | ||
+ | It is an honor. | ||
+ | Your name precedes you. Thank you for all that you have done. | ||
+ | It is good to finally meet you! | ||
+ | An honor as always. How can I be of service? | ||
+ | . It is good to see you. | ||
+ | is dumbstruck for a moment. | ||
+ | A legend? Here? I can scarcely believe it. | ||
Do you have wisdom to share, preacher? | Do you have wisdom to share, preacher? | ||
+ | Do you have a story to tell? | ||
+ | Have you written a new poem? | ||
+ | Is it time to make music? | ||
+ | Don't try to throw your weight around. | ||
I have nothing for you. | I have nothing for you. | ||
I value your loyalty. | I value your loyalty. | ||
− | Thank you for | + | It really is a pleasure to speak with you again. |
− | + | Thank you for keeping us safe. | |
Don't let the enemy rest. | Don't let the enemy rest. | ||
Are you hunting for treasure? | Are you hunting for treasure? | ||
− | + | Thank you for protecting our wisdom. | |
− | + | Been in any good scraps today? | |
− | + | Let's not hurt anybody. | |
− | + | Make any good deals lately? | |
− | + | Long live the cause! | |
− | + | ORDINAL | |
− | + | UNIT_NAME | |
− | + | INDEF_FAMILY_RELATIONSHIP | |
− | + | SITE | |
− | + | SUBREGION | |
− | + | HIST_FIG | |
− | + | ABSTRACT_BUILDING | |
− | ( | + | (to |
− | + | CONTEXT | |
− | + | INCIDENT | |
− | + | CRIME | |
− | + | REGION_WEATHER | |
− | + | CREATION_ZONE | |
− | + | BATTLEFIELD | |
− | + | INTERACTION_INSTANCE | |
− | + | ARCH_ELEMENT | |
in order to find better lives | in order to find better lives | ||
+ | moved on in search of a better future | ||
+ | after the horrible mismanagement of | ||
+ | We had to pull out of | ||
+ | left to found a new settlement | ||
This place has been conquered | This place has been conquered | ||
− | + | We formed | |
− | + | I hear that a group calling itself | |
− | |||
We founded | We founded | ||
I hear that a group from | I hear that a group from | ||
+ | left to reclaim the ruins | ||
+ | after an insurrection | ||
+ | waited out an insurrection in | ||
+ | crushed an insurrection in | ||
+ | We reclaimed | ||
+ | is not in | ||
+ | I do not have | ||
+ | does not possess | ||
+ | stops and pays attention to you. | ||
+ | was destroyed. | ||
+ | is in | ||
+ | I have | ||
just before an army | just before an army | ||
+ | descended upon the place. | ||
+ | I heard that | ||
+ | I heard that there was an incident. | ||
+ | We banded up as | ||
and escaped | and escaped | ||
I hear that refugees calling themselves | I hear that refugees calling themselves | ||
− | + | fled | |
− | + | A great monster from the underground is said to have emerged from the darkness. | |
− | + | A vile beast from the caverns now walks the land. | |
− | + | A lurking pest has come up from the underground. | |
− | + | At the end of the world dwell the fiercest beasts of legend. | |
− | + | Terrible monstrosities live deep under the ground. | |
− | + | The world is safer for travelers when night creatures no longer stalk the darkness. | |
− | + | A force of evil has arisen in the world. | |
− | + | Something truly horrifying has vomited itself forth from the depths of the world. | |
− | + | Vanquishing a great beast on our behalf would bring us all much glory. | |
− | + | Mastering the forces of nature would glorify us in the eyes of the world. | |
− | + | Demons from the underworld must not be permitted to walk freely upon the land. | |
− | + | Not far from here, a fearsome creature has made its home. | |
− | + | A savage beast from the thick of the wilds hunts us at will. | |
− | + | A ferocious wild animal has been set on us by nature. | |
− | + | A ferocious unnatural beast has become the bane of our people. | |
− | + | A beast from the wilds has been harassing our people. | |
− | + | A small but organized military order have been causing us much hardship. | |
− | + | A marauding warband is threatening our people. | |
− | + | Malicious outlaws have brought terror to our doorsteps. | |
− | + | Particular outlaws have been causing us much hardship. | |
− | + | assumes a beastly form to terrorize us. | |
− | + | Our people have been pestered by skulking villains. | |
− | + | A highly-organized military order is threatening our people. | |
− | + | An organized military order have brought terror to our doorsteps. | |
− | + | This insidious evil is | |
− | + | Seek this place if you hunt | |
− | + | The creature is | |
− | + | Body corrupted beyond reckoning, | |
− | + | Creatures grow mighty out in the wildest regions. | |
− | + | You might win fame by putting down a wild beast of great renown. | |
− | + | Sometimes animals just get out of control. | |
− | + | Seek this place if you wish to confront | |
− | |||
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BELIEF_SYSTEM | BELIEF_SYSTEM | ||
− | + | DIVINATION_SET | |
+ | SPEAKER | ||
+ | DANCE_FORM | ||
RHYTHM | RHYTHM | ||
− | + | CULTURAL_IDENTITY | |
− | + | AGREEMENT | |
POETIC_FORM | POETIC_FORM | ||
MUSICAL_FORM | MUSICAL_FORM | ||
− | + | ARMY | |
− | + | ARMY_CONTROLLER | |
− | + | ARMY_TRACKING_INFO | |
− | |||
− | |||
− | |||
− | |||
− | |||
A vile monster from the bowels of the earth has been preying on our people. | A vile monster from the bowels of the earth has been preying on our people. | ||
A beast from underground has been assailing us. | A beast from underground has been assailing us. | ||
+ | At times, creeping things slither out from below ground. | ||
+ | We are besieged by a terrifying monster from the harshest wilderness. | ||
+ | A beast horrible beyond imagining threatens us. | ||
+ | A creature of the night has our people cowering in fear. | ||
The forces of darkness have descended upon us. | The forces of darkness have descended upon us. | ||
A terror most foul from the evil depths nigh the underworld plagues us. | A terror most foul from the evil depths nigh the underworld plagues us. | ||
− | A beast | + | A great beast threatens to bring ruin upon our people. |
− | + | We have been under siege by an ancient force of nature. | |
It is time to send our cursed enemy back to the underworld. | It is time to send our cursed enemy back to the underworld. | ||
Our people have been tormented by a fearsome foe. | Our people have been tormented by a fearsome foe. | ||
− | + | AUDIENCE | |
− | + | A night creature has infiltrated our communities and now makes prey of us. | |
− | + | An evil lurks within. | |
− | + | As you know, we are at war. You might be able to strike our enemies where our armies cannot reach. | |
− | + | It is a place of great evil. | |
− | + | looks around nervously and leans forward, speaking quietly. | |
− | + | It is rumored that the dead rise and stalk the living! | |
− | + | That place is blessed. | |
− | + | There is a library there | |
− | + | There is a tomb | |
− | + | housing | |
− | + | is there. | |
− | + | There is a tavern there | |
− | + | There is a temple | |
− | + | The head of the family is | |
− | + | is overcome for a moment. | |
− | + | ] No... I don't want to talk about it. | |
− | + | There is a great keep there | |
− | + | I've defeated many fearsome opponents! | |
− | + | We are in | |
− | + | [You receive a detailed description.] | |
− | + | I've heard of a place called | |
− | + | STORKIS | |
− | + | [PRO_OBJ] | |
− | + | [PRO_POS] | |
− | + | I don't know very much about it. | |
− | + | STRANGUS | |
− | + | AUGIS | |
− | + | Savage beasts call it their home. | |
− | + | ! It's terrifying. | |
− | + | have been known to hunt out there. | |
− | + | roam freely out there. | |
− | |||
− | |||
has been harassing people over in | has been harassing people over in | ||
The army of | The army of | ||
+ | is marching here! | ||
+ | is marching on | ||
+ | A bandit gang calling itself | ||
, led by | , led by | ||
has been harassing people right here on the streets of | has been harassing people right here on the streets of | ||
− | + | over at | |
− | + | They have a | |
− | |||
somewhere | somewhere | ||
− | + | A sprawling criminal organization has left our people living in fear. | |
− | + | A scheming criminal gang has eluded capture for far too long. | |
− | + | A lowly group of outcasts have perpetrated enough crimes against our community to gain notice. | |
− | + | There are foul goings-on | |
− | |||
− | |||
− | |||
− | |||
Can you lead me to battle and a warrior's death? | Can you lead me to battle and a warrior's death? | ||
is our family's ancestor. | is our family's ancestor. | ||
+ | is the head of the family. | ||
+ | Our family's ancestor is | ||
+ | But mostly I just like to drink. | ||
+ | How I long for some excitement in my life... | ||
I've always dreamed of seeing far-away places. | I've always dreamed of seeing far-away places. | ||
I would give anything to be away from here. I can't stand the boredom! | I would give anything to be away from here. I can't stand the boredom! | ||
− | + | forgetful guard | |
− | + | I am a slave of | |
I am a prisoner of | I am a prisoner of | ||
Please help me to escape from this place. | Please help me to escape from this place. | ||
− | + | There's absolutely nothing interesting around here. | |
− | There | + | I am a |
− | + | , as are you | |
− | + | I have no interest in your objectives. | |
− | + | I cannot give up my quest for | |
− | + | I cannot abandon my pilgrimage. | |
− | + | I cannot, for I am on an important journey. | |
− | + | It is I that would lead you, but I have no need of your protection. | |
− | + | Ha! Such enthusiasm from one such as yourself. | |
− | + | With a band so large, what share of the glory would I have? | |
− | + | I'm sorry. I can't go with you. | |
− | + | A demonstration of your skill might convince me. | |
− | + | Keep practicing! | |
− | + | Maybe after you've improved. Prove you have what it takes. The life of the traveling performer is a hard one. | |
− | + | Can you manage a troupe so large? | |
− | + | I'd love to travel and create art. | |
− | + | The performing arts are so important. Let's go! | |
− | + | Let's spread the joy! | |
− | + | The performances will be great. | |
− | + | express | |
− | + | State your values (new menu) | |
− | + | Demand an item (barter screen) | |
− | + | Express your emotions (new menu) | |
− | + | hello | |
− | + | Nevermind | |
− | A | + | nevermind |
− | + | Summarize the many troubles | |
− | + | I am unfit to brave danger with you. | |
− | + | I would... rather not. | |
− | + | Greet listener | |
− | The | + | greet |
− | + | The surrounding area is called | |
− | + | Search first in | |
− | + | a dark tower | |
− | + | the dungeon | |
− | |||
− | |||
− | |||
− | |||
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That's such a fantastic idea. I can't wait to be off! | That's such a fantastic idea. I can't wait to be off! | ||
It's such a noble pursuit. Let's go immediately! | It's such a noble pursuit. Let's go immediately! | ||
+ | It would be so great to perform and make people happy. | ||
+ | I so love the performing arts. It's time to go! | ||
+ | Take me away from here. | ||
+ | Let us leave as soon as possible. | ||
This is a cause worthy of struggle. | This is a cause worthy of struggle. | ||
I'm sorry. My duty is here. | I'm sorry. My duty is here. | ||
− | + | I've always wanted to travel the world. Let us be off! | |
− | Let us | + | Excitement! Adventure! I am thrilled to join you. |
I will agree to guide you if you lead me to glory and death. | I will agree to guide you if you lead me to glory and death. | ||
I will agree to travel with you if you lead me to glory and death. | I will agree to travel with you if you lead me to glory and death. | ||
− | + | I'm not sure exactly where to look. | |
− | + | Hey... that sounds like a great idea! | |
− | + | Surely any place is better than this. Let's set off immediately! | |
− | + | Nothing beats the open road. Let us be off! | |
− | I' | + | Ask listener to wait here |
− | + | wait | |
− | + | stay | |
− | + | Ask listener to follow you | |
− | + | Request a guide to | |
− | + | Ask for directions to | |
− | + | Ask for the whereabouts of | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | a | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
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− | |||
treasure | treasure | ||
− | + | Inquire about any troubles | |
+ | Offer your service | ||
+ | bandit | ||
+ | skulking | ||
+ | ruffian | ||
+ | Order listener to | ||
+ | drive the forces of | ||
+ | Tell listener that nothing has changed | ||
+ | leave | ||
+ | Complain about the agreement | ||
+ | complain | ||
+ | Bring up the journey together | ||
+ | Cancel the agreement | ||
+ | cancel | ||
+ | Gift a (large) pet or mount (new menu) | ||
+ | Express horror at the gift | ||
+ | Express thanks for the gift | ||
+ | Claim this site for yourself (group naming menu) | ||
+ | Claim this site for yourself and | ||
+ | Name pet (new menu) | ||
+ | Ask favor, place request, make demand or issue order (new menu) | ||
+ | favor | ||
+ | Create a performance troupe together (group naming menu) | ||
+ | Investigate or interrogate (new menu) | ||
+ | investigate | ||
+ | interrogate | ||
+ | Ask about | ||
+ | Bring up specific incident or rumor (new menu) | ||
+ | who | ||
+ | Ask for directions (new menu) | ||
+ | directions | ||
+ | thanks | ||
+ | Give | ||
+ | Ask about somebody (new menu) | ||
+ | 's presence in | ||
+ | Spread rumor of your possession of | ||
+ | absence | ||
+ | 's absence from | ||
+ | Spread rumor of your abduction | ||
+ | Spread rumor of the abduction of | ||
+ | 's destruction | ||
+ | Spread rumor of the | ||
+ | Spread rumor of the occupation of | ||
+ | Spread rumor of your reunion with | ||
+ | Spread rumor of the reunion of | ||
+ | Bring up your death | ||
+ | Bring up the death of | ||
+ | Spread rumor of | ||
+ | Spread rumor of the insurrection | ||
+ | Order | ||
+ | Rent room for | ||
+ | Request free room | ||
+ | List available services | ||
+ | list | ||
+ | Yell out service order | ||
+ | buy | ||
+ | sell | ||
+ | Ask about available services, drinks, rooms, etc. | ||
+ | Spread rumor of your lack of possession of | ||
+ | Trade or settle debts | ||
+ | barter | ||
+ | rebels | ||
+ | stakeholders | ||
+ | guards | ||
+ | Summarize the local disposition of the forces of | ||
+ | relations | ||
+ | Summarize the hold of | ||
+ | on its territory | ||
+ | Give an order based on | ||
+ | 's relationship with | ||
+ | Go into | ||
+ | Bring up | ||
the destruction of | the destruction of | ||
− | + | Bring up your reunion with | |
− | + | Bring up the reunion of | |
− | + | Summarize the conflict in which | |
− | + | you slew | |
− | + | (This occurred | |
− | + | troublemaker | |
− | weather | + | Accuse the speaker of being a troublemaker |
− | creature | + | Summarize your views on |
− | + | Discuss the missing artifact | |
− | + | Summarize your views on the opposition to | |
− | position | + | Describe the refugees created by the attack of |
− | + | accuse | |
− | monster | + | Ask the listener for the location of |
− | tavern | + | Agree to have |
− | + | accept homage from | |
− | + | agree | |
+ | accept | ||
+ | refusal | ||
+ | Suggest that the listener trade | ||
+ | suggest | ||
+ | cease | ||
+ | Accept that the listener will not trade | ||
+ | the object | ||
+ | Ask about listener's family | ||
+ | Ask for permission to stay for a day | ||
+ | Ask for a cease to hostilities | ||
+ | rob | ||
+ | Demand that the listener yield | ||
+ | surrender | ||
+ | Demand that | ||
+ | Demand the listener's identity | ||
+ | Demand that the listener drop | ||
+ | drop | ||
+ | Offer to have | ||
+ | homage | ||
+ | Cancel tribute from | ||
+ | Offer peace between | ||
+ | Refuse to have | ||
+ | Agree to make peace between | ||
+ | Refuse to make peace between | ||
+ | Ask about the structure you are in | ||
+ | Ask about the listener's master or boss | ||
+ | boss | ||
+ | show | ||
+ | Ask listener to join you (new menu) | ||
+ | Confirm service order | ||
+ | Exchange, give, take or show personal items | ||
+ | exchange | ||
+ | extend | ||
+ | Extend room rental for | ||
+ | Extend use of free room | ||
+ | Try to calm the listener | ||
+ | Tell a joke | ||
+ | feelings | ||
+ | Make a flattering remark | ||
+ | flatter | ||
+ | Inquire about listener's profession | ||
+ | Ask how listener is feeling | ||
+ | Ask about the listener's schemes and plots | ||
+ | scheme | ||
+ | plan | ||
+ | Invoke true name to banish listener | ||
+ | invoke | ||
+ | banish | ||
+ | Invoke true name to compel service from listener | ||
+ | Comment on natural surroundings | ||
+ | Ask about the surrounding area | ||
+ | surroundings | ||
+ | Comment on weather | ||
+ | Offer encouragement | ||
+ | encourage | ||
+ | Ask about the local ruler | ||
+ | Ask about this site's neighbors and trade partners | ||
+ | neighbors | ||
+ | village | ||
+ | Return to current topic (new menu) | ||
+ | Bypass greeting (new menu) | ||
+ | bypass | ||
+ | Change the subject (new menu) | ||
+ | quit | ||
+ | Say goodbye | ||
+ | Accuse listener of being a night creature | ||
+ | Impatiently say goodbye | ||
+ | Ask listener to adopt | ||
+ | Accept the position | ||
+ | Refuse the position | ||
+ | Agree to the adoption | ||
+ | transfer | ||
+ | Offer listener your position as | ||
+ | adopt | ||
+ | Brag about your past violent acts | ||
+ | brag | ||
+ | boast | ||
+ | Welcome yourself to your new home | ||
+ | Raise alarm | ||
+ | exile | ||
+ | Ask if anybody fled from this site | ||
+ | Ask about other groups with a stake in this site | ||
+ | withdraw | ||
+ | Ask about the position of this group's forces | ||
+ | Refuse the adoption | ||
+ | Ask listener why they are traveling | ||
+ | Ask how strong this group's hold over its lands is | ||
+ | decline | ||
+ | Leave | ||
+ | Kick listener out of | ||
+ | Invite listener to join | ||
+ | invite | ||
+ | Accept invitation to join | ||
+ | Refuse invitation to join | ||
+ | Refuse listener work as | ||
+ | Ask to join | ||
+ | Accept into | ||
+ | Refuse request to join | ||
+ | diagnosticians | ||
+ | surgeons | ||
+ | bone doctors | ||
+ | Reply to greeting (impersonation) | ||
+ | impersonate | ||
+ | State | ||
+ | 's location | ||
+ | Ask to be rescued | ||
+ | Reply to greeting | ||
+ | reply | ||
+ | Refuse conversation | ||
+ | Revoke listener's status as a | ||
+ | revoke | ||
+ | Invite listener to become a | ||
+ | Ask to become a | ||
+ | Refuse invitation to become a | ||
+ | Accept invitation to become a | ||
+ | Refuse request to become a | ||
+ | Accept as a | ||
+ | Request duty or advice pertaining to service as a | ||
+ | Give report pertaining to service as a | ||
+ | report | ||
+ | Praise listener for completing the task | ||
+ | Ask what happened | ||
+ | Ask listener to join you and be rescued | ||
+ | return | ||
+ | Refuse to share this information | ||
+ | Say that you have no family | ||
+ | Say that you don't remember | ||
+ | scribes | ||
+ | Grant listener work as | ||
+ | grant | ||
+ | Grant | ||
+ | scholars | ||
+ | mercenaries | ||
+ | monster slayers | ||
+ | Ask for | ||
+ | to made | ||
+ | tavern keepers | ||
+ | Ask to be made a | ||
+ | State that you are conflicted | ||
+ | State that it is terrific | ||
+ | State that they are outlaws | ||
+ | State that you are right in all matters | ||
+ | terrible | ||
+ | State opinion that it is terrifying | ||
+ | terrifying | ||
+ | State that you don't know anything about it | ||
+ | State opinion that it is sad but not unexpected | ||
+ | expected | ||
+ | State opinion that it is terrible | ||
+ | performing | ||
+ | State that it was legendary | ||
+ | State that it was fantastic | ||
+ | State that preaching is your calling | ||
+ | preaching | ||
+ | calling | ||
+ | State that you enjoyed performing | ||
+ | State your general fear | ||
+ | State that it accords with your faith | ||
+ | accords | ||
+ | faith | ||
+ | State that it is for the best | ||
+ | State that you don't care | ||
+ | State your general hatred | ||
+ | Ask listener's course of action | ||
+ | Request suggestion for course of action | ||
+ | Ask listener to join you as entertainer | ||
+ | vigilant | ||
+ | Offer condolences | ||
+ | sorry | ||
+ | State that you weren't acquainted | ||
+ | Tell listener to enjoy peace and remain vigilant | ||
+ | enjoy | ||
+ | Suggest talking to | ||
+ | to offer condolences | ||
+ | Suggest traveling to | ||
+ | State opinion that it is not your problem | ||
+ | State opinion that it was inevitable | ||
+ | inevitable | ||
+ | State opinion that this is the life for you | ||
+ | Ask listener to join you in a rescue | ||
+ | Ask listener to join you in an insurrection | ||
+ | State opinion that it must be stopped with violent force | ||
+ | site | ||
+ | Respond to join request | ||
+ | respond | ||
+ | entertain | ||
+ | Ask listener to join you on adventures | ||
+ | Ask listener to guide you to a location | ||
+ | State that listener saved you from an enemy | ||
+ | State that listener protected the defenseless from outlaws | ||
protected | protected | ||
− | + | defenseless | |
− | + | saved | |
+ | State that listener had a good hunt | ||
+ | State that you love solemn poems | ||
+ | State that you hate solemn poems | ||
+ | State that listener's hunt saved you from an enemy | ||
+ | State that you disapprove of ribald poems | ||
+ | State that you love light poems | ||
+ | State that you hate light poems | ||
+ | Lay quest to retrieve | ||
+ | Exhort to finish current quest | ||
+ | apologize | ||
+ | Refer listener to somebody older | ||
+ | refer | ||
+ | Comply with order | ||
+ | Agree to follow | ||
+ | Apologize for being otherwise occupied | ||
+ | oulaws | ||
+ | Grant sleep permission | ||
+ | Deny sleep permission | ||
+ | deny | ||
+ | bad | ||
+ | State that this is your favorite dance | ||
+ | favorite | ||
+ | State that this is your favorite music | ||
+ | State that this is great | ||
+ | State that this is good | ||
+ | State that this is okay | ||
+ | State that this is no good | ||
+ | State that it was okay | ||
+ | Agree completely | ||
+ | State that this is fantastic | ||
+ | State that it was great | ||
+ | State that it was good | ||
+ | raunchy | ||
+ | poems | ||
+ | State that you love ribald poems | ||
+ | State your amusement | ||
+ | funny | ||
+ | State that you love raunchy poems | ||
+ | State that you love riddles | ||
+ | State that you hate riddles | ||
+ | State that you are embarrassed by this kind of humor | ||
+ | State that this is your favorite poetry | ||
+ | State that you love reflective poetry | ||
+ | State that you hate reflective poetry | ||
+ | Say something about your family's ancestor | ||
+ | ancestor | ||
+ | Say something about your family | ||
+ | Announce that you are hunting in your lair | ||
+ | grovel | ||
+ | Ask listener to wait until you've returned home | ||
+ | Say something general about your emotional state or thoughts | ||
+ | thoughts | ||
+ | Say something about the local area | ||
+ | Tell the listener that they've found you | ||
+ | Grovel before your new master | ||
+ | Provide the whereabouts of | ||
+ | Explain your current journey | ||
+ | explain | ||
+ | Say something about this site's trade partners | ||
+ | Refuse to cease hostilities | ||
+ | Agree to comply with demand | ||
+ | Refuse to comply with demand | ||
+ | Refuse to yield | ||
+ | hawk | ||
+ | Yield in terror | ||
+ | Yield | ||
+ | Agree to cease hostilities | ||
+ | Prophesize | ||
+ | prophesize | ||
+ | Hawk your wares | ||
+ | lair | ||
+ | Express astonishment at seeing | ||
+ | surprise | ||
+ | Praise for returning | ||
+ | Ask listener to come to the market later | ||
+ | Remind listener of pending service | ||
+ | pending | ||
+ | Tell listener that no services are available | ||
+ | Initiate bartering | ||
+ | Ask listener to come to the trade depot later | ||
+ | later | ||
+ | Ask listener to come to your store later | ||
+ | Ask listener to come closer | ||
+ | Do business | ||
+ | exhort | ||
+ | finish | ||
+ | Charge to serve | ||
+ | Give your opinion of | ||
+ | opinion | ||
+ | Provide the location of specific place | ||
+ | Provide the location of | ||
+ | Recommend | ||
+ | Profess total ignorance | ||
+ | Tell the listener that | ||
+ | Tell listener to try a shopkeeper | ||
+ | shopkeeper | ||
+ | Tell listener about | ||
+ | Provide directions to | ||
+ | Tell listener both of you must be at location | ||
+ | both | ||
+ | Tell listener you don't work here | ||
+ | Mention services to listener | ||
+ | Announce your night creature status | ||
+ | announce | ||
+ | State your incredulity | ||
+ | mock | ||
+ | State your age emphatically | ||
+ | Say something about your profession | ||
+ | talk | ||
+ | Say something about your schemes | ||
+ | Refuse the interrogation | ||
+ | Mock the repeated failure of the interrogator | ||
+ | Make terrified outburst regarding fleeing conflict | ||
+ | outburst | ||
+ | State intention to flee conflict | ||
+ | Say something about your master(s) | ||
+ | Fail the struggle against great despair | ||
+ | Fail the struggle against great dismay | ||
+ | Fail the struggle against great distress | ||
+ | Fail the struggle against great fright | ||
+ | Fail the struggle against great sadness | ||
+ | Fail the struggle against great terror | ||
+ | Fail the struggle against great agony | ||
+ | Fail the struggle against great anguish | ||
+ | Fail the struggle against great horror | ||
+ | Fail the struggle against great grief | ||
+ | Fail the struggle against great rage | ||
+ | Fail the struggle against great fear | ||
failed to load conflict report incident | failed to load conflict report incident | ||
− | argument | + | Fail the struggle against great alarm |
+ | Fail the struggle against great shock | ||
+ | Accept the compliment | ||
+ | thank | ||
+ | Accept calming | ||
+ | State that calming was unneeded | ||
+ | Deride the attempt to calm | ||
+ | Reject the compliment | ||
+ | reject | ||
+ | Reject the attempt to calm | ||
+ | Flatter the listener | ||
+ | Deride flattery | ||
+ | deride | ||
+ | (not your values) | ||
+ | Argue | ||
+ | Acquiesce (changes your values) | ||
+ | acquiesce | ||
+ | Dismiss the listener's argument | ||
+ | dismiss | ||
+ | Respond passively | ||
+ | Agree to drop the argument | ||
+ | Reject the joke | ||
+ | Express outrage over dismissal | ||
+ | dismissal | ||
+ | Press the argument | ||
+ | unneeded | ||
+ | Approve of the joke | ||
+ | approve | ||
+ | State feelings of great aversion | ||
+ | State feelings of great awe | ||
+ | State feelings of great bitterness | ||
+ | State feelings of great boredom | ||
+ | State feelings of great anxiety | ||
+ | State feelings of great apathy | ||
+ | State feelings of great arousal | ||
+ | State feelings of great astonishment | ||
+ | State feelings of great amazement | ||
+ | State feelings of great ambivalence | ||
+ | State feelings of great anger | ||
+ | State feelings of great annoyance | ||
+ | State feelings of great admiration | ||
+ | State feelings of great agitation | ||
+ | State feelings of great aggravation | ||
+ | State feelings of great alienation | ||
+ | State feelings of great emptiness | ||
+ | State feelings of great exasperation | ||
+ | State feelings of great ferocity | ||
+ | State feelings of great frustration | ||
+ | State feelings of great displeasure | ||
+ | State feelings of great eagerness | ||
+ | State feelings of great embarrassment | ||
+ | State feelings of great empathy | ||
+ | State feelings of great disappointment | ||
+ | State feelings of great disgust | ||
+ | State feelings of great disillusionment | ||
+ | State feelings of great dislike | ||
+ | State feelings of great caring | ||
+ | State feelings of great confusion | ||
+ | State feelings of great contempt | ||
+ | State feelings of great dejection | ||
+ | Verbally struggle against great fear | ||
+ | Verbally struggle against great sadness | ||
+ | State feelings of great satisfaction | ||
+ | State feelings of great love | ||
+ | Verbally struggle against great horror | ||
+ | Verbally struggle against great grief | ||
+ | State feelings of great triumph | ||
+ | State feelings of great grim satisfaction | ||
+ | State feelings of great suspicion | ||
+ | Verbally struggle against great alarm | ||
+ | Verbally struggle against great shock | ||
+ | Fail the struggle against great misery | ||
+ | Fail the struggle against great mortification | ||
+ | Fail the internal struggle, completely shaken | ||
+ | Fail the struggle against existential crisis | ||
+ | Verbally struggle against great misery | ||
+ | Verbally struggle against great mortification | ||
+ | Verbally struggle, greatly shaken | ||
+ | State feelings of great acceptance | ||
+ | Verbally struggle against great despair | ||
+ | Verbally struggle against great dismay | ||
+ | Verbally struggle against great distress | ||
+ | Verbally struggle against great fright | ||
+ | State feelings of great vengefulness | ||
+ | Verbally struggle against great terror | ||
+ | Verbally struggle against great agony | ||
+ | Verbally struggle against great anguish | ||
+ | State feelings of great bliss | ||
+ | State feelings of great excitement | ||
+ | State feelings of great gaiety | ||
+ | State feelings of great joy | ||
+ | State feelings of great affection | ||
+ | State feelings of great amusement | ||
+ | State feelings of great contentment | ||
+ | State feelings of great delight | ||
+ | State feelings of great worry | ||
+ | State feelings of great wrath | ||
+ | State feelings of great zeal | ||
+ | State feelings of great adoration | ||
+ | State feelings of great tenderness | ||
+ | State feelings of great uneasiness | ||
+ | State feelings of great unhappiness | ||
+ | State feelings of great wonder | ||
+ | State feelings of great self-pity | ||
+ | State feelings of great servility | ||
+ | State feelings of great shame | ||
+ | State feelings of great sympathy | ||
+ | State feelings, greatly enraptured | ||
+ | State feelings, greatly thrilled | ||
+ | Verbally struggle against looming existential crisis | ||
+ | Verbally struggle, greatly defeated | ||
+ | State feelings of great joviality | ||
+ | State feelings of great jubilation | ||
+ | State feelings of great pleasure | ||
+ | State feelings of great pride | ||
+ | State feelings of great freedom | ||
+ | State feelings of great flee | ||
+ | State feelings of great happiness | ||
+ | State feelings of great jolliness | ||
+ | State feelings of great elation | ||
+ | State feelings of great enjoyment | ||
+ | State feelings of great exhilaration | ||
+ | State feelings of great fondness | ||
+ | State feelings of great irritation | ||
+ | State feelings of great isolation | ||
+ | State feelings of great loathing | ||
+ | State feelings of great loneliness | ||
+ | State feelings of great hopelessness | ||
+ | State feelings of great humiliation | ||
+ | State feelings of great insult | ||
+ | State feelings of great interest | ||
+ | State feelings of great grumpiness | ||
+ | State feelings of great guilt | ||
+ | State feelings of great hatred | ||
+ | State feelings of great hope | ||
+ | State feelings of great gloom | ||
+ | State feelings of great glumness | ||
+ | State feelings of great gratitude | ||
+ | State feelings of great grouchiness | ||
+ | State feelings of great repentance | ||
+ | State feelings of great resentment | ||
+ | State feelings of great restlessness | ||
+ | State feelings of great righteous indignation | ||
+ | State feelings of great rejection | ||
+ | State feelings of great relief | ||
+ | State feelings of great regret | ||
+ | State feelings of great remorse | ||
+ | State feelings of great outrage | ||
+ | State feelings of great panic | ||
+ | State feelings of great patience | ||
+ | State feelings of great passion | ||
+ | State feelings of great lust | ||
+ | State feelings of great nervousness | ||
+ | State feelings of great nostalgia | ||
+ | State feelings of great optimism | ||
+ | State feelings of astonishment | ||
+ | State feelings of aversion | ||
+ | State feelings of awe | ||
+ | State feelings of bitterness | ||
+ | State feelings of annoyance | ||
+ | State feelings of anxiety | ||
+ | State feelings of apathy | ||
+ | State feelings of arousal | ||
+ | State feelings of alienation | ||
+ | State feelings of amazement | ||
+ | State feelings of ambivalence | ||
+ | State feelings of anger | ||
+ | State feelings of acceptance | ||
+ | State feelings of admiration | ||
+ | State feelings of agitation | ||
+ | State feelings of aggravation | ||
+ | State feelings of empathy | ||
+ | State feelings of emptiness | ||
+ | State feelings of exasperation | ||
+ | State feelings of ferocity | ||
+ | State feelings of dislike | ||
+ | State feelings of displeasure | ||
+ | State feelings of eagerness | ||
+ | State feelings of embarassment | ||
+ | State feelings of dejection | ||
+ | State feelings of disappointment | ||
+ | State feelings of disgust | ||
+ | State feelings of disillusionment | ||
+ | State feelings of boredom | ||
+ | State feelings of caring | ||
+ | State feelings of confusion | ||
+ | State feelings of contempt | ||
+ | State feelings of grim satisfaction | ||
+ | Verbally struggle against fear | ||
+ | Verbally struggle against sadness | ||
+ | State feelings of satisfaction | ||
+ | Verbally struggle against horror | ||
+ | Verbally struggle against grief | ||
+ | State feelings of triumph | ||
+ | Verbally struggle against rage | ||
+ | State feelings of great euphoria | ||
+ | State feelings of suspicion | ||
+ | Verbally struggle against alarm | ||
+ | Verbally struggle against shock | ||
+ | State feelings, greatly expectant | ||
+ | Verbally struggle against great doubt | ||
+ | State feelings of great enthusiasm | ||
+ | Verbally struggle against great pessimism | ||
+ | Verbally struggle against fright | ||
+ | Verbally struggle against misery | ||
+ | Verbally struggle against mortification | ||
+ | Verbally struggle, shaken | ||
+ | Verbally struggle against anguish | ||
+ | Verbally struggle against despair | ||
+ | Verbally struggle against dismay | ||
+ | Verbally struggle against distress | ||
+ | State feelings of joy | ||
+ | State feelings of vengefulness | ||
+ | Verbally struggle against terror | ||
+ | Verbally struggle against agony | ||
+ | State feelings of love | ||
+ | State feelings of bliss | ||
+ | State feelings of excitement | ||
+ | State feelings of gaiety | ||
+ | State feelings of adoration | ||
+ | State feelings of affection | ||
+ | State feelings of amusement | ||
+ | State feelings of contentment | ||
+ | State feelings of wonder | ||
+ | State feelings of worry | ||
+ | State feelings of wrath | ||
+ | State feelings of zeal | ||
+ | State feelings of sympathy | ||
+ | State feelings of tenderness | ||
+ | State feelings of uneasiness | ||
+ | State feelings of unhappiness | ||
+ | State feelings of righteous indignation | ||
+ | State feelings of self-pity | ||
+ | State feelings of servility | ||
+ | State feelings of shame | ||
+ | State feelings of pride | ||
+ | State feelings, enraptured | ||
+ | State feelings, thrilled | ||
+ | Verbally struggle against existential crisis | ||
+ | State feelings of jolliness | ||
+ | State feelings of joviality | ||
+ | State feelings of jubilation | ||
+ | State feelings of pleasure | ||
+ | State feelings of fondness | ||
+ | State feelings of freedom | ||
+ | State feelings of glee | ||
+ | State feelings of happiness | ||
+ | State feelings of delight | ||
+ | State feelings of elation | ||
+ | State feelings of enjoyment | ||
+ | State feelings of exhilaration | ||
+ | State feelings of interest | ||
+ | State feelings of irritation | ||
+ | State feelings of isolation | ||
+ | State feelings of loathing | ||
+ | State feelings of hope | ||
+ | State feelings of hopelessness | ||
+ | State feelings of humiliation | ||
+ | State feelings of insult | ||
+ | State feelings of grouchiness | ||
+ | State feelings of grumpiness | ||
+ | State feelings of guilt | ||
+ | State feelings of hatred | ||
+ | State feelings of frustration | ||
+ | State feelings of gloom | ||
+ | State feelings of glumness | ||
+ | State feelings of gratitude | ||
+ | State feelings of remorse | ||
+ | State feelings of repentance | ||
+ | State feelings of resentment | ||
+ | State feelings of restlessness | ||
+ | State feelings of passion | ||
+ | State feelings of rejection | ||
+ | State feelings of relief | ||
+ | State feelings of regret | ||
+ | State feelings of optimism | ||
+ | State feelings of outrage | ||
+ | State feelings of panic | ||
+ | State feelings of patience | ||
+ | State feelings of loneliness | ||
+ | State feelings of lust | ||
+ | State feelings of nervousness | ||
+ | State feelings of nostalgia | ||
+ | State minor feeling of arousal | ||
+ | State minor feeling of astonishment | ||
+ | State minor feeling of aversion | ||
+ | State minor feeling of awe | ||
+ | State minor feeling of anger | ||
+ | State minor feeling of annoyance | ||
+ | State minor feeling of anxiety | ||
+ | State minor feeling of apathy | ||
+ | State minor feeling of aggravation | ||
+ | State minor feeling of alienation | ||
+ | State minor feeling of amazement | ||
+ | State minor feeling of ambivalence | ||
+ | Dismiss minor feeling of being shaken | ||
+ | State minor feeling of acceptance | ||
+ | State minor feeling of admiration | ||
+ | State minor feeling of agitation | ||
+ | State minor feeling of embarrassment | ||
+ | State minor feeling of empathy | ||
+ | State minor feeling of emptiness | ||
+ | State minor feeling of exasperation | ||
+ | State minor feeling of disillusionment | ||
+ | State minor feeling of dislike | ||
+ | State minor feeling of displeasure | ||
+ | State minor feeling of eagerness | ||
+ | State minor feeling of contempt | ||
+ | State minor feeling of dejection | ||
+ | State minor feeling of disappointment | ||
+ | State minor feeling of disgust | ||
+ | State minor feeling of bitterness | ||
+ | State minor feeling of boredom | ||
+ | State minor feeling of caring | ||
+ | State minor feeling of confusion | ||
+ | Dismiss minor feeling of rage | ||
+ | State minor feeling of grim satisfaction | ||
+ | Dismiss minor feeling of fear | ||
+ | Dismiss minor feeling of sadness | ||
+ | Dismiss minor feeling of shock | ||
+ | Dismiss minor feeling of horror | ||
+ | Dismiss minor feeling of grief | ||
+ | State minor feeling of triumph | ||
+ | Verbally struggle against pessimism | ||
+ | State feelings of euphoria | ||
+ | State minor feeling of suspicion | ||
+ | Dismiss minor feeling of alarm | ||
+ | Verbally struggle, defeated | ||
+ | State feelings, expectant | ||
+ | Verbally struggle against doubt | ||
+ | State feelings of enthusiasm | ||
+ | Dismiss minor feeling of distress | ||
+ | Dismiss minor feeling of fright | ||
+ | Dismiss minor feeling of misery | ||
+ | Dismiss minor feeling of mortification | ||
+ | Dismiss minor feeling of agony | ||
+ | Dismiss minor feeling of anguish | ||
+ | Dismiss minor feeling of despair | ||
+ | Dismiss minor feeling of dismay | ||
+ | State minor feeling of gaiety | ||
+ | State minor feeling of joy | ||
+ | State minor feeling of vengefulness | ||
+ | Dismiss minor feeling of terror | ||
+ | State minor feeling of satisfaction | ||
+ | State minor feeling of love | ||
+ | State minor feeling of bliss | ||
+ | State minor feeling of excitement | ||
+ | State minor feeling of zeal | ||
+ | State minor feeling of adoration | ||
+ | State minor feeling of affection | ||
+ | State minor feeling of amusement | ||
+ | State minor feeling of unhappiness | ||
+ | State minor feeling of wonder | ||
+ | State minor feeling of worry | ||
+ | State minor feeling of wrath | ||
+ | State minor feeling of shame | ||
+ | State minor feeling of sympathy | ||
+ | State minor feeling of tenderness | ||
+ | State minor feeling of uneasiness | ||
+ | State minor feeling of restlessness | ||
+ | State minor feeling of righteous indignation | ||
+ | State minor feeling of self-pity | ||
+ | State minor feeling of servility | ||
+ | State minor feeling of pleasure | ||
+ | State minor feeling of pride | ||
+ | State feelings, somewhat enraptured | ||
+ | State feelings, somewhat thrilled | ||
+ | State minor feeling of happiness | ||
+ | State minor feeling of jolliness | ||
+ | State minor feeling of joviality | ||
+ | State minor feeling of jubilation | ||
+ | State minor feeling of exhilaration | ||
+ | State minor feeling of fondness | ||
+ | State minor feeling of freedom | ||
+ | State minor feeling of glee | ||
+ | State minor feeling of contentment | ||
+ | State minor feeling of delight | ||
+ | State minor feeling of elation | ||
+ | State minor feeling of enjoyment | ||
+ | State minor feeling of insult | ||
+ | State minor feeling of interest | ||
+ | State minor feeling of irritation | ||
+ | State minor feeling of isolation | ||
+ | State minor feeling of hatred | ||
+ | State minor feeling of hope | ||
+ | State minor feeling of hopelessness | ||
+ | State minor feeling of humiliation | ||
+ | State minor feeling of gratitude | ||
+ | State minor feeling of grouchiness | ||
+ | State minor feeling of grumpiness | ||
+ | State minor feeling of guilt | ||
+ | State minor feeling of ferocity | ||
+ | State minor feeling of frustration | ||
+ | State minor feeling of gloom | ||
+ | State minor feeling of glumness | ||
+ | State minor feeling of regret | ||
+ | State minor feeling of remorse | ||
+ | State minor feeling of repentance | ||
+ | State minor feeling of resentment | ||
+ | State minor feeling of patience | ||
+ | State minor feeling of passion | ||
+ | State minor feeling of rejection | ||
+ | State minor feeling of relief | ||
+ | State minor feeling of nostalgia | ||
+ | State minor feeling of optimism | ||
+ | State minor feeling of outrage | ||
+ | State minor feeling of panic | ||
+ | State minor feeling of loathing | ||
+ | State minor feeling of loneliness | ||
+ | State minor feeling of lust | ||
+ | State minor feeling of nervousness | ||
+ | Acknowledge lack of apathy | ||
+ | Acknowledge lack of arousal | ||
+ | Acknowledge lack of astonishment | ||
+ | Acknowledge lack of aversion | ||
+ | Acknowledge lack of ambivalence | ||
+ | Acknowledge lack of anger | ||
+ | Acknowledge lack of annoyance | ||
+ | Acknowledge lack of anxiety | ||
+ | Acknowledge lack of agitation | ||
+ | Acknowledge lack of aggravation | ||
+ | Acknowledge lack of alienation | ||
+ | Acknowledge lack of amazement | ||
+ | Acknowledge lack of mortification | ||
+ | Acknowledge lack of being shaken | ||
+ | Acknowledge lack of acceptance | ||
+ | Acknowledge lack of admiration | ||
+ | Acknowledge lack of eagerness | ||
+ | Acknowledge lack of embarrassment | ||
+ | Acknowledge lack of empathy | ||
+ | Acknowledge lack of emptiness | ||
+ | Acknowledge lack of disgust | ||
+ | Acknowledge lack of disillusionment | ||
+ | Acknowledge lack of dislike | ||
+ | Acknowledge lack of displeasure | ||
+ | Acknowledge lack of confusion | ||
+ | Acknowledge lack of contempt | ||
+ | Acknowledge lack of dejection | ||
+ | Acknowledge lack of disappointment | ||
+ | Acknowledge lack of awe | ||
+ | Acknowledge lack of bitterness | ||
+ | Acknowledge lack of boredom | ||
+ | Acknowledge lack of caring | ||
+ | Acknowledge lack of triumph | ||
+ | Acknowledge lack of rage | ||
+ | Acknowledge lack of grim satisfaction | ||
+ | Acknowledge lack of fear | ||
+ | Acknowledge lack of alarm | ||
+ | Acknowledge lack of shock | ||
+ | Acknowledge lack of horror | ||
+ | Acknowledge lack of grief | ||
+ | State minor feeling of enthusiasm | ||
+ | Dismiss minor feeling of pessimism | ||
+ | State minor feeling of euphoria | ||
+ | Acknowledge lack of suspicion | ||
+ | Dismiss minor existential crisis | ||
+ | Dismiss minor feeling of defeat | ||
+ | State feelings, somewhat expectant | ||
+ | Dismiss minor doubts | ||
+ | Acknowledge lack of dismay | ||
+ | Acknowledge lack of distress | ||
+ | Acknowledge lack of fright | ||
+ | Acknowledge lack of misery | ||
+ | Acknowledge lack of terror | ||
+ | Acknowledge lack of agony | ||
+ | Acknowledge lack of anguish | ||
+ | Acknowledge lack of despair | ||
+ | Acknowledge lack of excitement | ||
+ | Acknowledge lack of gaiety | ||
+ | Acknowledge lack of joy | ||
+ | Acknowledge lack of vengefulness | ||
+ | Acknowledge lack of sadness | ||
+ | Acknowledge lack of satisfaction | ||
+ | Acknowledge lack of love | ||
+ | Acknowledge lack of bliss | ||
+ | Acknowledge lack of wrath | ||
+ | Acknowledge lack of zeal | ||
+ | Acknowledge lack of adoration | ||
+ | Acknowledge lack of affection | ||
+ | Acknowledge lack of uneasiness | ||
+ | Acknowledge lack of unhappiness | ||
+ | Acknowledge lack of wonder | ||
+ | Acknowledge lack of worry | ||
+ | Acknowledge lack of servility | ||
+ | Acknowledge lack of shame | ||
+ | Acknowledge lack of sympathy | ||
+ | Acknowledge lack of tenderness | ||
+ | Acknowledge lack of resentment | ||
+ | Acknowledge lack of restlessness | ||
+ | Acknowledge lack of righteous indignation | ||
+ | Acknowledge lack of self-pity | ||
+ | Acknowledge lack of jubilation | ||
+ | Acknowledge lack of pleasure | ||
+ | Acknowledge lack of pride | ||
+ | Acknowledge lack of rapture | ||
+ | Acknowledge lack of glee | ||
+ | Acknowledge lack of happiness | ||
+ | Acknowledge lack of jolliness | ||
+ | Acknowledge lack of joviality | ||
+ | Acknowledge lack of enjoyment | ||
+ | Acknowledge lack of exhilaration | ||
+ | Acknowledge lack of fondness | ||
+ | Acknowledge lack of freedom | ||
+ | Acknowledge lack of amusement | ||
+ | Acknowledge lack of contentment | ||
+ | Acknowledge lack of delight | ||
+ | Acknowledge lack of elation | ||
+ | Acknowledge lack of humiliation | ||
+ | Acknowledge lack of insult | ||
+ | Acknowledge lack of interest | ||
+ | Acknowledge lack of irritation | ||
+ | Acknowledge lack of guilt | ||
+ | Acknowledge lack of hatred | ||
+ | Acknowledge lack of hope | ||
+ | Acknowledge lack of hopelessness | ||
+ | Acknowledge lack of glumness | ||
+ | Acknowledge lack of gratitude | ||
+ | Acknowledge lack of grouchiness | ||
+ | Acknowledge lack of grumpiness | ||
+ | Acknowledge lack of exasperation | ||
+ | Acknowledge lack of ferocity | ||
+ | Acknowledge lack of frustration | ||
+ | Acknowledge lack of gloom | ||
+ | Acknowledge lack of relief | ||
+ | Acknowledge lack of regret | ||
+ | Acknowledge lack of remorse | ||
+ | Acknowledge lack of repentance | ||
+ | Acknowledge lack of panic | ||
+ | Acknowledge lack of patience | ||
+ | Acknowledge lack of passion | ||
+ | Acknowledge lack of rejection | ||
+ | Acknowledge lack of nervousness | ||
+ | Acknowledge lack of nostalgia | ||
+ | Acknowledge lack of optimism | ||
+ | Acknowledge lack of outrage | ||
+ | Acknowledge lack of isolation | ||
+ | Acknowledge lack of loathing | ||
+ | Acknowledge lack of loneliness | ||
+ | Acknowledge lack of lust | ||
+ | Start new conversation with | ||
+ | Shout out to everybody | ||
+ | Assume an identity | ||
somebody whose name I don't know | somebody whose name I don't know | ||
− | + | Continue shouting | |
− | + | Continue conversation with | |
− | + | View | |
− | + | Acknowledge lack of doubt | |
− | + | Acknowledge lack of enthusiasm | |
− | + | Acknowledge lack of pessimism | |
− | + | Acknowledge lack of euphoria | |
− | + | Acknowledge lack of a thrill | |
− | + | Acknowledge lack of existential crisis | |
− | + | Acknowledge lack of defeat | |
− | + | Acknowledge lack of expectancy | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
REMOVE_MATERIAL | REMOVE_MATERIAL | ||
+ | USE_TISSUE | ||
+ | Unrecognized Material Template: | ||
+ | USE_MATERIAL_TEMPLATE | ||
PLUS_MATERIAL | PLUS_MATERIAL | ||
SELECT_MATERIAL | SELECT_MATERIAL | ||
− | |||
− | |||
USE_MATERIAL | USE_MATERIAL | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Caste Selection Fails: | Caste Selection Fails: | ||
+ | USE_CASTE | ||
+ | USE_STANDARD_NEX_BODY_PALETTE | ||
SELECT_ADDITIONAL_CASTE | SELECT_ADDITIONAL_CASTE | ||
SELECT_CASTE | SELECT_CASTE | ||
− | + | PROCEDURAL_CREATURE_GRAPHICS | |
PCG_LAYERING | PCG_LAYERING | ||
− | + | PORTRAIT | |
− | + | Unrecognized Tissue Template: | |
− | + | USE_TISSUE_TEMPLATE | |
− | + | REMOVE_TISSUE | |
− | + | SELECT_TISSUE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
CREATURE | CREATURE | ||
SELECT_CREATURE | SELECT_CREATURE | ||
+ | Unrecognized Creature Copy (Order is important!): | ||
+ | COPY_TAGS_FROM | ||
+ | logs | ||
CUT_CREATURE | CUT_CREATURE | ||
logs/current_entry.txt | logs/current_entry.txt | ||
− | + | SOURCE_ENID | |
+ | SOURCE_HFID | ||
LOG_CURRENT_ENTRY | LOG_CURRENT_ENTRY | ||
− | + | Unrecognized Creature Token: | |
+ | PREFSTRING | ||
+ | EQUIPMENT_WAGON | ||
+ | GENERATED | ||
+ | SLAIN_SPEECH | ||
+ | : Special attack material missing state -- set to liquid | ||
+ | : Numbered body parts cannot have children -- number set to 1 (make individual parts if possible) | ||
+ | (empty tissue) | ||
+ | Creature Tissue Material Failure: | ||
+ | (no mat3) | ||
+ | (no mat1) | ||
GO_TO_TAG | GO_TO_TAG | ||
GO_TO_END | GO_TO_END | ||
+ | *** Error(s) finalizing the creature | ||
+ | GO_TO_TAG could not find target, setting to end: | ||
+ | Unrecognized Creature Variation: | ||
+ | APPLY_CREATURE_VARIATION | ||
GO_TO_START | GO_TO_START | ||
APPLY_CURRENT_CREATURE_VARIATION | APPLY_CURRENT_CREATURE_VARIATION | ||
− | + | VERMIN_ROTTER | |
− | + | VERMIN_GROUNDER | |
− | + | MUNDANE | |
− | + | UBIQUITOUS | |
− | + | ARTIFICIAL_HIVEABLE | |
− | + | VERMIN_EATER | |
− | + | HIVE_PRODUCT | |
− | + | VERMIN_FISH | |
− | + | LOOSE_CLUSTERS | |
− | + | VERMIN_SOIL_COLONY | |
− | + | VERMIN_SOIL | |
− | + | FANCIFUL | |
− | + | STP | |
− | + | LARGE_ROAMING | |
− | + | DOES_NOT_EXIST | |
− | + | SAVAGE | |
− | + | CREATURE_SOLDIER_TILE | |
− | + | CREATURE_TILE | |
− | + | GENERAL_BABY_NAME | |
− | + | TRIGGERABLE_GROUP | |
− | + | GENERAL_CHILD_NAME | |
− | + | UNDERGROUND_DEPTH | |
− | + | CHANGE_FREQUENCY_PERC | |
− | + | CLUSTER_NUMBER | |
− | + | POPULATION_NUMBER | |
− | + | TSU_NOUN | |
− | + | TISSUE_STYLE_UNIT | |
− | + | SHEARABLE_TISSUE_LAYER | |
− | + | TISSUE_LAYER_APPEARANCE_MODIFIER | |
− | + | PLUS_BP_GROUP | |
− | + | SET_BP_GROUP | |
− | + | PLUS_TL_GROUP | |
− | + | SET_TL_GROUP | |
− | |||
− | |||
− | |||
− | |||
− | |||
NUMBERED_NAME | NUMBERED_NAME | ||
many babies | many babies | ||
+ | zombie | ||
+ | tredecaplets | ||
+ | duodecaplets | ||
quindecaplets | quindecaplets | ||
quattuordecaplets | quattuordecaplets | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TL_COLOR_MODIFIER | TL_COLOR_MODIFIER | ||
NO_END | NO_END | ||
+ | ) Was Not Used | ||
+ | Color Mod Ending With ( | ||
+ | APP_MOD_NOUN | ||
+ | APP_MOD_DESC_RANGE | ||
APP_MOD_RATE | APP_MOD_RATE | ||
APP_MOD_IMPORTANCE | APP_MOD_IMPORTANCE | ||
− | + | BP Remove Type | |
− | + | BP_REMOVE_TYPE | |
BP Mod | BP Mod | ||
− | + | Shearable Tissue | |
− | + | BP Add Type | |
− | + | BP_ADD_TYPE | |
− | + | Unrecognized Color Token: | |
− | + | : Cannot find SPECIFIC_FOOD:CREATURE token | |
− | + | LOCAL_CREATURE_MAT | |
− | + | : No tissue thickness | |
− | + | : Tissue | |
− | + | : Cannot find SPECIFIC_FOOD:PLANT token | |
− | + | has no body parts and creature doesn't have [DOES_NOT_EXIST], adding [DOES_NOT_EXIST] to creature | |
− | + | : Special attack interaction token not recognized : | |
− | + | was not found, using first tissue instead | |
− | + | , layer | |
− | + | nonuplets | |
− | + | octuplets | |
− | + | undecaplets | |
− | + | quintuplets | |
− | + | quadruplets | |
− | + | septuplets | |
− | + | sextuplets | |
− | + | a boy | |
− | + | triplets | |
− | + | twins | |
− | + | Tile page token not recognized: | |
− | + | ADD_COLOR | |
− | + | a girl | |
− | + | null app_mod_selection | |
− | + | EBO_SHAPE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BODYPART | BODYPART | ||
− | + | Gastroliths seem to have correct format but could not find proper BPs in any caste, so not added | |
− | + | EXTRA_BUTCHER_OBJECT | |
ANY_HARD_STONE | ANY_HARD_STONE | ||
EBO_ITEM | EBO_ITEM | ||
− | + | CDI | |
− | |||
Unrecognized CDI Token: | Unrecognized CDI Token: | ||
− | + | CDI token precedes any CAN_DO_INTERACTION tag: | |
− | + | Unrecognized Creature Caste Body Gloss Token: | |
− | + | RETRACT_INTO_BP | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
ATTACK_FLAG_BAD_MULTIATTACK | ATTACK_FLAG_BAD_MULTIATTACK | ||
ATTACK_FLAG_INDEPENDENT_MULTIATTACK | ATTACK_FLAG_INDEPENDENT_MULTIATTACK | ||
+ | ATTACK_FLAG_WITH | ||
+ | ATTACK_FLAG_CANLATCH | ||
+ | ATTACK_PRIORITY | ||
ATTACK_PREPARE_AND_RECOVER | ATTACK_PREPARE_AND_RECOVER | ||
ATTACK_VELOCITY_MODIFIER | ATTACK_VELOCITY_MODIFIER | ||
− | + | ATTACK_VERB | |
+ | ATTACK_SKILL | ||
ATTACK_PENETRATION_PERC | ATTACK_PENETRATION_PERC | ||
− | + | ATTACK_CONTACT_PERC | |
− | + | CHILD_TISSUE_LAYER_GROUP | |
− | + | CHILD_BODYPART_GROUP | |
− | + | seems to have correct format but could not find proper BPs in any caste, so not added | |
− | + | Attack | |
− | + | AQUATIC | |
− | + | BABYNAME | |
− | + | AMPHIBIOUS | |
− | + | CHILDNAME | |
− | + | CASTE_PROFESSION_NAME | |
− | + | SLAIN_CASTE_SPEECH | |
− | + | TLCM_GENETIC_MODEL | |
− | + | FEATURE_ATTACK_GROUP | |
− | + | POP_RATIO | |
− | + | TLCM_NOUN | |
− | + | TLCM_TIMING | |
− | + | APP_MOD_GENETIC_MODEL | |
− | + | TLCM_IMPORTANCE | |
− | + | Duplicate Body Token: | |
− | + | Body Token Recognized But Could Not Connect: | |
− | + | Unrecognized Creature Caste Body Token: | |
− | + | DIE_WHEN_VERMIN_BITE | |
− | + | COLONY_EXTERNAL | |
− | + | REMAINS_UNDETERMINED | |
− | + | REMAINS_ON_VERMIN_BITE_DEATH | |
− | + | PEARL | |
− | + | MOUNT_EXOTIC | |
− | + | MAGICAL | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
NO_PHYS_ATT_RUST | NO_PHYS_ATT_RUST | ||
NO_PHYS_ATT_GAIN | NO_PHYS_ATT_GAIN | ||
+ | CRAZED | ||
+ | OPPOSED_TO_LIFE | ||
+ | NO_DIZZINESS | ||
+ | ODOR_STRING | ||
EXTRAVISION | EXTRAVISION | ||
NO_FEVERS | NO_FEVERS | ||
− | + | LOW_LIGHT_VISION | |
− | |||
ODOR_LEVEL | ODOR_LEVEL | ||
− | + | SMELL_TRIGGER | |
− | + | TRANCES | |
− | + | NOEMOTION | |
− | + | NONAUSEA | |
− | + | NOSTUN | |
− | + | LISP | |
− | |||
− | |||
GENERAL_MATERIAL_FORCE_MULTIPLIER | GENERAL_MATERIAL_FORCE_MULTIPLIER | ||
− | |||
− | |||
− | |||
ROOT_AROUND | ROOT_AROUND | ||
GOBBLE_VERMIN_CLASS | GOBBLE_VERMIN_CLASS | ||
+ | BONECARN | ||
GOBBLE_VERMIN_CREATURE | GOBBLE_VERMIN_CREATURE | ||
− | + | SYNDROME_DILUTION_FACTOR | |
− | + | CANNOT_JUMP | |
− | + | STANCE_CLIMBER | |
− | + | BLOODSUCKER | |
− | + | CANNOT_CLIMB | |
− | + | GETS_INFECTIONS_FROM_ROT | |
− | + | GETS_WOUND_INFECTIONS | |
− | + | NOSTUCKINS | |
− | + | NOFEAR | |
− | + | BEACH_FREQUENCY | |
− | + | ITEMCORPSE_QUALITY | |
− | + | CANOPENDOORS | |
− | + | NATURAL_SKILL | |
− | + | NOSMELLYROT | |
− | + | ITEMCORPSE | |
− | + | LAYS_UNUSUAL_EGGS | |
− | + | SPECIALATTACK_INTERACTION | |
− | + | ATTACK_FLAG_EDGE | |
− | + | SPECIALATTACK_SUCK_BLOOD | |
− | + | SPECIALATTACK_INJECT_EXTRACT | |
− | + | ARENA_RESTRICTED | |
− | + | NOTHOUGHT | |
− | + | NO_CONNECTIONS_FOR_MOVEMENT | |
− | + | NO_THOUGHT_CENTER_FOR_MOVEMENT | |
− | + | HAS_NERVES | |
− | + | TENDONS | |
− | + | CAVE_ADAPT | |
− | + | LIGAMENTS | |
− | + | HASSHELL | |
− | + | NOMEAT | |
− | + | NOPAIN | |
− | + | NOEXERT | |
− | + | NOSKULL | |
− | + | PARALYZEIMMUNE | |
− | + | NOBONES | |
− | + | NOSKIN | |
− | |||
− | |||
CURIOUSBEAST_ITEM | CURIOUSBEAST_ITEM | ||
CURIOUSBEAST_EATER | CURIOUSBEAST_EATER | ||
+ | FLEEQUICK | ||
+ | CURIOUSBEAST_GUZZLER | ||
PATTERNFLIER | PATTERNFLIER | ||
COOKABLE_LIVE | COOKABLE_LIVE | ||
− | + | LOCKPICKER | |
− | + | AMBUSHPREDATOR | |
NOT_BUTCHERABLE | NOT_BUTCHERABLE | ||
− | + | TRAPAVOID | |
− | + | MULTIPART_FULL_VISION | |
− | + | MEANDERER | |
− | + | NOBREATHE | |
− | + | ALCOHOL_DEPENDENT | |
− | |||
− | |||
− | |||
− | |||
SMALL_REMAINS | SMALL_REMAINS | ||
− | |||
− | |||
− | |||
NO_AUTUMN | NO_AUTUMN | ||
NO_SUMMER | NO_SUMMER | ||
+ | NO_WINTER | ||
+ | DIVE_HUNTS_VERMIN | ||
NO_SPRING | NO_SPRING | ||
− | + | IMMOLATE | |
− | + | AT_PEACE_WITH_WILDLIFE | |
− | + | VERMINHUNTER | |
− | + | RETURNS_VERMIN_KILLS_TO_OWNER | |
− | + | EQUIPS | |
− | + | NOCTURNAL | |
− | + | DIURNAL | |
− | + | CAN_LEARN | |
− | + | CAN_SPEAK | |
− | + | CLUTCH_SIZE | |
− | + | EGG_SIZE | |
− | + | INTELLIGENT | |
− | + | VISION_ARC | |
− | + | STANDARD_GRAZER | |
− | + | LAYS_EGGS | |
− | + | PRONE_TO_RAGE | |
− | + | NIGHT_CREATURE_NIGHTMARE | |
− | + | NIGHT_CREATURE_BOGEYMAN | |
− | + | SPREAD_EVIL_SPHERES_IF_RULER | |
− | + | MATUTINAL | |
− | + | CREPUSCULAR | |
− | + | VESPERTINE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
PETVALUE_DIVISOR | PETVALUE_DIVISOR | ||
PETVALUE | PETVALUE | ||
− | + | GRAVITATE_BODY_SIZE | |
− | |||
MAXAGE | MAXAGE | ||
LITTERSIZE | LITTERSIZE | ||
+ | GNAWER | ||
ORIENTATION | ORIENTATION | ||
+ | NO_GENDER | ||
+ | MAGMA_VISION | ||
+ | MULTIPLE_LITTER_RARE | ||
+ | FIREIMMUNE_SUPER | ||
+ | VIEWRANGE | ||
+ | MODVALUE | ||
+ | FLY | ||
+ | CRAWL | ||
+ | AGILITY | ||
+ | Unknown GAIT flag | ||
STEALTH_SLOWS | STEALTH_SLOWS | ||
− | + | CHANGE_BODY_SIZE_PERC | |
− | |||
LAYERS_SLOW | LAYERS_SLOW | ||
NO_BUILD_UP | NO_BUILD_UP | ||
− | + | NO_DRINK | |
− | + | NO_EAT | |
− | + | NO_SLEEP | |
− | + | NO_UNIT_TYPE_COLOR | |
− | + | LIGHT_GEN | |
− | + | CANNOT_UNDEAD | |
− | + | REMAINS_COLOR | |
− | + | CASTE_GLOWCOLOR | |
− | + | IMMOBILE_LAND | |
− | + | SPECIFIC_FOOD | |
− | + | CASTE_COLOR | |
− | + | CASTE_NAME | |
− | + | WEBBER | |
− | + | TRAINABLE_WAR | |
− | + | WEBIMMUNE | |
− | + | THICKWEB | |
− | + | PET_EXOTIC | |
− | + | TRAINABLE_HUNTING | |
− | + | TRAINABLE | |
− | + | LOCAL_POPS_PRODUCE_HEROES | |
− | + | STRANGE_MOODS | |
− | + | LOCAL_POPS_CONTROLLABLE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
MANNERISM_HAIR | MANNERISM_HAIR | ||
MANNERISM_MOUTH | MANNERISM_MOUTH | ||
+ | MANNERISM_LIPS | ||
+ | MANNERISM_KNUCKLES | ||
+ | MANNERISM_EAR | ||
+ | MANNERISM_NOSE | ||
MANNERISM_EYES | MANNERISM_EYES | ||
MANNERISM_HEAD | MANNERISM_HEAD | ||
− | + | MANNERISM_STRETCH | |
− | + | MANNERISM_POSTURE | |
MANNERISM_FINGERS | MANNERISM_FINGERS | ||
− | + | MANNERISM_EYELIDS | |
+ | MANNERISM_WALK | ||
+ | MANNERISM_SMILE | ||
+ | MANNERISM_BREATH | ||
+ | MANNERISM_SIT | ||
+ | HOMEOTHERM | ||
+ | VERMIN_NOTRAP | ||
+ | SKILL_RATE | ||
+ | FISHITEM | ||
+ | PENETRATEPOWER | ||
+ | VERMIN_NOFISH | ||
+ | VERMIN_NOROAM | ||
MANNERISM_TONGUE | MANNERISM_TONGUE | ||
MANNERISM_HANDS | MANNERISM_HANDS | ||
+ | MANNERISM_LEG | ||
+ | MANNERISM_NAILS | ||
+ | MANNERISM_CHEEK | ||
MANNERISM_ARMS | MANNERISM_ARMS | ||
MANNERISM_FEET | MANNERISM_FEET | ||
− | + | TEST_ALL | |
− | + | HABIT_NUM | |
− | + | PUS | |
− | + | LAIR_HUNTER_SPEECH | |
− | + | HABIT | |
− | + | LAIR_CHARACTERISTIC | |
− | + | SWIMS_INNATE | |
− | + | SWIMS_LEARNED | |
− | + | LAIR_HUNTER | |
− | + | TRADE_CAPACITY | |
− | + | DIFFICULTY | |
− | + | BUILDINGDESTROYER | |
− | + | GRASSTRAMPLE | |
− | + | NO_VEGETATION_PERTURB | |
− | + | SPOUSE_CONVERTER | |
− | + | CONVERTED_SPOUSE | |
− | + | MANNERISM_LAUGH | |
− | + | SPOUSE_CONVERSION_TARGET | |
− | + | CASTE_SOLDIER_ALTTILE | |
− | + | CASTE_ALTTILE | |
− | + | MILKABLE | |
− | + | CASTE_TILE | |
− | + | EGG_MATERIAL | |
− | + | CASTE_GLOWTILE | |
− | + | CASTE_SOLDIER_TILE | |
− | + | EXERTION | |
− | + | EXTREME_EMOTION | |
− | + | THICKENS_ON_ENERGY_STORAGE | |
− | + | THICKENS_ON_STRENGTH | |
− | + | TISSUE_MATERIAL | |
− | + | missing plural string | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TL_PAIN_RECEPTORS | TL_PAIN_RECEPTORS | ||
TL_VASCULAR | TL_VASCULAR | ||
+ | TISSUE_NAME | ||
+ | TL_CONNECTS | ||
+ | TL_RELATIVE_THICKNESS | ||
TL_HEALING_RATE | TL_HEALING_RATE | ||
TL_MAJOR_ARTERIES | TL_MAJOR_ARTERIES | ||
− | + | FLIGHT | |
− | + | MUSCULAR | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
SPLINTABLE | SPLINTABLE | ||
SETTABLE | SETTABLE | ||
+ | FUNCTIONAL | ||
+ | SCARS | ||
CONNECTIVE_TISSUE_ANCHOR | CONNECTIVE_TISSUE_ANCHOR | ||
STRUCTURAL | STRUCTURAL | ||
− | + | MENT_ATT_RANGE | |
− | + | Attribute cap perc less than 100, set to 100 | |
− | + | MENT_ATT_CAP_PERC | |
− | + | MENT_ATT_RATES | |
− | + | Attribute range greater than | |
− | + | , repaired | |
− | + | PHYS_ATT_CAP_PERC | |
− | + | PHYS_ATT_RATES | |
− | + | PHYS_ATT_RANGE | |
− | + | SKILL_RUST_RATES | |
− | + | Attribute range less than | |
− | + | Attribute range not in increasing order, repaired | |
− | + | SKILL_LEARN_RATE | |
− | + | SKILL_RUST_RATE | |
− | + | SKILL_LEARN_RATES | |
− | + | SKILL_RATES | |
− | + | ARG4 | |
− | + | ARG3 | |
− | + | SET_LAYER_TISSUE | |
− | + | ARG5 | |
− | + | Body detail plan not found: | |
− | + | BODY_DETAIL_PLAN | |
− | + | ARG2 | |
− | + | ARG1 | |
− | + | Tissue layer not added because no BP found: | |
− | + | Unknown Body Part Position Token: | |
− | + | PLUS_TISSUE_LAYER | |
− | + | SELECT_TISSUE_LAYER | |
− | + | TISSUE_LAYER_OVER | |
− | + | TISSUE_LAYER_UNDER | |
− | + | Unknown Body Group/Relation Token(s): | |
− | + | is gigantic with huge muscles and hanging rolls of lard | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
is gigantic but incredibly skinny with virtually no muscles to speak of | is gigantic but incredibly skinny with virtually no muscles to speak of | ||
is huge, muscular and fat | is huge, muscular and fat | ||
− | + | creature_layer | |
− | + | Null color selection at pregnancy start, creature | |
[CREATURE: | [CREATURE: | ||
[OBJECT:CREATURE] | [OBJECT:CREATURE] | ||
− | + | Unrecognized Body Detail Plan Token: | |
+ | BP_LAYERS_OVER | ||
chunks | chunks | ||
− | + | chunk | |
− | + | BP_RELSIZE | |
− | + | needs 6 tokens: | |
− | + | BP_LAYERS_UNDER | |
− | + | BP_LAYERS | |
− | is | + | is gigantic |
− | is | + | is enormous yet skinny |
− | |||
is very large, fat and muscular | is very large, fat and muscular | ||
is very large and bears great lard rolls and impressive muscles | is very large and bears great lard rolls and impressive muscles | ||
− | is gigantic | + | is gigantic and quite fat |
− | is enormous | + | is very fat and enormous overall |
has an enormous build but is very skinny | has an enormous build but is very skinny | ||
is incredibly skinny yet gigantic overall | is incredibly skinny yet gigantic overall | ||
− | is | + | is enormous yet very weak |
− | + | is gigantic yet incredibly weak | |
− | is | + | bears untold amounts of fat over a gigantic frame |
− | + | isn't very muscular but has a gigantic build | |
− | + | is gigantic with incredible muscles | |
− | + | is gigantic yet weak and skinny | |
− | + | is gigantic and muscular | |
− | + | is very muscular and just gigantic overall | |
− | + | CV_NEW_TAG | |
− | has a | + | *** Error(s) finalizing the template |
− | + | CV_REMOVE_TAG | |
− | is | + | CV_ADD_TAG |
− | + | LOCAL_PLANT_MAT | |
− | + | Unrecognized Tissue Template Token: | |
− | is | + | SUBORDINATE_TO_TISSUE |
− | + | TISSUE_SHAPE | |
− | + | TISSUE_LEAKS | |
− | + | TISSUE_MAT_STATE | |
− | + | INSULATION | |
− | has a | + | STYLEABLE |
− | has a | + | COSMETIC |
− | has a | + | BP_POSITION |
− | + | ADD_TISSUE | |
− | + | BP_RELATION | |
− | + | needs 3 tokens: | |
− | has | + | Unrecognized Creature Variation Token: |
− | is | + | needs 2 tokens: |
− | is | + | ADD_MATERIAL |
− | has a very | + | CVCT_MASTER |
− | + | CV_CONVERT_CTAG | |
− | + | CVCT_REPLACEMENT | |
− | + | CVCT_TARGET | |
− | is | + | CV_ADD_CTAG |
− | is | + | CV_NEW_CTAG |
+ | CV_CONVERT_TAG | ||
+ | CV_REMOVE_CTAG | ||
+ | has a tall, narrow body that is just incredibly skinny | ||
+ | has a tall, thin body layered with some fat | ||
+ | has a tall, thin body with little fat | ||
+ | has a tall, thin frame with very little fat on it | ||
+ | is lanky with ill-defined muscles | ||
+ | is lanky and weak | ||
+ | has a tall, thin frame but manages to be very fat | ||
+ | packs extraordinary obesity on to what was once a tall and thin body | ||
+ | is tall, thin and very muscular | ||
+ | is tall and thin with incredible muscles | ||
is lanky and frail | is lanky and frail | ||
is muscular, tall and thin | is muscular, tall and thin | ||
− | is | + | is lanky, with strong muscles and some fat |
− | + | would be lanky were it not for the massive muscles and slabs of lard | |
is tall and thin, weak with few traces of fat | is tall and thin, weak with few traces of fat | ||
has a tall, skinny body that is very frail | has a tall, skinny body that is very frail | ||
− | is | + | is short, broad and fat |
− | + | has a short broad body with a lot of fat on it | |
− | has a | + | has a short, broad body with very little fat |
− | has a | + | has a short, broad frame with almost no fat on it |
− | has a | + | has a short broad body with little in the way of muscles |
− | has a | + | has a short broad body but is very frail |
− | + | is short, broad and morbidly obese | |
− | + | has a short broad body with ill-defined muscles | |
− | + | is stout and incredibly muscular | |
− | is | + | has a short broad body but is kind of weak and skinny at the same time |
has a stout muscular body | has a stout muscular body | ||
is stout and very muscular | is stout and very muscular | ||
− | + | has a short, broad body stacked thick with muscles and lard | |
− | has a short broad body | + | is lanky |
has a short body that is broad yet with few traces of muscle or fat | has a short body that is broad yet with few traces of muscle or fat | ||
is stout, muscular and fat | is stout, muscular and fat | ||
− | + | is skinny but with a very large body overall | |
− | is | + | is very large yet quite skinny as well |
− | + | is incredibly muscular and fat, with a large build overall | |
− | + | is very large | |
− | is | + | has a very large body with quite a bit of fat on it |
− | has a | + | is very large and just incredibly fat |
− | is | + | has a very large frame but is incredibly skinny |
− | has a | + | is fat and has a very large body overall |
− | has a | + | is very weak despite being very large overall |
− | + | is very large with strong muscles | |
− | has | + | isn't strong but is very large |
− | + | is very large yet weak | |
− | is | + | is weak and skinny yet has a large build overall |
− | + | is very large yet also very weak and incredibly skinny | |
− | has a | + | is very large and very muscular |
− | + | is incredibly muscular and very large | |
− | + | is large yet very skinny | |
− | has a | + | has a large body but is incredibly skinny |
− | + | is large | |
− | is | + | is large yet skinny |
− | is | + | has a large body made larger still by mounds of fat |
− | is muscular | + | has ill-defined muscles but is large overall |
− | is very muscular | + | is large and fat |
− | has | + | has a large body and is very fat |
− | is weak | + | is large and muscular |
− | is | + | is very muscular with a large body |
− | has a very | + | has a large body but is quite weak |
− | is | + | is large yet frail |
− | has | + | has a large body but it is very skinny and frail |
− | has | + | is large, muscular and fat |
− | has | + | has bulky muscles on a large body |
− | + | is weak and skinny yet has a reasonably large body overall | |
− | has | + | is broad with little muscle |
− | has | + | is broad yet weak |
− | is | + | is broad-bodied and very fat |
− | is | + | has a broad body made broader still by no shortage of surrounding lard |
− | + | is very muscular with a broad body | |
− | is | + | has incredible muscles stretched over a broad body |
− | + | has a broad body but it is very frail | |
− | + | is broad and muscular | |
− | + | is broad-bodied, muscular and fat | |
− | + | has a broad body bearing impressive muscles and a great load of fat | |
is broad-bodied, though weak and skinny | is broad-bodied, though weak and skinny | ||
is frail and very skinny yet with an overall broad body | is frail and very skinny yet with an overall broad body | ||
− | |||
− | |||
− | |||
− | |||
has a very broad frame with very little fat on it | has a very broad frame with very little fat on it | ||
has a very broad body but almost no fat | has a very broad body but almost no fat | ||
− | is broad-bodied and very | + | is very broad-bodied |
− | has a | + | has a very broad body with little fat |
− | is | + | is long, weak and thin |
− | + | is long and thin but very weak | |
− | has a | + | has a long, thin frame hidden beneath copious rolls of lard |
− | is | + | is long, thin and somewhat weak |
− | is | + | has a long, thin frame strapped with incredible muscles |
− | has | + | has a long, thin body that is somewhat weak with little fat |
+ | is long, thin and muscular | ||
+ | is long and thin with strong muscles | ||
+ | has a long body and would be slim were it not for the massive layers of lard over equally gigantic muscles | ||
+ | has a broad body | ||
has a long, thin frame, frail with very little fat | has a long, thin frame, frail with very little fat | ||
has a long, thin body, thickened by muscle and fat | has a long, thin body, thickened by muscle and fat | ||
− | has a | + | has a broad body with almost no fat on it |
− | + | is broad and fat | |
has a broad body with little fat | has a broad body with little fat | ||
has a broad body with very little fat | has a broad body with very little fat | ||
− | has | + | has an extremely broad body with lots of fat on it |
− | + | has an incredibly broad body hung with curtains of lard | |
− | + | has an incredibly broad body with almost no fat on it | |
− | + | is fat with an extremely broad body | |
− | is | + | has an incredibly broad body but is very frail |
− | is | + | is muscular with an extremely broad body |
− | is | + | is somewhat weak and has a body that is incredibly broad |
− | is | + | has an extremely broad body but is weak |
− | has | + | has an incredibly broad body that is somewhat weak with only a little fat on it |
− | has | + | has an extremely broad frame with few traces of either muscle or fat |
− | is | + | is has large muscles on a incredibly broad body |
− | is incredibly | + | is incredibly muscular and broad-bodied |
− | is | + | is stout |
− | is | + | has a short, broad build overall but is somewhat skinny |
− | + | has an incredibly broad body with some muscle and fat on it | |
− | + | has a massive broad body, highly muscular, with thick rolls of lard hanging from it | |
− | is incredibly | + | has a very broad body and is incredibly fat |
− | + | has a broad body that is somewhat weak | |
− | is very | + | is fat and very broad |
− | is very | + | is very broad and fat |
− | is | + | is muscular and very broad |
− | is very | + | is very muscular and broad |
− | is very | + | has ill-defined muscles on an otherwise broad body |
− | + | has a very broad body but it is frail | |
− | is incredibly | + | has a very broad body but it is frail with very little fat on it |
− | + | has a very broad, muscular, fat body | |
− | is | + | is incredibly muscular and has a very broad body |
− | + | has a very broad body overall but it is weak with little fat on it | |
− | + | has an extremely broad body with little fat | |
− | + | has an extremely broad body with very little fat | |
− | is | + | has a very broad body, with enormous lard pockets packed in with the giant muscles |
− | is very | + | is incredibly broad-bodied |
− | is | + | is thin and very muscular |
− | + | is thin but has incredible muscles | |
− | has | + | is thin and frail |
− | is | + | is wiry |
− | is | + | has a generally thin build with some muscle and fat on it |
− | is | + | has a thin frame but it is loaded with muscles and great layers of fat |
− | is | + | is thin, skinny and weak |
− | + | is thin, frail and incredibly skinny | |
− | |||
− | is | ||
− | |||
− | |||
has a very thin frame with very little fat | has a very thin frame with very little fat | ||
has a very thin body with almost no fat on it | has a very thin body with almost no fat on it | ||
+ | is very thin | ||
+ | has a very thin body with little fat | ||
+ | would be very thin but bears an enormous lardy burden | ||
+ | is somewhat scrawny and very thin | ||
has a very thin frame with a bit of fat on it | has a very thin frame with a bit of fat on it | ||
has much fat on a very thin frame | has much fat on a very thin frame | ||
− | + | is incredibly tall and muscular | |
− | is | + | is incredibly tall and a bit skinny, with ill-defined muscles |
− | is | + | is muscular and incredibly tall |
− | is | + | is very muscular and extremely tall |
− | is | + | is incredibly tall, layered with massive muscles and hanging sacks of lard |
− | is | + | is thin |
− | is thin | + | is very frail with an extremely tall and skinny body |
− | is | + | is incredibly tall with strong muscles and some fat |
− | has a | + | has a thin body with almost no fat on it |
− | has a thin frame | + | has a thin frame with some fat on it |
has a thin body with little fat | has a thin body with little fat | ||
has a thin body with very little fat | has a thin body with very little fat | ||
− | + | is thin and scrawny | |
− | + | is thin and weak | |
has a once-thin frame, now belarded | has a once-thin frame, now belarded | ||
has what was once a thin frame, now bearing enormous, thick layers of fat | has what was once a thin frame, now bearing enormous, thick layers of fat | ||
− | is thin and | + | is extremely thin and frail |
− | is thin | + | is muscular and extremely thin |
− | is | + | is extremely thin with ill-defined muscles |
− | is very | + | is very weak and extremely thin |
− | is incredibly | + | is weak with little fat and just incredibly thin overall |
− | is | + | is a frail, extremely skinny thing |
− | is very | + | is very muscular and incredibly thin |
− | is | + | has an extremely thin body packed with huge muscles |
− | + | is long and slim | |
− | + | has a long, thin frame with little fat | |
− | has a | + | has managed to put some muscle and fat on an extremely thin frame |
− | + | could be incredibly thin but has massive lardy rolls and enormous muscles | |
− | is | + | has a long, thin body with some fat on it |
− | is very | + | has a long, thin body with a lot of fat on it |
− | is | + | has a long, thin body with very little fat |
− | is very | + | has a long, thin body with almost no fat on it |
− | + | is muscular and very thin | |
− | + | is very muscular and thin | |
− | + | is weak and very thin | |
− | is | + | is very thin and weak |
− | + | has a very thin, frail body without visible traces of fat | |
− | is | + | would be very thin but has opted for some muscle and fat |
− | + | is incredibly muscular and very thin | |
− | + | is weak and has a very thin body with very little fat | |
− | + | has an incredibly thin body with little fat | |
− | + | has an extremely thin body with very litte fat on it | |
− | is | + | has a very thin build buried underneath endless muscles and fat |
− | + | is incredibly thin | |
− | + | has an extremely thin frame with a lot of fat on it | |
− | + | has an extremely thin frame underlying a massive lardy edifice | |
− | + | has an extremely thin body with almost no fat on it | |
− | has an | + | has an incredibly thin frame with some fat on it |
− | + | is extremely long with muscle and fat in equal measure | |
− | has | + | is incredibly long with impressive muscles and great sacks of lard |
− | is | + | is incredibly long yet is also weak and skinny |
− | + | is frail and really skinny but also extremely long | |
− | is long and | + | is tall and very skinny |
− | is long and | + | is tall and incredibly skinny |
− | is | + | is tall |
− | + | is tall and skinny | |
− | is | ||
− | is | ||
− | is tall | ||
− | is tall and | ||
is tall and belarded by great hanging sacks of fat | is tall and belarded by great hanging sacks of fat | ||
is tall and scrawny | is tall and scrawny | ||
+ | is tall and fat | ||
+ | is tall and very fat | ||
+ | is tall and muscular | ||
+ | is tall and very muscular | ||
is tall but has quite ill-defined muscles | is tall but has quite ill-defined muscles | ||
is pretty tall but also very frail | is pretty tall but also very frail | ||
− | is | + | is extremely muscular and lardy and also very long |
− | + | is incredibly long | |
− | is incredibly long | + | has a very long body, frail and skinny |
− | + | is very long, muscular and fat | |
− | is | + | is incredibly long and skinny |
− | is incredibly long | + | is fat and incredibly long |
− | is | + | is skinny and incredibly long |
− | is | + | is very skinny and extremely long |
− | is | + | is somewhat weak and extremely long |
− | is | + | is weak and extremely long |
is extremely long and very fat | is extremely long and very fat | ||
is incredibly long, encapsulated in massive layers of lard | is incredibly long, encapsulated in massive layers of lard | ||
− | is | + | is very muscular and incredibly long |
− | is | + | is incredibly long and muscular |
is very frail and incredibly long | is very frail and incredibly long | ||
is muscular and extremely long | is muscular and extremely long | ||
− | is very | + | is weak and skinny but very tall overall |
− | is | + | is very tall and skinny but also very weak |
− | + | is very tall and muscular | |
− | is very | + | is very tall with huge muscles |
− | is | + | is incredibly tall |
− | is | + | is skinny and extremely tall |
− | is | + | is very tall with plenty of muscle and fat |
− | is very skinny and | + | is very tall with huge muscles and great lardy rolls |
− | is incredibly | + | is fat and extremely tall |
− | is | + | is very fat and extremely tall |
− | is | + | is very skinny and even more tall |
− | is | + | is incredibly tall and skinny |
− | + | is incredibly tall yet weak | |
− | is weak | + | is incredibly tall but has a frail body |
− | is | + | is incredibly tall and fat |
− | + | is scrawny yet extremely tall | |
− | is | + | is tall, extremely skinny and frail |
− | is very | + | is tall, muscular and fat |
− | is | + | has loaded a tall body with incredible muscles |
− | is | + | is tall, weak and skinny |
− | is | + | is skinny and very tall |
− | + | is very tall and skinny | |
− | is | + | is very muscular, tall and obese |
− | is | + | is very tall |
− | is weak | + | is very tall and fat |
− | is | + | is very tall with a hanging apron of lard |
− | is very | + | is very tall and incredibly skinny |
− | + | is fat and very tall | |
− | is | + | is very tall yet frail |
− | is | + | is muscular and very tall |
− | + | is very tall yet somewhat weak | |
− | is | + | is very tall yet weak |
− | is short | + | is very skinny and extremely short |
− | is short | + | is incredibly short and skinny |
− | is very | + | is incredibly short |
− | + | is skinny and incredibly short | |
− | is | + | is incredibly short but somehow packs in an enormous amount of fat |
− | + | is extremely short with little muscle | |
− | + | is fat and incredibly short | |
− | + | is very fat and extremely short | |
− | + | is muscular and extremely short | |
− | + | is very muscular and incredibly short | |
is weak and extremely short | is weak and extremely short | ||
is incredibly short and frail | is incredibly short and frail | ||
− | is | + | is extremely short, weak and thin |
− | is | + | is muscular and fat yet at the same time incredibly short |
has put on an extreme amount of muscle, especially for one so short | has put on an extreme amount of muscle, especially for one so short | ||
is weak, skinny and incredibly short | is weak, skinny and incredibly short | ||
− | is | + | is very short and incredibly skinny |
− | is | + | is fat and very short |
− | is | + | is skinny and very short |
− | is skinny and | + | is very short and skinny |
− | is | + | is somewhat weak and very short |
− | is | + | is weak and really short |
− | + | is very short and fat | |
− | is very | + | carries massive amounts of fat, especially for one so short |
− | + | is very muscular and very short | |
− | + | packs enormous muscles on to a very short body | |
is very weak and very short | is very weak and very short | ||
is very short with well-defined muscular | is very short with well-defined muscular | ||
− | is very muscular and very short | + | is very short yet muscular and fat |
− | + | is very short but covered with great amounts of lard and with huge muscles | |
is weak, skinny and very short | is weak, skinny and very short | ||
is very short, very weak and very skinny | is very short, very weak and very skinny | ||
− | is very | + | is very long |
− | is | + | is skinny and very long |
− | is | + | is long, muscular and fat |
− | is very | + | is extremely muscular, obese and long |
− | is very | + | is fat and very long |
− | is | + | is very long and fat |
− | is very | + | is very long and skinny |
− | + | is very long and incredibly skinny | |
− | is somewhat weak and very | + | is weak and very long |
− | is | + | is very long and frail |
− | + | has a very long body that is beset by a morbid corpulence | |
− | + | is somewhat weak and very long | |
− | + | is very long and incredibly muscular | |
− | + | is weak and skinny with a very long body overall | |
− | + | is muscular and very long | |
− | is skinny | + | is very long and muscular |
− | is very skinny | + | is long and skinny |
− | is incredibly | + | is long and very skinny |
− | + | is incredibly short yet has extremely strong muscles hidden under massive lardy rolls | |
− | + | is long | |
− | is | + | is long and very fat |
− | is | + | is long and incredibly fat |
− | is | + | is long and incredibly skinny |
− | is | + | is fat and long |
− | is | + | is long with a frail body |
− | + | is long and muscular | |
− | is | + | is long and scrawny |
− | + | is long but weak | |
− | is very | + | is long, weak and skinny |
− | + | has a frail body, long and incredibly skinny | |
− | is | + | is very muscular with a long body |
− | is | + | has an incredibly muscular, long body |
− | is | + | is incredibly muscular if a little short |
− | + | is weak, skinny and short | |
− | is very | + | is short and weak |
− | has a very | + | is very muscular with a short body |
− | is very | + | has a very short body buttressed by rolls of lard |
− | is | + | is very short with ill-defined muscles |
− | is muscular and very | + | is short in length but muscular and fat |
− | is very | + | is short with great muscles and copious amounts of lard |
− | + | is muscular and very short | |
− | + | is very short and muscular | |
is very short and quite weak | is very short and quite weak | ||
is very short and frail | is very short and frail | ||
− | is | + | is very short, weak and skinny |
− | is very short and | + | is very short in length but muscular and fat as well |
carries great muscles on a very short body | carries great muscles on a very short body | ||
is weak and skinny and also very short | is weak and skinny and also very short | ||
− | is | + | is corpulent |
− | is very | + | is scrawny |
− | is | + | is fat |
− | is very muscular | + | is very fat |
− | is | + | is muscular |
− | is weak | + | is very muscular |
− | is | + | is weak |
− | + | is very weak | |
− | + | is very weak and incredibly skinny | |
− | + | is muscular and fat | |
is incredibly muscular | is incredibly muscular | ||
is weak and skinny | is weak and skinny | ||
− | is | + | is short and incredibly fat |
− | is | + | is short and scrawny |
is strapped with massive amounts of muscle and lard | is strapped with massive amounts of muscle and lard | ||
is short and very fat | is short and very fat | ||
− | is short and | + | is short and fat |
− | is short and | + | is short and obese |
− | + | is short and very skinny | |
− | is very | + | is short and incredibly skinny |
− | is | + | is weak and short |
− | + | is short and very weak | |
− | is weak | + | is short and just incredibly fat |
− | is very weak | + | is short and not very strong |
− | is | + | isn't tall but has incredible muscles |
− | is very | + | is weak, short and skinny |
− | + | is short and muscular | |
− | + | is short with well-defined muscles | |
− | + | is short yet layered with equal parts of giant muscles and lardy slabs | |
− | + | is very short | |
− | + | is short, very weak and incredibly skinny | |
− | + | isn't very tall but makes up for it with muscle and fat | |
− | + | is very skinny and even more short | |
− | + | has an incredibly short body but still manages to be very fat | |
− | + | is very short yet impressively muscular and enormously fat | |
− | + | is skinny and extremely short | |
− | + | is weak as well as incredibly short | |
− | + | is as short as they come and very frail on top of that | |
− | + | is incredibly short and bears massive lardy rolls | |
− | + | is scrawny and extremely short | |
− | + | is weak and skinny as well as incredibly short | |
− | + | is incredibly short, skinny and frail | |
− | + | is very muscular if incredibly short | |
− | + | has an extremely short body that is incredibly muscular | |
− | + | is short | |
− | very | + | is short and skinny |
− | + | is incredibly short, if muscular and fat | |
− | + | is as short as can be yet has great muscles and rolls of lard | |
− | + | is tiny and weak | |
− | + | is tiny and utterly weak | |
− | |||
− | |||
− | |||
− | is | ||
− | is | ||
− | is | ||
− | is | ||
− | is skinny and | ||
− | is | ||
− | is | ||
− | is | ||
bears an enormous amount of fat for one so tiny | bears an enormous amount of fat for one so tiny | ||
is tiny with ill-defined muscles | is tiny with ill-defined muscles | ||
− | is | + | is a minuscule bundle of muscles |
− | is tiny and | + | is tiny, skinny and weak |
is muscular yet with a incredibly small body overall | is muscular yet with a incredibly small body overall | ||
has an extremely small body but it is very muscular | has an extremely small body but it is very muscular | ||
− | is a | + | is tiny yet incredibly muscular and lardy |
− | is tiny | + | is very small |
+ | is incredibly small, weak and skinny, so as to be almost nothing | ||
+ | is muscular and fat and very, very small | ||
+ | is incredibly skinny and very small | ||
+ | is fat and very small | ||
+ | is skinny and very small | ||
+ | is very small and skinny | ||
+ | have compound fractures | ||
+ | has a compound fracture | ||
+ | smashed open | ||
+ | cut open | ||
+ | has been partially butchered. | ||
+ | is gelded. | ||
+ | fractured. | ||
+ | broken. | ||
+ | is tiny | ||
+ | is incredibly small and skinny | ||
are spilled. | are spilled. | ||
is mangled beyond recognition. | is mangled beyond recognition. | ||
− | is tiny | + | is fat yet tiny |
− | is | + | is tiny yet very fat |
is very skinny with an overall minuscule build | is very skinny with an overall minuscule build | ||
is tiny overall and in particular incredibly skinny | is tiny overall and in particular incredibly skinny | ||
− | is | + | is small and scrawny |
− | is | + | is weak and small |
− | + | has a small build but is very fat | |
− | + | packs massive amounts of fat on to a small build | |
− | + | is very muscular yet has a small build | |
− | + | has incredible muscles over a small build | |
− | + | is very weak and small | |
− | + | is small yet muscular | |
− | + | has a small build but is muscular and fat | |
− | + | has a small build yet is strapped with massive amounts of muscle and lard | |
− | + | has a small build and is weak and skinny | |
− | very | + | has a small build and is very weak and incredibly skinny |
− | + | is very skinny | |
− | + | is incredibly skinny | |
− | + | is average in size | |
− | + | is skinny | |
− | + | is very small with ill-defined muscles | |
− | + | is weak and very small | |
− | + | is very small and fat | |
− | + | has a very small body bedecked with lardy rolls | |
− | + | is incredibly muscular for one so small | |
− | + | is weak, skinny and very small | |
− | + | is muscular and very small | |
− | + | is very small yet very muscular | |
− | + | is very small yet with huge slabs of lard and muscle | |
− | + | is small | |
− | + | is very weak, skinny and small | |
− | very | + | is muscular and fat yet has a very small overall build |
− | + | is incredibly skinny with a small build | |
− | incredibly | + | is small and fat |
− | + | is skinny with a small build | |
− | + | is very skinny with a small build | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
great-lobed | great-lobed | ||
− | + | thin | |
− | + | high-voiced | |
− | + | deep-voiced | |
− | + | square-chinned | |
− | + | recess-chinned | |
+ | round-chinned | ||
+ | broad-chinned | ||
+ | low-cheekboned | ||
jutting-chinned | jutting-chinned | ||
narrow-chinned | narrow-chinned | ||
− | + | gapped | |
− | |||
high-cheekboned | high-cheekboned | ||
crowded | crowded | ||
− | + | condensed | |
− | + | completely swollen | |
− | + | blistered | |
− | + | frost-bitten | |
− | + | dented. | |
− | + | boiled | |
− | + | running with | |
− | + | spraying | |
− | + | oozing | |
− | + | dripping | |
− | + | torn open | |
− | + | broken open | |
− | + | gushing | |
− | + | gouting | |
− | + | small-irised | |
− | + | long | |
− | + | [P] | |
− | + | slightly swollen | |
− | small- | + | very swollen |
− | + | heavily swollen | |
− | + | quite swollen | |
− | + | incredibly straight | |
− | + | slightly convex | |
− | + | very convex | |
− | + | very smooth | |
− | + | slightly wrinkled | |
− | + | coiled | |
− | + | slightly smooth | |
− | + | very thin-irised | |
− | slightly | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
extremely wrinkled | extremely wrinkled | ||
slightly thin-irised | slightly thin-irised | ||
− | thin | + | have slightly thin irises |
− | + | have thin irises | |
slightly large-irised | slightly large-irised | ||
very large-irised | very large-irised | ||
− | + | slightly upturned | |
− | + | incredibly upturned | |
− | slightly | + | slightly hooked |
− | + | sharply hooked | |
− | + | slightly thick | |
− | + | very thick | |
− | slightly | + | somewhat thin |
− | very | ||
− | |||
− | |||
− | |||
extremely sparse | extremely sparse | ||
slightly dense | slightly dense | ||
− | quite | + | slightly sparse |
− | + | quite sparse | |
− | somewhat concave | + | somewhat concave |
incredibly concave | incredibly concave | ||
− | + | quite dense | |
− | + | extremely dense | |
− | + | quite long | |
− | + | somewhat long | |
− | somewhat | + | somewhat broad |
− | + | extraordinarily broad | |
− | + | somewhat narrow | |
− | + | extremely narrow | |
− | + | somewhat tall | |
− | + | somewhat short | |
− | + | clear-voiced | |
− | + | raspy-voiced | |
− | + | is gone. | |
− | + | body is | |
− | + | have large irises | |
− | + | have very large irises | |
− | + | have very thin irises | |
− | + | have slightly large irises | |
− | + | slightly sunken | |
− | + | deeply sunken | |
− | + | slightly protruding | |
− | + | bulging | |
− | + | slightly close-set | |
− | very | + | incredibly close-set |
− | very | + | slightly wide-set |
− | + | very wide-set | |
− | + | somewhat high | |
− | + | incredibly high | |
− | + | slightly low | |
− | + | extremely low | |
− | very | + | has very high cheekbones |
− | + | has a low voice | |
− | + | has low cheekbones | |
− | very | + | has high cheekbones |
− | + | has a very high-pitched voice | |
+ | has a scratchy voice | ||
+ | has a very deep voice | ||
+ | has a high voice | ||
+ | has a very clear voice | ||
+ | has a high, clear voice | ||
has a grating, raspy voice | has a grating, raspy voice | ||
has a clear voice | has a clear voice | ||
− | has a | + | has a fairly deep and raspy voice |
− | has a | + | has a clear, deep voice |
has a low, clear voice | has a low, clear voice | ||
has a high squeaky voice | has a high squeaky voice | ||
− | has a | + | has a broad |
− | has a | + | has a very broad |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
has a narrow | has a narrow | ||
has a very narrow | has a very narrow | ||
− | has a broad | + | has a broad, recessed |
− | has a | + | has a broad, prominent |
has a narrow, recessed | has a narrow, recessed | ||
has a narrow, prominent | has a narrow, prominent | ||
− | has a broad, | + | has a deeply recessed, broad |
− | has a | + | has a massive |
− | + | has a deeply recessed, narrow | |
− | + | has a narrow, jutting | |
− | + | has very low cheekbones | |
− | + | small-lobed | |
− | + | nearly fuse-lobed | |
− | + | tangled | |
− | + | widely-spaced | |
− | very | + | have small lobes |
− | + | have nearly fused lobes | |
+ | hanging-lobed | ||
+ | have large hanging lobes | ||
+ | have great swinging lobes | ||
+ | are fuse-lobed | ||
+ | are free-lobed | ||
+ | somewhat splayed out | ||
+ | very splayed out | ||
+ | slightly flattened | ||
+ | very flattened | ||
+ | has a deep, guttural voice | ||
+ | stripes | ||
+ | has a high-pitched, grating voice | ||
+ | has a high-pitched, clear voice | ||
+ | with flecks of | ||
+ | with a touch of | ||
+ | mixed with | ||
+ | with some | ||
+ | striped | ||
+ | crinkly | ||
+ | spots | ||
+ | mottled | ||
+ | slightly rounded | ||
+ | very round | ||
+ | somewhat greasy | ||
+ | slit | ||
+ | big | ||
+ | chubby | ||
+ | very small | ||
jagged scar. | jagged scar. | ||
dent. | dent. | ||
− | + | low-cheekbones | |
− | + | high-cheekbones | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
round-chin | round-chin | ||
square-chin | square-chin | ||
− | + | squeaky-voiced | |
− | + | grating-voiced | |
low-voiced | low-voiced | ||
scratchy-voiced | scratchy-voiced | ||
− | + | tiny | |
− | + | guttural-voiced | |
− | + | splayed | |
− | + | squat | |
− | + | braided | |
− | + | neatly combed | |
− | + | tied in a pony tail | |
− | + | arranged in double braids | |
− | + | medium-length | |
− | + | stubble | |
− | + | clean-shaven | |
− | + | has an angular chin | |
− | + | has a square chin | |
+ | has a round chin | ||
+ | has a very round chin | ||
+ | has a prominent | ||
+ | has a jutting | ||
+ | has a deeply recessed | ||
+ | has a recessed | ||
+ | straight scar. | ||
+ | curving scar. | ||
+ | very large | ||
+ | huge | ||
+ | tiny | ||
+ | very short | ||
+ | a | ||
+ | the marks of old wounds, including | ||
+ | very long | ||
+ | massive | ||
+ | bears | ||
+ | unkempt | ||
+ | the marks of numerous old wounds, the chief among them | ||
+ | bear | ||
+ | narrow-chin | ||
+ | broad-chin | ||
+ | NEX_BODY | ||
+ | recessed-chin | ||
+ | massive-chin | ||
+ | prominent-chin | ||
+ | jutting-chin | ||
+ | APERTURE | ||
+ | VERMIN_BUTCHER_ITEM | ||
+ | EMBEDDED | ||
UNDER_PRESSURE | UNDER_PRESSURE | ||
TOTEMABLE | TOTEMABLE | ||
− | + | SKELETON | |
− | + | Unrecognized Creature Bodypart CONTYPE Token: | |
− | + | CONTYPE | |
+ | INDIVIDUAL_NAME | ||
Unrecognized Creature Bodypart Token: | Unrecognized Creature Bodypart Token: | ||
− | + | DEFAULT_RELSIZE | |
− | + | : number capped at 32 | |
PREVENTS_PARENT_COLLAPSE | PREVENTS_PARENT_COLLAPSE | ||
SOCKET | SOCKET | ||
− | + | CONNECTOR | |
− | + | GELDABLE | |
− | : | + | Unrecognized Creature Body Token: |
− | + | WEREBEAST_ANTELOPE | |
+ | antelope | ||
+ | WEREBEAST_ANTEATER | ||
anteater | anteater | ||
− | + | WEREBEAST_GILA_MONSTER | |
− | + | gila monster | |
− | + | WEREBEAST_GECKO | |
+ | gecko | ||
+ | WEREBEAST_FOX | ||
+ | fox | ||
WEREBEAST_ELK | WEREBEAST_ELK | ||
− | + | elk | |
− | + | WEREBEAST_ELEPHANT | |
− | + | elephant | |
− | + | WEREBEAST_DONKEY | |
− | + | donkey | |
+ | WEREBEAST_DEER | ||
+ | deer | ||
WEREBEAST_COYOTE | WEREBEAST_COYOTE | ||
− | + | coyote | |
− | + | WEREBEAST_IGUANA | |
− | + | iguana | |
− | + | WEREBEAST_HYENA | |
− | + | hyena | |
+ | WEREBEAST_HORSE | ||
+ | horse | ||
WEREBEAST_HEDGEHOG | WEREBEAST_HEDGEHOG | ||
− | + | hedgehog | |
− | + | WEREBEAST_HARE | |
− | + | hare | |
− | + | WEREBEAST_GOPHER | |
− | + | gopher | |
+ | WEREBEAST_GOAT | ||
+ | goat | ||
WEREBEAST_GIRAFFE | WEREBEAST_GIRAFFE | ||
− | + | giraffe | |
− | + | WEREBEAST_BULL | |
− | + | bull | |
− | + | WEREBEAST_BUFFALO | |
− | + | buffalo | |
+ | WEREBEAST_BISON | ||
+ | bison | ||
WEREBEAST_BEAVER | WEREBEAST_BEAVER | ||
− | + | beaver | |
− | + | WEREBEAST_BEAR | |
− | + | WEREBEAST_BADGER | |
− | + | badger | |
− | + | WEREBEAST_ARMADILLO | |
+ | armadillo | ||
WEREBEAST_APE | WEREBEAST_APE | ||
− | + | WEREBEAST_COATI | |
− | + | coati | |
− | + | WEREBEAST_CIVET | |
− | + | civet | |
− | + | WEREBEAST_CHINCHILLA | |
− | + | chinchilla | |
WEREBEAST_CHAMELEON | WEREBEAST_CHAMELEON | ||
− | + | chameleon | |
− | + | WEREBEAST_CAVY | |
− | + | cavy | |
− | + | WEREBEAST_CAT | |
− | + | cat | |
+ | WEREBEAST_CAMEL | ||
+ | camel | ||
WEREBEAST_CAPYBARA | WEREBEAST_CAPYBARA | ||
− | + | capybara | |
− | + | WEREBEAST_RAT | |
− | + | rat | |
− | + | WEREBEAST_RACCOON | |
+ | raccoon | ||
+ | WEREBEAST_RABBIT | ||
+ | rabbit | ||
WEREBEAST_PORCUPINE | WEREBEAST_PORCUPINE | ||
− | + | porcupine | |
− | + | WEREBEAST_PIG | |
− | + | pig | |
− | + | WEREBEAST_PANTHER | |
− | + | panther | |
− | |||
− | |||
− | |||
WEREBEAST_PANGOLIN | WEREBEAST_PANGOLIN | ||
− | + | pangolin | |
− | + | WEREBEAST_PANDA | |
− | + | panda | |
− | + | WEREBEAST_TAPIR | |
+ | tapir | ||
+ | WEREBEAST_SQUIRREL | ||
+ | squirrel | ||
+ | WEREBEAST_SLOTH | ||
+ | sloth | ||
WEREBEAST_SKUNK | WEREBEAST_SKUNK | ||
− | + | skunk | |
− | + | WEREBEAST_SKINK | |
− | + | skink | |
− | + | WEREBEAST_SHREW | |
− | + | shrew | |
+ | WEREBEAST_SHEEP | ||
+ | sheep | ||
WEREBEAST_RHINOCEROS | WEREBEAST_RHINOCEROS | ||
− | + | rhinoceros | |
− | + | WEREBEAST_MAMMOTH | |
− | + | mammoth | |
+ | WEREBEAST_LORIS | ||
+ | loris | ||
+ | WEREBEAST_LLAMA | ||
+ | llama | ||
WEREBEAST_LIZARD | WEREBEAST_LIZARD | ||
− | + | lizard | |
− | + | WEREBEAST_LEMUR | |
− | + | lemur | |
− | + | WEREBEAST_KOALA | |
− | + | koala | |
+ | WEREBEAST_KANGAROO | ||
+ | kangaroo | ||
WEREBEAST_JACKAL | WEREBEAST_JACKAL | ||
− | + | jackal | |
− | + | WEREBEAST_OPOSSUM | |
− | + | opossum | |
− | + | WEREBEAST_MOUSE | |
− | + | WEREBEAST_MONKEY | |
+ | monkey | ||
WEREBEAST_MOOSE | WEREBEAST_MOOSE | ||
− | + | moose | |
− | + | WEREBEAST_MONITOR_LIZARD | |
− | + | monitor | |
− | + | WEREBEAST_MONGOOSE | |
− | + | mongoose | |
+ | WEREBEAST_MOLE | ||
+ | mole | ||
WEREBEAST_MARMOT | WEREBEAST_MARMOT | ||
− | + | marmot | |
− | + | cursor | |
− | + | precise_phase | |
− | + | season_count | |
− | + | assignbuildingjobs | |
assigndesjobs | assigndesjobs | ||
− | + | year | |
− | + | weathertimer | |
− | + | cur_weather | |
− | + | cur_snow_counter | |
− | + | cur_rain_counter | |
− | + | cur_snow | |
+ | cur_rain | ||
season_timer | season_timer | ||
− | + | linechar | |
− | + | index1_14 | |
− | + | index1_13 | |
− | + | index1_12 | |
− | + | index1_11 | |
− | + | index1_10 | |
+ | index1_9 | ||
index1_8 | index1_8 | ||
− | + | index1_7 | |
− | + | index1_6 | |
− | + | index1_5 | |
− | + | index1_4 | |
− | + | index1_3 | |
− | |||
− | |||
− | |||
− | |||
index1_2 | index1_2 | ||
− | + | index1_1 | |
− | + | gametype | |
− | + | gamemode | |
− | + | WEREBEAST_ZEBRA | |
− | + | zebra | |
WEREBEAST_WOMBAT | WEREBEAST_WOMBAT | ||
− | + | wombat | |
+ | WEREBEAST_WOLF | ||
+ | wolf | ||
+ | WEREBEAST_WEASEL | ||
+ | weasel | ||
+ | WEREBEAST_WARTHOG | ||
+ | warthog | ||
WEREBEAST_TORTOISE | WEREBEAST_TORTOISE | ||
− | + | tortoise | |
− | + | line | |
− | + | linelim | |
− | + | buildreq | |
− | |||
− | |||
jobvalue_setter | jobvalue_setter | ||
− | + | jobvalue | |
− | + | plot_event | |
− | + | event_flow | |
− | + | movie_version | |
− | |||
− | |||
− | |||
min_load_version | min_load_version | ||
− | + | gview | |
− | + | index1_62 | |
− | + | index1_61 | |
− | + | index1_60 | |
+ | index1_59 | ||
+ | index1_58 | ||
+ | index1_57 | ||
index1_56 | index1_56 | ||
− | + | index1_55 | |
− | + | index1_54 | |
− | + | index1_53 | |
− | + | index1_52 | |
− | + | index1_51 | |
− | + | index1_50 | |
− | + | index1_49 | |
index1_48 | index1_48 | ||
− | + | index1_47 | |
− | + | index1_78 | |
− | + | index1_77 | |
− | + | index1_76 | |
− | + | index1_75 | |
− | + | index1_74 | |
− | + | index1_73 | |
index1_72 | index1_72 | ||
− | + | index1_71 | |
− | + | index1_70 | |
− | + | index1_69 | |
− | + | index1_68 | |
− | + | index1_67 | |
− | + | index1_66 | |
− | + | index1_65 | |
index1_64 | index1_64 | ||
− | + | index1_63 | |
− | + | index1_30 | |
− | + | index1_29 | |
− | + | index1_28 | |
− | + | index1_27 | |
− | + | index1_26 | |
− | + | index1_25 | |
index1_24 | index1_24 | ||
− | + | index1_23 | |
− | + | index1_22 | |
− | + | index1_21 | |
− | + | index1_20 | |
− | + | index1_19 | |
− | + | index1_18 | |
− | + | index1_17 | |
index1_16 | index1_16 | ||
− | + | index1_15 | |
− | + | index1_46 | |
− | + | index1_45 | |
− | + | index1_44 | |
− | + | index1_43 | |
− | + | index1_42 | |
− | + | index1_41 | |
index1_40 | index1_40 | ||
− | + | index1_39 | |
− | + | index1_38 | |
− | + | index1_37 | |
− | + | index1_36 | |
− | + | index1_35 | |
− | + | index1_34 | |
− | + | index1_33 | |
index1_32 | index1_32 | ||
− | + | index1_31 | |
− | + | index1_126 | |
− | + | index1_125 | |
− | + | index1_124 | |
− | + | index1_123 | |
− | + | index1_122 | |
− | + | index1_121 | |
index1_120 | index1_120 | ||
− | + | index1_119 | |
− | + | index1_118 | |
− | + | index1_117 | |
− | + | index1_116 | |
− | + | index1_115 | |
− | + | index1_114 | |
− | + | index1_113 | |
index1_112 | index1_112 | ||
− | + | index1_111 | |
− | + | addingtask | |
− | + | selectingtaskobject | |
− | + | modeseason | |
− | + | modeitem | |
− | + | modejob | |
− | + | gamemode_cansave | |
index1_136 | index1_136 | ||
− | + | index1_135 | |
− | + | index1_134 | |
− | + | index1_133 | |
− | + | index1_132 | |
− | + | index1_131 | |
− | + | index1_130 | |
− | + | index1_129 | |
index1_128 | index1_128 | ||
− | + | index1_127 | |
− | + | index1_94 | |
− | + | index1_93 | |
− | + | index1_92 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
index1_91 | index1_91 | ||
− | + | index1_90 | |
− | + | index1_89 | |
− | + | index1_88 | |
− | + | index1_87 | |
+ | index1_86 | ||
+ | index1_85 | ||
+ | index1_84 | ||
+ | index1_83 | ||
+ | index1_82 | ||
+ | index1_81 | ||
index1_80 | index1_80 | ||
− | + | index1_79 | |
− | + | index1_110 | |
− | + | index1_109 | |
− | + | index1_108 | |
− | + | index1_107 | |
− | + | index1_106 | |
− | + | index1_105 | |
index1_104 | index1_104 | ||
− | + | index1_103 | |
− | + | index1_102 | |
− | + | index1_101 | |
− | + | index1_100 | |
− | + | index1_99 | |
− | + | index1_98 | |
− | + | index1_97 | |
index1_96 | index1_96 | ||
− | + | index1_95 | |
− | + | standingorder_gatherrefuse_chasm_skins | |
− | + | standingorder_gatherrefuse_chasm_skulls | |
− | + | standingorder_gatherrefuse_chasm_corpses | |
− | + | standingorder_gatherrefuse_outside_vermin | |
− | + | standingorder_gatherrefuse_outside | |
− | + | standingorder_other | |
standingorder_smelter | standingorder_smelter | ||
− | + | standingorder_kiln | |
− | + | standingorder_kitchen | |
− | + | standingorder_fishery | |
− | + | standingorder_tan | |
− | + | standingorder_butcher | |
− | + | standingorder_slaughter | |
− | + | standingorder_zone_fishing | |
standingorder_zone_drinking | standingorder_zone_drinking | ||
− | + | standingorder_collect_web | |
− | + | index2_2 | |
− | + | index2_1 | |
− | + | standingorder_forbid_toppled_building_items | |
− | + | standingorder_forbid_cages_from_sprung_traps | |
− | + | standingorder_forbid_rearming_traps | |
− | + | standingorder_forbid_trap_cleaning | |
standingorder_forbid_floor_and_wall_cleaning | standingorder_forbid_floor_and_wall_cleaning | ||
− | + | standingorder_autoforbid_other_items | |
− | + | standingorder_autoforbid_your_items | |
− | + | standingorder_autoforbid_other_corpse | |
− | + | standingorder_autoforbid_your_corpse | |
− | + | standingorder_autoforbid_projectile | |
− | + | standingorder_gatherrefuse_chasm_othernonmetal | |
− | + | standingorder_gatherrefuse_chasm_shell | |
standingorder_gatherrefuse_chasm_strand_tissue | standingorder_gatherrefuse_chasm_strand_tissue | ||
− | + | standingorder_gatherrefuse_chasm_bones | |
− | + | buildjob_item1 | |
− | + | buildjob_flowz | |
− | + | buildjob_flowy | |
− | + | buildjob_flowx | |
− | + | buildjob_building | |
− | + | buildjob_item | |
buildjob_unit | buildjob_unit | ||
− | + | buildjob_selected | |
− | + | buildjob_type | |
− | + | buildjob_popback | |
− | + | buildjob_give_to | |
− | + | buildjob_mastering | |
− | + | buildjob_assignroom | |
− | + | buildjob_sizeroom | |
buildjob_sizerad | buildjob_sizerad | ||
− | + | addingtask_sub | |
− | + | standingorder_dyed_clothes | |
− | + | standingorder_loom | |
− | + | standingorder_allharvest | |
− | + | standingorder_gatherfurniture | |
− | + | standingorder_gatheranimals | |
− | + | standingorder_gatherrefuse | |
standingorder_gatherbodies | standingorder_gatherbodies | ||
− | + | standingorder_gatherfood | |
− | + | standingorder_gatherwood | |
− | + | standingorder_gatherstone | |
− | + | paused | |
− | + | modestation | |
− | + | modepage | |
− | + | modeview | |
squadcount | squadcount | ||
− | + | modeunit | |
− | + | next_schedule_global_id | |
− | + | next_job_global_id | |
− | + | next_artifact_global_id | |
− | + | next_nem_global_id | |
− | + | next_civ_global_id | |
− | + | next_soul_global_id | |
− | + | next_unit_global_id | |
− | + | next_item_global_id | |
− | + | updatelightstate | |
− | + | dung_swimmode | |
− | + | dung_chargedefendmode | |
+ | dung_dodgemode | ||
dung_attackmode | dung_attackmode | ||
− | |||
− | |||
oscrollz | oscrollz | ||
− | + | oscrolly | |
− | + | next_identity_global_id | |
− | + | next_written_content_global_id | |
− | + | next_interaction_instance_global_id | |
− | + | next_activity_global_id | |
− | + | next_formation_global_id | |
− | + | next_squad_global_id | |
− | + | next_task_global_id | |
− | + | next_art_imagechunk_global_id | |
− | + | next_unitchunk_global_id | |
− | + | next_histeventcol_global_id | |
+ | next_histevent_global_id | ||
+ | next_histfig_global_id | ||
+ | next_flow_guide_global_id | ||
+ | next_machine_global_id | ||
+ | next_building_global_id | ||
next_proj_global_id | next_proj_global_id | ||
− | + | plotinfo | |
− | + | itemmade_number | |
− | + | itemmade_subcat2 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
itemmade_subcat1 | itemmade_subcat1 | ||
− | + | itemmade_subtype | |
− | + | itemmade | |
− | + | index2_11 | |
+ | index2_10 | ||
+ | index2_9 | ||
+ | index2_8 | ||
+ | index2_7 | ||
+ | index2_6 | ||
+ | index2_5 | ||
index2_4 | index2_4 | ||
− | + | index2_3 | |
− | + | oscrollx | |
− | + | olookz | |
− | + | olooky | |
− | + | olookx | |
− | + | looklist | |
− | + | menuposition | |
unitprintstack_clear | unitprintstack_clear | ||
− | + | unitprintstack_start | |
− | + | unitprintstack_cur | |
− | + | unitprintstack | |
− | + | d_init | |
− | + | init | |
− | + | texture | |
− | |||
mainview | mainview | ||
− | + | gps | |
− | + | game | |
− | + | enabler | |
− | + | mt_virtual_seed_type | |
− | + | mt_buffer | |
− | + | mt_virtual_buffer | |
− | + | mt_cur_buffer | |
− | + | mt_index | |
− | + | start_dwarf_count | |
− | + | standingorder_mixfoods | |
+ | option_exceptions | ||
+ | DEBUG_MEGAFAST | ||
+ | DEBUG_GAMELOG | ||
+ | DEBUG_DISABLEHUMANCARAVAN | ||
+ | DEBUG_NEVERBERSERK | ||
+ | DEBUG_ALWAYSHAPPY | ||
+ | DEBUG_QUICKMODE_MINING | ||
DEBUG_VISIBLEAMBUSHERS | DEBUG_VISIBLEAMBUSHERS | ||
− | + | BEAST_AMORPHOUS_SHELL_BACK | |
− | + | BEAST_AMORPHOUS | |
− | + | unitst_set_automatic_professions | |
− | + | unitst_make_own | |
− | + | history_figurest_create | |
− | + | translate_name | |
− | + | buildingst_enddestruction | |
− | + | building_handlerst_create_building | |
− | + | item_handlerst_create_item | |
− | + | unitst_more_convenient_create | |
− | + | world_summon_unit | |
− | + | unitst_create | |
− | + | unitst_choptree | |
− | + | buildingst_completebuild | |
+ | job_handlerst_remove_job | ||
game.external_flag | game.external_flag | ||
− | + | next_image_set_global_id | |
− | + | next_belief_system_global_id | |
− | + | next_occupation_global_id | |
− | + | next_rhythm_global_id | |
− | + | next_scale_global_id | |
− | + | next_dance_form_global_id | |
− | + | next_musical_form_global_id | |
− | + | next_poetic_form_global_id | |
− | + | next_agreement_global_id | |
− | + | next_cultural_identity_global_id | |
− | + | next_army_tracking_info_global_id | |
− | + | next_army_controller_global_id | |
− | + | next_army_global_id | |
− | + | next_vehicle_global_id | |
− | + | next_crime_global_id | |
− | |||
next_incident_global_id | next_incident_global_id | ||
− | + | DEBUG_NOSLEEP | |
− | + | DEBUG_NOHUNGER | |
− | + | DEBUG_NOTHIRST | |
− | + | DEBUG_NOANIMALS | |
− | + | DEBUG_SAFEDWARVES | |
− | + | DEBUG_NOMOOD | |
− | + | DEBUG_CONTINUOUS | |
− | + | DEBUG_FASTCAVEIN | |
− | + | DEBUG_SHOW_RIVER | |
− | + | filecomp_buffer2_aux | |
− | + | filecomp_buffer_aux | |
− | + | filecomp_buffer2 | |
− | + | filecomp_buffer | |
− | + | manucomp2 | |
− | + | manucomp | |
next_divination_set_global_id | next_divination_set_global_id | ||
− | + | BEAST_INSECT_WINGS_LACY_BACK | |
− | + | BEAST_INSECT_HORNS | |
− | + | BEAST_INSECT_MANDIBLES | |
− | + | BEAST_INSECT | |
− | + | BEAST_WORM_SHORT_ANTENNAE | |
− | + | BEAST_WORM_SHORT_TRUNK | |
− | |||
− | |||
− | |||
− | |||
BEAST_WORM_SHORT_SHELL_BACK | BEAST_WORM_SHORT_SHELL_BACK | ||
− | + | BEAST_WORM_SHORT_EYE_THREE | |
− | + | BEAST_WORM_SHORT_EYE_TWO | |
− | + | BEAST_WORM_SHORT_EYE_ONE | |
− | + | BEAST_WORM_SHORT_WINGS_BAT_BACK | |
− | + | BEAST_WORM_SHORT_WINGS_FEATHERED_FRONT | |
− | + | BEAST_WORM_SHORT_WINGS_FEATHERED_BACK | |
− | + | BEAST_WORM_SHORT_WINGS_LACY_FRONT | |
BEAST_WORM_SHORT_WINGS_LACY_BACK | BEAST_WORM_SHORT_WINGS_LACY_BACK | ||
− | + | BEAST_WORM_SHORT_HORNS | |
− | + | BEAST_SPIDER_EYE_ONE | |
− | + | BEAST_SPIDER_WINGS_BAT_FRONT | |
− | + | BEAST_SPIDER_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SPIDER_WINGS_LACY_FRONT | |
− | + | BEAST_SPIDER_HORNS | |
− | + | BEAST_SPIDER_MANDIBLES | |
BEAST_SPIDER | BEAST_SPIDER | ||
− | + | BEAST_INSECT_ANTENNAE | |
− | + | BEAST_INSECT_TRUNK | |
− | + | BEAST_INSECT_SHELL_BACK | |
− | + | BEAST_INSECT_PROBOSCIS | |
− | + | BEAST_INSECT_EYE_THREE | |
− | + | BEAST_INSECT_EYE_TWO | |
− | + | BEAST_INSECT_EYE_ONE | |
BEAST_INSECT_WINGS_BAT_FRONT | BEAST_INSECT_WINGS_BAT_FRONT | ||
− | + | BEAST_INSECT_WINGS_FEATHERED_FRONT | |
− | + | BEAST_WORM_LONG | |
− | + | BEAST_SNAKE_ANTENNAE | |
− | + | BEAST_SNAKE_TRUNK | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BEAST_SNAKE_SHELL_BACK | BEAST_SNAKE_SHELL_BACK | ||
− | + | BEAST_SNAKE_EYE_THREE | |
− | + | BEAST_SNAKE_EYE_TWO | |
− | + | BEAST_SNAKE_EYE_ONE | |
− | + | BEAST_SNAKE_WINGS_BAT_FRONT | |
+ | BEAST_SNAKE_WINGS_BAT_BACK | ||
+ | BEAST_SNAKE_WINGS_FEATHERED_FRONT | ||
+ | BEAST_SNAKE_WINGS_FEATHERED_BACK | ||
+ | BEAST_SNAKE_WINGS_LACY_FRONT | ||
+ | BEAST_SNAKE_WINGS_LACY_BACK | ||
+ | BEAST_SNAKE_HORNS | ||
BEAST_SNAKE_MANDIBLES | BEAST_SNAKE_MANDIBLES | ||
− | + | BEAST_SNAKE | |
− | + | BEAST_WORM_SHORT_MANDIBLES | |
− | + | BEAST_WORM_SHORT | |
− | + | BEAST_WORM_LONG_ANTENNAE | |
− | + | BEAST_WORM_LONG_TRUNK | |
− | + | BEAST_WORM_LONG_SHELL_BACK | |
− | + | BEAST_WORM_LONG_EYE_THREE | |
BEAST_WORM_LONG_EYE_TWO | BEAST_WORM_LONG_EYE_TWO | ||
− | + | BEAST_WORM_LONG_EYE_ONE | |
− | + | BEAST_WORM_LONG_WINGS_BAT_FRONT | |
− | + | BEAST_WORM_LONG_WINGS_BAT_BACK | |
− | + | BEAST_WORM_LONG_WINGS_FEATHERED_FRONT | |
− | + | BEAST_WORM_LONG_WINGS_FEATHERED_BACK | |
− | + | BEAST_WORM_LONG_WINGS_LACY_FRONT | |
− | + | BEAST_WORM_LONG_WINGS_LACY_BACK | |
BEAST_WORM_LONG_HORNS | BEAST_WORM_LONG_HORNS | ||
− | + | BEAST_WORM_LONG_MANDIBLES | |
− | + | BEAST_HUMANOID_EYE_TWO | |
− | + | BEAST_HUMANOID_EYE_ONE | |
− | + | BEAST_HUMANOID_WINGS_BAT_BACK | |
− | + | BEAST_HUMANOID_WINGS_FEATHERED_BACK | |
− | + | BEAST_HUMANOID_WINGS_LACY_FRONT | |
− | + | BEAST_HUMANOID_WINGS_LACY_BACK | |
BEAST_HUMANOID_HORNS | BEAST_HUMANOID_HORNS | ||
− | + | BEAST_HUMANOID_MANDIBLES | |
− | + | BEAST_HUMANOID | |
− | + | BEAST_BIPEDAL_DINOSAUR_ANTENNAE | |
− | + | BEAST_BIPEDAL_DINOSAUR_TRUNK | |
− | + | BEAST_BIPEDAL_DINOSAUR_SHELL_BACK | |
− | + | BEAST_BIPEDAL_DINOSAUR_TAIL_THREE | |
− | + | BEAST_BIPEDAL_DINOSAUR_TAIL_TWO | |
BEAST_BIPEDAL_DINOSAUR_TAIL_ONE | BEAST_BIPEDAL_DINOSAUR_TAIL_ONE | ||
− | + | BEAST_BIPEDAL_DINOSAUR_EYE_THREE | |
− | + | BEAST_FRONT_GRASP_WINGS_BAT_BACK | |
− | + | BEAST_FRONT_GRASP_WINGS_FEATHERED_BACK | |
− | + | BEAST_FRONT_GRASP_WINGS_LACY_FRONT | |
− | + | BEAST_FRONT_GRASP_WINGS_LACY_BACK | |
− | + | BEAST_FRONT_GRASP_HORNS | |
− | + | BEAST_FRONT_GRASP_MANDIBLES | |
BEAST_FRONT_GRASP_OCT | BEAST_FRONT_GRASP_OCT | ||
− | + | BEAST_FRONT_GRASP_HEX | |
− | + | BEAST_FRONT_GRASP | |
− | + | BEAST_HUMANOID_ANTENNAE | |
− | + | BEAST_HUMANOID_TRUNK | |
− | + | BEAST_HUMANOID_SHELL_BACK | |
− | + | BEAST_HUMANOID_TAIL_THREE | |
− | + | BEAST_HUMANOID_TAIL_TWO | |
BEAST_HUMANOID_TAIL_ONE | BEAST_HUMANOID_TAIL_ONE | ||
− | + | BEAST_HUMANOID_EYE_THREE | |
− | + | BEAST_SCORPION_EYE_TWO | |
− | + | BEAST_SCORPION_EYE_ONE | |
− | + | BEAST_SCORPION_WINGS_BAT_FRONT | |
− | + | BEAST_SCORPION_WINGS_BAT_BACK | |
− | + | BEAST_SCORPION_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SCORPION_WINGS_FEATHERED_BACK | |
BEAST_SCORPION_WINGS_LACY_FRONT | BEAST_SCORPION_WINGS_LACY_FRONT | ||
− | + | BEAST_SCORPION_WINGS_LACY_BACK | |
− | + | BEAST_SCORPION_HORNS | |
− | + | BEAST_SCORPION_MANDIBLES | |
− | + | BEAST_SCORPION | |
− | + | BEAST_SPIDER_ANTENNAE | |
− | + | BEAST_SPIDER_TRUNK | |
− | + | BEAST_SPIDER_SHELL_FRONT | |
BEAST_SPIDER_EYE_THREE | BEAST_SPIDER_EYE_THREE | ||
− | + | BEAST_SPIDER_EYE_TWO | |
− | + | BEAST_BIPEDAL_DINOSAUR_EYE_TWO | |
− | + | BEAST_BIPEDAL_DINOSAUR_EYE_ONE | |
− | + | BEAST_BIPEDAL_DINOSAUR_WINGS_BAT_BACK | |
− | + | BEAST_BIPEDAL_DINOSAUR_WINGS_FEATHERED_BACK | |
− | + | BEAST_BIPEDAL_DINOSAUR_WINGS_LACY_FRONT | |
− | + | BEAST_BIPEDAL_DINOSAUR_WINGS_LACY_BACK | |
BEAST_BIPEDAL_DINOSAUR_HORNS | BEAST_BIPEDAL_DINOSAUR_HORNS | ||
− | + | BEAST_BIPEDAL_DINOSAUR_MANDIBLES | |
− | + | BEAST_BIPEDAL_DINOSAUR | |
− | + | BEAST_SCORPION_ANTENNAE | |
− | + | BEAST_SCORPION_TRUNK | |
− | + | BEAST_SCORPION_SHELL_FRONT | |
− | + | BEAST_SCORPION_TAIL_THREE | |
− | + | BEAST_SCORPION_TAIL_TWO | |
BEAST_SCORPION_TAIL_ONE | BEAST_SCORPION_TAIL_ONE | ||
− | + | BEAST_SCORPION_EYE_THREE | |
− | + | BEAST_QUADRUPED_SLINKY_ANTENNAE | |
− | + | BEAST_QUADRUPED_SLINKY_TRUNK | |
− | + | BEAST_QUADRUPED_SLINKY_SHELL_FRONT | |
− | + | BEAST_QUADRUPED_SLINKY_TAIL_THREE | |
− | + | BEAST_QUADRUPED_SLINKY_TAIL_TWO | |
− | + | BEAST_QUADRUPED_SLINKY_TAIL_ONE | |
BEAST_QUADRUPED_SLINKY_EYE_THREE | BEAST_QUADRUPED_SLINKY_EYE_THREE | ||
− | + | BEAST_QUADRUPED_SLINKY_EYE_TWO | |
− | + | BEAST_QUADRUPED_SLINKY_EYE_ONE | |
− | + | BEAST_QUADRUPED_SLINKY_WINGS_BAT_FRONT | |
− | + | BEAST_QUADRUPED_SLINKY_WINGS_BAT_BACK | |
− | + | BEAST_QUADRUPED_SLINKY_WINGS_FEATHERED_FRONT | |
− | + | BEAST_QUADRUPED_SLINKY_WINGS_FEATHERED_BACK | |
− | + | BEAST_QUADRUPED_SLINKY_WINGS_LACY_FRONT | |
BEAST_QUADRUPED_SLINKY_HORNS | BEAST_QUADRUPED_SLINKY_HORNS | ||
− | + | BEAST_QUADRUPED_SLINKY_MANDIBLES | |
− | + | BEAST_WALRUS_ANTENNAE | |
− | + | BEAST_WALRUS_TRUNK | |
− | + | BEAST_WALRUS_SHELL_BACK | |
− | + | BEAST_WALRUS_TAIL_THREE | |
− | + | BEAST_WALRUS_TAIL_TWO | |
− | + | BEAST_WALRUS_TAIL_ONE | |
BEAST_WALRUS_EYE_THREE | BEAST_WALRUS_EYE_THREE | ||
− | + | BEAST_WALRUS_EYE_TWO | |
− | + | BEAST_WALRUS_EYE_ONE | |
− | + | BEAST_WALRUS_WINGS_BAT_BACK | |
− | + | BEAST_WALRUS_WINGS_FEATHERED_FRONT | |
− | + | BEAST_WALRUS_WINGS_FEATHERED_BACK | |
− | |||
− | |||
− | |||
− | |||
BEAST_WALRUS_WINGS_LACY_FRONT | BEAST_WALRUS_WINGS_LACY_FRONT | ||
− | + | BEAST_WALRUS_WINGS_LACY_BACK | |
− | + | BEAST_WALRUS_MANDIBLES | |
− | + | BEAST_WALRUS | |
− | + | BEAST_QUADRUPED_BULKY_WINGS_LACY_FRONT | |
− | + | BEAST_QUADRUPED_BULKY_WINGS_LACY_BACK | |
+ | BEAST_QUADRUPED_BULKY_HORNS | ||
+ | BEAST_QUADRUPED_BULKY_MANDIBLES | ||
+ | BEAST_QUADRUPED_BULKY_OCT | ||
+ | BEAST_QUADRUPED_BULKY_HEX | ||
BEAST_QUADRUPED_BULKY | BEAST_QUADRUPED_BULKY | ||
− | + | BEAST_FRONT_GRASP_ANTENNAE | |
− | + | BEAST_FRONT_GRASP_TRUNK | |
− | + | BEAST_FRONT_GRASP_SHELL_BACK | |
− | + | BEAST_FRONT_GRASP_TAIL_THREE | |
− | + | BEAST_FRONT_GRASP_TAIL_TWO | |
− | + | BEAST_FRONT_GRASP_TAIL_ONE | |
− | + | BEAST_FRONT_GRASP_EYE_THREE | |
BEAST_FRONT_GRASP_EYE_TWO | BEAST_FRONT_GRASP_EYE_TWO | ||
− | + | BEAST_FRONT_GRASP_EYE_ONE | |
− | + | BEAST_QUADRUPED_SLINKY_OCT | |
− | + | BEAST_QUADRUPED_SLINKY_HEX | |
− | + | BEAST_QUADRUPED_SLINKY | |
− | + | BEAST_QUADRUPED_BULKY_ANTENNAE | |
− | + | BEAST_QUADRUPED_BULKY_TRUNK | |
− | + | BEAST_QUADRUPED_BULKY_SHELL_FRONT | |
BEAST_QUADRUPED_BULKY_TAIL_THREE | BEAST_QUADRUPED_BULKY_TAIL_THREE | ||
− | + | BEAST_QUADRUPED_BULKY_TAIL_TWO | |
− | + | BEAST_QUADRUPED_BULKY_TAIL_ONE | |
− | + | BEAST_QUADRUPED_BULKY_EYE_THREE | |
− | + | BEAST_QUADRUPED_BULKY_EYE_TWO | |
− | + | BEAST_QUADRUPED_BULKY_EYE_ONE | |
− | + | BEAST_QUADRUPED_BULKY_WINGS_BAT_FRONT | |
− | + | BEAST_QUADRUPED_BULKY_WINGS_BAT_BACK | |
BEAST_QUADRUPED_BULKY_WINGS_FEATHERED_FRONT | BEAST_QUADRUPED_BULKY_WINGS_FEATHERED_FRONT | ||
− | + | BEAST_QUADRUPED_BULKY_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_INSECT_MANDIBLES | |
− | + | BEAST_SMALL_INSECT | |
− | + | BEAST_SMALL_WORM_SHORT_ANTENNAE | |
− | + | BEAST_SMALL_WORM_SHORT_TRUNK | |
− | + | BEAST_SMALL_WORM_SHORT_SHELL_BACK | |
− | + | BEAST_SMALL_WORM_SHORT_EYE_THREE | |
BEAST_SMALL_WORM_SHORT_EYE_TWO | BEAST_SMALL_WORM_SHORT_EYE_TWO | ||
− | + | BEAST_SMALL_WORM_SHORT_EYE_ONE | |
− | + | BEAST_SMALL_WORM_SHORT_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_WORM_SHORT_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_WORM_SHORT_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_WORM_SHORT_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_WORM_SHORT_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_WORM_SHORT_HORNS | |
BEAST_SMALL_WORM_SHORT_MANDIBLES | BEAST_SMALL_WORM_SHORT_MANDIBLES | ||
− | + | BEAST_SMALL_WORM_SHORT | |
− | + | BEAST_SMALL_SPIDER_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_SPIDER_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_SPIDER_HORNS | |
− | + | BEAST_SMALL_SPIDER_MANDIBLES | |
− | + | BEAST_SMALL_SPIDER | |
− | + | BEAST_SMALL_INSECT_ANTENNAE | |
BEAST_SMALL_INSECT_TRUNK | BEAST_SMALL_INSECT_TRUNK | ||
− | + | BEAST_SMALL_INSECT_SHELL_BACK | |
− | + | BEAST_SMALL_INSECT_PROBOSCIS | |
− | + | BEAST_SMALL_INSECT_EYE_THREE | |
− | + | BEAST_SMALL_INSECT_EYE_TWO | |
− | + | BEAST_SMALL_INSECT_EYE_ONE | |
− | + | BEAST_SMALL_INSECT_WINGS_BAT_FRONT | |
− | + | BEAST_SMALL_INSECT_WINGS_FEATHERED_FRONT | |
BEAST_SMALL_INSECT_WINGS_LACY_BACK | BEAST_SMALL_INSECT_WINGS_LACY_BACK | ||
− | + | BEAST_SMALL_INSECT_HORNS | |
− | + | BEAST_SMALL_SNAKE_TRUNK | |
− | + | BEAST_SMALL_SNAKE_SHELL_BACK | |
− | + | BEAST_SMALL_SNAKE_EYE_THREE | |
− | + | BEAST_SMALL_SNAKE_EYE_TWO | |
− | + | BEAST_SMALL_SNAKE_EYE_ONE | |
− | + | BEAST_SMALL_SNAKE_WINGS_BAT_FRONT | |
BEAST_SMALL_SNAKE_WINGS_BAT_BACK | BEAST_SMALL_SNAKE_WINGS_BAT_BACK | ||
− | + | BEAST_SMALL_SNAKE_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_SNAKE_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_SNAKE_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_SNAKE_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_SNAKE_HORNS | |
− | + | BEAST_SMALL_SNAKE_MANDIBLES | |
− | + | BEAST_SMALL_SNAKE | |
BEAST_SMALL_AMORPHOUS_SHELL_BACK | BEAST_SMALL_AMORPHOUS_SHELL_BACK | ||
− | + | BEAST_SMALL_AMORPHOUS | |
− | + | BEAST_SMALL_WORM_LONG_ANTENNAE | |
− | + | BEAST_SMALL_WORM_LONG_TRUNK | |
− | + | BEAST_SMALL_WORM_LONG_SHELL_BACK | |
− | + | BEAST_SMALL_WORM_LONG_EYE_THREE | |
− | + | BEAST_SMALL_WORM_LONG_EYE_TWO | |
− | + | BEAST_SMALL_WORM_LONG_EYE_ONE | |
BEAST_SMALL_WORM_LONG_WINGS_BAT_FRONT | BEAST_SMALL_WORM_LONG_WINGS_BAT_FRONT | ||
− | + | BEAST_SMALL_WORM_LONG_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_WORM_LONG_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_WORM_LONG_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_WORM_LONG_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_WORM_LONG_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_WORM_LONG_HORNS | |
− | + | BEAST_SMALL_WORM_LONG_MANDIBLES | |
BEAST_SMALL_WORM_LONG | BEAST_SMALL_WORM_LONG | ||
− | + | BEAST_SMALL_SNAKE_ANTENNAE | |
− | + | BEAST_SMALL_HUMANOID_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_HUMANOID_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_HUMANOID_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_HUMANOID_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_HUMANOID_HORNS | |
− | + | BEAST_SMALL_HUMANOID_MANDIBLES | |
BEAST_SMALL_HUMANOID | BEAST_SMALL_HUMANOID | ||
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_ANTENNAE | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_TRUNK | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_SHELL_BACK | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_TAIL_THREE | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_TAIL_TWO | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_TAIL_ONE | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_THREE | |
BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_TWO | BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_TWO | ||
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_EYE_ONE | |
− | + | BEAST_SMALL_FRONT_GRASP_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_FRONT_GRASP_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_FRONT_GRASP_HORNS | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
BEAST_SMALL_FRONT_GRASP_MANDIBLES | BEAST_SMALL_FRONT_GRASP_MANDIBLES | ||
− | + | BEAST_SMALL_FRONT_GRASP_OCT | |
− | + | BEAST_SMALL_FRONT_GRASP_HEX | |
− | + | BEAST_SMALL_FRONT_GRASP | |
− | + | BEAST_SMALL_HUMANOID_ANTENNAE | |
+ | BEAST_SMALL_HUMANOID_TRUNK | ||
+ | BEAST_SMALL_HUMANOID_SHELL_BACK | ||
+ | BEAST_SMALL_HUMANOID_TAIL_THREE | ||
+ | BEAST_SMALL_HUMANOID_TAIL_TWO | ||
+ | BEAST_SMALL_HUMANOID_TAIL_ONE | ||
+ | BEAST_SMALL_HUMANOID_EYE_THREE | ||
BEAST_SMALL_HUMANOID_EYE_TWO | BEAST_SMALL_HUMANOID_EYE_TWO | ||
− | + | BEAST_SMALL_HUMANOID_EYE_ONE | |
− | + | BEAST_SMALL_SCORPION_WINGS_BAT_FRONT | |
− | + | BEAST_SMALL_SCORPION_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_SCORPION_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_SCORPION_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_SCORPION_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_SCORPION_WINGS_LACY_BACK | |
BEAST_SMALL_SCORPION_HORNS | BEAST_SMALL_SCORPION_HORNS | ||
− | + | BEAST_SMALL_SCORPION_MANDIBLES | |
− | + | BEAST_SMALL_SCORPION | |
− | + | BEAST_SMALL_SPIDER_ANTENNAE | |
− | + | BEAST_SMALL_SPIDER_TRUNK | |
− | + | BEAST_SMALL_SPIDER_SHELL_FRONT | |
− | + | BEAST_SMALL_SPIDER_EYE_THREE | |
− | + | BEAST_SMALL_SPIDER_EYE_TWO | |
BEAST_SMALL_SPIDER_EYE_ONE | BEAST_SMALL_SPIDER_EYE_ONE | ||
− | + | BEAST_SMALL_SPIDER_WINGS_BAT_FRONT | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_HORNS | |
− | + | BEAST_SMALL_BIPEDAL_DINOSAUR_MANDIBLES | |
BEAST_SMALL_BIPEDAL_DINOSAUR | BEAST_SMALL_BIPEDAL_DINOSAUR | ||
− | + | BEAST_SMALL_SCORPION_ANTENNAE | |
− | + | BEAST_SMALL_SCORPION_TRUNK | |
− | + | BEAST_SMALL_SCORPION_SHELL_FRONT | |
− | + | BEAST_SMALL_SCORPION_TAIL_THREE | |
− | + | BEAST_SMALL_SCORPION_TAIL_TWO | |
− | + | BEAST_SMALL_SCORPION_TAIL_ONE | |
− | + | BEAST_SMALL_SCORPION_EYE_THREE | |
BEAST_SMALL_SCORPION_EYE_TWO | BEAST_SMALL_SCORPION_EYE_TWO | ||
− | + | BEAST_SMALL_SCORPION_EYE_ONE | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_SHELL_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_TAIL_THREE | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_TAIL_TWO | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_TAIL_ONE | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_EYE_THREE | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_EYE_TWO | |
BEAST_SMALL_QUADRUPED_SLINKY_EYE_ONE | BEAST_SMALL_QUADRUPED_SLINKY_EYE_ONE | ||
− | + | BEAST_SMALL_QUADRUPED_SLINKY_WINGS_BAT_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_HORNS | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY_MANDIBLES | |
BEAST_SMALL_QUADRUPED_SLINKY_OCT | BEAST_SMALL_QUADRUPED_SLINKY_OCT | ||
− | + | BEAST_SMALL_QUADRUPED_SLINKY_HEX | |
− | + | BEAST_SMALL_WALRUS_SHELL_BACK | |
− | + | BEAST_SMALL_WALRUS_TAIL_THREE | |
− | + | BEAST_SMALL_WALRUS_TAIL_TWO | |
− | + | BEAST_SMALL_WALRUS_TAIL_ONE | |
− | + | BEAST_SMALL_WALRUS_EYE_THREE | |
− | + | BEAST_SMALL_WALRUS_EYE_TWO | |
BEAST_SMALL_WALRUS_EYE_ONE | BEAST_SMALL_WALRUS_EYE_ONE | ||
− | + | BEAST_SMALL_WALRUS_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_WALRUS_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_WALRUS_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_WALRUS_WINGS_LACY_FRONT | |
− | + | BEAST_SMALL_WALRUS_WINGS_LACY_BACK | |
− | + | BEAST_SMALL_WALRUS_MANDIBLES | |
− | + | BEAST_SMALL_WALRUS | |
BEAST_SMALL_QUADRUPED_SLINKY_ANTENNAE | BEAST_SMALL_QUADRUPED_SLINKY_ANTENNAE | ||
− | + | BEAST_SMALL_QUADRUPED_SLINKY_TRUNK | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_HORNS | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_MANDIBLES | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_OCT | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_HEX | |
− | + | BEAST_SMALL_QUADRUPED_BULKY | |
− | + | BEAST_SMALL_FRONT_GRASP_ANTENNAE | |
BEAST_SMALL_FRONT_GRASP_TRUNK | BEAST_SMALL_FRONT_GRASP_TRUNK | ||
− | + | BEAST_SMALL_FRONT_GRASP_SHELL_BACK | |
− | + | BEAST_SMALL_FRONT_GRASP_TAIL_THREE | |
− | + | BEAST_SMALL_FRONT_GRASP_TAIL_TWO | |
− | + | BEAST_SMALL_FRONT_GRASP_TAIL_ONE | |
− | + | BEAST_SMALL_FRONT_GRASP_EYE_THREE | |
− | + | BEAST_SMALL_FRONT_GRASP_EYE_TWO | |
− | + | BEAST_SMALL_FRONT_GRASP_EYE_ONE | |
BEAST_SMALL_FRONT_GRASP_WINGS_BAT_BACK | BEAST_SMALL_FRONT_GRASP_WINGS_BAT_BACK | ||
− | + | BEAST_SMALL_FRONT_GRASP_WINGS_FEATHERED_BACK | |
− | + | BEAST_SMALL_QUADRUPED_SLINKY | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_ANTENNAE | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_TRUNK | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_SHELL_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_TAIL_THREE | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_TAIL_TWO | |
BEAST_SMALL_QUADRUPED_BULKY_TAIL_ONE | BEAST_SMALL_QUADRUPED_BULKY_TAIL_ONE | ||
− | + | BEAST_SMALL_QUADRUPED_BULKY_EYE_THREE | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_EYE_TWO | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_EYE_ONE | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_WINGS_BAT_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_WINGS_BAT_BACK | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_WINGS_FEATHERED_FRONT | |
− | + | BEAST_SMALL_QUADRUPED_BULKY_WINGS_FEATHERED_BACK | |
BEAST_SMALL_QUADRUPED_BULKY_WINGS_LACY_FRONT | BEAST_SMALL_QUADRUPED_BULKY_WINGS_LACY_FRONT | ||
− | + | BEAST_SMALL_QUADRUPED_BULKY_WINGS_LACY_BACK | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_CURVING_4 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_SPIRAL_4 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_STRAIGHT_3 | |
− | + | EXPERIMENT_HUMANOID_HORN_BROAD_3 | |
− | + | EXPERIMENT_HUMANOID_HORN_STUBBY_3 | |
− | + | EXPERIMENT_HUMANOID_HORN_SHORT_3 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_CURVING_3 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_SPIRAL_3 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_STRAIGHT_2 | |
− | + | EXPERIMENT_HUMANOID_HORN_BROAD_2 | |
− | + | EXPERIMENT_HUMANOID_HORN_STUBBY_2 | |
− | FIREJET | + | EXPERIMENT_HUMANOID_HORN_SHORT_2 |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_CURVING_2 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_SPIRAL_2 | |
− | + | EXPERIMENT_HUMANOID_HORN_LONG_STRAIGHT_1 | |
− | + | EXPERIMENT_HUMANOID_HORN_BROAD_1 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_TORSO_SCALES | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_TORSO_FEATHERS | |
+ | EXPERIMENT_HUMANOID_PORTRAIT_TORSO_FUR | ||
+ | EXPERIMENT_HUMANOID_WINGS_BAT | ||
+ | EXPERIMENT_HUMANOID_WINGS_FEATHERED | ||
+ | EXPERIMENT_HUMANOID_WINGS_LACY | ||
+ | EXPERIMENT_HUMANOID_HORN_LONG_STRAIGHT_5 | ||
+ | EXPERIMENT_HUMANOID_HORN_BROAD_5 | ||
+ | EXPERIMENT_HUMANOID_HORN_STUBBY_5 | ||
+ | EXPERIMENT_HUMANOID_HORN_SHORT_5 | ||
+ | EXPERIMENT_HUMANOID_HORN_LONG_CURVING_5 | ||
+ | EXPERIMENT_HUMANOID_HORN_LONG_SPIRAL_5 | ||
+ | EXPERIMENT_HUMANOID_HORN_LONG_STRAIGHT_4 | ||
+ | EXPERIMENT_HUMANOID_HORN_BROAD_4 | ||
+ | EXPERIMENT_HUMANOID_HORN_STUBBY_4 | ||
+ | EXPERIMENT_HUMANOID_HORN_SHORT_4 | ||
+ | EXPERIMENT_HUMANOID_TORSO_SKIN | ||
+ | EXPERIMENT_HUMANOID_TORSO_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_EYE_THREE | ||
+ | EXPERIMENT_HUMANOID_EYE_TWO | ||
+ | EXPERIMENT_HUMANOID_EYE_ONE | ||
+ | EXPERIMENT_HUMANOID_ANTENNAE | ||
+ | EXPERIMENT_HUMANOID_TRUNK | ||
+ | EXPERIMENT_HUMANOID_MANDIBLES | ||
+ | EXPERIMENT_HUMANOID_MOUTH | ||
+ | EXPERIMENT_HUMANOID_HEAD_FUR | ||
+ | EXPERIMENT_HUMANOID_HEAD_FEATHERS | ||
+ | EXPERIMENT_HUMANOID_HEAD_SCALES | ||
+ | EXPERIMENT_HUMANOID_HEAD_SKIN | ||
+ | EXPERIMENT_HUMANOID_SHADOW | ||
+ | BEAST_SMALL_WALRUS_ANTENNAE | ||
+ | BEAST_SMALL_WALRUS_TRUNK | ||
+ | EXPERIMENT_HUMANOID_HORN_STUBBY_1 | ||
+ | EXPERIMENT_HUMANOID_HORN_SHORT_1 | ||
+ | EXPERIMENT_HUMANOID_HORN_LONG_CURVING_1 | ||
+ | EXPERIMENT_HUMANOID_HORN_LONG_SPIRAL_1 | ||
+ | EXPERIMENT_HUMANOID_ARM_RIGHT | ||
+ | EXPERIMENT_HUMANOID_ARM_LEFT | ||
+ | EXPERIMENT_HUMANOID_LEG_RIGHT | ||
+ | EXPERIMENT_HUMANOID_LEG_LEFT | ||
+ | EXPERIMENT_HUMANOID_HAND_RIGHT | ||
+ | EXPERIMENT_HUMANOID_HAND_LEFT | ||
+ | EXPERIMENT_HUMANOID_FOOT_RIGHT | ||
+ | EXPERIMENT_HUMANOID_FOOT_LEFT | ||
+ | EXPERIMENT_HUMANOID_EXTERNAL_RIBS | ||
+ | EXPERIMENT_HUMANOID_TORSO_FUR | ||
+ | EXPERIMENT_HUMANOID_TORSO_FEATHERS | ||
+ | EXPERIMENT_HUMANOID_TORSO_SCALES | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_WING_LEFT_FEATHERED | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_WING_LEFT_LACY | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_RIGHT_KNOBBING | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_RIGHT_BRANCHING | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_RIGHT_SQUAT | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_RIGHT_SPINDLY | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_RIGHT_FAN | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_RIGHT_LONG | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_LEFT_KNOBBING | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_LEFT_BRANCHING | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_LEFT_SQUAT | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_LEFT_SPINDLY | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_LEFT_FAN | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ANTENNA_LEFT_LONG | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TRUNK_KNOBBY | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TRUNK_CURLING | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_STRAIGHT_2 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_BROAD_2 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_STUBBY_2 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_SHORT_2 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_CURVING_2 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_SPIRAL_2 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_STRAIGHT_1 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_BROAD_1 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_STUBBY_1 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_SHORT_1 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_CURVING_1 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_SPIRAL_1 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_WING_RIGHT_BAT | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_WING_RIGHT_FEATHERED | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_WING_RIGHT_LACY | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_WING_LEFT_BAT | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_SCALES | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_FEATHERS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_FUR | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_RIGHT_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_RIGHT_SKIN | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_RIGHT_SCALES | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_RIGHT_FEATHERS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_RIGHT_FUR | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_LEFT_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_LEFT_SKIN | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_LEFT_SCALES | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_LEFT_FEATHERS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_ARM_LEFT_FUR | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_EXTERNAL_RIBS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TORSO_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TORSO_SKIN | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TRUNK_TWISTING | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TRUNK_FAT | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TRUNK_SHORT | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_TRUNK_LONG | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_EYE_THREE_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_EYE_THREE | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_EYE_TWO_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_EYE_TWO | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_EYE_ONE_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_EYE_ONE | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_MANDIBLES_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_MANDIBLES | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_MOUTH_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_MOUTH | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_SKINLESS | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HEAD_SKIN | ||
+ | MEDIUM_BLESSING | ||
+ | MINOR_CURSE | ||
+ | MEDIUM_CURSE | ||
+ | DEFEND | ||
+ | TORMENT | ||
+ | NEGATIVE_SOCIAL_RESPONSE | ||
+ | FLEEING | ||
+ | CLEAN_FRIEND | ||
+ | CLEAN_SELF | ||
+ | GREETING | ||
+ | MAJOR_CURSE | ||
+ | OUTSIDE | ||
+ | NO_THICK_FOG | ||
+ | NO_MAGMA | ||
+ | NO_WATER | ||
+ | FIREBALL | ||
+ | FIREJET | ||
+ | WEB_SPRAY | ||
+ | UNDIRECTED_DUST | ||
+ | UNDIRECTED_VAPOR | ||
+ | UNDIRECTED_GAS | ||
+ | SPATTER_LIQUID | ||
+ | SPATTER_POWDER | ||
+ | LIQUID_GLOB | ||
SOLID_GLOB | SOLID_GLOB | ||
− | + | TRAILING_GAS_FLOW | |
− | + | TRAILING_VAPOR_FLOW | |
− | + | TRAILING_DUST_FLOW | |
− | + | MINOR_BLESSING | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_STUBBY_5 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_SHORT_5 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_CURVING_5 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_SPIRAL_5 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_STRAIGHT_4 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_BROAD_4 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_STUBBY_4 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_SHORT_4 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_CURVING_4 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_SPIRAL_4 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_STRAIGHT_3 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_BROAD_3 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_STUBBY_3 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_SHORT_3 | |
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_CURVING_3 | ||
+ | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_SPIRAL_3 | ||
+ | IN_MAGMA | ||
+ | ALL_SOLID | ||
+ | SOLID_PRESSED | ||
SOLID_PASTE | SOLID_PASTE | ||
− | + | SOLID_POWDER | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Unrecognized Procedural Layer Token: | Unrecognized Procedural Layer Token: | ||
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_LONG_STRAIGHT_5 | |
− | + | EXPERIMENT_HUMANOID_PORTRAIT_HORN_BROAD_5 | |
− | + | MAINTAIN_ROADS | |
− | + | CONSTRUCTION_PERMITS | |
− | + | BUILDING_SAFETY | |
− | + | JUDGE | |
− | + | FIRE_SAFETY | |
− | + | FOOD_SUPPLY | |
− | + | MAINTAIN_SEWERS | |
− | + | MANAGE_LEADER_HOUSEHOLD_CLEANLINESS | |
− | + | PREPARE_LEADER_MEALS | |
− | + | MANAGE_LEADER_HOUSEHOLD_DRINKS | |
− | + | MANAGE_LEADER_HOUSEHOLD_FOOD | |
− | + | MANAGE_ANIMALS | |
− | + | OVERSEE_LEADER_HOUSEHOLD | |
− | + | ADVISE_LEADERS | |
− | + | ESPIONAGE | |
− | + | HEALTH_MANAGEMENT | |
− | + | COOPERATION | |
+ | ARTWORK | ||
+ | TRADITION | ||
+ | DECORUM | ||
+ | FAIRNESS | ||
+ | ELOQUENCE | ||
CUNNING | CUNNING | ||
− | + | TRUTH | |
− | + | FRIENDSHIP | |
− | + | LOYALTY | |
− | + | LAW | |
− | + | Unrecognized Position Responsibility Token: | |
− | + | DELIVER_MESSAGES | |
− | |||
MAINTAIN_TUNNELS | MAINTAIN_TUNNELS | ||
− | + | MAINTAIN_BRIDGES | |
− | + | ESTABLISH_COLONY_TRADE_AGREEMENTS | |
− | + | ACCOUNTING | |
− | + | MANAGE_PRODUCTION | |
− | + | MEET_WORKERS | |
− | + | RECEIVE_DIPLOMATS | |
− | + | LAW_ENFORCEMENT | |
− | + | LAW_MAKING | |
− | + | Unrecognized Breath Attack Token: | |
− | + | SHARP_ROCK | |
− | + | TRAILING_ITEM_FLOW | |
− | + | UNDIRECTED_ITEM_CLOUD | |
− | + | WEATHER_FALLING_MATERIAL | |
− | + | WEATHER_CREEPING_DUST | |
− | + | WEATHER_CREEPING_VAPOR | |
− | + | WEATHER_CREEPING_GAS | |
− | + | BUILD_MORALE | |
− | + | SORT_AMMUNITION | |
− | + | EQUIPMENT_MANIFESTS | |
− | + | UPGRADE_SQUAD_EQUIPMENT | |
PATROL_TERRITORY | PATROL_TERRITORY | ||
− | + | ATTACK_ENEMIES | |
− | + | TAME_EXOTICS | |
− | + | EXECUTIONS | |
− | + | ESCORT_TAX_COLLECTOR | |
− | + | COLLECT_TAXES | |
− | + | MAKE_TOPIC_AGREEMENTS | |
− | |||
MAKE_PEACE_AGREEMENTS | MAKE_PEACE_AGREEMENTS | ||
− | + | MAKE_INTRODUCTIONS | |
− | + | PERSONAL_MATTER | |
− | + | ACCEPTABLE | |
− | + | NOT_APPLICABLE | |
− | + | Unrecognized Ethic Action Token: | |
− | + | SLAVERY | |
− | + | ASSAULT | |
− | + | THEFT | |
− | + | TRESPASSING | |
− | + | VANDALISM | |
− | + | LYING | |
− | + | OATH_BREAKING | |
− | + | TREASON | |
− | + | TORTURE_ANIMALS | |
− | + | TORTURE_FOR_FUN | |
− | + | TORTURE_FOR_INFORMATION | |
− | + | Unrecognized Ethic Response Token: | |
− | + | UNTHINKABLE | |
− | + | PUNISH_CAPITAL | |
− | + | PUNISH_EXILE | |
− | |||
− | |||
PUNISH_SERIOUS | PUNISH_SERIOUS | ||
− | + | PUNISH_REPRIMAND | |
− | + | APPALLING | |
− | + | SHUN | |
− | + | MISGUIDED | |
− | + | ONLY_IF_SANCTIONED | |
− | + | JUSTIFIED_IF_SELF_DEFENSE | |
+ | JUSTIFIED_IF_EXTREME_REASON | ||
JUSTIFIED_IF_GOOD_REASON | JUSTIFIED_IF_GOOD_REASON | ||
− | + | JUSTIFIED_IF_NO_REPERCUSSIONS | |
− | + | LEISURE_TIME | |
− | + | PERSEVERANCE | |
− | + | COMPETITION | |
− | + | SACRIFICE | |
− | + | HARD_WORK | |
− | + | MARTIAL_PROWESS | |
− | + | CRAFTSMANSHIP | |
− | + | MERRIMENT | |
− | + | HARMONY | |
− | + | TRANQUILITY | |
− | + | SELF_CONTROL | |
− | + | INTROSPECTION | |
− | + | STOICISM | |
− | + | INDEPENDENCE | |
− | + | TORTURE_AS_EXAMPLE | |
− | + | KILL_PLANT | |
− | + | MAKE_TROPHY_ANIMAL | |
− | + | MAKE_TROPHY_SAPIENT | |
+ | MAKE_TROPHY_SAME_RACE | ||
+ | EAT_SAPIENT_KILL | ||
EAT_SAPIENT_OTHER | EAT_SAPIENT_OTHER | ||
− | + | KILL_ANIMAL | |
− | + | KILL_ENEMY | |
− | + | KILL_NEUTRAL | |
− | + | KILL_ENTITY_MEMBER | |
− | + | Unrecognized Value Token: | |
− | + | PEACE | |
− | |||
ROMANCE | ROMANCE | ||
− | + | COMMERCE | |
− | + | FESTIVALS | |
− | + | FERTILITY | |
− | + | FATE | |
− | + | FAME | |
− | + | DUTY | |
− | + | DREAMS | |
− | + | DISEASE | |
− | + | DISCIPLINE | |
− | + | DEPRAVITY | |
− | + | DEFORMITY | |
− | + | JEWELS | |
− | + | JEALOUSY | |
− | + | INSPIRATION | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
HOSPITALITY | HOSPITALITY | ||
− | + | GENEROSITY | |
− | + | GAMES | |
− | + | GAMBLING | |
− | + | FREEDOM | |
− | + | FORTRESSES | |
FORGIVENESS | FORGIVENESS | ||
− | + | BEAUTY | |
− | + | BALANCE | |
− | + | AGRICULTURE | |
− | + | REGIONAL_FORCE | |
− | + | PANTHEON | |
− | + | DANCE | |
− | + | CREATION | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
COURAGE | COURAGE | ||
− | + | CONSOLATION | |
− | + | COASTS | |
− | + | CHILDREN | |
+ | CHARITY | ||
+ | CAVERNS | ||
+ | BOUNDARIES | ||
BLIGHT | BLIGHT | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
THRALLDOM | THRALLDOM | ||
− | + | SUN | |
− | + | SUICIDE | |
+ | STORMS | ||
+ | STARS | ||
+ | SONG | ||
+ | SILENCE | ||
+ | SEASONS | ||
+ | SCHOLARSHIP | ||
+ | SALT | ||
+ | RUMORS | ||
+ | RULERSHIP | ||
+ | REVENGE | ||
+ | REVELRY | ||
+ | WISDOM | ||
+ | WIND | ||
+ | VICTORY | ||
+ | VALOR | ||
+ | TWILIGHT | ||
+ | TRICKERY | ||
+ | TREES | ||
+ | TREACHERY | ||
TRAVELERS | TRAVELERS | ||
− | + | TORTURE | |
− | + | THUNDER | |
− | + | MISERY | |
− | + | MINERALS | |
− | + | METALS | |
− | + | MERCY | |
− | + | MARRIAGE | |
− | + | LUST | |
− | + | LUCK | |
− | + | LOVE | |
− | + | LONGEVITY | |
− | + | LIGHTNING | |
− | + | LAWS | |
− | + | LAKES | |
− | + | REBIRTH | |
− | + | RAINBOWS | |
− | + | PREGNANCY | |
− | + | PERSUASION | |
PAINTING | PAINTING | ||
− | + | OATHS | |
− | + | NIGHTMARES | |
− | |||
− | |||
− | |||
− | |||
MURDER | MURDER | ||
− | + | MUCK | |
− | + | PLAYER_FORTRESS | |
− | + | Unrecognized Item Improvement Token: | |
− | + | INSTRUMENT_PIECE | |
− | + | ILLUSTRATION | |
− | + | PAGES | |
− | + | SEWN_IMAGE | |
− | + | ITEMSPECIFIC | |
− | + | RINGS_HANGING | |
− | + | COVERED | |
− | + | LIGHT_VERMIN_ALT | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
LIGHT_VERMIN | LIGHT_VERMIN | ||
− | + | MONUMENT | |
− | + | TREE_CITY | |
− | |||
CAVE_DETAILED | CAVE_DETAILED | ||
− | + | IMMORTALITY | |
− | + | SEE_THE_GREAT_NATURAL_SITES | |
− | + | FALL_IN_LOVE | |
− | + | MASTER_A_SKILL | |
− | + | BECOME_A_LEGENDARY_WARRIOR | |
− | + | BRING_PEACE_TO_THE_WORLD | |
− | + | CRAFT_A_MASTERWORK | |
− | + | CREATE_A_GREAT_WORK_OF_ART | |
− | + | RULE_THE_WORLD | |
− | + | START_A_FAMILY | |
− | + | MAINTAIN_ENTITY_STATUS | |
− | + | STAY_ALIVE | |
− | Unrecognized | + | Unrecognized Sphere Token: |
− | + | VOLCANOES | |
− | + | YOUTH | |
− | + | ART_IMAGE | |
− | + | TRACTION_BENCH_CHAIN | |
− | + | TRACTION_BENCH_ROPE | |
HANDLE | HANDLE | ||
− | + | ITEM | |
− | + | OWN_RACE | |
− | + | BATHE_WORLD_IN_CHAOS | |
− | + | ATTAIN_RANK_IN_SOCIETY | |
− | |||
MAKE_A_GREAT_DISCOVERY | MAKE_A_GREAT_DISCOVERY | ||
− | + | ANIMAL_TRAINER | |
− | + | ANIMAL_CARETAKER | |
− | + | RANGER | |
− | + | STONE_CARVER | |
− | + | STONECUTTER | |
− | + | ENGRAVER | |
− | + | STONEWORKER | |
− | + | WOODCUTTER | |
− | + | WOODWORKER | |
− | + | MINER | |
− | + | FORMER_PRISONER | |
− | + | WAX_WORKER | |
− | + | POTTER | |
− | + | WOODCRAFTER | |
− | + | CRAFTSMAN | |
− | + | GEM_SETTER | |
− | + | GEM_CUTTER | |
− | + | METALCRAFTER | |
+ | BLACKSMITH | ||
ARMORER | ARMORER | ||
− | + | WEAPONSMITH | |
− | + | FURNACE_OPERATOR | |
− | + | ANIMAL_DISSECTOR | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TRAPPER | TRAPPER | ||
− | + | IMPRISONER | |
− | + | LOVER | |
− | + | DEITY | |
− | + | FATHER | |
− | + | MOTHER | |
− | + | ADVENTURER | |
− | + | ANIMATED | |
− | + | TAX_ESCORT | |
− | + | LAW_ENFORCE | |
− | + | FORMER_SLAVE | |
− | + | FORMER_MEMBER | |
− | + | CRIMINAL | |
− | + | FORMER_MERCENARY | |
− | + | Unrecognized Historical Figure Hist Fig Link Token: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
DECEASED_SPOUSE | DECEASED_SPOUSE | ||
− | + | FORMER_SPOUSE | |
− | + | PET_OWNER | |
− | + | FORMER_APPRENTICE | |
− | + | FORMER_MASTER | |
− | |||
− | |||
− | |||
− | |||
− | |||
COMPANION | COMPANION | ||
− | + | MERCHANT | |
− | + | TRADER | |
− | + | SURGEON | |
− | + | SUTURER | |
− | + | BONE_SETTER | |
− | + | DIAGNOSER | |
− | + | PUMP_OPERATOR | |
− | + | SIEGE_OPERATOR | |
− | + | SIEGE_ENGINEER | |
− | + | WOOD_BURNER | |
− | + | MASTER_PIKEMAN | |
− | + | MASTER_MACEMAN | |
− | + | MASTER_SWORDSMAN | |
− | + | MASTER_AXEMAN | |
− | |||
− | |||
− | |||
MASTER_WRESTLER | MASTER_WRESTLER | ||
− | + | MASTER_CROSSBOWMAN | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
MASTER_SPEARMAN | MASTER_SPEARMAN | ||
− | + | MASTER_HAMMERMAN | |
− | + | SHEARER | |
− | + | GELDER | |
− | + | MILKER | |
− | + | CHEESE_MAKER | |
− | + | FISH_CLEANER | |
− | + | FISH_DISSECTOR | |
− | + | FISHERMAN | |
− | + | FISHERY_WORKER | |
− | + | STRAND_EXTRACTOR | |
− | + | GLASSMAKER | |
− | + | CLOTHIER | |
− | + | WEAVER | |
− | + | BONE_CARVER | |
− | + | LEATHERWORKER | |
− | + | STONECRAFTER | |
+ | LYE_MAKER | ||
+ | POTASH_MAKER | ||
+ | SOAP_MAKER | ||
+ | BREWER | ||
+ | HERBALIST | ||
+ | PLANTER | ||
+ | GLAZER | ||
+ | BEEKEEPER | ||
PRESSER | PRESSER | ||
− | + | MILLER | |
− | + | THRESHER | |
− | + | COOK | |
− | |||
− | |||
− | |||
− | |||
− | |||
SPINNER | SPINNER | ||
− | + | CUTWOOD | |
− | + | CLEAN | |
− | + | HAUL_ANIMALS | |
− | + | HAUL_FURNITURE | |
− | + | HAUL_ITEM | |
− | + | HAUL_REFUSE | |
− | + | HAUL_FOOD | |
− | + | HAUL_BODY | |
− | + | HAUL_WOOD | |
− | + | HAUL_STONE | |
− | + | MESSENGER | |
− | + | MONK | |
− | + | PILGRIM | |
− | + | PROPHET | |
− | + | PEDDLER | |
− | + | GELD | |
− | + | MILK | |
− | + | MAKE_CHEESE | |
− | + | PROCESS_PLANT | |
+ | CLOTHESMAKER | ||
+ | DISSECT_VERMIN | ||
+ | RECOVER_WOUNDED | ||
+ | FEED_WATER_CIVILIANS | ||
DRESSING_WOUNDS | DRESSING_WOUNDS | ||
− | + | SUTURING | |
− | + | BONE_SETTING | |
− | + | SURGERY | |
− | + | DIAGNOSE | |
− | |||
− | |||
− | |||
− | |||
− | |||
ANIMALCARE | ANIMALCARE | ||
− | + | ANIMALTRAIN | |
− | + | POET | |
− | + | BEAST_HUNTER | |
− | + | SCOUT | |
− | + | MONSTER_SLAYER | |
− | + | MASTER_LASHER | |
− | + | DRUNK | |
− | + | MASTER_THIEF | |
− | + | TRAINED_WAR | |
− | + | TRAINED_HUNTER | |
− | + | RECRUIT | |
− | + | MASTER_BLOWGUNMAN | |
− | + | MASTER_BOWMAN | |
− | + | TAVERN_KEEPER | |
− | + | BOOKBINDER | |
− | + | PAPERMAKER | |
+ | GEOGRAPHER | ||
+ | CHEMIST | ||
+ | NATURALIST | ||
+ | ASTRONOMER | ||
HISTORIAN | HISTORIAN | ||
− | + | MATHEMATICIAN | |
− | + | PHILOSOPHER | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
DANCER | DANCER | ||
− | + | BARD | |
− | + | MILLING | |
− | + | CLOTHESMAKING | |
− | + | BREWING | |
− | + | WEAVING | |
− | + | TRAPPING | |
− | + | PROCESSFISH | |
− | + | MASONRY | |
− | + | ENGRAVE_STONE | |
− | + | CARVE_STONE | |
− | + | CUT_STONE | |
− | + | CARPENTRY | |
− | + | WOODCUTTING | |
− | + | Unrecognized Unit Type Token: | |
− | + | Unrecognized Labor Token: | |
− | + | BUILD_CONSTRUCTION | |
− | + | MISC_WEAPON | |
+ | BONECARVE | ||
+ | LEATHERWORK | ||
+ | METALCRAFT | ||
+ | STONECRAFT | ||
+ | WOODCRAFT | ||
ENCRUSTGEM | ENCRUSTGEM | ||
− | + | CUTGEM | |
− | + | HERBALISM | |
− | + | SPINNING | |
− | + | SHEARING | |
− | + | CHEESEMAKING | |
− | |||
− | |||
PROCESSPLANTS | PROCESSPLANTS | ||
− | + | STONE_CRAFT | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
WAX_WORKING | WAX_WORKING | ||
− | + | POTTERY | |
− | + | BOOKBINDING | |
− | + | PAPERMAKING | |
− | + | WOOD_CRAFT | |
− | + | ENCRUST_GEM | |
− | + | CUT_GEM | |
− | + | METAL_CRAFT | |
− | + | FORGE_FURNITURE | |
− | + | FORGE_ARMOR | |
− | + | FORGE_WEAPON | |
− | + | SMELT | |
− | + | HUNT | |
− | + | DISSECT_FISH | |
− | + | CLEAN_FISH | |
− | + | BUILD_ROAD | |
HAUL_WATER | HAUL_WATER | ||
− | + | PULL_LEVER | |
− | + | HAUL_TRADE | |
− | + | HANDLE_VEHICLES | |
− | + | BEEKEEPING | |
− | + | PRESSING | |
− | + | OPERATE_PUMP | |
− | + | BURN_WOOD | |
+ | GLAZING | ||
+ | LYE_MAKING | ||
+ | POTASH_MAKING | ||
+ | SIEGEOPERATE | ||
+ | SIEGECRAFT | ||
+ | EXTRACT_STRAND | ||
+ | BONE_CARVE | ||
+ | GRASP_STRIKE | ||
+ | WRESTLING | ||
+ | RANGED_COMBAT | ||
+ | MELEE_COMBAT | ||
+ | TEACHING | ||
+ | LEADERSHIP | ||
+ | COORDINATION | ||
+ | SPEAKING | ||
+ | PROSE | ||
+ | SITUATIONAL_AWARENESS | ||
+ | CONCENTRATION | ||
+ | KNOWLEDGE_ACQUISITION | ||
+ | TRACKING | ||
+ | PACIFY | ||
+ | CHEMISTRY | ||
+ | ASTRONOMY | ||
+ | MATHEMATICS | ||
+ | LOGIC | ||
+ | CRITICAL_THINKING | ||
+ | PLAY_PERCUSSION_INSTRUMENT | ||
+ | PLAY_WIND_INSTRUMENT | ||
+ | PLAY_STRINGED_INSTRUMENT | ||
PLAY_KEYBOARD_INSTRUMENT | PLAY_KEYBOARD_INSTRUMENT | ||
− | + | MAKE_MUSIC | |
− | + | CLIMBING | |
− | + | MILITARY_TACTICS | |
− | + | KNAPPING | |
− | + | DODGING | |
− | |||
STANCE_STRIKE | STANCE_STRIKE | ||
− | + | SET_BONE | |
− | + | DRESS_WOUNDS | |
− | + | SNEAK | |
− | + | MAGIC_NATURE | |
− | + | MECHANICS | |
− | + | CONSOLE | |
− | + | FLATTERY | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
COMEDY | COMEDY | ||
− | + | INTIMIDATION | |
− | + | RECORD_KEEPING | |
− | + | ORGANIZATION | |
− | + | APPRAISAL | |
− | + | JUDGING_INTENT | |
− | + | NEGOTIATION | |
− | SWIMMING | + | SWIMMING |
− | + | SOAP_MAKING | |
− | + | WOOD_BURNING | |
− | + | CRUTCH_WALK | |
− | + | SUTURE | |
− | + | SMALLGEM | |
− | + | UNCOMMON | |
− | + | FORCED | |
− | + | Unrecognized Material Token: | |
− | + | GET_MATERIAL_FROM_REAGENT | |
− | + | ANIMALTRAP | |
− | + | WINDOW | |
− | |||
− | |||
− | |||
− | |||
− | |||
GOBLET | GOBLET | ||
− | + | FLASK | |
− | |||
− | |||
− | |||
HATCH_COVER | HATCH_COVER | ||
− | + | AMBER | |
− | + | Unrecognized Skill Token: | |
− | + | MODSKILL10 | |
− | + | MODSKILL09 | |
− | + | MODSKILL08 | |
− | + | MODSKILL07 | |
− | + | MODSKILL06 | |
− | + | MODSKILL05 | |
+ | MODSKILL04 | ||
+ | MODSKILL03 | ||
+ | MODSKILL02 | ||
+ | MODSKILL01 | ||
+ | INTRIGUE | ||
+ | FLUID_ENGINEER | ||
+ | OPTICS_ENGINEER | ||
+ | GEOGRAPHY | ||
+ | GRIME | ||
+ | UNKNOWN_SUBSTANCE | ||
+ | FILTH_Y | ||
+ | FILTH_B | ||
PEARLASH | PEARLASH | ||
− | + | ASH | |
− | + | GLASS_CRYSTAL | |
− | + | GLASS_CLEAR | |
− | |||
GLASS_GREEN | GLASS_GREEN | ||
− | + | CORAL | |
− | + | TRAPPARTS | |
− | + | BALLISTAARROWHEAD | |
− | + | BALLISTAPARTS | |
− | + | CATAPULTPARTS | |
− | + | MILITARY_UNIT | |
− | + | VESSEL | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Unrecognized Item Token: | Unrecognized Item Token: | ||
− | + | EGG | |
− | + | GLOB | |
− | + | COIN | |
− | + | LIQUID_MISC | |
− | |||
POWDER_MISC | POWDER_MISC | ||
− | + | WEAPONRACK | |
− | + | ARMORSTAND | |
− | + | BOOK | |
− | + | SKIN_TANNED | |
− | + | FISH_RAW | |
− | + | CORPSEPIECE | |
− | + | BRACELET | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
EARRING | EARRING | ||
− | + | CROWN | |
− | + | AMMO | |
− | + | SCEPTER | |
− | + | AMULET | |
− | |||
− | |||
FIGURINE | FIGURINE | ||
− | + | (Combat) Stunned | |
− | + | (Combat) Knocked out | |
− | + | (Combat) Propelling blow | |
− | + | (Combat) Attack latched | |
− | + | (Combat) Natural attack latched | |
− | + | (Combat) Attack stuck in | |
− | + | (Combat) Enraged | |
− | + | (Combat) Wounds | |
− | + | (Combat) Strike | |
− | + | (Wrestle) Part ripped away | |
− | + | (Wrestle) Adjust grip | |
− | + | (Wrestle) Strangle | |
− | + | (Wrestle) Latch on | |
− | + | (Wrestle) Struggle | |
− | + | (Wrestle) Release | |
− | + | (Wrestle) Release choke | |
− | + | Ambush (uninjured creature) | |
− | + | Ambush (injured creature) | |
− | + | Ambush | |
+ | Ambush (nature) | ||
+ | Ambush (snatcher) | ||
+ | Snatcher | ||
+ | Gremlin | ||
+ | Ambush (thief, other) | ||
+ | Ambush (thief, nature) | ||
+ | Ambush (thief, skulking) | ||
+ | Ambush (thief) | ||
+ | Ambush (resident) | ||
+ | Dig canceled (wet) | ||
+ | Dig canceled (warm) | ||
+ | (Combat) Nauseated | ||
+ | (Combat) Winded | ||
+ | Jump-dodge (strike) | ||
+ | Jump-dodge (proj) | ||
+ | Surprised | ||
+ | Charge | ||
+ | Drop item | ||
+ | Weapon twist | ||
+ | Struck economic mineral | ||
+ | Struck mineral | ||
+ | Praise the miners | ||
+ | Found a feature | ||
+ | Era change | ||
+ | Reached peak | ||
+ | map_rejection_log.txt | ||
+ | CRAFT_GUILD | ||
+ | (Wrestle) Release lock | ||
+ | (Wrestle) Throw | ||
+ | (Wrestle) Takedown | ||
+ | (Wrestle) Chokehold | ||
+ | (Wrestle) Joint lock | ||
+ | (Charge) Tangle/tumble | ||
+ | (Charge) Tangle | ||
+ | (Charge) (A) Bounced back | ||
+ | (Charge) (A) Tumble | ||
+ | (Charge) (D) Knocked over | ||
+ | (Charge) (D) Tumble | ||
+ | (Charge) Collision | ||
+ | Parry | ||
+ | Counterstrike | ||
+ | Dodge | ||
+ | Caught in web | ||
+ | Caught in flame | ||
+ | Fall over | ||
+ | Endgame event 2 | ||
+ | Endgame event 1B | ||
+ | Endgame event 1 | ||
+ | Pet death | ||
+ | Citizen death | ||
+ | (Adventure) Death | ||
+ | Job cancellation | ||
+ | (Adventure) Sleep interrupted | ||
+ | (Adventure) Awaken | ||
+ | Masterwork construction lost | ||
+ | Masterwork architecture lost | ||
+ | Masterwork made | ||
+ | Engraving melted | ||
+ | Pull out and drop item | ||
+ | Shoot web | ||
+ | Breathe fire | ||
+ | Block fire | ||
+ | (Wrestling) Cannot break grip | ||
+ | (Wrestling) Break grip | ||
+ | Give into pain | ||
+ | No longer stunned | ||
+ | Overcome paralysis | ||
+ | Free from web | ||
+ | Regain consciousness | ||
+ | Lose hold of item | ||
+ | Vomit | ||
+ | Slam into unit | ||
+ | Slam into an obstacle | ||
+ | Slam into an obstacle (blow apart) | ||
+ | Trade diplomat | ||
+ | Liaison | ||
+ | Gremlin unshackled something | ||
+ | Gremlin opened cage | ||
+ | Gremlin triggered plate | ||
+ | Gremlin pulled lever | ||
+ | Animal trap robbed | ||
+ | Animal trapped | ||
+ | No migrants | ||
+ | Migrants (danger) | ||
+ | Migrant (one) | ||
+ | Migrants | ||
+ | Noble | ||
+ | Ambush (incapacitated creature) | ||
+ | Magma defaced engraving | ||
+ | Berserk | ||
+ | Regular beast | ||
+ | Werebeast | ||
+ | Megabeast | ||
+ | Artifact construction begun | ||
+ | (Strange mood) Building claimed | ||
+ | Entangled in hidden web | ||
+ | Vermin escaped from cage | ||
+ | Attachment to item | ||
+ | Item given name | ||
+ | Artifact made | ||
+ | Strange mood | ||
+ | Animal birth | ||
+ | Citizen birth | ||
+ | Cave-in | ||
+ | Wild animal gave birth | ||
+ | Mechanism sounds | ||
+ | Assumed position | ||
+ | Conversation (Conflict) | ||
+ | Gained site control | ||
+ | Strap item | ||
+ | Draw item | ||
+ | Push item | ||
+ | Reorganize possessions | ||
+ | No longer overwhelmed | ||
+ | Travel complaint | ||
+ | Lose hold of surface | ||
+ | Fail to grab hold | ||
+ | Attack caught | ||
+ | Attack interrupted | ||
+ | Bandit grabs item | ||
+ | No grasp to draw | ||
+ | You draw | ||
+ | You strap item | ||
+ | You unyield | ||
+ | You yield | ||
+ | Nothing to examine | ||
+ | Nothing to interact | ||
+ | Search found nothing | ||
+ | Search found something | ||
+ | Already searched | ||
+ | No tracks | ||
+ | Cannot jump | ||
+ | Enemy moved out of range | ||
+ | Tantrum | ||
+ | Citizen lost to stress | ||
+ | Citizen overwhelmed by stress | ||
+ | Interaction (user) | ||
+ | Transformation | ||
+ | Found trap | ||
+ | Creature stolen object | ||
+ | Creature sound | ||
+ | Intro | ||
+ | Cannot travel through site | ||
+ | Discovered site | ||
+ | Hit by ball of flames | ||
+ | Ghost attack | ||
+ | (Adventure) Cackling fades | ||
+ | (Adventure) Night Creature Attack | ||
+ | (Adventure) Made item | ||
+ | Breath attack | ||
+ | Martial trance | ||
+ | Stand up | ||
+ | Bandit empties container | ||
+ | Conversation | ||
+ | Dodge projectile | ||
+ | Skipped on liquid | ||
+ | Gained knowledge | ||
+ | Full reversion | ||
+ | Semi-wild | ||
+ | Flounder in water | ||
+ | Animal action | ||
+ | Evil cloud | ||
+ | Weird weather | ||
+ | Embrace | ||
+ | Pet missing | ||
+ | Citizen missing | ||
+ | Undead attack | ||
+ | Interaction (target) | ||
+ | Pet loses dead owner | ||
+ | Merchants leaving now | ||
+ | Merchants leaving soon | ||
+ | Wagons bypassed inaccessible site | ||
+ | Merchants need depot | ||
+ | Merchants unloading | ||
+ | Vomit blood | ||
+ | Cough blood | ||
+ | (Combat) Gain/lose possession of item | ||
+ | Soldier becomes a master | ||
+ | Recruit gains skill | ||
+ | Profession change | ||
+ | You feel hot/cold | ||
+ | You interact with item | ||
+ | You interact with building | ||
+ | Pick up | ||
+ | Mandate ends | ||
+ | Masterwork food | ||
+ | Masterful dye | ||
+ | Animal trained | ||
+ | You feed on victim | ||
+ | Learned a power | ||
+ | Masterpiece defaced | ||
+ | Masterpiece crafted | ||
+ | Land's status elevated | ||
+ | Land gains a status | ||
+ | Vermin disturbed | ||
+ | Citizen kidnapped | ||
+ | Job removed from unpowered building | ||
+ | Unable to complete building | ||
+ | Vermin bite | ||
+ | Pet adopts owner | ||
+ | Cannot stand | ||
+ | Cannot climb | ||
+ | Cannot chop tree | ||
+ | No hands to pick up | ||
+ | Check date | ||
+ | Check temperature | ||
+ | Check weather | ||
+ | Check smells | ||
+ | No item to throw | ||
+ | No item to pick up | ||
+ | No item to drop | ||
+ | No item to contain | ||
+ | No item to eat | ||
+ | No item to wear | ||
+ | No item to remove | ||
+ | No item to strap | ||
+ | Drop | ||
+ | Failed to eat/drink | ||
+ | Eat | ||
+ | Put into a container | ||
+ | Take out of a container | ||
+ | Take off item | ||
+ | Put on item | ||
+ | Empty a container | ||
+ | Nightfall | ||
+ | Break of dawn | ||
+ | Set a fire | ||
+ | Cannot set a fire | ||
+ | Made a campfire | ||
+ | Cannot make campfire | ||
+ | Cannot rest | ||
+ | Must unretract first | ||
+ | Rumor spread by citizen | ||
+ | You cannot construct here | ||
+ | Tree chopped | ||
+ | Petition ignored | ||
+ | New apprenticeship | ||
+ | Composition failed | ||
+ | Composition complete | ||
+ | Cursed by deity | ||
+ | Building destroyed/toppled | ||
+ | Performance quality | ||
+ | Learned art form | ||
+ | Learned written content | ||
+ | Activity end | ||
+ | Activity section change | ||
+ | Activity ongoing | ||
+ | Begin activity | ||
+ | You cannot mount | ||
+ | Mount | ||
+ | Witnessed item missing | ||
+ | Witnessed item has been moved | ||
+ | Witnessed item stolen | ||
+ | Witnessed item handoff | ||
+ | Guild founded | ||
+ | Agreement abandoned | ||
+ | Priesthood needs recognized | ||
+ | Agreement satisfied | ||
+ | You given emergency tactical control | ||
+ | Nearby site linked economically | ||
+ | New site founded nearby | ||
+ | Returning soldiers bring rumor(s) | ||
+ | Visitor shared rumor(s) | ||
+ | Thief (villain) | ||
+ | Party organized | ||
+ | Citizen becomes civilian | ||
+ | Citizen becomes soldier | ||
+ | Somebody grows up | ||
+ | Local resident creature named | ||
+ | New mandate | ||
+ | New demand | ||
+ | Demand forgotten | ||
+ | No fish to catch | ||
+ | Job overwritten | ||
+ | Work order completed | ||
+ | Machine link suspended | ||
+ | Construction suspended | ||
+ | Site located | ||
+ | Election | ||
+ | Diplomat bids farewell | ||
+ | You cannot perform | ||
+ | Your order delivered | ||
+ | Research breakthrough | ||
+ | You cannot speak | ||
+ | Guest arrives | ||
+ | Dry season | ||
+ | Wet season | ||
+ | Rain | ||
+ | Snow | ||
+ | Clear weather | ||
+ | Beast guzzles drink | ||
+ | Wedding | ||
+ | Masterwork engraving | ||
+ | Masterwork improvement | ||
+ | Building toppled by ghost | ||
+ | Tantrum (possessed by ghost) | ||
+ | Other Recipes | ||
+ | Meat/Fish Recipes | ||
+ | Garden Vegetables | ||
+ | Fruit and Nuts | ||
+ | Eggs | ||
+ | Extracts | ||
+ | Powders | ||
+ | Cheeses | ||
+ | Drinks | ||
+ | Pets | ||
+ | Cloth (Yarn) | ||
+ | Cloth (Silk) | ||
+ | Cloth (Plant) | ||
+ | /Above | ||
+ | /Below | ||
+ | Toys | ||
+ | Shields | ||
+ | Legwear | ||
+ | Footwear | ||
+ | Handwear | ||
+ | Headwear | ||
+ | Digging Implements | ||
+ | Trap Components | ||
Bodywear | Bodywear | ||
− | + | Training Weapons | |
− | + | Anvils | |
− | + | Stone Blocks | |
− | + | Large Cut Gems | |
− | + | Small Cut Gems | |
− | + | Metal Bars | |
− | + | Unrecognized Inorganic Token: | |
+ | NO_MATGLOSS | ||
+ | USE_LAVA_STONE | ||
+ | CHARCOAL | ||
+ | COKE | ||
+ | No food | ||
+ | Mountainhome achieved | ||
+ | Satisfied monarch | ||
+ | Monarch arrived early | ||
+ | Monarch arrived | ||
+ | First caravan | ||
+ | Embark | ||
+ | Diplomat left unhappy | ||
+ | You failed to dismount | ||
+ | Dismount | ||
+ | You failed to mount | ||
+ | North | ||
+ | East | ||
+ | West | ||
+ | CLUSTER_ONE | ||
+ | CLUSTER_SMALL | ||
+ | CLUSTER | ||
+ | Unrecognized Coal Token: | ||
+ | Milling Flood | ||
+ | Head for Edge | ||
+ | Claim Site | ||
+ | Move to Site | ||
+ | Mill Building | ||
+ | Mill Anywhere | ||
+ | Return to Base | ||
+ | Seek Commander | ||
+ | Vermin Hunting | ||
+ | Meeting Location Building | ||
+ | Meeting Location | ||
+ | Chained Animal | ||
+ | Owner | ||
+ | Inactive Marauder | ||
+ | Pattern Patrol | ||
+ | Conflict Defense | ||
+ | Valid Pond Dump | ||
+ | Valid Pond Dump Unit | ||
+ | Come to Job Building | ||
+ | Nonsense | ||
+ | Wait Order | ||
+ | Alarm | ||
+ | Guard | ||
+ | Graze | ||
+ | Lair Hunter | ||
+ | Squad Defend Burrow From Target | ||
+ | Squad Defend Burrow | ||
+ | Squad Patrol | ||
+ | Squad Kill List | ||
+ | Squad Move | ||
+ | Milling Burrow | ||
+ | Quivers | ||
Flasks/Waterskins | Flasks/Waterskins | ||
− | + | Miscellaneous | |
− | + | Barrels | |
− | + | Ropes (Yarn) | |
− | + | Ropes (Silk) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Ropes (Plant) | Ropes (Plant) | ||
− | + | Thread (Yarn) | |
− | + | Thread (Silk) | |
− | + | Thread (Plant) | |
− | + | Bags (Yarn) | |
− | + | Bags (Silk) | |
− | + | Bags (Plant) | |
− | + | Bags (Leather) | |
− | + | Cages | |
− | + | Wilderness Roamer | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Wilderness Curious Steal Target | Wilderness Curious Steal Target | ||
− | Wilderness | + | Wilderness Curious Wander |
− | + | Marauder Mill | |
− | + | Ambush Patrol | |
− | + | Sieger Mill | |
− | + | Sieger Basepoint | |
− | + | Maraud Target | |
+ | Undead Hunt | ||
Insane Mood | Insane Mood | ||
− | + | Dungeon Commander | |
− | + | Cups/Mugs/Goblets | |
− | + | Crutches | |
− | + | Splints | |
− | + | Buckets | |
− | + | Backpacks | |
− | + | Seek Building For Job | |
− | + | Seek Building For Item Drop | |
− | + | Seek Unit For Job | |
− | + | Seek Unit For Item Drop | |
− | + | Seek Job Item | |
− | + | Seek Give Water Bucket | |
− | + | Carry Patient to Bed | |
− | + | Seek Surgery Site | |
− | + | Seek Patient for Dress Wound | |
− | + | Seek Patient for Suturing | |
− | + | Seek Patient for Crutch | |
− | Seek | + | Seek Patient for Immobilize Break |
− | + | Seek Patient for Diagnosis | |
− | + | Seek Patient for Carry | |
− | + | Seek Fill Bucket | |
− | + | Grab Goblet | |
− | + | Grab Food for Taming | |
− | Seek Animal for | + | Seek Animal for Unchain |
− | Seek | + | Seek Cage for Unchain |
− | Seek | + | Seek Chain for Animal |
− | Seek | + | Seek Animal for Chain |
− | Seek | + | Seek Gelding Building |
− | Seek | + | Seek Animal for Gelding |
− | |||
− | |||
Seek Slaughter Building | Seek Slaughter Building | ||
− | Seek Animal for | + | Seek Animal for Slaughter |
− | Seek | + | Seek Target for Food |
− | Seek | + | Seek Food for Target |
− | Seek | + | Go to Give Water Target |
− | Seek | + | Seek Dressing Cloth |
− | Seek | + | Seek Suture Thread |
− | + | Seek Crutch | |
− | + | Seek Splint | |
− | + | Sand Zone | |
− | + | Get Empty Sand Bag | |
− | + | Ransack Taxes | |
− | + | Guard Taxes | |
− | + | Tax Room | |
− | + | Flee Terrain | |
− | + | Leave Wall | |
− | + | Sleep Barracks | |
− | + | Check Chest | |
− | + | Thief Target | |
− | + | Charge Attack | |
− | + | Adventure automove (acrobatic) | |
− | + | Adventure automove | |
− | + | Adventure Move | |
− | + | Grab Unfill Bucket | |
− | Grab | + | Cage Vermin |
− | + | Grab Animal Trap | |
− | + | Go to Cage | |
− | + | Lay Egg/Nest Box | |
− | + | Go to Shear Station | |
− | + | Grab Shear Unit | |
− | |||
− | |||
Go to Milk Station | Go to Milk Station | ||
− | Grab | + | Grab Milk Unit |
− | + | Grab Cage Unit | |
− | + | Capture Small Pet | |
− | + | Uncage Animal | |
− | Grab | + | Grab Cage |
− | Cage | + | Return Colony To Install |
− | + | Colony to Install | |
− | + | Clay Zone | |
− | + | Grab Kill | |
− | + | Store Item | |
− | + | Seek Item for Storage | |
− | + | Seek Building for Ammunition | |
− | Seek | + | Grab Ammunition for Building |
− | Seek | + | Seek Artifact |
− | + | Sparring Site | |
− | Seek | + | Sparring Partner |
− | + | Archery Training Site | |
− | Seek | + | Seek Training Ammunition |
− | + | Go to Shop | |
− | + | Mill in Shop | |
− | + | Shop Specific | |
− | Seek | + | Seek Infant |
− | + | Squad Station | |
− | Seek Vermin | + | Seek Vermin for Catching |
− | + | Seek Trap for Vermin Catch | |
− | Seek | + | Seek Trigger for Mechanism |
− | Seek | + | Seek Mechanism for Trigger |
− | + | Seek Target for Mechanism | |
− | Seek | + | Seek Target Mechanism |
− | Seek | + | Seek Hunting Target |
− | Seek | ||
Seek Sheriff | Seek Sheriff | ||
− | Seek | + | Seek Blood Suck Victim |
− | Seek Target | + | Seek Kidnap Victim |
− | + | Interrogation Office | |
− | + | Go to Interrogation Target | |
− | + | Go to Beating Target | |
− | + | Drop Kill out Front | |
− | + | Drop Kill at Butcher | |
− | + | Grab Execution Weapon | |
− | + | Grab Uniform | |
− | + | Work at Building | |
− | + | Grab Job Resources | |
− | + | Drop Off Job Items | |
− | + | Main Job Building | |
− | + | Reset Priority Goal | |
− | Seek | + | Clean Building Site |
− | + | Seek Fell Victim | |
− | + | Set Mood Building | |
− | + | Set Glass Mood Building | |
− | + | Seek Bad Mood Building | |
− | Seek | + | Seek Eating Chair 2 |
− | Seek | + | Seek Eating Chair |
− | + | Seek Food Item | |
− | + | Seek Drink Item | |
− | + | Seek Animal for Taming | |
− | + | Hunt Vermin | |
− | Seek | + | Clean |
− | + | Start Fish | |
− | |||
− | |||
− | Seek | ||
− | |||
− | |||
− | |||
− | |||
− | |||
Start Hunt | Start Hunt | ||
− | + | Grab Waterskin | |
− | + | Grab Backpack | |
− | Grab | + | Grab Quiver |
− | + | Grab Pants | |
− | + | Grab Gloves | |
− | + | Grab Boots | |
− | + | Grab Helm | |
− | + | Grab Armor | |
− | + | Grab Shield | |
− | + | Grab Ammunition | |
− | + | Grab Weapon | |
− | + | Grab Clothing | |
− | + | Site Walk to Building | |
− | + | Site Walk | |
− | + | Harass | |
− | + | Guard Path | |
− | + | Individual Skill Drill | |
− | + | Skill Demonstration | |
− | + | Rest (Reset) | |
− | Store Object | + | Rest (Recovered) |
− | + | Mischief | |
− | + | Dig | |
− | + | Gather Plant | |
− | + | Chop | |
− | + | Remove Construction | |
− | + | Rest | |
− | + | Store Object | |
+ | Grab Toy | ||
+ | Grab Instrument | ||
+ | Go to Writing Place | ||
+ | Get Writing Materials | ||
+ | Go to Reading Place | ||
+ | Get Written Content | ||
+ | Fill Service Order | ||
Ponder Topic | Ponder Topic | ||
− | + | Play with Toy | |
− | + | Prayer | |
− | + | Place Ladder | |
− | + | Seek Ladder to Move | |
− | + | Seek Ladder to Climb | |
− | + | Army Walk | |
− | + | Chase Opponent | |
− | + | Assigned Building Job | |
− | + | Seek Manage Office | |
− | + | Seek Update Office | |
− | + | Wander Depot | |
− | + | Prepare Equipment Manifests | |
− | + | Upgrade Squad Equipment | |
− | + | Seek Drink Area for Water | |
− | Seek | + | Seek Well for Water |
− | + | Seek Fish Catch Location | |
− | + | Seek Fish Trap | |
− | + | Wander Vermin Hunting Spot | |
− | + | Seek Vermin Hunting Spot | |
− | + | Seek Vermin for Hunting | |
− | + | Wander Vermin Catch Location | |
− | + | Seek Vermin Catch Location | |
− | + | Scheduled Sleep Ground | |
− | + | Scheduled Sleep Bed | |
− | |||
− | Seek | ||
− | |||
− | |||
− | |||
− | |||
Scheduled Meal | Scheduled Meal | ||
− | + | Start Eat Job | |
− | + | Start Water Job Drink Area | |
− | + | Start Water Job Well | |
− | + | Train Animal | |
− | Seek | + | Seek Station |
− | Seek | + | Seek Station Flood |
− | + | Start Medical Aid | |
− | + | Start Bed Carry | |
− | + | Attack Building | |
− | + | Flee from Opponent (Climb) | |
− | + | Flee from Opponent | |
− | + | Chase Opponent (Same Square) | |
− | + | Chase Opponent Flood | |
− | + | courageous | |
− | + | consoling | |
− | + | coastal | |
− | + | child-like | |
− | + | charitable | |
− | famous | + | chaotic |
− | + | cavernous | |
− | + | delineated | |
− | + | blighted | |
+ | birthing | ||
+ | balanced | ||
+ | artistic | ||
+ | agricultural | ||
+ | NAME_VOLCANO | ||
+ | fated | ||
+ | famous | ||
+ | familial | ||
+ | earthen | ||
+ | dusklight | ||
+ | dreaming | ||
+ | diseased | ||
+ | disciplined | ||
depraved | depraved | ||
− | + | deformed | |
− | + | noon-time | |
− | + | dawning | |
− | + | ARTIFICE | |
− | + | ASSERTIVE | |
− | + | VIOLENT | |
− | + | NAME_CAVE | |
− | + | BOUNDARY | |
− | + | UGLY | |
− | + | FLOWERY | |
− | + | PRIMITIVE | |
− | + | Seek Heist Handoff | |
− | + | Seek Heist Master | |
− | + | Seek Heist Item | |
− | + | Follow Command | |
− | + | Parley Item | |
− | + | Parley Unit | |
− | + | Leave Site for Squad Order | |
− | |||
− | |||
− | |||
NAME_FOREST | NAME_FOREST | ||
− | + | NAME_OCEAN | |
− | + | NAME_MOUNTAINS | |
− | + | ROMANTIC | |
− | + | RESTRAIN | |
− | + | NAME_LAKE | |
− | + | PROTECT | |
NEGATOR | NEGATOR | ||
− | + | NEGATIVE | |
− | + | SUBORDINATE | |
− | + | MYTHIC | |
− | + | MYSTERY | |
− | + | reborn | |
− | + | colorful | |
− | + | rainy | |
− | + | pregnant | |
− | + | poetic | |
− | + | leafy | |
− | + | persuasive | |
− | + | peaceful | |
− | + | painted | |
− | + | ordered | |
− | + | oceanic | |
− | + | sworn | |
− | + | nightmarish | |
− | + | lyrical | |
− | + | murderous | |
− | + | thunderous | |
− | |||
enslaved | enslaved | ||
− | + | thieving | |
− | + | sunny | |
− | + | stormy | |
− | + | starry | |
− | + | wordy | |
− | + | cloudy | |
− | |||
seasonal | seasonal | ||
− | + | scholarly | |
− | + | salty | |
− | + | sacrificial | |
− | + | whispering | |
− | + | lordly | |
− | + | flowing | |
− | + | jeweled | |
− | + | inspired | |
− | + | hospitable | |
− | + | healing | |
− | + | generous | |
− | + | forgiving | |
− | + | baked | |
− | + | fish | |
− | + | festive | |
− | + | fertile | |
− | + | muddy | |
mountainous | mountainous | ||
− | + | moonlit | |
− | + | misty | |
− | + | lucky | |
− | + | loyal | |
− | |||
loving | loving | ||
− | + | long-lived | |
− | + | electrical | |
− | + | deceitful | |
− | + | wet | |
− | + | festivals | |
− | + | fertility | |
− | + | fate | |
− | + | fame | |
− | + | dusk | |
− | + | discipline | |
− | + | depravity | |
− | + | deformity | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
longevity | longevity | ||
− | + | justice | |
− | + | inspiration | |
− | |||
hospitality | hospitality | ||
− | + | generosity | |
− | + | games | |
− | + | fortresses | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
forgiveness | forgiveness | ||
− | + | food | |
− | + | young | |
− | + | lettered | |
− | + | windy | |
− | + | wealthy | |
− | + | watery | |
− | + | warring | |
− | no | + | volcanic |
− | + | victorious | |
− | + | valorous | |
− | + | tricky | |
− | + | wooden | |
+ | treacherous | ||
+ | enterprising | ||
+ | wicked | ||
+ | coasts | ||
+ | charity | ||
+ | caverns | ||
+ | boundaries | ||
+ | blight | ||
+ | farming | ||
+ | no sphere | ||
+ | square of pillars | ||
+ | uneven pillars | ||
+ | paved outdoor area | ||
+ | agriculture | ||
+ | youth | ||
+ | wisdom | ||
+ | wealth | ||
+ | victory | ||
+ | valor | ||
+ | trickery | ||
+ | treachery | ||
+ | travelers | ||
+ | thunder | ||
+ | SWAMP_TROPICAL_FRESHWATER | ||
+ | MARSH_TEMPERATE_SALTWATER | ||
+ | MARSH_TEMPERATE_FRESHWATER | ||
SWAMP_TEMPERATE_SALTWATER | SWAMP_TEMPERATE_SALTWATER | ||
− | + | SWAMP_TEMPERATE_FRESHWATER | |
− | + | no architectural element | |
+ | detailed surfaces | ||
+ | paved indoor areas | ||
+ | open structure | ||
+ | stagnant pool | ||
+ | lava pool | ||
+ | water pool | ||
+ | lower floors | ||
upper floors | upper floors | ||
− | + | pillars on the perimeter | |
− | + | rainbows | |
− | + | pregnancy | |
− | + | persuasion | |
− | + | painting | |
− | + | oaths | |
− | + | muck | |
− | + | metals | |
− | + | marriage | |
− | + | luck | |
− | + | thralldom | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
suicide | suicide | ||
− | + | scholarship | |
− | + | salt | |
− | + | rumors | |
rulership | rulership | ||
− | + | rivers | |
− | + | revenge | |
− | + | revelry | |
− | + | rebirth | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
ANY_LAKE | ANY_LAKE | ||
− | + | ANY_OCEAN | |
− | + | ANY_LAND | |
+ | ALL_MAIN | ||
+ | RIVER_TROPICAL_SALTWATER | ||
+ | RIVER_TROPICAL_BRACKISHWATER | ||
+ | RIVER_TROPICAL_FRESHWATER | ||
+ | RIVER_TEMPERATE_SALTWATER | ||
+ | RIVER_TEMPERATE_BRACKISHWATER | ||
+ | RIVER_TEMPERATE_FRESHWATER | ||
+ | LAKE_TROPICAL_BRACKISHWATER | ||
+ | LAKE_TROPICAL_FRESHWATER | ||
+ | ANY_TEMPERATE_BROADLEAF | ||
+ | ANY_TROPICAL_FOREST | ||
+ | ANY_TEMPERATE_FOREST | ||
+ | ANY_SAVANNA | ||
+ | ANY_GRASSLAND | ||
+ | ANY_SHRUBLAND | ||
+ | ANY_FOREST | ||
+ | ANY_TROPICAL | ||
+ | ANY_TEMPERATE | ||
+ | NOT_FREEZING | ||
+ | ANY_POOL | ||
+ | ANY_TROPICAL_RIVER | ||
+ | ANY_TEMPERATE_RIVER | ||
ANY_RIVER | ANY_RIVER | ||
− | + | ANY_TROPICAL_LAKE | |
− | + | ANY_TEMPERATE_LAKE | |
− | + | FOREST_TROPICAL_MOIST_BROADLEAF | |
− | + | FOREST_TROPICAL_DRY_BROADLEAF | |
− | + | FOREST_TEMPERATE_BROADLEAF | |
− | + | FOREST_TEMPERATE_CONIFER | |
− | + | MARSH_TROPICAL_SALTWATER | |
− | + | MARSH_TROPICAL_FRESHWATER | |
− | + | SWAMP_TROPICAL_SALTWATER | |
− | + | LAKE_TEMPERATE_SALTWATER | |
− | + | LAKE_TEMPERATE_BRACKISHWATER | |
− | + | LAKE_TEMPERATE_FRESHWATER | |
− | + | POOL_TROPICAL_BRACKISHWATER | |
− | + | POOL_TROPICAL_FRESHWATER | |
− | + | POOL_TEMPERATE_SALTWATER | |
− | + | POOL_TEMPERATE_BRACKISHWATER | |
− | |||
− | |||
POOL_TEMPERATE_FRESHWATER | POOL_TEMPERATE_FRESHWATER | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
only child | only child | ||
− | + | youngest child | |
− | + | tenth eldest child | |
− | + | ninth eldest child | |
− | + | eighth eldest child | |
− | + | seventh eldest child | |
− | + | sixth eldest child | |
− | + | fifth eldest child | |
− | + | fourth eldest child | |
− | + | third eldest child | |
− | + | second eldest child | |
− | + | youngest daughter | |
− | + | only daughter | |
− | + | tenth eldest daughter | |
+ | ninth eldest daughter | ||
younger half-sibling | younger half-sibling | ||
− | + | younger half-sister | |
− | + | younger half-brother | |
− | + | older half-sibling | |
− | + | older half-sister | |
− | eldest | + | older half-brother |
− | second eldest daughter | + | younger sibling |
− | + | younger sister | |
− | + | younger brother | |
− | fifth eldest daughter | + | older sibling |
− | + | older sister | |
− | + | older brother | |
− | + | fourth eldest son | |
− | + | third eldest son | |
− | + | second eldest son | |
− | + | wives | |
+ | Unrecognized Biome Token: | ||
+ | ANY_DESERT | ||
+ | ANY_TEMPERATE_SWAMP | ||
+ | ANY_TROPICAL_SWAMP | ||
+ | ANY_TEMPERATE_MARSH | ||
+ | ANY_TROPICAL_MARSH | ||
+ | ANY_TEMPERATE_WETLAND | ||
+ | ANY_TROPICAL_WETLAND | ||
+ | ANY_WETLAND | ||
+ | ANY_TROPICAL_BROADLEAF | ||
+ | eighth eldest daughter | ||
+ | seventh eldest daughter | ||
+ | sixth eldest daughter | ||
+ | fifth eldest daughter | ||
+ | fourth eldest daughter | ||
+ | third eldest daughter | ||
+ | second eldest daughter | ||
+ | only son | ||
+ | youngest son | ||
+ | tenth eldest son | ||
+ | ninth eldest son | ||
eighth eldest son | eighth eldest son | ||
− | + | seventh eldest son | |
− | + | sixth eldest son | |
− | + | fifth eldest son | |
− | + | IN_FRONT | |
− | fifth eldest | + | BELOW |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
SURROUNDED_BY | SURROUNDED_BY | ||
− | + | SIDES | |
− | + | Unrecognized Body Part Flag Token: | |
− | + | SOCIAL_AWARENESS | |
− | + | EMPATHY | |
− | + | KINESTHETIC_SENSE | |
− | + | BROADNESS | |
− | + | BYCATEGORY | |
+ | BYTOKEN | ||
+ | BYTYPE | ||
BY_CATEGORY | BY_CATEGORY | ||
− | + | BY_TOKEN | |
− | + | BY_TYPE | |
− | + | CLEANED_BY | |
− | + | CLEANS | |
− | + | BEHIND | |
− | + | no relationship | |
− | + | MUSICALITY | |
− | + | SPATIAL_SENSE | |
− | + | LINGUISTIC_ABILITY | |
+ | MEMORY | ||
+ | PATIENCE | ||
+ | INTUITION | ||
+ | CREATIVITY | ||
+ | WILLPOWER | ||
+ | FOCUS | ||
+ | ANALYTICAL_ABILITY | ||
+ | DISEASE_RESISTANCE | ||
+ | RECUPERATION | ||
ENDURANCE | ENDURANCE | ||
− | + | TOUGHNESS | |
− | + | BRAWL | |
− | + | DOMINANT_MORE | |
− | + | DOMINANT_LESS | |
− | + | MIX | |
− | + | SCALES | |
− | + | FEATHERS | |
− | + | STRANDS | |
− | + | MOTTLED | |
− | + | PUPIL_EYE | |
− | + | SPOTS | |
− | + | SECRETIVE_MOOD | |
− | + | POSSESSED | |
− | + | FEY_MOOD | |
− | + | SLEEPING | |
− | + | DISTRACTED | |
− | + | STRESSED | |
− | + | DROWSY | |
− | + | THIRSTY | |
− | + | HUNGRY | |
− | |||
− | |||
− | |||
NO_DESTINATION | NO_DESTINATION | ||
− | + | NO_JOB | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
MIGRANT | MIGRANT | ||
− | + | NON_LETHAL | |
− | + | JUTTING_CHIN | |
− | + | BROAD_CHIN | |
− | + | HIGH_CHEEKBONES | |
− | + | GAPS | |
− | + | HANGING_LOBES | |
− | + | SPLAYED_OUT | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
UPTURNED | UPTURNED | ||
− | + | DENSE | |
− | + | CONVEX | |
− | + | WRINKLY | |
− | + | LARGE_IRIS | |
− | + | HIGH_POSITION | |
− | + | DEEP_SET | |
− | + | CLOSE_SET | |
− | + | IRIS_EYE | |
− | + | STRIPES | |
− | + | MONOTONE | |
− | + | ROOT | |
+ | FADE | ||
MONTHLY | MONTHLY | ||
− | Unrecognized Appearance Modifier | + | WEEKLY |
− | + | DAILY | |
− | + | Unrecognized Appearance Modifier Token: | |
− | + | RASPY_VOICE | |
− | + | DEEP_VOICE | |
− | + | GREASY | |
− | + | ROUND_VS_NARROW | |
+ | SQUARE_CHIN | ||
+ | HOLDINGS | ||
+ | GUEST_ARRIVAL | ||
+ | RESEARCH_BREAKTHROUGH | ||
+ | CURIOUS_GUZZLER | ||
+ | UNDEAD_ATTACK | ||
+ | JOB_FAILED | ||
+ | ART_DEFACEMENT | ||
+ | LOSE_EMOTION | ||
+ | LABOR_CHANGE | ||
+ | NOBLE | ||
+ | COMBAT_START_CHARGE | ||
+ | COMBAT_LET_ITEM_DROP | ||
+ | COMBAT_TWIST_WEAPON | ||
+ | STRUCK_ECONOMIC_MINERAL | ||
STRUCK_MINERAL | STRUCK_MINERAL | ||
− | + | STRUCK_DEEP_METAL | |
− | + | FEATURE_DISCOVERY | |
− | + | ENDGAME_EVENT_2 | |
− | + | ENDGAME_EVENT_1B | |
− | + | ENDGAME_EVENT_1 | |
+ | REACHED_PEAK | ||
+ | Unrecognized Announcement Alert Token: | ||
+ | SPARRING | ||
DEITY_CURSE | DEITY_CURSE | ||
− | + | RUMOR | |
− | + | PARALYZED | |
− | + | MAJOR_INJURY | |
− | + | MINOR_INJURY | |
− | + | TERRIFIED | |
− | + | MARTIAL_TRANCE | |
− | + | MELANCHOLY | |
− | + | MADNESS | |
− | + | DEPRESSION | |
− | + | OBLIVIOUS | |
− | + | MACABRE_MOOD | |
− | + | FELL_MOOD | |
− | + | ERA_CHANGE | |
− | + | Unrecognized Unit Status Token: | |
− | + | WEBBED | |
− | + | GROUNDED | |
− | + | PERFORMING | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
RECITING_POETRY | RECITING_POETRY | ||
− | + | TELLING_A_STORY | |
− | + | PLAYING_MAKE_BELIEVE | |
− | + | YIELDING | |
− | + | FEVERED | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
UNCONSCIOUS | UNCONSCIOUS | ||
− | + | AMBUSH_THIEF | |
− | + | AMBUSH_HERO | |
− | + | AMBUSH_RESIDENT | |
− | + | AMBUSH_DEFENDER | |
− | + | DIG_CANCEL_DAMP | |
− | + | DIG_CANCEL_WARM | |
− | + | MIGRANT_ARRIVAL_NAMED | |
− | + | COMBAT_EVENT_NAUSEATED | |
− | + | COMBAT_EVENT_WINDED | |
− | + | COMBAT_EVENT_STUNNED | |
− | + | COMBAT_EVENT_KNOCKED_OUT | |
− | + | COMBAT_EVENT_PROPELLED_AWAY | |
− | + | COMBAT_EVENT_LATCH_GENERAL | |
− | + | COMBAT_EVENT_LATCH_BP | |
− | + | COMBAT_EVENT_STUCKIN | |
− | + | D_MIGRANTS_ARRIVAL | |
− | + | NOBLE_ARRIVAL | |
+ | FOUND_TRAP | ||
+ | AMBUSH_INCAPACITATED | ||
+ | AMBUSH_OTHER | ||
AMBUSH_INJURED | AMBUSH_INJURED | ||
− | + | AMBUSH_AMBUSHER | |
− | + | AMBUSH_AMBUSHER_NATURE | |
− | + | AMBUSH_SNATCHER_SUPPORT | |
− | + | AMBUSH_SNATCHER | |
− | + | AMBUSH_MISCHIEVOUS | |
− | + | AMBUSH_MISCHIEVIOUS | |
− | |||
− | |||
AMBUSH_THIEF_SUPPORT | AMBUSH_THIEF_SUPPORT | ||
− | + | AMBUSH_THIEF_SUPPORT_NATURE | |
− | + | AMBUSH_THIEF_SUPPORT_SKULKING | |
− | + | COMBAT_CHARGE_MANAGE_STOP | |
− | + | COMBAT_CHARGE_RUSH_BY | |
− | + | COMBAT_CHARGE_TANGLE_TUMBLE | |
− | + | COMBAT_CHARGE_TANGLE_TOGETHER | |
− | + | COMBAT_CHARGE_ATTACKER_BOUNCE_BACK | |
− | + | COMBAT_CHARGE_ATTACKER_TUMBLES | |
− | + | COMBAT_CHARGE_DEFENDER_KNOCKED_OVER | |
− | + | COMBAT_CHARGE_DEFENDER_TUMBLES | |
− | + | COMBAT_CHARGE_COLLISION | |
− | + | COMBAT_PARRY | |
− | + | COMBAT_BLOCK | |
− | + | COMBAT_COUNTERSTRIKE | |
− | + | COMBAT_DODGE | |
− | + | COMBAT_JUMP_DODGE_STRIKE | |
− | + | COMBAT_JUMP_DODGE_PROJ | |
− | + | COMBAT_SURPRISE_CHARGE | |
− | + | COMBAT_EVENT_ENRAGED | |
− | + | COMBAT_STRIKE_DETAILS_2 | |
− | + | COMBAT_STRIKE_DETAILS | |
− | + | COMBAT_GRAB_TEAR | |
+ | COMBAT_WRESTLE_ADJUST_GRIP | ||
+ | COMBAT_WRESTLE_STRANGLE_KO | ||
COMBAT_WRESTLE_RELEASE_LATCH | COMBAT_WRESTLE_RELEASE_LATCH | ||
− | + | COMBAT_WRESTLE_STRUGGLE | |
− | + | COMBAT_WRESTLE_RELEASE_GRIP | |
− | + | COMBAT_WRESTLE_RELEASE_CHOKE | |
− | + | COMBAT_WRESTLE_RELEASE_LOCK | |
− | + | COMBAT_WRESTLE_THROW | |
− | + | COMBAT_WRESTLE_TAKEDOWN | |
− | + | COMBAT_WRESTLE_CHOKEHOLD | |
COMBAT_WRESTLE_LOCK | COMBAT_WRESTLE_LOCK | ||
− | + | COMBAT_CHARGE_OBSTACLE_SLAM | |
− | + | CAUGHT_IN_FLAMES | |
− | + | FALL_OVER | |
− | + | PET_MISSING | |
− | + | CITIZEN_MISSING | |
− | + | PET_DEATH | |
− | + | CITIZEN_DEATH | |
− | + | ADV_CREATURE_DEATH | |
− | + | CANCEL_JOB | |
− | + | ADV_REACTION_PRODUCTS | |
− | + | ADV_SLEEP_INTERRUPTED | |
− | + | ADV_AWAKEN | |
− | + | MASTER_CONSTRUCTION_LOST | |
− | + | MASTER_ARCHITECTURE_LOST | |
− | + | MASTERPIECE_CONSTRUCTION | |
− | + | ENGRAVING_MELTS | |
− | + | MAGMA_DEFACES_ENGRAVING | |
− | + | SHOOT_WEB | |
− | + | BREATHE_FIRE | |
− | + | BLOCK_FIRE | |
− | + | NO_BREAK_GRIP | |
− | + | PAIN_KO | |
− | |||
EXHAUSTION | EXHAUSTION | ||
− | + | NOT_STUNNED | |
− | + | OVERCOME_PARALYSIS | |
− | + | FREE_FROM_WEB | |
− | + | REGAIN_CONSCIOUSNESS | |
− | + | LOSE_HOLD_OF_ITEM | |
− | + | UNIT_PROJECTILE_SLAM_INTO_UNIT | |
− | + | UNIT_PROJECTILE_SLAM | |
UNIT_PROJECTILE_SLAM_BLOW_APART | UNIT_PROJECTILE_SLAM_BLOW_APART | ||
− | + | CAUGHT_IN_WEB | |
− | + | BIRTH_WILD_ANIMAL | |
− | + | BIRTH_ANIMAL | |
− | + | BIRTH_CITIZEN | |
− | + | CAVE_COLLAPSE | |
− | + | TRADE_DIPLOMAT_ARRIVAL | |
− | + | LIAISON_ARRIVAL | |
− | + | MISCHIEF_CHAIN | |
− | + | MISCHIEF_CAGE | |
− | + | MISCHIEF_PLATE | |
− | + | MISCHIEF_LEVER | |
− | + | ANIMAL_TRAP_ROBBED | |
− | + | ANIMAL_TRAP_CATCH | |
− | + | D_NO_MIGRANT_ARRIVAL | |
− | + | D_MIGRANT_ARRIVAL_DISCOURAGED | |
− | + | D_MIGRANT_ARRIVAL | |
− | + | CITIZEN_LOST_TO_STRESS | |
− | + | CITIZEN_TANTRUM | |
− | + | STRESSED_CITIZEN | |
− | + | BERSERK_CITIZEN | |
− | + | FORT_POSITION_SUCCESSION | |
− | + | BEAST_AMBUSH | |
− | |||
WEREBEAST_ARRIVAL | WEREBEAST_ARRIVAL | ||
− | + | MEGABEAST_ARRIVAL | |
− | + | ARTIFACT_BEGUN | |
− | + | MOOD_BUILDING_CLAIMED | |
− | + | TRIGGER_WEB | |
− | + | VERMIN_CAGE_ESCAPE | |
− | + | ITEM_ATTACHMENT | |
− | + | NAMED_ARTIFACT | |
MADE_ARTIFACT | MADE_ARTIFACT | ||
− | + | STRANGE_MOOD | |
− | + | NOTHING_TO_INTERACT | |
− | + | SEARCH_FOUND_NOTHING | |
− | + | SEARCH_FOUND_SOMETHING | |
− | + | ALREADY_SEARCHED_AREA | |
− | + | NO_TRACKS | |
− | + | CANNOT_SPEAK | |
− | + | MOVED_OUT_OF_RANGE | |
− | + | GAIN_SITE_CONTROL | |
− | + | PUSH_ITEM | |
− | + | REORGANIZE_POSSESSIONS | |
− | + | TRAVEL_COMPLAINT | |
− | + | LOSE_HOLD_OF_SURFACE | |
− | + | FAIL_TO_GRAB_SURFACE | |
− | + | COMBAT_WRESTLE_CATCH_ATTACK | |
− | + | CURRENT_SMELL | |
− | + | NO_INV_TO_FIRE | |
− | + | NO_INV_TO_THROW | |
− | + | NOTHING_TO_PICK_UP | |
− | + | NO_INV_TO_DROP | |
− | + | NO_INV_TO_CONTAIN | |
− | + | NO_INV_TO_EAT | |
− | + | NO_INV_TO_WEAR | |
− | NO_INV_TO_EAT | + | NO_INV_TO_REMOVE |
− | + | NO_ITEM_TO_STRAP | |
− | + | NO_GRASP_TO_DRAW_ITEM | |
− | + | YOU_DRAW_ITEM | |
− | + | YOU_STRAP_ITEM | |
− | + | YOU_UNYIELDED | |
− | |||
− | |||
YOU_YIELDED | YOU_YIELDED | ||
− | + | NOTHING_TO_EXAMINE | |
− | + | INTERACTION_TARGET | |
− | + | INTERACTION_ACTOR | |
− | + | CREATURE_STEALS_OBJECT | |
− | + | MECHANISM_SOUND | |
− | + | CREATURE_SOUND | |
− | + | ADVENTURE_INTRO | |
− | + | TRAVEL_SITE_BUMP | |
− | + | TRAVEL_SITE_DISCOVERY | |
− | + | GHOST_ATTACK | |
− | + | NIGHT_ATTACK_TRAVEL | |
− | + | NIGHT_ATTACK_ENDS | |
− | + | NIGHT_ATTACK_STARTS | |
− | + | MAT_BREATH | |
− | + | STAND_UP | |
− | + | PULL_OUT_DROP | |
− | + | COMBAT_EVENT_ATTACK_INTERRUPTED | |
− | + | BANDIT_GRAB_ITEM | |
− | + | BANDIT_EMPTY_CONTAINER | |
− | + | EMBRACE | |
− | + | FLAME_HIT | |
− | + | DODGE_FLYING_OBJECT | |
SKIP_ON_LIQUID | SKIP_ON_LIQUID | ||
− | + | ANIMAL_TRAINING_KNOWLEDGE | |
− | + | TRAINING_FULL_REVERSION | |
− | + | TRAINING_DOWN_TO_SEMI_WILD | |
− | + | FLOUNDER_IN_LIQUID | |
− | + | SIMPLE_ANIMAL_ACTION | |
− | + | STRANGE_CLOUD | |
− | + | STRANGE_RAIN_SNOW | |
CONFLICT_CONVERSATION | CONFLICT_CONVERSATION | ||
− | + | REGULAR_CONVERSATION | |
− | + | LAND_ELEVATED_STATUS | |
− | + | LAND_GAINS_STATUS | |
− | + | VERMIN_DISTURBED | |
− | + | CITIZEN_SNATCHED | |
− | + | JOBS_REMOVED_FROM_UNPOWERED_BUILDING | |
− | + | UNABLE_TO_COMPLETE_BUILDING | |
− | + | PET_ADOPTS_OWNER | |
− | + | PET_LOSES_DEAD_OWNER | |
− | + | MERCHANTS_EMBARKED | |
− | + | MERCHANTS_LEAVING_SOON | |
− | + | MERCHANT_WAGONS_BYPASSED | |
− | + | MERCHANTS_NEED_DEPOT | |
− | + | MERCHANTS_UNLOADING | |
− | + | RESOLVE_SHARED_ITEMS | |
− | + | JOB_OVERWRITTEN | |
− | + | QUOTA_FILLED | |
− | + | LINKAGE_SUSPENDED | |
− | + | CONSTRUCTION_SUSPENDED | |
− | + | SITE_PRESENT | |
− | + | ELECTION_RESULTS | |
− | |||
− | |||
FAREWELL_HELPER | FAREWELL_HELPER | ||
− | + | SLOWDOWN_ENDS | |
− | + | MANDATE_ENDS | |
− | + | COOKED_MASTERPIECE | |
− | + | DYED_MASTERPIECE | |
− | + | ANIMAL_TRAINED | |
− | + | YOU_FEED_ON_SUCKEE | |
− | + | POWER_LEARNED | |
ARTWORK_DEFACED | ARTWORK_DEFACED | ||
− | + | MASTERPIECE_CRAFTED | |
− | + | NIGHTFALL | |
− | + | DAWN_BREAKS | |
− | + | CANNOT_SET_FIRE | |
− | + | MADE_CAMPFIRE | |
− | + | CANNOT_CONSTRUCT | |
− | + | CANNOT_CHOP_TREE | |
− | + | CANNOT_MAKE_CAMPFIRE | |
− | + | CANNOT_REST | |
− | + | MUST_UNRETRACT_FIRST | |
− | + | CANNOT_STAND | |
− | + | NO_GRASP_FOR_PICKUP | |
− | + | CURRENT_DATE | |
− | + | CURRENT_TEMPERATURE | |
− | + | CURRENT_WEATHER | |
− | + | SOLDIER_BECOMES_MASTER | |
− | + | RECRUIT_PROMOTED | |
− | + | PROFESSION_CHANGES | |
− | + | YOU_TEMPERATURE_EFFECTS | |
− | + | YOU_ITEM_INTERACTION | |
− | + | YOU_BUILDING_INTERACTION | |
− | |||
− | |||
PICK_UP_ITEM | PICK_UP_ITEM | ||
− | + | DROP_ITEM | |
− | + | CONSUME_FAILURE | |
− | + | DRINK_ITEM | |
− | + | EAT_ITEM | |
− | + | PUT_INTO_CONTAINER | |
− | |||
− | |||
− | |||
TAKE_OUT_OF_CONTAINER | TAKE_OUT_OF_CONTAINER | ||
− | + | TAKE_OFF_ITEM | |
− | + | PUT_ON_ITEM | |
− | + | FIRST_CARAVAN_ARRIVAL | |
− | + | EMBARK_MESSAGE | |
− | + | NEW_HOLDING | |
− | + | RETURNING_RUMOR_RECEIVED | |
− | + | SERVICE_ORDER_RUMOR_RECEIVED | |
− | + | RUMOR_SPREAD | |
− | + | PETITION_IGNORED | |
− | + | NEW_APPRENTICESHIP | |
− | + | COMPOSITION_FAILED | |
− | + | COMPOSITION_COMPLETE | |
− | + | BUILDING_DESTROYED_OR_TOPPLED | |
− | + | PERFORMER_UPDATE | |
− | + | LEARNED_ART_FORM | |
− | + | LEARNED_WRITTEN_CONTENT | |
− | + | CONCLUDE_ACTIVITY | |
− | + | FAILED_MOUNT | |
− | + | CANNOT_MOUNT | |
− | + | CRIME_WITNESS_ITEM_MISSING | |
− | + | CRIME_WITNESS_ITEM_MOVED | |
− | + | CRIME_WITNESS_STOLEN | |
+ | CRIME_WITNESS_HANDOFF | ||
NEW_GUILD | NEW_GUILD | ||
− | + | AGREEMENT_ABANDONED | |
− | + | AGREEMENT_WARNING | |
− | + | AGREEMENT_SATISFIED | |
− | + | EMERGENCY_TACTICAL_CONTROL | |
− | + | NEW_MARKET_LINK | |
− | + | SATISFIED_MONARCH | |
− | |||
HASTY_MONARCH | HASTY_MONARCH | ||
− | + | MONARCH_ARRIVAL | |
− | + | MASTERFUL_IMPROVEMENT | |
− | + | BUILDING_TOPPLED_BY_GHOST | |
− | + | POSSESSED_TANTRUM | |
− | + | PARTY_ORGANIZED | |
− | + | CITIZEN_BECOMES_NONSOLDIER | |
− | + | CITIZEN_BECOMES_SOLDIER | |
− | + | NEW_WORK_MANDATE | |
− | + | GUILD_WAGES_CHANGED | |
− | + | GUILD_REQUEST_TAKEN | |
− | + | SOMEBODY_GROWS_UP | |
− | + | NAMED_RESIDENT_CREATURE | |
− | + | PRICES_ALTERED | |
− | + | NEW_MANDATE | |
− | + | NEW_DEMAND | |
− | + | DEMAND_FORGOTTEN | |
− | + | NOTHING_TO_CATCH_IN_WATER | |
− | + | ACTIVITY_SECTION_CHANGE | |
− | + | MIDDLE_OF_ACTIVITY | |
− | + | BEGIN_ACTIVITY | |
− | + | PERFORMANCE_START_FAILURE | |
− | + | SERVICE_ORDER_DELIVERY | |
− | + | SEASON_WINTER | |
SEASON_AUTUMN | SEASON_AUTUMN | ||
− | + | SEASON_SUMMER | |
− | + | SEASON_SPRING | |
− | + | SEASON_DRY | |
− | + | SEASON_WET | |
− | + | WEATHER_BECOMES_RAIN | |
− | + | WEATHER_BECOMES_SNOW | |
− | + | WEATHER_BECOMES_CLEAR | |
NO_MARRIAGE_CELEBRATION | NO_MARRIAGE_CELEBRATION | ||
− | + | MASTERPIECE_ENGRAVING | |
− | + | weevil | |
− | + | ladybug | |
− | + | tiger beetle | |
− | + | hornet | |
− | + | bee | |
− | + | wasp | |
− | + | assassin bug | |
− | + | cicada | |
− | + | aphid | |
− | + | thrips | |
− | + | louse | |
− | + | mantis | |
− | + | termite | |
− | + | cockroach | |
− | + | stick insect | |
− | + | caddisfly | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
scorpionfly | scorpionfly | ||
− | + | flea | |
− | + | mosquito | |
− | + | antlion larva | |
− | + | lacewing | |
− | + | snakefly | |
+ | rove beetle | ||
+ | rhinoceros beetle | ||
dung beetle | dung beetle | ||
− | + | stag beetle | |
− | + | scarab beetle | |
− | + | firefly | |
− | + | click beetle | |
− | + | darkling beetle | |
− | + | CLEAN_SHAVEN | |
− | + | PONY_TAILS | |
− | + | DOUBLE_BRAIDS | |
− | + | BRAIDED | |
− | + | NEATLY_COMBED | |
− | + | Unrecognized Announcement Token: | |
− | + | NO_CONTAINER_FOR_ITEM | |
− | + | NO_INV_INTERACTION | |
− | + | DEITY_PRONOUNCEMENT | |
− | + | FOOD_WARNING | |
+ | DIPLOMAT_LEFT_UNHAPPY | ||
+ | FAILED_DISMOUNT | ||
+ | cricket | ||
+ | grasshopper | ||
earwig | earwig | ||
− | + | stonefly | |
− | + | damselfly | |
− | + | dragonfly | |
− | + | mayfly | |
− | + | silverfish | |
− | + | quadruped | |
+ | blob | ||
Unrecognized Tissue Layer Shapings Token: | Unrecognized Tissue Layer Shapings Token: | ||
− | + | STANDARD_SIDEBURNS_SHAPINGS | |
− | + | STANDARD_BEARD_SHAPINGS_WITH_DOUBLE | |
− | + | STANDARD_MOUSTACHE_SHAPINGS | |
− | + | STANDARD_BEARD_SHAPINGS | |
− | + | STANDARD_HAIR_SHAPINGS | |
− | + | chicken | |
− | + | grouse | |
− | + | turkey | |
− | + | swan | |
− | + | duck | |
− | + | ankylosaurid | |
− | + | ceratopsid | |
− | + | stegosaurid | |
− | + | hadrosaurid | |
− | + | iguanodont | |
− | + | theropod | |
− | + | sauropod | |
− | + | dimetrodon | |
+ | pterosaur | ||
+ | turtle | ||
+ | osprey | ||
+ | condor | ||
kestrel | kestrel | ||
− | + | falcon | |
− | + | flamingo | |
− | + | vulture | |
− | + | stork | |
+ | pelican | ||
+ | penguin | ||
+ | petrel | ||
albatross | albatross | ||
− | + | grebe | |
− | + | loon | |
− | + | gull | |
− | + | pheasant | |
− | + | quail | |
− | + | earthworm | |
− | + | slug | |
− | + | snail | |
− | + | nematode | |
− | + | crab | |
− | + | lobster | |
− | + | shrimp | |
− | + | scorpion | |
− | + | tarantula | |
− | + | spider | |
− | + | maggot | |
− | + | caterpillar | |
− | + | butterfly | |
− | + | anaconda | |
python | python | ||
− | + | cobra | |
− | + | rattlesnake | |
− | + | viper | |
− | + | serpent | |
− | + | crocodile | |
− | + | alligator | |
+ | newt | ||
salamander | salamander | ||
− | + | frog | |
− | + | toad | |
− | + | flat worm | |
− | + | ribbon worm | |
− | + | bristleworm | |
− | + | leech | |
− | + | chickadee | |
− | + | titmouse | |
− | + | finch | |
− | + | bunting | |
− | + | cardinal | |
− | + | tanager | |
− | + | sparrow | |
+ | nuthatch | ||
+ | wren | ||
+ | mockingbird | ||
+ | starling | ||
+ | oxpecker | ||
+ | thrush | ||
+ | warbler | ||
+ | bushtit | ||
+ | martin | ||
+ | Timber | ||
+ | Sandstone | ||
Limestone | Limestone | ||
− | + | Galena | |
− | + | Malachite | |
− | + | Hematite | |
− | + | Felsite | |
− | + | Slate | |
− | + | Granite | |
+ | hippopotamus | ||
walrus | walrus | ||
− | + | fruit bat | |
− | + | flycatcher | |
− | + | waxwing | |
− | + | kingfisher | |
− | + | hummingbird | |
− | + | swift | |
− | + | nightjar | |
− | + | cuckoo | |
− | + | cockatoo | |
− | + | parrot | |
− | + | pigeon | |
− | + | dove | |
− | + | crane | |
− | + | kite | |
− | + | harrier | |
− | + | eagle | |
− | + | buzzard | |
− | + | swallow | |
− | + | lark | |
− | |||
− | |||
kinglet | kinglet | ||
− | + | magpie | |
− | + | jay | |
− | + | raven | |
− | + | crow | |
− | + | shrike | |
− | + | fantail | |
+ | oriole | ||
honeyeater | honeyeater | ||
− | + | thornbill | |
− | + | lyrebird | |
− | + | woodpecker | |
− | + | toucan | |
− | + | quetzal | |
− | + | Potash Making | |
− | + | Soap Making | |
− | + | Strand Extraction | |
− | + | Furnace Operation | |
− | + | Tracking | |
− | + | Pacification | |
− | + | Consoling | |
− | + | Flattery | |
− | + | Comedy | |
− | + | Intimidation | |
− | + | Lying | |
+ | Record Keeping | ||
+ | Appraisal | ||
+ | Judging Intent | ||
+ | Negotiation | ||
+ | Studying | ||
+ | Glassmaking | ||
+ | Metal Crafting | ||
+ | Stone Crafting | ||
Wax Working | Wax Working | ||
− | + | Pottery | |
− | + | Bookbinding | |
− | + | Papermaking | |
− | + | Woodcrafting | |
− | + | Gem Setting | |
− | + | Gem Cutting | |
− | |||
Armorsmithing | Armorsmithing | ||
− | + | Weaponsmithing | |
− | + | Wood Burning | |
− | + | Lye Making | |
− | + | Carpentry | |
− | + | Legendary | |
− | + | Grand Master | |
− | + | High Master | |
− | + | Accomplished | |
− | + | Professional | |
− | + | Talented | |
− | + | Proficient | |
− | + | Skilled | |
− | + | Competent | |
− | + | Adequate | |
− | + | Dabbling | |
− | + | Opal | |
− | + | Moonstone | |
− | + | Persuasion | |
− | + | Riding | |
− | |||
Swimming | Swimming | ||
− | + | Herbalism | |
− | + | Growing | |
− | + | Trapping | |
− | + | Butchery | |
− | + | Fish Cleaning | |
− | + | Fish Dissection | |
Animal Caretaking | Animal Caretaking | ||
− | + | Masonry | |
− | + | Stonecutting | |
− | + | Stone Carving | |
− | + | Bowmaking | |
− | + | Bone Carving | |
− | + | Glazing | |
− | + | Beekeeping | |
− | + | Pressing | |
− | + | Dyeing | |
− | + | Tanning | |
− | + | Leatherworking | |
− | + | Pump Operation | |
− | + | Siege Operation | |
− | + | Siege Engineering | |
− | + | Bow | |
− | + | Pike | |
− | + | Crossbow | |
− | + | Spear | |
− | + | Mace | |
− | + | Spinning | |
− | + | Shearing | |
− | + | Milking | |
+ | Cheesemaking | ||
Cooking | Cooking | ||
− | + | Lash | |
− | + | Knife | |
− | + | Machinery | |
− | + | Throwing | |
− | + | Blowgun | |
− | + | Threshing | |
− | + | Milling | |
Clothes Making | Clothes Making | ||
− | + | Brewing | |
− | + | Weaving | |
− | + | Logic | |
− | + | Critical Thinking | |
− | + | Percussion Instrument | |
− | + | Wind Instrument | |
− | + | Stringed Instrument | |
− | + | Keyboard Instrument | |
− | + | Singing | |
− | + | Speaking | |
− | + | Reading | |
− | + | Prose | |
− | + | Observation | |
− | + | Discipline | |
− | + | Concentration | |
− | + | Sword | |
− | + | Axe | |
− | + | Dodging | |
− | + | Kicking | |
− | + | Striking | |
Biting | Biting | ||
− | + | Wrestling | |
− | + | Archery | |
− | + | Fighting | |
− | + | Teaching | |
+ | Military Tactics | ||
+ | Leadership | ||
Coordination | Coordination | ||
− | + | Fluid Engineer | |
− | + | Optics Engineer | |
− | + | Gem Cutter | |
− | + | Blacksmith | |
− | + | Armorsmith | |
− | + | Weaponsmith | |
− | + | Wood Burner | |
− | + | Lye Maker | |
− | + | Potash Maker | |
− | + | Soaper | |
− | + | Strand Extractor | |
− | + | Furnace Operator | |
− | + | Fisherman | |
− | + | Tracker | |
− | + | Pacifier | |
− | + | Consoler | |
− | + | Comedian | |
− | + | Conversationalist | |
− | + | Speaker | |
− | + | Reader | |
− | + | Poet | |
+ | Writer | ||
+ | Wordsmith | ||
Observer | Observer | ||
− | + | Glassmaker | |
− | + | Metal Crafter | |
− | + | Stone Crafter | |
− | + | Wax Worker | |
− | + | Potter | |
+ | Bookbinder | ||
+ | Papermaker | ||
Woodcrafter | Woodcrafter | ||
− | + | Gem Setter | |
− | + | Fish Dissector | |
− | + | Animal Caretaker | |
− | + | Animal Trainer | |
− | + | Mason | |
− | + | Engraver | |
− | + | Stonecutter | |
− | + | Stone Carver | |
− | + | Climbing | |
− | + | Knapping | |
− | + | Crutch-walking | |
− | + | Bone Setting | |
− | + | Diagnostics | |
− | + | Wound Dressing | |
− | + | Misc. Object | |
− | + | Intimidator | |
− | + | Liar | |
− | + | Record Keeper | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Organizer | Organizer | ||
− | + | Appraiser | |
− | + | Judge of Intent | |
− | + | Negotiator | |
+ | Persuader | ||
+ | Swimmer | ||
+ | Ambusher | ||
+ | Herbalist | ||
+ | Planter | ||
+ | Trapper | ||
Fish Cleaner | Fish Cleaner | ||
− | + | Animal Dissector | |
− | + | Thrower | |
− | + | Thresher | |
− | + | Miller | |
− | + | Brewer | |
− | + | Weaver | |
− | + | Bone Carver | |
− | + | Glazer | |
− | + | Beekeeper | |
− | + | Presser | |
− | + | Leatherworker | |
− | + | Pump Operator | |
− | + | Siege Operator | |
− | + | Siege Engineer | |
− | + | Armor User | |
− | + | Shield User | |
− | + | Skill 2 | |
− | + | Skill 1 | |
− | + | Schemer | |
− | + | Climber | |
− | + | Crutch-walker | |
− | |||
Suturer | Suturer | ||
− | + | Wound Dresser | |
− | + | Misc. Object User | |
− | + | Spinner | |
− | + | Shearer | |
− | + | Gelder | |
− | + | Milker | |
− | |||
Cheesemaker | Cheesemaker | ||
− | + | Knife User | |
− | + | Druid | |
− | + | Tactician | |
− | + | Leader | |
− | + | Geographer | |
− | + | Chemist | |
− | + | Astronomer | |
− | + | Mathematician | |
− | + | Logician | |
− | + | Critical Thinker | |
− | + | Percussionist | |
− | + | Wind Instrumentalist | |
− | + | Stringed Instrumentalist | |
− | + | Keyboardist | |
− | + | Singer | |
− | + | Musician | |
− | + | Dancer | |
− | + | Knapper | |
− | + | Pikeman | |
− | + | Spearman | |
− | + | Hammerman | |
− | |||
− | |||
− | |||
− | Pikeman | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Maceman | Maceman | ||
− | + | Swordsman | |
− | + | Axeman | |
− | + | Dodger | |
− | + | Kicker | |
− | + | Striker | |
− | + | Biter | |
− | + | Archer | |
− | + | Fighter | |
− | + | HAS_DOORS | |
− | + | WILDERNESS_LOCATION | |
− | + | SIMPLE_BURROW | |
− | + | SIMPLE_MOUND | |
− | + | Unrecognized Tool Use Token: | |
− | + | GAMES_OF_CHANCE | |
− | + | PLACE_OFFERING | |
+ | DISPLAY_OBJECT | ||
+ | CONTAIN_WRITING | ||
+ | PROTECT_FOLDED_SHEETS | ||
+ | ROLL_UP_SHEET | ||
+ | STAND_AND_WORK_ABOVE | ||
+ | VOCALIZATION | ||
+ | PEACEFUL_INTERMITTENT | ||
GIANT_NEST | GIANT_NEST | ||
− | + | COLLECT_WEALTH | |
− | + | USE_ANY_MELEE_WEAPON | |
− | + | EAT_BONE_PORRIDGE | |
− | + | COLLECT_TROPHIES | |
− | + | COOK_PEOPLE | |
− | + | COOK_VERMIN | |
+ | GRIND_VERMIN | ||
COOK_BLOOD | COOK_BLOOD | ||
− | + | GRIND_BONE_MEAL | |
− | + | LIQUID_COOKING | |
− | + | Skill 10 | |
− | + | Skill 9 | |
− | + | Skill 8 | |
− | + | Skill 7 | |
− | + | Skill 6 | |
+ | Skill 5 | ||
+ | Skill 4 | ||
+ | Skill 3 | ||
+ | HEAVY_OBJECT_HAULING | ||
+ | TRACK_CART | ||
+ | SMALL_OBJECT_STORAGE | ||
FOOD_STORAGE | FOOD_STORAGE | ||
− | + | LIQUID_CONTAINER | |
− | + | MEAL_CONTAINER | |
− | + | HOLD_MEAT_FOR_CARVING | |
− | + | MEAT_CLEAVING | |
− | + | MEAT_SLICING | |
− | + | MEAT_BONING | |
− | + | MEAT_CARVING | |
GRIND_POWDER_GRINDER | GRIND_POWDER_GRINDER | ||
− | + | GRIND_POWDER_RECEPTACLE | |
− | + | LIQUID_SCOOP | |
− | + | Random Buffer Overload | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
catatonic | catatonic | ||
+ | BLOW_OVER_FREE_REED | ||
+ | BLOW_OVER_DOUBLE_REED | ||
+ | BLOW_OVER_SINGLE_REED | ||
+ | BLOW_OVER_OPENING_END | ||
+ | BLOW_OVER_OPENING_SIDE | ||
BLOW_AGAINST_FIPPLE | BLOW_AGAINST_FIPPLE | ||
− | + | VIBRATE_BP_AGAINST_OPENING | |
− | + | STRUCK | |
− | + | STRUCK_BY_BP | |
− | + | BOWED | |
− | + | PLUCKED | |
− | |||
− | |||
PLUCKED_BY_BP | PLUCKED_BY_BP | ||
− | + | piercing | |
− | + | pure | |
− | + | brittle | |
− | + | eerie | |
+ | quavering | ||
+ | vibrating | ||
+ | even | ||
+ | wobbling | ||
+ | mellow | ||
+ | breathy | ||
+ | evolving | ||
+ | choppy | ||
+ | gentle | ||
+ | sonorous | ||
+ | flat | ||
+ | rugged | ||
+ | warm | ||
+ | buzzy | ||
+ | nasal | ||
+ | harsh | ||
+ | wavering | ||
+ | strident | ||
+ | STOPPING_HOLE | ||
+ | STOPPING_AGAINST_BODY | ||
+ | STOPPING_FRET | ||
+ | SUBPART_CHOICE | ||
MEMBRANE_POSITION | MEMBRANE_POSITION | ||
− | + | Unrecognized Sound Production Token: | |
− | + | AIR_AGAINST_FIPPLE | |
− | + | AIR_OVER_FREE_REED | |
− | + | AIR_OVER_REED | |
− | + | BAG_OVER_REED | |
− | + | RESONATOR | |
+ | FRICTION | ||
SCRAPED | SCRAPED | ||
− | + | SHAKEN | |
− | + | STRUCK_TOGETHER | |
− | + | sharp | |
− | + | TIGHTENING | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
CROOKS | CROOKS | ||
− | + | LEVERS | |
− | + | ADJUSTABLE_BRIDGES | |
− | + | PEGS | |
− | + | FOOT_PEDALS | |
+ | BP_IN_BELL | ||
+ | VALVE_ROUTES_AIR | ||
HARMONIC_SERIES | HARMONIC_SERIES | ||
− | + | SLIDE | |
− | + | STOPPING_HOLE_KEY | |
− | + | NASAL | |
− | + | REEDY | |
− | + | HARSH | |
− | + | WAVERING | |
− | + | STRIDENT | |
− | + | PIERCING | |
− | + | PURE | |
− | + | BRITTLE | |
− | + | FRAGILE | |
− | + | QUAVERING | |
− | + | VIBRATING | |
− | + | FLUID | |
− | + | EVEN | |
− | + | FOCUSED | |
− | + | WOBBLING | |
− | + | SHRILL | |
− | + | WISPY | |
− | + | RASPY | |
+ | BREEZY | ||
RAUCOUS | RAUCOUS | ||
− | + | GENTLE | |
− | + | WATERY | |
+ | SONOROUS | ||
+ | CRISP | ||
+ | FLAT | ||
RUGGED | RUGGED | ||
− | + | WARM | |
− | + | BUZZY | |
− | + | FULL | |
+ | NOISY | ||
+ | sparkling | ||
+ | rippling | ||
+ | sweet | ||
+ | resonant | ||
+ | floating | ||
+ | dull | ||
+ | rich | ||
+ | shrill | ||
+ | wispy | ||
+ | raspy | ||
+ | breezy | ||
+ | raucous | ||
+ | MELLOW | ||
+ | BROAD | ||
+ | STRAINED | ||
+ | BREATHY | ||
+ | SPARSE | ||
+ | GRACEFUL | ||
+ | STRONG | ||
+ | EVOLVING | ||
+ | STEADY | ||
+ | CHOPPY | ||
+ | SHARP | ||
+ | THIN | ||
+ | protector of weak | ||
+ | psycho | ||
animal partner | animal partner | ||
− | + | Unrecognized Timbre Token: | |
− | + | SPARKLING | |
− | + | RIPPLING | |
− | + | SWEET | |
− | + | RESONANT | |
− | + | RINGING | |
FLOATING | FLOATING | ||
− | + | DULL | |
− | + | RICH | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
friendly fighter | friendly fighter | ||
− | + | bard | |
− | + | TREE_TRUNK_NW | |
− | + | TREE_TRUNK_W | |
− | + | TREE_TRUNK_E | |
− | + | TREE_TRUNK_S | |
− | + | TREE_TRUNK_N | |
− | + | TREE_TRUNK_SLOPING | |
− | + | TREE_TRUNK_PILLAR | |
− | + | TREE_ROOTS | |
− | + | TREE_ROOT_SLOPING | |
− | + | PILLAR_TILE | |
− | + | DISPLAY_CLOTHING_WITH_DYES_IN_ADV_MODE | |
− | + | DISPLAY_CLOTHING_WITH_DYES_IN_FORT_MODE | |
− | + | NICKNAME_LEGENDS | |
− | + | NICKNAME_ADVENTURE | |
− | + | NICKNAME_DWARF | |
− | + | TREE_BRANCH_NEW | |
− | + | TREE_BRANCH_NSW | |
− | + | TREE_BRANCH_NSE | |
+ | TREE_BRANCH_SE | ||
+ | TREE_BRANCH_SW | ||
+ | TREE_BRANCH_NE | ||
+ | TREE_BRANCH_NW | ||
+ | TREE_BRANCH_EW | ||
+ | TREE_BRANCH_NS | ||
+ | TREE_TRUNK_BRANCH_W | ||
+ | TREE_TRUNK_BRANCH_E | ||
+ | TREE_TRUNK_BRANCH_S | ||
+ | TREE_TRUNK_BRANCH_N | ||
+ | TREE_TRUNK_SE | ||
+ | TREE_TRUNK_SW | ||
+ | TREE_TRUNK_NE | ||
+ | POST_PREPARE_EMBARK_CONFIRMATION | ||
+ | AUTOSAVE_PAUSE | ||
+ | CLASSIC_VARIED_GROUND_TILES | ||
+ | ENGRAVINGS_START_OBSCURED | ||
+ | SHOW_IMP_QUALITY | ||
+ | NUMBER_OF_LOWER_ELEVATIONS_SHOWN | ||
+ | SHOW_RAMP_ARROWS | ||
+ | SHOW_FLOW_AMOUNTS | ||
+ | SHOW_EMBARK_TUNNEL | ||
+ | SHOW_ALL_HISTORY_IN_FORT_MODE | ||
SHOW_ALL_HISTORY_IN_DWARF_MODE | SHOW_ALL_HISTORY_IN_DWARF_MODE | ||
data/init/d_init_default.txt | data/init/d_init_default.txt | ||
− | + | LOG_MAP_REJECTS | |
− | + | PAUSE_ON_LOAD | |
− | + | EMBARK_RECTANGLE | |
− | + | MULTITHREADING | |
+ | TESTING_ARENA | ||
+ | ARTIFACTS | ||
+ | CAVEINS | ||
+ | WALKING_SPREADS_SPATTER_ADV | ||
+ | WALKING_SPREADS_SPATTER_DWF | ||
KEYBOARD_CURSOR | KEYBOARD_CURSOR | ||
PATH_COST | PATH_COST | ||
− | + | AUTOBACKUP | |
− | + | AUTOSAVE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
INITIAL_SAVE | INITIAL_SAVE | ||
EMBARK_WARNING_ALWAYS | EMBARK_WARNING_ALWAYS | ||
+ | TREE_SMOOTH_BRANCHES_DEAD | ||
+ | TREE_BRANCHES_DEAD | ||
+ | TREE_BRANCH_NSEW_DEAD | ||
+ | TREE_BRANCH_SEW_DEAD | ||
+ | TREE_BRANCH_NEW_DEAD | ||
+ | TREE_BRANCH_NSW_DEAD | ||
+ | TREE_BRANCH_NSE_DEAD | ||
+ | TREE_BRANCH_SE_DEAD | ||
+ | TREE_BRANCH_SW_DEAD | ||
+ | TREE_BRANCH_NE_DEAD | ||
+ | TREE_BRANCH_NW_DEAD | ||
+ | TREE_BRANCH_EW_DEAD | ||
+ | TREE_BRANCH_NS_DEAD | ||
+ | TREE_TRUNK_BRANCH_W_DEAD | ||
+ | TREE_TRUNK_BRANCH_E_DEAD | ||
+ | TREE_TRUNK_BRANCH_S_DEAD | ||
+ | TREE_TRUNK_NSE | ||
+ | TREE_CAP_FLOOR4_DEAD | ||
+ | TREE_CAP_FLOOR3_DEAD | ||
+ | TREE_CAP_FLOOR2_DEAD | ||
+ | TREE_CAP_FLOOR1_DEAD | ||
+ | TREE_CAP_WALL_SE_DEAD | ||
+ | TREE_CAP_WALL_SW_DEAD | ||
+ | TREE_CAP_WALL_NE_DEAD | ||
+ | TREE_CAP_WALL_NW_DEAD | ||
+ | TREE_CAP_WALL_W_DEAD | ||
+ | TREE_CAP_WALL_E_DEAD | ||
+ | TREE_CAP_WALL_S_DEAD | ||
+ | TREE_CAP_WALL_N_DEAD | ||
+ | TREE_CAP_PILLAR_DEAD | ||
+ | TREE_CAP_RAMP_DEAD | ||
+ | TREE_TWIGS_DEAD | ||
+ | TREE_CAP_FLOOR1 | ||
+ | TREE_CAP_WALL_SE | ||
+ | TREE_CAP_WALL_SW | ||
+ | TREE_CAP_WALL_NE | ||
+ | TREE_CAP_WALL_NW | ||
+ | TREE_CAP_WALL_W | ||
+ | TREE_CAP_WALL_E | ||
+ | TREE_CAP_WALL_S | ||
+ | TREE_CAP_WALL_N | ||
+ | TREE_CAP_PILLAR | ||
TREE_CAP_RAMP | TREE_CAP_RAMP | ||
TREE_TWIGS | TREE_TWIGS | ||
− | + | TREE_SMOOTH_BRANCHES | |
− | + | TREE_BRANCHES | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TREE_BRANCH_NSEW | TREE_BRANCH_NSEW | ||
TREE_BRANCH_SEW | TREE_BRANCH_SEW | ||
− | + | TREE_TRUNK_BRANCH_N_DEAD | |
− | + | TREE_TRUNK_SE_DEAD | |
+ | TREE_TRUNK_SW_DEAD | ||
+ | TREE_TRUNK_NE_DEAD | ||
+ | TREE_TRUNK_NW_DEAD | ||
+ | TREE_TRUNK_W_DEAD | ||
+ | TREE_TRUNK_E_DEAD | ||
+ | TREE_TRUNK_S_DEAD | ||
+ | TREE_TRUNK_N_DEAD | ||
+ | TREE_TRUNK_SLOPING_DEAD | ||
TREE_TRUNK_PILLAR_DEAD | TREE_TRUNK_PILLAR_DEAD | ||
TREE_ROOTS_DEAD | TREE_ROOTS_DEAD | ||
− | + | TREE_ROOT_SLOPING_DEAD | |
− | + | TREE_CAP_FLOOR4 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TREE_CAP_FLOOR3 | TREE_CAP_FLOOR3 | ||
TREE_CAP_FLOOR2 | TREE_CAP_FLOOR2 | ||
− | + | STORE_DIST_ITEM_DECREASE | |
− | + | MAXIMUM_EMBARK_DIM | |
− | + | GRAZE_COEFFICIENT | |
− | + | TRACK_RAMP_NSEW | |
− | + | TRACK_RAMP_SEW | |
− | + | TRACK_RAMP_NEW | |
− | + | TRACK_RAMP_NSW | |
− | + | TRACK_RAMP_NSE | |
− | + | TRACK_RAMP_EW | |
− | + | TRACK_RAMP_SW | |
− | + | TRACK_RAMP_SE | |
− | + | TRACK_RAMP_NW | |
− | + | TRACK_RAMP_NE | |
− | + | TRACK_RAMP_NS | |
− | + | TRACK_RAMP_W | |
− | + | TRACK_RAMP_E | |
− | + | Unrecognized Init Option: | |
− | + | STRICT_POPULATION_CAP | |
− | + | VISITOR_CAP | |
− | + | BABY_CHILD_CAP | |
− | + | CULL_DEAD_UNITS_AT | |
− | + | FORTRESS_SEED_CAP | |
− | + | SPECIFIC_SEED_CAP | |
− | + | STORE_DIST_BIN_COMBINE | |
− | + | STORE_DIST_BARREL_COMBINE | |
− | + | STORE_DIST_BUCKET_COMBINE | |
− | + | STORE_DIST_SEED_COMBINE | |
− | + | TREE_TRUNK_INTERIOR_DEAD | |
− | + | TREE_TRUNK_NSEW_DEAD | |
− | + | TREE_TRUNK_EW_DEAD | |
− | + | TREE_TRUNK_NS_DEAD | |
− | + | TREE_TRUNK_SEW_DEAD | |
− | + | TREE_TRUNK_NEW_DEAD | |
+ | TREE_TRUNK_NSW_DEAD | ||
+ | TREE_TRUNK_NSE_DEAD | ||
+ | TREE_TRUNK_INTERIOR | ||
TREE_TRUNK_NSEW | TREE_TRUNK_NSEW | ||
TREE_TRUNK_EW | TREE_TRUNK_EW | ||
− | + | TREE_TRUNK_NS | |
− | + | TREE_TRUNK_SEW | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TREE_TRUNK_NEW | TREE_TRUNK_NEW | ||
TREE_TRUNK_NSW | TREE_TRUNK_NSW | ||
− | + | TRACK_RAMP_S | |
− | + | TRACK_RAMP_N | |
− | + | TRACK_NSEW | |
− | + | TRACK_SEW | |
− | + | TRACK_NEW | |
− | |||
− | |||
TRACK_EW | TRACK_EW | ||
− | + | Button | |
− | + | NULL play unit on load: id # | |
− | + | NULL item pointer on load | |
− | + | NULL play item on load: id # | |
− | + | Job loaded into game with job ID <0. Ignoring. | |
− | + | NULL building pointer on load | |
− | + | NULL play building on load: id # | |
− | + | NULL displayed announcement | |
− | + | Site | |
− | + | Error 1 | |
− | + | Error 2 | |
− | + | Nuked Activity Reference | |
− | + | Nuked Job Reference | |
− | + | Nuked Unit Reference (Worker/Inventory) | |
− | + | [GENERATED] | |
− | + | [PROCEDURAL_CREATURE_GRAPHICS:DEFAULT] | |
− | + | [NIGHT_CREATURE_HUNTER] | |
− | + | [PCG_LAYERING: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
FATAL ERROR | FATAL ERROR | ||
− | + | Crash while saving events | |
+ | Crash while saving mandates | ||
+ | Crash while saving work quotas | ||
+ | Crash while saving plot events | ||
+ | Crash while saving coins | ||
+ | Crash while saving squads | ||
+ | Crash while saving formations | ||
+ | Crash while saving activities | ||
+ | Crash while saving interaction instances | ||
+ | Crash while saving written content | ||
+ | Crash while saving incidents | ||
+ | Crash while saving crimes | ||
+ | Crash while saving vehicles | ||
+ | Crash while saving armies | ||
+ | Crash while saving army controllers | ||
+ | Crash while saving army tracking info | ||
+ | Crash while saving (cleaning stale incidents/rumors) | ||
+ | Crash while saving (offloading units) | ||
+ | Crash while saving (offloading art) | ||
+ | Crash while saving (setting up the save game) | ||
+ | Crash while saving random objects | ||
+ | Crash while saving (allocating space) | ||
+ | Crash while saving items | ||
+ | Crash while saving units | ||
+ | Crash while saving jobs | ||
+ | Crash while saving schedules | ||
+ | Crash while saving projectiles | ||
+ | Crash while saving buildings | ||
+ | Crash while saving machines | ||
+ | Crash while saving flow guides | ||
+ | Crash while saving effects | ||
+ | Crash while saving entities | ||
+ | Nuked Feature Layer Reference | ||
+ | Nuked Entity Population Reference | ||
+ | Nuked Breed Reference | ||
+ | Nuked Art Image Reference | ||
Nuked Creature Def Reference | Nuked Creature Def Reference | ||
NULL JOB ITEM (1): | NULL JOB ITEM (1): | ||
− | |||
− | |||
− | |||
− | |||
NULL JOB ITEM (2): | NULL JOB ITEM (2): | ||
NULL item projectile loaded | NULL item projectile loaded | ||
− | + | NULL unit projectile loaded | |
− | + | : Null Unit Assignment (Id | |
− | + | : Null Item Assignment (Id | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Cage: Null Unit Assignment | Cage: Null Unit Assignment | ||
Cage: Null Item Assignment | Cage: Null Item Assignment | ||
− | |||
− | |||
− | |||
NULL Aid Requester | NULL Aid Requester | ||
− | + | Crash while saving (creating directories) | |
− | + | Nuked Item Reference (General) | |
− | + | Nuked Effect Reference | |
− | + | Nuked Vermin Event Reference | |
− | + | Nuked Vermin Reference (Escaped Pet) | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Nuked Entity Reference | Nuked Entity Reference | ||
Nuked Plot Info Reference | Nuked Plot Info Reference | ||
− | Nuked | + | Nuked Viewscreen Reference |
− | Nuked | + | Nuked Unit Reference (Item Wrestle) |
Nuked Hist Fig Reference | Nuked Hist Fig Reference | ||
Nuked Site Reference | Nuked Site Reference | ||
− | Nuked | + | Nuked Artifact Reference |
− | Nuked | + | Nuked Item Improvement Reference |
− | + | Nuked Coin Front Reference | |
− | + | Nuked Coin Back Reference | |
− | + | Nuked Detail Event Reference | |
− | Nuked | + | Nuked Subregion Reference |
− | Nuked | + | Loading object files... |
− | Nuked | ||
− | Nuked | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Loading | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Sorting text... | Sorting text... | ||
Sorting material templates... | Sorting material templates... | ||
− | + | Sorting inorganics... | |
− | + | Sorting plants... | |
+ | Sorting tissue templates... | ||
+ | Sorting items... | ||
+ | Sorting buildings... | ||
+ | Sorting body detail plans... | ||
+ | Sorting creature bodies... | ||
+ | Sorting creature variations... | ||
+ | Sorting creatures... | ||
+ | Sorting entities... | ||
+ | Sorting languages... | ||
+ | Sorting descriptors... | ||
+ | Sorting reactions... | ||
vanilla_creatures_graphics | vanilla_creatures_graphics | ||
data/vanilla/vanilla_creatures_graphics/ | data/vanilla/vanilla_creatures_graphics/ | ||
− | data/vanilla/ | + | Vanilla Creatures Graphics |
− | Vanilla | + | vanilla_interactions_graphics |
+ | 51.01 | ||
+ | data/vanilla/vanilla_interactions_graphics/ | ||
+ | Vanilla Interactions Graphics | ||
+ | patching corruption: item off-loaded and also in play: | ||
** Loading Fortress ** | ** Loading Fortress ** | ||
+ | ** Loading Adventurer ** | ||
patching dangerously broken trade definition -- magma powder changed to water/snow | patching dangerously broken trade definition -- magma powder changed to water/snow | ||
− | + | removed erroneous unit occupancy flag | |
− | + | removed erroneous unit ground occupancy flag | |
− | + | Repairing squad info for Unit # | |
− | + | have corrupt feature map at | |
− | + | Crash while saving adventure | |
− | + | Crash while saving general variables | |
− | + | Crash while saving (closing files) | |
− | + | vanilla_descriptors_graphics | |
− | + | 50.01 | |
− | + | data/vanilla/vanilla_descriptors_graphics/ | |
− | + | Vanilla Descriptors Graphics | |
− | + | vanilla_plants_graphics | |
− | + | data/vanilla/vanilla_plants_graphics/ | |
− | + | Vanilla Plants Graphics | |
− | + | vanilla_items_graphics | |
− | + | data/vanilla/vanilla_items_graphics/ | |
− | + | Vanilla Items Graphics | |
− | + | vanilla_buildings_graphics | |
− | + | data/vanilla/vanilla_buildings_graphics/ | |
− | data/ | + | Vanilla Buildings Graphics |
− | + | Crash while saving cultural identities | |
− | + | Crash while saving agreements | |
− | + | Crash while saving poetic forms | |
− | + | Crash while saving musical forms | |
− | + | Crash while saving dance forms | |
− | + | Crash while saving scales | |
− | + | Crash while saving rhythms | |
− | + | Crash while saving occupations | |
− | + | Crash while saving belief systems | |
− | + | Crash while saving image sets | |
− | + | Crash while saving divination sets | |
− | + | Crash while saving announcements | |
− | + | Crash while saving plot info | |
− | + | Crash while saving world | |
− | + | Crash while saving artifacts | |
− | + | Crash while saving nemeses | |
− | + | Loading belief systems... | |
− | Loading | ||
− | |||
− | |||
− | |||
Loading image sets... | Loading image sets... | ||
Loading divination sets... | Loading divination sets... | ||
− | Loading | + | Rebuilding temporary information... |
− | Loading | + | Preparing game... |
+ | Failed! | ||
+ | Loading units... | ||
+ | Loading jobs... | ||
+ | Loading schedules... | ||
+ | Loading projectiles... | ||
+ | Loading machines... | ||
+ | Loading flow guides... | ||
+ | Loading effects... | ||
+ | Loading local animal populations... | ||
+ | Loading events... | ||
+ | Loading squads... | ||
+ | Loading formations... | ||
+ | Loading activities... | ||
+ | Loading interactions... | ||
+ | Loading written content... | ||
Loading identities... | Loading identities... | ||
Loading incidents... | Loading incidents... | ||
− | Loading | + | Loading crimes... |
− | Loading | + | Loading vehicles... |
Loading armies... | Loading armies... | ||
Loading army controllers... | Loading army controllers... | ||
− | Loading | + | Loading tracking information... |
− | Loading | + | Loading cultural identities... |
− | Loading | + | Loading agreements... |
− | Loading | + | Loading art forms... |
− | Loading | + | Loading occupations... |
− | Loading | + | Generating creatures... |
+ | Generating entities... | ||
+ | Generating reactions... | ||
+ | Generating interactions... | ||
+ | Finalizing generated objects... | ||
+ | Preparing graphics... | ||
+ | Loading items... | ||
+ | Loading buildings... | ||
+ | Loading entities... | ||
+ | Loading coin information... | ||
+ | Loading map data... | ||
+ | Loading civilized populations... | ||
+ | Loading history... | ||
+ | Loading parameters... | ||
+ | Loading artifacts... | ||
+ | Loading active historical figures... | ||
+ | Sorting interactions... | ||
+ | Sorting music... | ||
+ | Sorting sounds... | ||
+ | Processing languages... | ||
+ | Processing inorganics... | ||
+ | Processing plants... | ||
+ | Processing items... | ||
+ | Processing creatures... | ||
+ | Processing entities... | ||
+ | Processing reactions... | ||
+ | Processing interactions... | ||
+ | Processing music... | ||
+ | Processing sounds... | ||
+ | Generating inorganics... | ||
+ | Generating plants... | ||
+ | Generating items... | ||
+ | Update | ||
+ | Update all | ||
+ | Don't update | ||
+ | Don't update any | ||
+ | Back to title | ||
+ | Failed to install mod: | ||
+ | Failed to find compatible mod: | ||
+ | Loading mandates... | ||
Loading work quotas... | Loading work quotas... | ||
Loading world events... | Loading world events... | ||
− | Loading | + | Loading announcements... |
− | Loading | + | Loading fortress information... |
− | + | Loading world information... | |
− | Loading world | + | Loading adventure... |
− | + | Loading general information... | |
− | + | Rebuilding more temporary information... | |
− | Loading | + | Preparing game screen... |
− | + | Handling compatibility issues... | |
− | + | data/installed_mods/ | |
− | + | Newer compatible version of mod detected: | |
+ | (save uses | ||
+ | , not found | ||
[INITIAL_LOAD] | [INITIAL_LOAD] | ||
+ | RGB | ||
+ | GEMS_USE_NOUN | ||
+ | FACES | ||
+ | GEMS_USE_ADJ_NOUN | ||
GEMS_USE_ADJ | GEMS_USE_ADJ | ||
− | |||
− | |||
Unrecognized Shape Token: | Unrecognized Shape Token: | ||
− | + | GRAY | |
CP_COLOR | CP_COLOR | ||
− | |||
Unrecognized Colored Pattern Token: | Unrecognized Colored Pattern Token: | ||
− | + | Roll all | |
− | + | Roll | |
+ | Pull it out | ||
+ | Gain possession | ||
+ | variant is: | ||
+ | region is: | ||
+ | poll result # | ||
+ | [cleanAllCompletedSounds]: Sound at | ||
+ | removed. | ||
+ | alignment is: | ||
+ | "Congratulations! Now you must return this precious object to its proper home." | ||
+ | "Do you feel the pull? You sense the direction of my representative. It is possible to travel quickly to reach them, or you may journey more deliberately. It is your decision." | ||
+ | ! My chosen, you must speak to them and offer your service." | ||
+ | "You've found | ||
+ | , rather than walking leisurely." | ||
+ | The journey is long. Be sure to travel to | ||
+ | . If you do not find the location in your log, ask others for directions. You may also follow the pull from your senses." | ||
+ | You seek | ||
+ | in a state | ||
+ | But my chosen, you are | ||
+ | "You are close. Follow your senses to the entrance. | ||
+ | "This place is dangerous. Steel yourself against ancient enemies. Try not to let yourself be surrounded, and remain standing. Enter and vanquish! Or slip in unseen. Securing the treasure is all that matters." | ||
+ | in need of sustenance | ||
+ | in need of sustenance and sleep | ||
+ | in need of drink and sleep | ||
+ | in need of drink and sustenance | ||
+ | You must | ||
+ | Perhaps some of your friends here can remind you. | ||
+ | Perhaps some of your friends here have ideas. | ||
+ | Perhaps some of the people here will be worth talking to before you continue on your way. | ||
+ | Your sleep has been interrupted! | ||
+ | You awaken from your slumber. | ||
+ | You've assumed tactical control as nobody else is available. | ||
+ | "You are approaching your destination. End your travels now and prepare yourself." | ||
+ | The remnants of creation, | ||
+ | as my instrument of | ||
+ | , and I have chosen you | ||
+ | "Greetings. I am | ||
+ | "You will have to leave this structure first before you can travel. Try to make your way out to the settlement." | ||
+ | and fulfill your destiny." | ||
+ | Seek out | ||
+ | , belong with my followers, | ||
+ | After a long journey, you are here to meet your most trusted companion. | ||
+ | Just reunited after a long journey, you are together with your companions again. | ||
+ | has even sent some troublemakers to harass people right here in town. | ||
+ | are plagued by bandits. The gang | ||
+ | Your most trusted companions have made the journey to meet you here today. | ||
+ | Your most trusted local companions are meeting you here today. | ||
+ | Your wanderings have brought you to this place after a long journey. | ||
+ | is from here and might have some local information. | ||
+ | In the rush of excitement, you've forgotten where you were going to go. | ||
+ | You've finally got your equipment together, such as it is. Now it's time for action and adventure! | ||
+ | Your most trusted companion has made the journey to meet you here today. | ||
+ | After a long journey, you are here to meet your most trusted companion. | ||
+ | Let the party venture forth! | ||
+ | child that has been kidnapped. | ||
+ | children that have been kidnapped. | ||
+ | A foolhardy soul might try to rescue the | ||
+ | are on the march. | ||
+ | is threatened! The forces of | ||
+ | The peaceful town of | ||
+ | Could not locate adventure start square | ||
+ | will have no mercy. There is little time -- you must flee. Perhaps your family and friends can be convinced to leave. | ||
+ | The enemy | ||
+ | , they | ||
+ | Commanded by | ||
+ | , where | ||
+ | vault, | ||
+ | an ancient | ||
+ | Legends speak of | ||
+ | The citizens of | ||
+ | true name. The location of this place is well-known, but none have penetrated its secrets. If the true name of the monster can be uncovered, you might be able to end this terror forever. | ||
+ | power from the Underworld by invoking | ||
+ | wrested | ||
+ | You must move away from surrounding obstacles such as the site's walls and rivers before you can travel. | ||
+ | You can't travel until you emerge from underground or enter a tunnel. | ||
+ | north-northwest | ||
+ | You strap | ||
+ | You no longer assume a submissive posture. | ||
+ | You assume a submissive posture. | ||
+ | You must move away from the river before you can travel. | ||
+ | You do not have a free grasp for | ||
+ | with your | ||
+ | You draw | ||
+ | to your | ||
+ | You are too tired to stand. | ||
+ | The webs make it impossible to stand. | ||
+ | You are riding and cannot lie down. | ||
+ | You have nothing left to draw or put away. | ||
+ | The signs lead southwest. | ||
+ | The signs lead southeast. | ||
+ | The signs lead northwest. | ||
+ | The signs lead northeast. | ||
+ | a half day's travel | ||
+ | nearly a day's travel | ||
+ | They belong to you or a companion. | ||
+ | east-southeast | ||
+ | east-northeast | ||
+ | north-northeast | ||
+ | a short walk | ||
+ | west-northwest | ||
+ | west-southwest | ||
+ | south-southwest | ||
+ | south-southeast | ||
+ | thick | ||
+ | The vegetation is broken here. | ||
+ | The vegetation has been slightly perturbed here. | ||
+ | The vegetation is bent here. | ||
+ | shallow | ||
+ | deep | ||
+ | faint | ||
+ | light | ||
+ | This is an unintelligible mess. | ||
+ | imprint in the | ||
+ | vague | ||
+ | The signs lead west. | ||
+ | The signs lead east. | ||
+ | The signs lead south. | ||
+ | The signs lead north. | ||
+ | Remember that ice and snow can be heated by a campfire. | ||
+ | ! See to yourself before you face what's ahead. | ||
+ | in need of sleep | ||
+ | in need of drink | ||
+ | "My other worshippers? As you wish, my faithful chosen! There are other ways you can serve, if you offer your service again. You may also live your life as you see fit now if you choose. You have done well." | ||
+ | "Congratulations, my faithful chosen! There are other ways you can serve, if you offer your service again. You may also live your life as you see fit now if you choose. You have done well." | ||
+ | "You may return the object to the faithful by gifting it to one of the priests, or you may simply drop it in this structure wherever you see fit." | ||
+ | "With the treasure, you are near to glory and fulfillment of your task. Your senses can lead you on your return journey." | ||
+ | to view other pages | ||
+ | have been cursed | ||
+ | "Ungrateful apostate!" | ||
+ | The vegetation is heavily damaged here. | ||
+ | A thin layer of | ||
+ | Vapor | ||
+ | - | ||
+ | Small | ||
+ | A: | ||
+ | and another small creature. | ||
+ | You've found a colony of | ||
+ | You've already searched this area recently. | ||
+ | You can't stand up -- somebody is in the way. | ||
+ | Your intense search turns up nothing. | ||
+ | You've found some small creatures. | ||
+ | You've found a small creature. | ||
+ | and some other small creatures. | ||
+ | cannot climb. | ||
+ | You are too injured to climb. | ||
+ | You need a free grasp to climb. | ||
+ | says, " | ||
+ | says: " | ||
+ | below and | ||
+ | above and | ||
+ | Temperature: | ||
+ | Tropical Moist Brdlf Forst | ||
+ | Tropical Dry Brdlf Forest | ||
+ | Temperate Conifer Forest | ||
+ | Woodland | ||
+ | Sparse | ||
+ | Scarce | ||
+ | Trees: | ||
+ | Thick | ||
+ | Moderate | ||
+ | Other Vegetation: | ||
+ | Heavily Forested | ||
+ | and puts it in | ||
+ | and put it in | ||
+ | up the | ||
+ | You do not have a free grasp and your quivers are full. | ||
+ | You do not have a free grasp. | ||
+ | You do not have a free grasp and your quiver is full. | ||
+ | right under you | ||
+ | picks | ||
+ | pulls off | ||
+ | pull off | ||
+ | Large | ||
+ | Leather clothing shop | ||
+ | Woven clothing shop | ||
+ | Leather shop | ||
+ | Cloth shop | ||
+ | Bowyer's shop | ||
+ | Weaponsmith's shop | ||
+ | Gem cutter's shop | ||
+ | Bone carver's shop | ||
+ | Leather goods shop | ||
+ | Metal craft shop | ||
+ | Armorsmith's shop | ||
+ | Blacksmith's shop | ||
+ | Barrow | ||
+ | Metal furniture shop | ||
+ | Stone furniture shop | ||
+ | Carpenter's shop | ||
+ | Counting Tree | ||
+ | Library Tree | ||
+ | Tavern Tree | ||
+ | Market Tree | ||
+ | Castle Mound | ||
+ | Civic Mound | ||
+ | Tower Tree | ||
+ | Guild Tree | ||
+ | Drinking Mound | ||
+ | General imports | ||
+ | Clothing imports | ||
+ | Food imports | ||
+ | Abandoned shop | ||
+ | based in | ||
+ | [C:3:0:1]You are a | ||
+ | Mountain: | ||
+ | Volcano: | ||
+ | is rumored to be in | ||
+ | You should report the task as complete. | ||
+ | [C:2:0:1]You have been ordered to drive | ||
+ | .[B] | ||
+ | Offloading site... | ||
+ | [C:2:0:1]You have been ordered to kill this creature. | ||
+ | [C:5:0:1]This creature is known to be dead. | ||
+ | [C:7:0:0]This is common knowledge where you are from. | ||
+ | Shaping Tree | ||
+ | The Home Tree | ||
+ | Tree House | ||
+ | Sewer Access | ||
+ | Sinister | ||
+ | Calm | ||
+ | Serene | ||
+ | Surroundings: | ||
+ | Joyous Wilds | ||
+ | Haunted | ||
+ | Wilderness | ||
+ | Mirthful | ||
+ | Major River: | ||
+ | Multiple Constructions | ||
+ | Terrifying | ||
+ | Untamed Wilds | ||
+ | Brook: | ||
+ | Stream: | ||
+ | Minor River: | ||
+ | is a jealous deity? Why consult another? | ||
+ | Why wasn't | ||
+ | You already know the will of | ||
+ | for ignoring your hubris. | ||
+ | Praise | ||
+ | . Do not tempt fate. | ||
+ | , a jealous deity, consulted first? | ||
+ | Freedom is allowed even in this. | ||
+ | You are free to do as you choose. | ||
+ | You are forgiven. | ||
+ | without bound | ||
NULL artifact on create site map, skipping | NULL artifact on create site map, skipping | ||
invalid lair entrance | invalid lair entrance | ||
+ | You cannot travel through the | ||
+ | You have discovered a | ||
+ | You struggle for | ||
+ | , testing the will of | ||
+ | according to the practice of | ||
+ | , divining the will of | ||
+ | You roll | ||
+ | a word but you cannot read | ||
+ | shows | ||
+ | comes up | ||
+ | lands on | ||
+ | Hillock | ||
+ | Houses | ||
+ | Hillocks | ||
+ | Abandoned house | ||
+ | Abandoned hillock | ||
+ | Abandoned houses | ||
+ | Abandoned hillocks | ||
+ | Ruined house | ||
+ | Ruined hillock | ||
+ | Ruined houses | ||
+ | Ruined hillocks | ||
+ | ", | ||
+ | Strongest Odor: | ||
+ | Shrine of | ||
+ | No significant structures | ||
+ | Shrine to | ||
+ | Fortress Entrance | ||
+ | Warehouse | ||
+ | Imported food market | ||
+ | Imported goods market | ||
+ | Empty market | ||
+ | Cheese market | ||
+ | Fruit and vegetable market | ||
+ | Meat market | ||
+ | Imported clothing market | ||
+ | Underground Stair | ||
+ | Underground Farms | ||
+ | Underground Fortress | ||
+ | Processed goods market | ||
+ | An end and a new beginning. | ||
+ | See to your responsibilities. | ||
+ | You will have a great accomplishment. | ||
+ | The burden will be lifted soon. | ||
+ | Keep your own counsel today. | ||
+ | Give up the hopeless cause. | ||
+ | Make a change or forever remain. | ||
+ | Do not hold on for too long. | ||
+ | Ask a question. | ||
+ | Be cautious of fatigue today. | ||
+ | You will make your final stand. | ||
+ | Do not be reckless. | ||
+ | The enterprise will be a failure. | ||
+ | The situation cannot get worse. | ||
+ | Do not keep everything for yourself. | ||
+ | Do not give them too much. | ||
+ | Do not be stopped by fear. | ||
+ | Be playful today. | ||
+ | Hold to hope when all else is lost. | ||
+ | Cling not to material things. | ||
+ | The partnership is one-sided. | ||
+ | Look to another for what you need. | ||
+ | Do not take any chances. | ||
+ | You will released. | ||
+ | An important decision awaits your careful deliberation. | ||
+ | You will travel far from this place. | ||
+ | Follow your intuition. | ||
+ | There are two sides to every story. | ||
+ | Today you will have a moment of weakness. | ||
+ | Be compassionate. | ||
+ | Focus today. | ||
+ | Beware of ill-conceived plans. | ||
+ | A reckoning awaits. | ||
+ | Fulfillment will be yours. | ||
+ | Focus on living in harmony. | ||
+ | The task will be successful. | ||
+ | Joy is on the horizon. | ||
+ | Beware doubt. | ||
+ | You must reflect on your actions. | ||
+ | You will awaken to a new possibility. | ||
+ | Follow your desire. | ||
+ | A coming disaster can be delayed, but not avoided. | ||
+ | A sudden upheaval is in store. | ||
+ | A great sadness is coming. | ||
+ | Have faith and all shall be rejuvenated. | ||
+ | All is not as it seems. | ||
+ | Beware those that lack passion. | ||
+ | Rely on willpower to see you through. | ||
+ | Peace is cherished. | ||
+ | You have been granted mercy. | ||
+ | You are loved. | ||
+ | Your happiness is still desired. | ||
+ | Infinite | ||
+ | Such is the spirit of | ||
+ | Such | ||
+ | Such care for your happiness! | ||
+ | has been cursed | ||
+ | Oh | ||
+ | The task will not be completed. | ||
+ | Expect a change. | ||
+ | Stay the course. | ||
+ | Look out for a chance encounter. | ||
+ | Instability. | ||
+ | See to your legacy. | ||
+ | Believe no one today. | ||
+ | It will not be fair. | ||
+ | Do not stall. | ||
+ | Make the sacrifice regardless of fear. | ||
+ | Any success will be fleeting. | ||
+ | The effort will reach a culmination. | ||
+ | Take the middle path. | ||
+ | Be patient. | ||
+ | Be sure to keep to a high standard today. | ||
+ | Make no needless sacrifices. | ||
+ | There will be no reward. | ||
+ | Be diligent and undistracted. | ||
+ | Beware a lack of balance. | ||
+ | You must choose between two extremes. | ||
+ | You must reveal the truth. | ||
+ | Rethink your approach. | ||
+ | You will know suffering soon. | ||
+ | Indulge heartily. | ||
+ | Do not fear loss. | ||
+ | It is time to leave it behind. | ||
+ | Whatever happens, it will be for the best. | ||
+ | Some changes are inevitable. | ||
+ | Beware a hidden plan. | ||
+ | Master yourself today; discipline will be required. | ||
+ | Today, somebody will be cruel. | ||
+ | You must face the challenge today. | ||
+ | Think on what came before and what follows. | ||
+ | See to the simple comforts. | ||
+ | Think of others today, not yourself. | ||
+ | Be practical. | ||
+ | Explore today. | ||
+ | Make the decision quickly. | ||
+ | Accept the loss and move on. | ||
+ | You have missed your chance. | ||
+ | Follow your desire to reconcile. | ||
+ | You will learn something you did not want to know. | ||
+ | It is not as simple as you think. | ||
+ | A new friendship will form. | ||
+ | There is no right choice. | ||
+ | The object of your ambition will be realized. | ||
+ | Your ambition is misguided. | ||
+ | It is too soon to forgive. | ||
+ | Take care you are not deceived. | ||
+ | A clever strategy will be required. | ||
+ | You will received bad advice. | ||
+ | Rethink your priorities. | ||
+ | Consider the consequences carefully. | ||
+ | Prepare for disappointment. | ||
+ | Be mindful of others around you. | ||
+ | Accept a defeat. | ||
+ | Bring comfort to someone today. | ||
+ | If you accept the gift, one will be expected in return. | ||
+ | Be generous today. | ||
+ | Act quickly today. | ||
+ | Avoid conflict today. | ||
+ | Beware a rival. | ||
+ | Your dreams will come true. | ||
+ | Now is a time for calm. | ||
+ | Begin an adventure. | ||
+ | An obstacle will present itself. | ||
+ | Look ahead to the future. | ||
+ | Do not avoid a necessary conflict today. | ||
+ | Combat error | ||
+ | Attack error | ||
+ | , push off toward | ||
+ | Ride | ||
+ | Push | ||
+ | Combat | ||
+ | Lower | ||
+ | bucket ( | ||
+ | Guide | ||
+ | lock ( | ||
+ | Pick | ||
+ | Break in | ||
+ | Pull | ||
+ | Drink | ||
+ | Suck | ||
+ | Put in | ||
+ | Fell | ||
+ | Make Campfire ( | ||
+ | Ignite | ||
+ | Eat | ||
+ | near fire | ||
+ | near burning cap | ||
+ | near burning twigs | ||
+ | near burning branches | ||
+ | It won't fit in your | ||
+ | is empty. | ||
+ | You fill your | ||
+ | near campfire | ||
+ | to no effect. | ||
+ | You heat the | ||
+ | is already full. | ||
+ | Your | ||
+ | Put | ||
+ | Set on | ||
+ | Put on | ||
+ | is hot enough already. | ||
+ | You will be rewarded. | ||
+ | It is a false success. | ||
+ | Eat not the fruits of your labor. | ||
+ | Persevere though it may be for nothing. | ||
+ | You pull out | ||
+ | You read | ||
+ | Name the | ||
+ | salt | ||
+ | stagnant | ||
+ | Fill | ||
+ | near burning trunk | ||
+ | near magma | ||
+ | near lava | ||
+ | Heat | ||
+ | Hold | ||
+ | Push Object | ||
+ | Jump | ||
+ | Unsteady | ||
+ | Stop leading animal | ||
+ | Lead animal | ||
+ | Lie Down | ||
+ | Stand Up | ||
+ | Recover | ||
+ | Suck Blood | ||
+ | NNE | ||
+ | SSE | ||
+ | ENE | ||
+ | WNW | ||
+ | WSW | ||
+ | SSW | ||
+ | Qst | ||
+ | *** | ||
+ | NNW | ||
+ | Go below hatch | ||
+ | Climb down | ||
+ | Stop leading | ||
+ | ) as pet | ||
+ | up) | ||
+ | (no climbing/jumping) | ||
+ | Path to here | ||
+ | down) | ||
+ | Move to | ||
+ | Charge | ||
+ | Topple | ||
+ | Bash down | ||
+ | Climb to | ||
+ | Lava | ||
+ | /Water | ||
+ | /Air | ||
+ | Hold | ||
+ | Hang from | ||
+ | releasing hold | ||
+ | Claim | ||
+ | Release hold on | ||
+ | Dismount to | ||
+ | Mount | ||
+ | Write something down | ||
+ | Prepare choreography | ||
+ | Compose music | ||
+ | Compose a poem | ||
+ | Give a sermon inveighing against a value | ||
+ | Give a sermon promoting a value | ||
+ | Give a sermon concerning a cosmic principle | ||
+ | Give a sermon concerning a deity or object of worship | ||
+ | Tell a story about a region | ||
+ | Tell a story about a civilization or organization | ||
+ | Tell a story about a site | ||
+ | Tell a story about a person or creature | ||
+ | CHAR | ||
+ | Speak | ||
+ | Perform music | ||
+ | Recite a poem | ||
+ | Give a sermon | ||
+ | Tell a story | ||
+ | Attacking | ||
+ | Recovering from attacking | ||
+ | IMMINENT: | ||
+ | Incoming: | ||
+ | quick | ||
+ | with grab | ||
+ | with wrestling | ||
+ | , aiming for | ||
+ | precise | ||
+ | in play interaction | ||
+ | You are surrounded by incessant cackling. | ||
+ | upward | ||
+ | (below) | ||
+ | (above) | ||
+ | Starting: | ||
+ | Distant: | ||
+ | Remote: | ||
+ | downward | ||
+ | Animated | ||
+ | Neutral attitude | ||
+ | Acquiescent | ||
+ | Confident | ||
+ | Bold | ||
+ | Agitated | ||
+ | Likes you | ||
+ | Loves you | ||
+ | Unassuming | ||
+ | Scared of you | ||
+ | Terrified of you | ||
+ | Dislikes you | ||
+ | Hates you | ||
+ | You have nothing to put inside a container or on a pack animal. | ||
+ | You have nothing left to throw. | ||
+ | cannot hold the terrain. | ||
+ | You must come down from the mountains before you can | ||
+ | You must move away from the water before you can | ||
+ | until you are on a stable surface. | ||
+ | because you are swimming. | ||
+ | until you leave this site. | ||
+ | You cannot | ||
+ | until you stop riding this projectile. | ||
+ | until you stop riding this vehicle. | ||
+ | plaintive | ||
+ | submitting | ||
+ | menacing | ||
+ | You have nothing left to drop. | ||
the word | the word | ||
− | + | fell trees | |
− | + | build a fire | |
− | + | You feel too watched to | |
− | + | You are still surrounded by cackling. | |
− | No | + | write |
− | + | compose | |
− | + | until you've stopped the bleeding. | |
+ | because you are carrying someone else's goods. Purchase them or put some distance between yourself and the site. | ||
+ | You can't | ||
+ | You don't feel safe enough to | ||
+ | because you are drowning. | ||
+ | because you are starving to death. | ||
+ | because you are dying of thirst. | ||
+ | because you can't breathe. | ||
+ | Dejected | ||
+ | Contemptuous | ||
+ | Confused | ||
+ | Disgusted | ||
+ | Disappointed | ||
+ | Despair | ||
+ | Delighted | ||
+ | Displeasure | ||
+ | Dismayed | ||
+ | Dislike | ||
+ | Disillusioned | ||
+ | Embarrassed | ||
+ | Elated | ||
+ | Eager | ||
+ | Distressed | ||
+ | Amazed | ||
+ | Alienated | ||
+ | In Agony | ||
+ | Aggravated | ||
+ | In Anguish | ||
+ | Angry | ||
+ | Amused | ||
+ | Ambivalent | ||
+ | Averse | ||
+ | Astonished | ||
+ | Aroused | ||
+ | Apathetic | ||
+ | Caring | ||
+ | Bored | ||
+ | Bitter | ||
+ | In Awe | ||
+ | Grieving | ||
+ | Grimly Satisfied | ||
+ | Horrified | ||
+ | Shocked | ||
+ | Gaiety | ||
+ | Eexcited | ||
+ | Triumphant | ||
+ | Loving | ||
+ | Blissful | ||
+ | Joyous | ||
+ | Sad | ||
+ | Affection | ||
+ | Adoration | ||
+ | Admiration | ||
+ | Accepting | ||
+ | Low respect for you | ||
+ | No respect for you | ||
+ | Respects you | ||
+ | No fear of you | ||
+ | Neutral | ||
+ | Highly Loyal | ||
+ | Distrusts you | ||
+ | Trusts you | ||
+ | Grouchy | ||
+ | Annoyed | ||
+ | Alarmed | ||
+ | Suspicious | ||
+ | Fondness | ||
+ | Grumpy | ||
+ | Terrified | ||
+ | Tenderness | ||
+ | Sympathy | ||
+ | Ashamed | ||
+ | Wonder | ||
+ | Unhappy | ||
+ | Uneasy | ||
+ | Thrilled | ||
+ | Existential Crisis | ||
+ | Zealous | ||
+ | Wrathful | ||
+ | Worried | ||
+ | Pessimistic | ||
+ | Enthusiastic | ||
+ | Expectant | ||
+ | Defeated | ||
+ | Pleasure | ||
+ | Passionate | ||
+ | Panicked | ||
+ | Outraged | ||
+ | Regretful | ||
+ | Relieved | ||
+ | Rejected | ||
+ | Enraptured | ||
+ | Restless | ||
+ | Resentful | ||
+ | Repentant | ||
+ | Remorseful | ||
+ | Shaken | ||
+ | Servile | ||
+ | Self-pity | ||
+ | Indignant | ||
+ | Interested | ||
+ | Insulted | ||
+ | Humiliated | ||
+ | Hopeless | ||
+ | Jovial | ||
+ | Jolly | ||
+ | Isolated | ||
+ | Irritated | ||
+ | Miserable | ||
+ | Lonely | ||
+ | Loathing | ||
+ | Jubilant | ||
+ | Optimistic | ||
+ | Nostalgic | ||
+ | Nervous | ||
+ | Mortified | ||
+ | Exasperated | ||
+ | Enjoyment | ||
+ | Empty | ||
+ | Empathetic | ||
+ | Free | ||
+ | Ferocious | ||
+ | Afraid | ||
+ | Exhilarated | ||
+ | Gloomy | ||
+ | Gleeful | ||
+ | Frustrated | ||
+ | Frightened | ||
+ | Happy | ||
+ | Guilty | ||
+ | Grateful | ||
+ | Glum | ||
+ | What will you say about services? | ||
+ | What will you say about the agreement? | ||
+ | What will you say about the conclusion of the agreement? | ||
+ | What will you say about the rescue? | ||
+ | What will you say about the site? | ||
+ | What will you say about the surrounding area? | ||
+ | What will you say about the trade? | ||
+ | What will you say about the request? | ||
+ | What will you say about your master? | ||
+ | How will you respond to the accusation? | ||
+ | How will you respond to the invocation? | ||
+ | What will you say about the structure? | ||
+ | How will you respond to this flattery? | ||
+ | How will you respond to this passive reply? | ||
+ | How will you respond about your profession? | ||
+ | What will you say about your plots and scheming? | ||
+ | What will you say about the artifact's destruction? | ||
+ | What will you say about the refugees? | ||
+ | What will you say about the gang? | ||
+ | What will you say about the claim? | ||
+ | Which pet will you gift? | ||
+ | What do you want to know? | ||
+ | How will you respond to the offer of service? | ||
+ | What will you say about the artifact's location? | ||
+ | How will you respond to the adoption request? | ||
+ | How will you respond to the position offer? | ||
+ | Where do you want to go? | ||
+ | About whom do you ask? | ||
+ | How will you respond? | ||
+ | How will you ask? | ||
+ | What will you say about the conflict? | ||
+ | What will you say about the journey? | ||
+ | What will you say about the failed occupation? | ||
+ | What will you say about the army? | ||
+ | What will you say about the group? | ||
+ | What will you say about the site's foundation? | ||
+ | What will you say about the new leadership? | ||
+ | What will you say about the occupation? | ||
+ | What will you say about the incident? | ||
+ | What will you say about the abduction? | ||
+ | What will you say about the refusal to accept tribute? | ||
+ | What will you say about tribute agreement? | ||
+ | What will you say about the trouble? | ||
+ | What will you say about the beast? | ||
+ | What will you say about the tribute stoppage? | ||
+ | What will you say about the failed peace agreement? | ||
+ | What will you say about the peace agreement? | ||
+ | What will you say about the refusal to give tribute? | ||
+ | Euphoric | ||
+ | Nearly impossible | ||
+ | Impossible | ||
+ | Favorable odds | ||
+ | Likely success | ||
+ | Unfavorable odds | ||
+ | Even odds | ||
+ | Likely failure | ||
+ | What will you say about the site reclamation? | ||
+ | What will you say about the end of the insurrection? | ||
+ | What will you say about the insurrection? | ||
+ | What will you say? | ||
+ | Light | ||
+ | Darkness | ||
+ | Huge Profile | ||
+ | You will wait, staying awake until dawn. | ||
+ | hour | ||
+ | You will sleep as necessary for | ||
+ | You will sleep as necessary until dawn. | ||
+ | move? | ||
+ | You will wait, staying awake for | ||
+ | What will you say about your family? | ||
+ | What will you say about how you are feeling? | ||
+ | How will you respond to this statement of values? | ||
+ | How will you respond to this dismissal? | ||
+ | How will you respond to the demand for tribute? | ||
+ | How will you respond to the offer of peace? | ||
+ | How will you respond to the tribute cancellation? | ||
+ | How will you respond to the offer of tribute? | ||
+ | How will you respond to the request for directions? | ||
+ | How will you respond to the request for information? | ||
+ | How will you respond to the demand to yield? | ||
+ | How will you respond to the request to cease hostilities? | ||
+ | What will you say about the missing treasure? | ||
+ | How will you respond to the request for a guide? | ||
+ | hack | ||
+ | slap | ||
+ | slash | ||
+ | stab | ||
+ | punch | ||
+ | pommel | ||
+ | bash | ||
+ | Parry ( | ||
+ | Really attack | ||
+ | Dodge ( | ||
+ | Block ( | ||
+ | Worst Possible | ||
+ | Terrible | ||
+ | Awful | ||
+ | Really start a conflict with | ||
+ | Who will you wrestle? | ||
+ | Very Large Profile | ||
+ | Very Large Non-Prone Profile | ||
+ | Huge Non-Prone Profile | ||
+ | Very Small Profile | ||
+ | Tiny Profile | ||
+ | Minuscule Profile | ||
+ | Throw by | ||
+ | Take-down by | ||
+ | Choke | ||
+ | Lock | ||
+ | Release joint lock of | ||
+ | Break | ||
+ | Gouge | ||
+ | Pinch | ||
+ | Loosen choke of | ||
+ | Loosen joint lock of | ||
+ | Release grip of | ||
+ | Release choke of | ||
+ | Grab | ||
+ | Strangle | ||
+ | Shake | ||
+ | Break grip of | ||
+ | No charge attack: target is on a projectile | ||
+ | No charge attack: target is on a vehicle | ||
+ | No charge attack: target is in uncontrolled flight | ||
+ | No charge attack: target is chained | ||
+ | No charge attack: target too far away | ||
+ | No charge attack: target's location inaccessible | ||
+ | No charge attack: target shares your location | ||
+ | No charge attack: target is climbing | ||
+ | Grabbed their | ||
+ | Both holding | ||
+ | Charge attack: move toward your opponent | ||
+ | Sharing | ||
+ | Grabbed your | ||
+ | Forced wild attack: enraged | ||
+ | No heavy attack: enraged | ||
+ | No charge attack: you are on the ground | ||
+ | No charge attack: no target | ||
+ | No precise attack: enraged | ||
+ | No charge attack: you are on a vehicle | ||
+ | No charge attack: you are in uncontrolled flight | ||
+ | No charge attack: you are chained | ||
+ | No charge attack: you are mounted | ||
+ | No charge attack: target is mounted | ||
+ | No charge attack: target is on the ground | ||
+ | No charge attack: you are climbing | ||
+ | No charge attack: you are on a projectile | ||
+ | snatch | ||
+ | cannot jump. | ||
+ | You are too injured to jump. | ||
+ | You cannot jump while in the air. | ||
+ | cannot speak. | ||
+ | There is nowhere to jump. | ||
+ | You cannot jump while wrestling. | ||
+ | Throw at | ||
+ | Shoot | ||
+ | Jump to the | ||
+ | is too hot. | ||
+ | is too salty. | ||
+ | You lick the | ||
+ | is too cold. | ||
+ | You put the | ||
+ | on to | ||
+ | You pack the | ||
+ | Wear | ||
+ | Throw | ||
+ | View engraving | ||
+ | Get | ||
+ | You drop | ||
+ | You empty | ||
+ | Put or place | ||
+ | Remove | ||
+ | You take off | ||
+ | You take out the | ||
+ | You empty the | ||
+ | You put on | ||
+ | Sound not found for the given event in getPointerToSoundFromEvent. | ||
+ | Sound not found for the given event in getPointerToSoundFromEvent | ||
+ | Do not alter actions | ||
+ | , disturber only | ||
+ | , range | ||
+ | own tile only | ||
+ | adjacent only | ||
+ | Unknown interaction | ||
Entombed and memorialized | Entombed and memorialized | ||
+ | PAPER_SLURRY | ||
+ | PAPER_PLANT | ||
PARCHMENT | PARCHMENT | ||
− | + | (opens menu) | |
− | + | Weapons and Ammunition | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Siege Equipment | Siege Equipment | ||
− | |||
− | |||
Other Objects | Other Objects | ||
+ | Memorialized | ||
Entombed | Entombed | ||
− | |||
Not memorialized | Not memorialized | ||
+ | Deep underground, the promise of treasure and the thrill of overcoming danger have lured you back to this place. Will you strike the earth again? | ||
+ | Outpost:[C:7:0:0] You have arrived. After a journey from the Mountainhomes into the forbidding wilderness beyond, your harsh trek has finally ended. Your party of seven is to make an outpost for the glory of all of | ||
There are almost no supplies left, but with stout labor comes sustenance. Whether by bolt, plow or hook, provide for your | There are almost no supplies left, but with stout labor comes sustenance. Whether by bolt, plow or hook, provide for your | ||
− | |||
− | |||
charges | charges | ||
+ | Outpost Revisited:[C:7:0:0] You have returned. | ||
+ | How have your sturdy charges fared in your absence? | ||
Have they gone on adventures or moved on to richer delving at new frontier settlements? | Have they gone on adventures or moved on to richer delving at new frontier settlements? | ||
− | |||
− | |||
Perhaps they are all still here, unwilling to leave the magnificent fortress you prepared for them. | Perhaps they are all still here, unwilling to leave the magnificent fortress you prepared for them. | ||
− | + | autosave | |
− | + | . You are expecting a supply caravan just before winter entombs you, but it is Spring now. Enough time to delve secure lodgings, ere the | |
− | + | get hungry. | |
− | + | A new chapter of dwarven history begins here at this place, | |
− | + | ". [C:2:0:1]Strike the earth![C:7:0:0] | |
− | + | [Requires ore] | |
− | + | [Requires | |
− | + | slab engraved | |
− | + | no slabs engraved | |
− | + | Metal Clothing | |
− | + | Engrave Memorial Slab | |
− | + | [Requires fuel] | |
− | + | [Requires ore, fuel] | |
− | + | Building Placement Distance Overflow | |
− | + | METAL_PREF | |
− | + | GEM_PREF | |
− | + | SITE_GUARDIAN | |
− | + | CURRENCY_BY_YEAR | |
− | + | MYTHICAL | |
− | + | ITEM_THIEF | |
− | + | SUBTERRANEAN_CLOTHING | |
− | + | GENERATE_STRINGED_INSTRUMENTS | |
− | + | GENERATE_WIND_INSTRUMENTS | |
− | + | DIVINE_MAT_CLOTHING | |
− | + | GENERATE_KEYBOARD_INSTRUMENTS | |
− | + | DIVINE_MAT_ARMOR | |
− | + | DIVINE_MAT_CRAFTS | |
− | + | STONE_PREF | |
− | [ | + | DIVINE_MAT_WEAPONS |
− | [ | + | TS_MAINTAIN_LENGTH |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
TS_PREFERRED_SHAPING | TS_PREFERRED_SHAPING | ||
− | + | SELECT_ENTITY | |
TISSUE_STYLE | TISSUE_STYLE | ||
− | |||
CUT_ENTITY | CUT_ENTITY | ||
− | + | LAYER_LINKED | |
− | + | BABYSNATCHER | |
− | + | SIEGER | |
+ | INDIV_CONTROLLABLE | ||
+ | ALL_MAIN_POPS_CONTROLLABLE | ||
+ | CIV_CONTROLLABLE | ||
+ | SITE_CONTROLLABLE | ||
+ | Logs | ||
associating gloves out of range: | associating gloves out of range: | ||
+ | associating helm out of range: | ||
associating shoes out of range: | associating shoes out of range: | ||
− | associating | + | associating armor out of range: |
associating pants out of range: | associating pants out of range: | ||
− | + | ACTIVE_SEASON | |
+ | PROGRESS_TRIGGER_POPULATION | ||
+ | DIPLOMAT_BODYGUARDS | ||
+ | MERCHANT_BODYGUARDS | ||
+ | RELIGION_SPHERE | ||
+ | TREE_CAP_DIPLOMACY | ||
+ | MAX_SITE_POP_NUMBER | ||
+ | MAX_POP_NUMBER | ||
+ | LIKES_SITE | ||
+ | TOLERATES_SITE | ||
+ | PROGRESS_TRIGGER_TRADE_SIEGE | ||
+ | DEFAULT_SITE_TYPE | ||
+ | PROGRESS_TRIGGER_POP_SIEGE | ||
+ | PROGRESS_TRIGGER_PROD_SIEGE | ||
+ | PROGRESS_TRIGGER_PRODUCTION | ||
+ | PROGRESS_TRIGGER_TRADE | ||
+ | WILL_ACCEPT_TRIBUTE | ||
+ | BUILDS_OUTDOOR_FORTIFICATIONS | ||
+ | PERMITTED_REACTION | ||
+ | WORLD_CONSTRUCTION | ||
+ | PERMITTED_JOB | ||
+ | PERMITTED_BUILDING | ||
+ | GEM_SHAPE | ||
+ | STONE_SHAPE | ||
+ | WANDERER | ||
+ | MAX_STARTING_CIV_NUMBER | ||
+ | VARIABLE_VALUE | ||
+ | NO_ARTIFACT_CLAIMS | ||
+ | SET_SCHOLARS_ON_VALUES_AND_JOBS | ||
+ | BUILDS_OUTDOOR_TOMBS | ||
+ | ETHIC | ||
USE_EVIL_PLANTS | USE_EVIL_PLANTS | ||
+ | USE_GOOD_PLANTS | ||
+ | USE_EVIL_WOOD | ||
USE_GOOD_WOOD | USE_GOOD_WOOD | ||
− | + | USE_EVIL_ANIMALS | |
USE_GOOD_ANIMALS | USE_GOOD_ANIMALS | ||
− | + | OUTDOOR_FARMING | |
USE_CAVE_ANIMALS | USE_CAVE_ANIMALS | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
MERCHANT_NOBILITY | MERCHANT_NOBILITY | ||
+ | SETTLEMENT_BIOME | ||
BIOME_SUPPORT | BIOME_SUPPORT | ||
− | |||
EXCLUSIVE_START_BIOME | EXCLUSIVE_START_BIOME | ||
− | |||
− | |||
LOCAL_BANDITRY | LOCAL_BANDITRY | ||
− | + | WOOD_ARMOR | |
− | + | RIVER_PRODUCTS | |
− | + | MINING_UNDERWORLD_DISASTERS | |
− | + | WOOD_WEAPONS | |
− | + | GENERATE_MUSICAL_FORMS | |
− | + | GENERATE_DANCE_FORMS | |
− | + | GENERATE_PERCUSSION_INSTRUMENTS | |
− | + | GENERATE_POETIC_FORMS | |
− | + | OUTDOOR_GARDENS | |
− | + | INDOOR_FARMING | |
− | + | OUTDOOR_ORCHARDS | |
− | + | INDOOR_GARDENS | |
− | + | OUTDOOR_WOOD | |
− | + | INDOOR_ORCHARDS | |
− | + | OCEAN_PRODUCTS | |
− | + | INDOOR_WOOD | |
− | + | DO_NOT_CULL | |
− | WOOD_ARMOR | + | RULES_FROM_LOCATION |
− | + | BRAG_ON_KILL | |
− | MINING_UNDERWORLD_DISASTERS | + | CHAT_WORTHY |
− | + | SPECIAL_BURIAL | |
− | GENERATE_MUSICAL_FORMS | + | FLASHES |
− | + | has equal foreground/background colors without brightness, background set to 0 | |
− | GENERATE_PERCUSSION_INSTRUMENTS | + | EXECUTION_SKILL |
− | + | ALLOWED_CREATURE | |
− | + | ALLOWED_CLASS | |
− | + | KILL_QUEST | |
− | + | QUEST_GIVER | |
− | + | SLEEP_PRETENSION | |
− | + | PUNISHMENT_EXEMPTION | |
− | + | MENIAL_WORK_EXEMPTION | |
− | + | MENIAL_WORK_EXEMPTION_SPOUSE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
ANIMAL_NEVER_PACK_ANIMAL | ANIMAL_NEVER_PACK_ANIMAL | ||
+ | ANIMAL_ALWAYS_PACK_ANIMAL | ||
+ | ANIMAL_NEVER_PET | ||
ANIMAL_ALWAYS_PET | ANIMAL_ALWAYS_PET | ||
− | + | ANIMAL_NEVER_SIEGE | |
ANIMAL_ALWAYS_SIEGE | ANIMAL_ALWAYS_SIEGE | ||
− | + | ANIMAL_NEVER_WAGON_PULLER | |
ANIMAL_ALWAYS_WAGON_PULLER | ANIMAL_ALWAYS_WAGON_PULLER | ||
− | + | has background color > 7, set to 0 | |
+ | has invalid brightness value (must be 0 or 1), set to 0 | ||
+ | has foreground color > 7, set to 7 | ||
+ | has negative background color, set to 0 | ||
+ | has negative foreground color, set to 7 | ||
+ | CONQUERED_SITE | ||
+ | REQUIRES_MARKET | ||
+ | SITE_VARIABLE_POSITIONS | ||
+ | CULL_SYMBOL | ||
+ | FRIENDLY_COLOR | ||
+ | REMAINING | ||
+ | SUBSELECT_SYMBOL | ||
+ | CURRENCY | ||
+ | ANIMAL_NEVER_MOUNT | ||
ANIMAL_ALWAYS_MOUNT | ANIMAL_ALWAYS_MOUNT | ||
− | + | ANIMAL_FORBIDDEN_CLASS | |
ANIMAL_ALWAYS_PRESENT | ANIMAL_ALWAYS_PRESENT | ||
− | + | ANIMAL_CASTE_TOKEN | |
ANIMAL_CLASS | ANIMAL_CLASS | ||
− | |||
ANIMAL_TOKEN | ANIMAL_TOKEN | ||
− | + | ABUSE_BODIES | |
− | + | USE_ANIMAL_PRODUCTS | |
− | + | INVADERS_IGNORE_NEUTRALS | |
− | + | EQUIPMENT_IMPROVEMENTS | |
− | + | USE_MISC_PROCESSED_WOOD_PRODUCTS | |
− | + | IMPROVED_BOWS | |
− | + | USE_NON_EXOTIC_PET_RACE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | EQUIPMENT_IMPROVEMENTS | ||
− | |||
− | IMPROVED_BOWS | ||
− | |||
USE_ANY_PET_RACE | USE_ANY_PET_RACE | ||
− | + | ART_IMAGE_ELEMENT_MODIFIER | |
− | + | ITEM_IMPROVEMENT_MODIFIER | |
− | + | SPHERE_ALIGNMENT | |
− | + | ART_FACET_MODIFIER | |
− | + | COMMON_DOMESTIC_MOUNT | |
− | + | COMMON_DOMESTIC_PET | |
− | + | COMMON_DOMESTIC_PACK | |
− | + | COMMON_DOMESTIC_PULL | |
− | + | : DEMAND_MAX exceeds 100, capped | |
− | + | ACCOUNT_EXEMPT | |
+ | DEMAND_MAX | ||
+ | : DEMAND_MAX negative, set to 0 | ||
+ | : MANDATE_MAX negative, set to 0 | ||
+ | : MANDATE_MAX exceeds 100, capped | ||
+ | : REQUIRED_TOMB exceeds 1000000, capped | ||
+ | MANDATE_MAX | ||
+ | DUTY_BOUND | ||
+ | Unrecognized Entity Token: | ||
+ | : REQUIRED_OFFICE negative, set to 0 | ||
+ | : REQUIRED_OFFICE exceeds 1000000, capped | ||
+ | : REQUIRED_STANDS exceeds 100, capped | ||
+ | REQUIRED_OFFICE | ||
+ | REQUIRED_STANDS | ||
+ | : REQUIRED_STANDS negative, set to 0 | ||
+ | : REQUIRED_RACKS negative, set to 0 | ||
+ | : REQUIRED_RACKS exceeds 100, capped | ||
+ | REQUIRED_TOMB | ||
+ | : REQUIRED_TOMB negative, set to 0 | ||
+ | : REQUIRED_DINING negative, set to 0 | ||
+ | : REQUIRED_DINING exceeds 1000000, capped | ||
+ | : REQUIRED_BEDROOM exceeds 1000000, capped | ||
+ | REQUIRED_DINING | ||
+ | REQUIRED_BEDROOM | ||
+ | : REQUIRED_BEDROOM negative, set to 0 | ||
NAME_FEMALE | NAME_FEMALE | ||
+ | SPOUSE_MALE | ||
+ | LAND_NAME | ||
NAME_MALE | NAME_MALE | ||
− | + | COMMANDER | |
AS_NEEDED | AS_NEEDED | ||
− | + | LAND_HOLDER | |
RESPONSIBILITY | RESPONSIBILITY | ||
− | + | : REQUIRED_CABINETS exceeds 100, capped | |
+ | REQUIRED_RACKS | ||
+ | REQUIRED_CABINETS | ||
+ | : REQUIRED_CABINETS negative, set to 0 | ||
+ | : REQUIRED_BOXES negative, set to 0 | ||
+ | : REQUIRED_BOXES exceeds 100, capped | ||
+ | SPOUSE_FEMALE | ||
+ | REQUIRED_BOXES | ||
+ | BY_HEIR | ||
+ | EXPORTED_IN_LEGENDS | ||
+ | DETERMINES_COIN_DESIGN | ||
+ | MILITARY_SCREEN_ONLY | ||
+ | REJECTED_CREATURE | ||
+ | REJECTED_CLASS | ||
+ | : Precedence exceeding | ||
capped | capped | ||
− | + | PRECEDENCE | |
: Negative precedence changed to zero | : Negative precedence changed to zero | ||
− | + | REPLACED_BY | |
REQUIRES_POPULATION | REQUIRES_POPULATION | ||
− | + | BY_POSITION | |
APPOINTED_BY | APPOINTED_BY | ||
− | + | *** Error(s) finalizing the entity | |
− | + | chl | |
− | + | chr | |
− | + | shr | |
− | + | stl | |
− | + | thr | |
− | + | thl | |
− | + | shl | |
− | + | Adept | |
− | + | Bearer | |
− | + | Exalted | |
− | + | Degree | |
− | + | Perfect | |
− | + | Ultimate | |
− | + | , at the end of the hall | |
− | + | door | |
− | + | , the door on your right | |
− | + | , the door on your left | |
− | + | Novice | |
− | + | up the stairs | |
− | + | blade | |
− | + | Initiate | |
− | + | Sergeant | |
− | + | grappling | |
− | + | pike | |
− | + | soldiers | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
chieftain | chieftain | ||
+ | chieftains | ||
+ | warlord | ||
warlords | warlords | ||
− | + | ringleader | |
ringleaders | ringleaders | ||
− | + | Grandmaster | |
− | + | Captain | |
− | + | masters | |
+ | lord | ||
+ | CUSTOM_MERCENARY_LEADER | ||
+ | generals | ||
+ | bosses | ||
+ | CUSTOM_BANDIT_LEADER | ||
+ | captain | ||
captains | captains | ||
− | + | chieftess | |
chieftesses | chieftesses | ||
− | + | chief | |
chiefs | chiefs | ||
− | + | cup-bearer | |
− | + | cup-bearers | |
− | + | butler | |
− | + | butlers | |
− | + | master of beasts | |
− | + | masters of beasts | |
− | + | chamberlain | |
− | + | chamberlains | |
− | + | CUSTOM_MARKET_OFFICIAL_ | |
− | + | sewer | |
− | + | housekeeper | |
− | + | housekeepers | |
− | + | chef | |
− | + | chefs | |
− | + | executioner | |
− | + | executioners | |
− | + | chancellor | |
− | + | chancellors | |
− | + | chief | |
− | + | head | |
− | + | CUSTOM_OFFICIAL_ | |
− | + | royal | |
− | + | constable | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
constables | constables | ||
− | + | advisor | |
+ | advisors | ||
+ | counselor | ||
+ | counselors | ||
+ | justiciar | ||
+ | justiciars | ||
+ | keeper of the seal | ||
+ | keepers of the seal | ||
+ | , entity # | ||
+ | law-giver | ||
+ | baronesses consort | ||
+ | barons consort | ||
+ | baroness consort | ||
+ | baronesses | ||
+ | baron consort | ||
+ | marshal | ||
marshals | marshals | ||
− | + | CUSTOM_MILITARY_STRATEGY | |
field | field | ||
− | + | war leader | |
war leaders | war leaders | ||
− | + | law-givers | |
CUSTOM_MILITARY_GOALS | CUSTOM_MILITARY_GOALS | ||
− | + | absolute | |
− | + | most exalted | |
− | + | HIGHEST_PRIEST | |
− | + | most high | |
− | + | treasurers | |
− | + | NULL artifact on wg loot building, skipping | |
− | + | CUSTOM_MERCENARY_TREASURER | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
treasurer | treasurer | ||
− | + | barons | |
− | + | baroness | |
− | + | CUSTOM_LAW_MAKER_2 | |
− | + | baron | |
− | + | most high priest | |
− | + | most high priests | |
− | + | most holy | |
− | + | most sacred | |
− | + | [OBJECT:ENTITY] | |
− | + | recordkeepers | |
− | + | entity_layer | |
− | + | bookkeepers | |
− | + | recordkeeper | |
− | + | clerks | |
− | + | bookkeeper | |
− | + | invalid nem in army during guard creation | |
− | + | guard army unattached from parent army | |
− | + | (Set out | |
− | + | camp order missing parent -- army will camp forever | |
− | + | Monster | |
− | + | Mission Report: | |
− | + | has assumed the position of | |
− | + | trying to generate musical form without speech or instruments | |
− | + | doyens | |
− | + | doyenne | |
− | + | deans | |
− | + | doyen | |
− | + | CUSTOM_GUILD_LEADER | |
− | + | dean | |
− | + | Leather armor | |
− | + | Metal armor | |
− | |||
− | |||
− | |||
− | has | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
stewards | stewards | ||
+ | clerk | ||
+ | alderperson | ||
steward | steward | ||
− | + | CUSTOM_GUILD_STEWARD | |
CUSTOM_GUILD_CLERK | CUSTOM_GUILD_CLERK | ||
− | + | doyennes | |
CUSTOM_GUILD_ALDERPERSON | CUSTOM_GUILD_ALDERPERSON | ||
− | + | failure to get end square construction for transport link | |
− | + | midmap construction path build failure | |
− | + | WORSHIP_HF | |
− | + | failure to get start square construction for transport link | |
− | + | abbot | |
− | + | abbots | |
− | + | administrator | |
− | + | [ITEM: | |
− | + | [PET: | |
− | + | [SKILL: | |
− | + | [RECLAIM_SKILL: | |
− | + | [PROFILE] | |
− | [ | + | TITLE: |
− | [ | + | has self-referential diplomacy state |
− | + | magistrates | |
− | + | justices | |
− | + | magistrate | |
− | + | judge | |
− | + | judges | |
− | + | grain | |
− | + | official | |
− | + | officials | |
− | + | commissioner | |
− | + | commissioners | |
− | + | caretakers | |
− | + | melt-designated | |
− | + | deep material | |
− | + | glass-making | |
− | + | dyed | |
− | + | dyeable | |
− | processable (to vial) | + | totemable |
+ | furniture | ||
+ | dye | ||
+ | silk | ||
+ | building material | ||
+ | non-economic | ||
+ | fire-safe | ||
+ | magma-safe | ||
+ | sewn-imageless | ||
+ | screw | ||
+ | processable (to vial) | ||
processable (to barrel) | processable (to barrel) | ||
+ | extract-bearing fish | ||
+ | extract-bearing small creature | ||
+ | solid | ||
+ | extract-bearing plant | ||
+ | cookable | ||
+ | finished good | ||
+ | ammo | ||
+ | milk | ||
+ | milkable | ||
+ | lye-bearing | ||
tameable small creature | tameable small creature | ||
sand-bearing | sand-bearing | ||
− | + | unused | |
− | + | improvable | |
− | |||
− | |||
− | |||
− | |||
has become a | has become a | ||
has adopted | has adopted | ||
− | + | sharpenable | |
− | + | undisturbed | |
− | + | collected | |
− | + | possibly buriable | |
− | + | unrotten | |
− | |||
butcherable | butcherable | ||
millable | millable | ||
− | + | training methods. | |
− | now | + | are now quite knowledgeable |
training. | training. | ||
have attained a general familiarity with | have attained a general familiarity with | ||
− | + | now know a few facts about | |
− | + | Miner destination wiped | |
+ | An animal | ||
trainers. | trainers. | ||
are now expert | are now expert | ||
− | + | PARCHMENT_MAT | |
− | + | parchment-producing | |
− | + | HONEYCOMB_PRESS_MAT | |
− | -bearing | + | honey-bearing |
+ | GLAZE_MAT | ||
+ | glaze | ||
+ | fermentable | ||
+ | clay | ||
+ | SOAP_MAT | ||
+ | fatty | ||
+ | RENDER_MAT | ||
+ | renderable | ||
+ | PRESS_PAPER_MAT | ||
+ | paper-slurryable | ||
+ | PRESS_LIQUID_MAT | ||
+ | oil-bearing | ||
+ | flux | ||
+ | GYPSUM | ||
+ | fat | ||
+ | CAN_GLAZE | ||
+ | glazable | ||
CALCIUM_CARBONATE | CALCIUM_CARBONATE | ||
calcite/limestone/chalk/marble | calcite/limestone/chalk/marble | ||
− | + | BAG_ITEM | |
− | + | bag-processable | |
− | + | tallow | |
+ | wax | ||
+ | paper-slurry | ||
+ | TALLOW | ||
gypsum | gypsum | ||
paper-making | paper-making | ||
− | + | edged | |
− | + | on-ground | |
− | + | metal | |
− | + | sand | |
− | + | woven | |
− | + | hard | |
− | |||
food storage | food storage | ||
non-pressed | non-pressed | ||
− | + | grown | |
− | + | stone | |
− | + | gem | |
− | + | non-artifact | |
+ | wooden | ||
divine | divine | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
pearl | pearl | ||
plaster-containing | plaster-containing | ||
+ | shell | ||
+ | horn | ||
+ | bone | ||
+ | hair/wool | ||
+ | yarn | ||
+ | leather | ||
+ | written-on | ||
+ | non-absorbent | ||
+ | unengraved | ||
+ | unimproved | ||
+ | lye/milk-free | ||
+ | blunt | ||
+ | soap | ||
ivory/tooth | ivory/tooth | ||
− | + | folded sheet protector | |
− | + | writing container | |
− | + | stand-and-work | |
− | + | sheet roller | |
− | + | track cart | |
− | + | heavy object hauler | |
− | + | nest box | |
− | + | small object container | |
− | + | Short Pathing Flood Overflow | |
− | |||
− | |||
− | |||
− | |||
games of chance | games of chance | ||
that isn't a bin | that isn't a bin | ||
− | + | offering placement | |
− | + | divination | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
bookcase | bookcase | ||
display object | display object | ||
− | + | powder grinding | |
− | + | meat carving | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
liquid scoop | liquid scoop | ||
powder grinding receptacle | powder grinding receptacle | ||
− | + | liquid cooking | |
− | meat carving | + | tannable |
+ | meal container | ||
+ | liquid container | ||
+ | meat cleaving | ||
+ | meat-carving holder | ||
meat boning | meat boning | ||
meat slicing | meat slicing | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
block | block | ||
+ | flown | ||
+ | the underworld | ||
+ | the subterranean water | ||
+ | the underworld portal | ||
+ | the volcano | ||
+ | the magma pool | ||
+ | the pit | ||
the cave | the cave | ||
the river | the river | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
: Null Pop Num | : Null Pop Num | ||
deposit | deposit | ||
− | + | :dA | |
− | |||
− | |||
− | |||
Apocalypse! We are being judged by the gods! | Apocalypse! We are being judged by the gods! | ||
− | + | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: I am your liaison from the Mountainhomes. Let's discuss your situation. | |
− | + | elves_firstcontact1 | |
− | + | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: Farewell, [VAR:NATIVENAME:MEETING:NOBLE]. I look forward to our meeting next year. Our fortunes rise and fall together. | |
− | + | dwarf_liaison1 | |
− | |||
[C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: What a pleasant surprise! Not a single tree here weeps from the abuses meted out with such ease by your people. Joy! The dwarves have turned a page, not that we would make paper. A travesty! Perhaps it is better said that the dwarves have turned over a new leaf, and the springtime for our two races has only just begun. | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: What a pleasant surprise! Not a single tree here weeps from the abuses meted out with such ease by your people. Joy! The dwarves have turned a page, not that we would make paper. A travesty! Perhaps it is better said that the dwarves have turned over a new leaf, and the springtime for our two races has only just begun. | ||
+ | elves_standard_bye | ||
+ | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: You have disrespected the trees in this area, but this is what we have come to expect from your stunted kind. Further abuse cannot be tolerated. Let this be a warning to you. | ||
elves_firstcontact2 | elves_firstcontact2 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
data/installed_mods | data/installed_mods | ||
− | + | mods | |
− | + | UCR_A | |
− | |||
dwarf_liaison_bye | dwarf_liaison_bye | ||
− | + | A_D | |
− | + | D_DISPLAY | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
A_DISPLAY | A_DISPLAY | ||
− | + | UCR | |
+ | UNIT_COMBAT_REPORT_ALL_ACTIVE | ||
+ | UNIT_COMBAT_REPORT | ||
DO_MEGA | DO_MEGA | ||
− | + | data/init/announcements.txt | |
− | Saving | + | Saving tracking info... |
+ | Saving agreements... | ||
+ | Saving parameters... | ||
+ | Synchronizing folders... | ||
Command Line: World exported. | Command Line: World exported. | ||
save/current/world.dat | save/current/world.dat | ||
− | |||
Saving civilized populations... | Saving civilized populations... | ||
− | |||
Sorting world information... | Sorting world information... | ||
− | + | refined coal | |
− | + | cut clear glass gems | |
− | + | cut crystal glass gems | |
− | + | cut green glass gems | |
− | + | raw clear glass | |
− | |||
− | |||
− | |||
− | |||
raw crystal glass | raw crystal glass | ||
− | raw | + | raw green glass |
− | |||
wafers | wafers | ||
− | + | small rock | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[DIPSCRIPT:HUMAN_TRADE] | [DIPSCRIPT:HUMAN_TRADE] | ||
+ | [TEXTVIEWER:human_trade1] | ||
+ | [TEXTVIEWER:human_standard_bye] | ||
HUMAN_TRADE | HUMAN_TRADE | ||
− | |||
− | |||
Jobs removed from unpowered | Jobs removed from unpowered | ||
+ | branch | ||
+ | [TEXTVIEWER:human_trade_bye] | ||
were unable to complete the | were unable to complete the | ||
− | [ | + | [DIPSCRIPT:ELVES_STANDARD] |
− | [TEXTVIEWER: | + | [TEXTVIEWER:elves_standard1] |
− | + | [HISTORY_DIPEV:FIRSTCONTACT] | |
− | + | ELVES_STANDARD | |
− | + | [DIPSCRIPT:HUMAN_STANDARD] | |
− | [ | + | [TEXTVIEWER:human_standard1] |
− | [TEXTVIEWER: | + | [TEXTVIEWER:elves_standard_bye] |
− | [ | + | HUMAN_STANDARD |
− | |||
[DIPSCRIPT:ELVES_FIRSTCONTACT] | [DIPSCRIPT:ELVES_FIRSTCONTACT] | ||
+ | [IF:GLOBAL:TREESREMOVED:>:GLOBAL:0] | ||
+ | [TEXTVIEWER:dwarf_liaison_bye] | ||
ELVES_FIRSTCONTACT | ELVES_FIRSTCONTACT | ||
− | |||
− | |||
[TEXTVIEWER:elves_firstcontact2] | [TEXTVIEWER:elves_firstcontact2] | ||
+ | [ENDIF] | ||
+ | [TEXTVIEWER:elves_firstcontact1] | ||
[ELSE] | [ELSE] | ||
− | [TEXTVIEWER: | + | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: On behalf of the Merchants' Guild, let me extend greetings to your people. There is much to discuss. |
− | [ | + | DWARF_LIAISON |
− | [ | + | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: Again on behalf of the Merchants' Guild, let me bid farewell to you and your stout dwarves. |
− | + | human_trade1 | |
− | [ | + | [CONSTRUCTTOPICLIST] |
− | [ | + | [TOPICDISCUSSION] |
− | + | [DIPSCRIPT:DWARF_LIAISON] | |
+ | [TEXTVIEWER:dwarf_liaison1] | ||
+ | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: Greetings from the woodlands. We have much to discuss. | ||
+ | human_standard_bye | ||
+ | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: Although we do not always see eye to eye (ha!), I bid you farewell. May you someday embrace nature as you embrace the rocks and mud. | ||
+ | elves_standard1 | ||
+ | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: Greetings, noble dwarf. There is much to discuss. | ||
+ | human_trade_bye | ||
+ | [C:VAR:MEETING:ACTOR][VAR:NATIVENAME:MEETING:ACTOR]: It has been an honor, noble [VAR:NATIVENAME:MEETING:NOBLE]. I bid you farewell. | ||
+ | human_standard1 | ||
trap component | trap component | ||
− | + | bloody | |
− | + | purulent | |
− | + | ichorous | |
− | + | glob | |
− | + | laced with | |
− | + | filthy | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
sticky | sticky | ||
− | + | dirty | |
− | |||
gooey | gooey | ||
− | + | vomitous | |
− | + | slimy | |
− | + | tanned hide | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
codices | codices | ||
+ | codex | ||
-bound | -bound | ||
− | + | cage | |
− | + | unglazed | |
− | |||
− | |||
sarcophag | sarcophag | ||
− | + | boxe | |
− | + | limb/body | |
− | |||
− | |||
− | |||
− | |||
− | |||
small tame animal | small tame animal | ||
+ | prepared meal | ||
small live animal | small live animal | ||
+ | tame | ||
+ | chop | ||
+ | preserved | ||
chops | chops | ||
− | + | withered | |
− | + | leaves and fruit | |
− | + | Rotten | |
− | + | egg | |
− | + | live | |
− | + | leaf or fruit | |
− | |||
− | |||
silk body part | silk body part | ||
+ | leather body part | ||
+ | teeth | ||
plant part | plant part | ||
− | |||
yarn body part | yarn body part | ||
+ | strand body part | ||
+ | wooden body part | ||
soap body part | soap body part | ||
− | + | carpenter's shop sign | |
− | leather | + | stone furniture shop sign |
− | + | metal craft shop sign | |
− | + | leather goods shop sign | |
− | + | metal furniture shop sign | |
− | + | tavern sign | |
− | + | bone carver's shop sign | |
+ | gem cutter's shop sign | ||
woven clothing shop sign | woven clothing shop sign | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
leather clothing shop sign | leather clothing shop sign | ||
− | |||
− | |||
− | |||
blacksmith's shop sign | blacksmith's shop sign | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
armorsmith's shop sign | armorsmith's shop sign | ||
weaponsmith's shop sign | weaponsmith's shop sign | ||
− | + | bowyer's shop sign | |
memorial | memorial | ||
+ | food imports sign | ||
+ | cloth shop sign | ||
+ | leather shop sign | ||
clothing imports sign | clothing imports sign | ||
− | + | general imports sign | |
− | + | clear glass | |
− | + | crystal glass | |
+ | perfect | ||
+ | green glass | ||
+ | coin | ||
+ | Great Bedroom | ||
+ | Fine Quarters | ||
+ | Royal Bedroom | ||
+ | Grand Bedroom | ||
+ | Modest Quarters | ||
+ | Meager Quarters | ||
+ | Decent Quarters | ||
+ | Splendid Study | ||
+ | Decent Study | ||
Opulent Throne Room | Opulent Throne Room | ||
+ | Meager Study | ||
+ | No Study | ||
+ | Modest Study | ||
+ | Outpost | ||
Royal Throne Room | Royal Throne Room | ||
Evaluate Depot Caravan Access Overflow | Evaluate Depot Caravan Access Overflow | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
No access to | No access to | ||
− | + | No access | |
− | + | caught in a cloud of flames! | |
− | + | caught up in the web! | |
Metropolis | Metropolis | ||
− | |||
− | |||
− | |||
− | |||
− | |||
offers it to | offers it to | ||
+ | she | ||
+ | looses a roaring laughter, fell and terrible! | ||
+ | begins to stalk and brood... | ||
+ | withdraws from society... | ||
+ | has been possessed! | ||
+ | claims it as a family heirloom | ||
claims it as a personal treasure. | claims it as a personal treasure. | ||
− | + | has created | |
claims it as an heirloom in the name of the family ancestor | claims it as an heirloom in the name of the family ancestor | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
A kidnapper has made off with | A kidnapper has made off with | ||
− | + | of | |
− | |||
is taken by a fey mood! | is taken by a fey mood! | ||
− | + | A thief has stolen | |
− | + | Of | |
− | + | suits of | |
− | + | chain | |
− | + | /buckler | |
− | + | Small Animal Dissection | |
− | + | Clothesmaking | |
− | Animal | ||
− | |||
− | |||
− | |||
Feed Patients/Prisoners | Feed Patients/Prisoners | ||
+ | Recovering Wounded | ||
+ | Furnace Operating | ||
+ | Armoring | ||
+ | Plant Processing | ||
+ | Farming (Fields) | ||
+ | Push/Haul Vehicles | ||
+ | Stone Engraving | ||
+ | Item Hauling | ||
+ | Animal Hauling | ||
+ | Setting Bones | ||
Dressing Wounds | Dressing Wounds | ||
− | + | Animal Care | |
− | + | Food Hauling | |
− | + | Refuse Hauling | |
− | |||
− | |||
− | |||
Stone Hauling | Stone Hauling | ||
+ | Wood Hauling | ||
+ | lumber limits | ||
+ | and the surrounding lands have been made | ||
+ | Many | ||
No Tomb | No Tomb | ||
− | |||
− | |||
− | |||
− | |||
has been disturbed. | has been disturbed. | ||
− | + | its way out of confinement! | |
caught in a burst of | caught in a burst of | ||
− | + | have been disturbed. | |
− | + | Grand Mausoleum | |
− | + | No Dining Room | |
− | + | Royal Mausoleum | |
− | + | Servant's Burial Chamber | |
− | + | Grave | |
+ | Fine Tomb | ||
+ | Grand Dining Room | ||
+ | Great Dining Room | ||
No Quarters | No Quarters | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Royal Dining Room | Royal Dining Room | ||
− | + | Modest Dining Room | |
Meager Dining Room | Meager Dining Room | ||
− | + | Fine Dining Room | |
Decent Dining Room | Decent Dining Room | ||
− | + | You have | |
− | + | created a masterpiece | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
save/current/*.dat | save/current/*.dat | ||
− | |||
− | |||
− | |||
save/current/*.sav | save/current/*.sav | ||
− | + | TILE_PAGE | |
− | + | DESCRIPTOR_PATTERN | |
− | + | DESCRIPTOR_COLOR | |
− | + | TEXT_SET | |
− | + | Jewelry | |
− | |||
Other Jobs | Other Jobs | ||
− | + | Farming/Related | |
Fishing/Related | Fishing/Related | ||
− | |||
DESCRIPTOR_SHAPE | DESCRIPTOR_SHAPE | ||
− | + | Road Building | |
− | + | Wall/Floor Construction | |
− | + | Water Hauling | |
− | + | Lever Operation | |
− | + | Hunting/Related | |
− | + | Healthcare | |
− | + | Woodworking | |
− | + | Stoneworking | |
− | + | Stonecrafting | |
− | |||
− | |||
Siege Operating | Siege Operating | ||
− | + | Blacksmithing | |
Metalcrafting | Metalcrafting | ||
− | + | Pump Operating | |
Trade Good Hauling | Trade Good Hauling | ||
− | + | Crossbow-making | |
Mechanics | Mechanics | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*** Error(s) found in the file " | *** Error(s) found in the file " | ||
− | + | The sky is striped with thin clouds. | |
− | + | There are scattered clouds underneath a striped sky. | |
− | + | Mounds of clouds are clustered through a striped sky. | |
− | + | A dark, towering cloud rises into a striped sky. | |
− | + | There is no wind here. | |
− | + | There are scattered puffy clouds above you. | |
− | + | There are mounds of clouds above you, smooth on the bottom with prominent upward bulges. | |
− | + | A dark, menacing cloud towers above you, crowned by an anvil. | |
− | + | The sky above you is completely gray, with dark cloud pillars pressing through it. | |
− | + | The sky above you is nearly black, ripped through with towering clouds. | |
− | + | from the sky | |
+ | is falling | ||
+ | The sky above you is hazy and white. | ||
+ | The sky above you is gray. | ||
+ | The sky above you is a uniform and dark gray. | ||
+ | A towering gray cloud descends from the white sky above you. | ||
+ | There is a thin mist here. | ||
+ | Fog enshrouds the area. | ||
+ | There is a heavy blanket of fog enveloping everything. | ||
+ | You smell | ||
+ | It is snowing outside. | ||
+ | It is raining outside. | ||
+ | There is a thin mist outside. | ||
+ | There is thick fog outside. | ||
+ | soot | ||
+ | cooked flesh | ||
+ | brimstone | ||
+ | freshly-baked goods | ||
+ | bug innards | ||
+ | To the northeast | ||
+ | To the northwest | ||
+ | To the south | ||
+ | To the north | ||
+ | The vegetation is heavily damaged. | ||
+ | At your location | ||
+ | To the southeast | ||
+ | To the southwest | ||
+ | HUMANOID_TRACKING_SYMBOL | ||
+ | It is freezing. | ||
+ | It is cool. | ||
+ | It is warm. | ||
+ | To the east | ||
+ | To the west | ||
+ | Freshest track | ||
+ | FOOTWEAR_TRACKING_SYMBOL | ||
+ | The temperature cannot be judged. | ||
+ | The temperature is as it has been and always will be. | ||
+ | Being dead is cold and clammy. | ||
+ | hardly visible behind the clouds | ||
+ | It is scorching. | ||
+ | The temperature is pleasant. | ||
+ | It is deathly cold. | ||
+ | It is burning. | ||
+ | new moon | ||
+ | pale behind the clouds | ||
+ | bright behind the clouds | ||
+ | to the west | ||
+ | to the east | ||
+ | waxing half moon | ||
+ | waxing gibbous moon | ||
+ | full moon | ||
+ | waning crescent moon | ||
+ | waning half moon | ||
+ | waning gibbous moon | ||
+ | waxing crescent moon | ||
+ | You cannot see the sky clearly from here, but the available sunlight indicates the dawn | ||
+ | The stars are out | ||
+ | The sun is setting to the | ||
+ | The area gives off a sickly light | ||
+ | The sky is alive with vortices of purple light and dark, boiling clouds | ||
+ | You cannot see the sky clearly from here, but the available sunlight indicates the sunset | ||
+ | You cannot see the sky clearly from here, but the available sunlight indicates the day | ||
+ | The sun is low in the | ||
+ | in the east | ||
+ | The sun is directly above you | ||
+ | The sun is high in the | ||
+ | The sun is in the | ||
+ | heavy wind | ||
+ | strong breeze | ||
+ | gentle breeze | ||
+ | There is a | ||
+ | in the west | ||
+ | The sun is rising | ||
+ | blowing from the | ||
+ | Continue action | ||
+ | There is an unintelligible mess. | ||
+ | The vegetation is broken. | ||
+ | The vegetation has been slightly perturbed. | ||
+ | The vegetation is bent. | ||
+ | Bring | ||
+ | asked that you | ||
+ | offer your services to | ||
+ | requested that you | ||
+ | FILE | ||
AUTHOR | AUTHOR | ||
− | + | bdA | |
− | + | ^dA | |
− | + | kdA | |
− | + | jdA | |
− | + | fdA | |
− | + | rdA | |
− | + | make a living as a warrior | |
− | + | exiled after conviction | |
− | + | be with master | |
− | + | true name invocation | |
− | + | arrived at person | |
− | + | left site | |
− | + | reunited with loved one | |
− | + | adopted | |
− | + | insufficient progress toward goal | |
− | + | going wrong direction | |
− | + | arrived at location | |
− | + | entity no longer rules | |
− | + | cry on priest | |
− | + | vent at boss | |
− | |||
− | |||
− | |||
− | as a | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | exiled after conviction | ||
− | |||
− | be with master | ||
− | |||
− | arrived at person | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
cry on boss | cry on boss | ||
− | |||
− | |||
should have reached goal | should have reached goal | ||
+ | work request | ||
make weapon | make weapon | ||
− | |||
− | |||
vent at priest | vent at priest | ||
− | + | find relative | |
− | + | be brought to safety | |
− | + | help with rescue | |
− | + | bring thralldom to the world | |
− | + | bring torture to the world | |
− | + | provide opportunities for acts of valor | |
− | + | bring war to the world | |
− | + | bring misery to the world | |
bring murder to the world | bring murder to the world | ||
− | |||
− | |||
bring nightmares into reality | bring nightmares into reality | ||
+ | bring death to the world | ||
+ | liked appearance | ||
because it was destined | because it was destined | ||
− | |||
great fortresses built and tested | great fortresses built and tested | ||
− | + | maintain balance in universe | |
− | + | highlight boundaries between worlds | |
− | + | sow the seeds of chaos in the world | |
− | + | provide opportunities for courage | |
− | provide opportunities for | + | <reason> |
− | + | sphere alignment | |
− | + | fell in love | |
− | + | became parent | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
nearby conflict | nearby conflict | ||
− | |||
− | |||
agreement cancelled | agreement cancelled | ||
+ | produced artifact | ||
+ | mastered skill | ||
broke up with lover | broke up with lover | ||
− | + | reunited with hf | |
− | + | jump into existing conflict | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | hf | ||
− | |||
− | |||
− | |||
− | |||
− | |||
caught sneaking last stand | caught sneaking last stand | ||
− | |||
− | |||
produced masterwork | produced masterwork | ||
+ | hf died unexpectedly | ||
+ | hf is dead | ||
slayer in incident | slayer in incident | ||
− | |||
− | |||
separated from hf | separated from hf | ||
+ | <circumstance> | ||
+ | death and injury | ||
+ | witnessed death in incident | ||
+ | found body in incident | ||
+ | heavy losses in battle | ||
+ | </reason_id> | ||
+ | <reason_id> | ||
+ | too proud to give in to death | ||
+ | too vain to give in to death | ||
+ | had ambitions for which death is only a small obstacle | ||
+ | envious of those that live on | ||
+ | panicked about what happens after death | ||
+ | afraid to die | ||
+ | not ready to face the afterlife | ||
+ | afraid of persecution | ||
+ | smoother operation of entity | ||
holds high value | holds high value | ||
− | |||
− | |||
shared interest in profession | shared interest in profession | ||
+ | seek sanctuary | ||
part of trade negotiation | part of trade negotiation | ||
− | |||
− | |||
artifact is symbol of entity position | artifact is symbol of entity position | ||
− | + | artifact is heirloom of family hfid | |
− | + | cement bonds of friendship | |
− | + | as a symbol of everlasting peace | |
− | + | on a pilgrimage | |
− | + | trapped in cage | |
− | + | unable to leave location | |
− | + | sanctify hf | |
− | + | cannot find artifact | |
− | + | failed mood | |
− | + | hire on as scholar | |
− | + | admire architecture | |
− | + | prevented from leaving | |
− | + | hire on as mercenary | |
− | + | hire on as performer | |
− | + | become citizen | |
− | + | prefers working alone | |
− | + | glorify hf | |
− | + | have not performed | |
− | + | committed vandalism | |
− | + | land holder rank increased | |
− | |||
− | |||
− | |||
− | |||
established as land holder | established as land holder | ||
− | |||
− | |||
knocked out by cavein | knocked out by cavein | ||
+ | insufficient justice buildings | ||
mandate only partially completed | mandate only partially completed | ||
− | |||
− | |||
destroyed building | destroyed building | ||
− | + | nobody to punish for failed mandate | |
− | + | personal punishment delayed | |
− | + | punishment of victimizer delayed | |
− | + | personal punishment reduced | |
− | + | reelected | |
− | + | waterfall mist | |
− | + | caught in dust | |
considering demand | considering demand | ||
− | |||
− | |||
punishment of victimizer reduced | punishment of victimizer reduced | ||
+ | caught in rain | ||
+ | caught in snow | ||
caught in miasma | caught in miasma | ||
− | |||
− | |||
caught in smoke | caught in smoke | ||
− | + | suffered minor injury | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
rough sleep | rough sleep | ||
− | |||
caught in freakish weather | caught in freakish weather | ||
− | + | dehydrated | |
− | |||
− | |||
suffered major injury | suffered major injury | ||
− | + | sun irritated | |
− | + | very drowsy | |
− | + | good spar | |
− | + | complaint unregistered | |
− | + | long patrol | |
− | + | sun nauseated | |
− | + | clothing rots away | |
− | + | haunted in dreams | |
− | + | threw hauled item in tantrum | |
− | + | freed from prison | |
− | + | spouse had miscarriage | |
− | + | admire owned arranged building | |
− | + | viewed item in own display | |
− | + | viewed displayed item | |
− | + | pet lost | |
− | + | listened to complaint | |
+ | admire building | ||
+ | admire owned building | ||
+ | admire arranged building | ||
+ | stranger advancing with weapon | ||
+ | stranger sneaking around | ||
+ | witnessed blood drinking in incident | ||
+ | made complaint | ||
+ | being an agreement companion | ||
+ | entity controls site | ||
+ | entity cancels tribute | ||
+ | kicked out of squad | ||
+ | drinking nasty | ||
+ | drinking rotten | ||
drinking without well | drinking without well | ||
− | |||
− | |||
view favorite animal caged | view favorite animal caged | ||
+ | drinking vomit | ||
+ | drinking goo | ||
drinking ichor | drinking ichor | ||
− | |||
− | |||
drinking pus | drinking pus | ||
− | + | attacked by zombie possible relative | |
− | + | tired of drink | |
− | + | drinking blood | |
− | + | drinking slime | |
− | + | cleaned self | |
− | + | cleaned self with soap | |
− | + | killed somebody in training accident | |
− | + | pestered by flying micro vermin | |
+ | acquired item | ||
acquired favorite animal as pet | acquired favorite animal as pet | ||
− | + | new buddy | |
− | + | new grudge | |
− | |||
near hated vermin | near hated vermin | ||
− | |||
− | |||
near favorite animal | near favorite animal | ||
− | + | pleased nobility | |
− | + | tax collector succeeded | |
− | + | disappointed nobility | |
− | + | tax collector failed | |
− | + | lost property to taxes | |
− | + | have inadequate protection | |
− | + | taxable room inaccessible | |
− | + | misinformed about taxable room | |
+ | was rescued | ||
+ | rescued somebody | ||
completed job | completed job | ||
− | |||
− | |||
tax escort stole property | tax escort stole property | ||
+ | eating in dining room | ||
+ | eating without dining room | ||
eating without chair | eating without chair | ||
− | |||
− | |||
new bonded relationship | new bonded relationship | ||
− | + | do not have enough armor stands | |
− | + | lesser has better room | |
− | + | eating without table | |
− | + | eating at crowded table | |
− | + | good drink | |
− | have | + | do not have enough chests |
− | + | do not have enough cabinets | |
− | + | do not have enough weapon racks | |
− | + | cannot get punishment tool | |
− | + | tired of food | |
− | + | eaten rotten food | |
− | + | good food | |
− | + | punished somebody with beating | |
− | + | punished by beating | |
− | + | punished somebody with tool | |
− | + | punished by tool | |
− | + | ate own pet while starving | |
− | + | ate favorite animal while starving | |
− | + | ate vermin while starving | |
− | + | beat somebody up | |
− | + | mandate was obeyed | |
− | + | naked | |
− | + | no shirt | |
+ | no shoes | ||
+ | learned interaction | ||
+ | learned poetic form | ||
learned musical form | learned musical form | ||
− | |||
− | |||
learned dance form | learned dance form | ||
+ | kicked out of troupe | ||
+ | learned scholar flag | ||
learned skill | learned skill | ||
− | |||
− | |||
learned written content | learned written content | ||
− | + | discuss research topic | |
− | + | syndrome emotion | |
− | + | performed in incident | |
− | + | saw performance in incident | |
− | + | drinking without goblet | |
− | + | research breakthrough | |
− | + | stuck on research topic | |
− | + | ponder research topic | |
+ | religion prayer | ||
+ | religion prayer in incorrect temple | ||
religion prayer in godless temple | religion prayer in godless temple | ||
− | |||
− | |||
pray to hf in dedicated temple | pray to hf in dedicated temple | ||
− | + | perpetrator against family convicted | |
body of relation rotted | body of relation rotted | ||
− | |||
pray to hf | pray to hf | ||
− | + | dead unit convicted | |
− | + | animal convicted | |
− | + | victim convicted | |
− | + | perpetrator convicted | |
− | + | interacted with pet | |
− | + | turned child away from sanctuary | |
− | + | relative expelled | |
− | + | official meeting without room | |
+ | have tomb | ||
have no tomb | have no tomb | ||
− | |||
− | |||
interacted with community pillar | interacted with community pillar | ||
+ | relation chat | ||
+ | met in room | ||
official meeting in bedroom | official meeting in bedroom | ||
− | |||
− | |||
official meeting in dining room | official meeting in dining room | ||
− | + | relation gave personal chat | |
− | + | relation received personal chat | |
− | + | relation gave stress complaint chat | |
− | + | relation received stress complaint chat | |
− | + | gave water | |
− | + | received food | |
− | + | gave food | |
− | relative | + | relation abstract chat |
− | on | + | gained relative |
− | + | received water | |
− | + | slept on ice | |
− | + | slept on dirt | |
− | + | slept on driftwood | |
− | + | artwork defaced | |
− | + | slept in mud | |
− | + | slept on grass | |
− | + | slept on rough stone | |
− | + | slept on rocks | |
− | in | + | view hated vermin caged |
− | + | slept without proper room | |
− | + | slept in room | |
− | + | slept on smooth floor | |
− | + | guildhall agreement abandoned | |
− | + | is entity subordinate | |
</circumstance> | </circumstance> | ||
− | |||
− | |||
</circumstance_id> | </circumstance_id> | ||
+ | temple agreement abandoned | ||
+ | guildhall petition accepted | ||
guildhall petition rejected | guildhall petition rejected | ||
− | |||
− | |||
guildhall petition ignored | guildhall petition ignored | ||
− | + | temple petition accepted | |
− | + | entity temple recognition | |
− | + | temple petition rejected | |
− | + | temple petition ignored | |
− | + | embezzling funds from position | |
− | + | cut of corrupt funds | |
− | in | + | from afar |
− | + | during an infiltration mission | |
+ | scholarly lecture in site | ||
performance in site | performance in site | ||
− | |||
− | |||
accepting bribes for leniency | accepting bribes for leniency | ||
+ | historical event collection | ||
+ | acquired artifact | ||
claimed artifact given away | claimed artifact given away | ||
− | |||
− | |||
preying on civilized for blood | preying on civilized for blood | ||
− | + | item was favorite possession | |
− | + | by preserving part of body | |
− | + | abducted hf | |
− | + | murdered hf | |
− | + | active poetic form | |
− | + | active musical form | |
− | + | active dance form | |
− | + | defeated hf | |
+ | active sermon sphere | ||
+ | active sermon promote value | ||
active sermon refuse value | active sermon refuse value | ||
− | |||
− | |||
active story event | active story event | ||
+ | active performance singer | ||
+ | active performance chanter | ||
active performance dancer | active performance dancer | ||
− | |||
− | |||
active sermon worship hfid | active sermon worship hfid | ||
− | + | active performance storyteller | |
− | + | active performance poem reciter | |
− | + | active performance simulated instrument | |
− | + | active performance instrument | |
− | active | + | improved skill |
− | + | put on quality worn item | |
− | item | + | change personality value |
− | + | active performance preacher | |
− | + | did individual melee drills | |
− | + | did ranged practice | |
− | + | left troupe | |
− | + | play with toy | |
− | + | dream about hf | |
− | + | residency petition accepted | |
− | + | citizenship petition accepted | |
− | + | residency petition rejected | |
− | + | citizenship petition rejected | |
− | + | taught scholar flag | |
− | + | taught skill | |
− | + | read written content | |
− | + | wrote written content | |
− | + | to fill a role as a performer | |
− | + | to fill a role as a scholar | |
− | |||
in order to drink | in order to drink | ||
− | |||
− | |||
in order to admire architecture | in order to admire architecture | ||
+ | due to a lack of performances | ||
+ | after being prevented from leaving | ||
out of curiosity | out of curiosity | ||
− | |||
− | |||
to fill a role as a mercenary | to fill a role as a mercenary | ||
− | + | in order to become a citizen | |
− | due to | + | in order to continue working alone |
− | + | due to jealousy | |
− | after a | + | in order to glorify |
− | to | + | in order to flee |
− | in order to | + | after being exiled following a criminal conviction |
− | + | in order to pursue scholarship | |
− | + | in order to be with the master | |
+ | in order to eradicate beasts | ||
+ | in order to entertain people | ||
in order to make a living as a warrior | in order to make a living as a warrior | ||
− | |||
− | |||
in order to study | in order to study | ||
+ | after a violent disagreement | ||
+ | after adoption | ||
after invocation of the true name | after invocation of the true name | ||
− | |||
− | |||
after finding | after finding | ||
− | + | after arriving at the location | |
− | in | + | as the relevant government was no longer in control |
− | + | after leaving the site | |
− | in | + | after being reunited with a loved one |
− | + | to cry on somebody in charge | |
− | after | + | as the goal was not reached |
− | + | as insufficient progress was made toward the goal | |
− | + | after going the wrong direction | |
+ | that weapons be made | ||
+ | to vent at a priest | ||
to cry on a priest | to cry on a priest | ||
− | |||
− | |||
to vent at somebody in charge | to vent at somebody in charge | ||
+ | in order to be brought to safety | ||
+ | to help with a rescue | ||
due to insufficient work | due to insufficient work | ||
− | |||
− | |||
to request work | to request work | ||
− | + | to provide opportunities for acts of valor to be performed | |
− | + | that war might rage forever | |
− | + | in order to find a relative | |
− | + | that more might be murdered | |
− | + | in order to make nightmares reality | |
− | + | in order to make thralls of everyone | |
− | + | in order that acts of torture be perpetrated | |
− | + | that all should gaze upon a truly gruesome visage | |
− | + | that great fortresses might be raised and tested in siege | |
− | + | on a whim | |
− | + | that it might bathe in misery forever | |
− | + | to create a monument to the boundaries between realities | |
− | + | to sow the seeds of chaos therein | |
− | + | to provide opportunities for courage to rise | |
− | + | that more might die | |
− | + | in order to be rescued | |
− | + | due to their cosmic similarity | |
− | + | after pondering the ineffable subtleties of | |
− | + | in order to maintain balance in the universe | |
− | < | + | <circumstance_id> |
− | + | for an insurrection | |
− | + | to adventure | |
− | + | after a performance in | |
− | + | after accepting bribes in exchange for leniency | |
after embezzling funds | after embezzling funds | ||
− | |||
− | |||
after receiving a cut of corruptly-obtained funds | after receiving a cut of corruptly-obtained funds | ||
+ | was given away | ||
+ | after preying on the blood of civilized creatures | ||
being unnaturally ageless | being unnaturally ageless | ||
− | |||
− | |||
after a scholarly lecture in | after a scholarly lecture in | ||
− | + | after murdering | |
− | + | after acquiring | |
− | + | after defeating | |
− | + | as the item was a favorite possession | |
− | + | by preserving a part of the body | |
− | + | after abducting | |
− | + | in an undedicated temple | |
− | + | after dreaming of | |
after a dream | after a dream | ||
− | |||
− | |||
after a nightmare | after a nightmare | ||
+ | after performing the rites of | ||
+ | in a dedicated temple | ||
after incompletely performing the rites of | after incompletely performing the rites of | ||
− | |||
− | |||
in an improperly dedicated temple | in an improperly dedicated temple | ||
− | after | + | due to a lack of funds |
− | + | after taking heavy losses in battle | |
− | + | after the death of | |
− | after | + | after praying to |
− | + | chemistry | |
− | + | geography | |
− | + | philosophy | |
− | + | mathematics | |
astronomy | astronomy | ||
− | |||
− | |||
natural history | natural history | ||
+ | in order to cement the bonds of friendship | ||
+ | to gather information | ||
in order to find sanctuary | in order to find sanctuary | ||
− | |||
− | |||
due to a shared interest in | due to a shared interest in | ||
− | + | due to fear of persecution | |
− | + | to smooth the operation of | |
− | + | due to a belief in | |
− | + | as part of a trade negotiation | |
− | + | unable to face any possible judgment and the afterlife | |
− | + | being too proud to give in to death | |
− | + | being too vain to give in to death | |
− | + | having ambitions for which death was only a small obstacle | |
− | + | as a symbol of authority within | |
− | + | due to envy of those that live on | |
− | + | due to panic about what happens after death | |
− | + | due to fear of death | |
− | due to a | + | after being unable to leave a location |
− | + | in order to sanctify | |
− | + | as an heirloom of the | |
− | due to a | + | after failing to create an artifact |
− | + | due to lack of sleep | |
− | + | after being trapped in a cage | |
− | + | after a great deal of stress | |
− | + | in order to pray | |
− | + | in order to relax | |
− | + | to experience danger | |
− | + | after being unable to find an artifact | |
− | + | </rep_information_source> | |
+ | <rep_information_source> | ||
became childhood friends | became childhood friends | ||
− | |||
− | |||
cemented a bond of friendship amidst the horror of combat | cemented a bond of friendship amidst the horror of combat | ||
+ | </rep_treasure_hunter> | ||
+ | <rep_treasure_hunter> | ||
</rep_thief> | </rep_thief> | ||
− | |||
− | |||
<rep_thief> | <rep_thief> | ||
− | + | </rep_protector_of_weak> | |
− | + | <rep_protector_of_weak> | |
− | + | </rep_knowledge_preserver> | |
− | + | <rep_knowledge_preserver> | |
− | + | </rep_quarreler> | |
− | + | <rep_quarreler> | |
− | + | </rep_flatterer> | |
− | + | <rep_flatterer> | |
+ | </rep_friendly_fighter> | ||
+ | <rep_friendly_fighter> | ||
</rep_loyal_soldier> | </rep_loyal_soldier> | ||
− | |||
− | |||
<rep_loyal_soldier> | <rep_loyal_soldier> | ||
+ | </rep_hated_group> | ||
+ | <rep_hated_group> | ||
</rep_enemy_fighter> | </rep_enemy_fighter> | ||
− | |||
− | |||
<rep_enemy_fighter> | <rep_enemy_fighter> | ||
− | </ | + | </rep_comrade> |
− | < | + | <rep_comrade> |
− | </ | + | </rep_respected_group> |
− | < | + | <rep_respected_group> |
− | </ | + | </rep_killer> |
− | < | + | <rep_killer> |
− | </ | + | </rep_murderer> |
− | < | + | <rep_murderer> |
+ | </rep_friendly> | ||
+ | <rep_friendly> | ||
</rep_hunter> | </rep_hunter> | ||
− | |||
− | |||
<rep_hunter> | <rep_hunter> | ||
+ | </rep_bard> | ||
+ | <rep_bard> | ||
</rep_dancer> | </rep_dancer> | ||
− | |||
− | |||
<rep_dancer> | <rep_dancer> | ||
− | </ | + | </rep_storyteller> |
− | < | + | <rep_storyteller> |
− | </ | + | </rep_poet> |
− | < | + | <rep_poet> |
− | </ | + | </rep_trade_partner> |
− | < | + | <rep_trade_partner> |
− | </ | + | </rep_preacher> |
− | < | + | <rep_preacher> |
− | + | </rep_violent> | |
− | + | <rep_violent> | |
− | + | </rep_psychopath> | |
− | + | <rep_psychopath> | |
− | + | </rep_brigand> | |
− | + | <rep_brigand> | |
− | + | </rep_bully> | |
− | + | <rep_bully> | |
− | + | </rep_intruder> | |
− | + | <rep_intruder> | |
− | + | </rep_monster> | |
− | + | <rep_monster> | |
− | + | </rep_hero> | |
− | + | <rep_hero> | |
− | + | </rep_bonded> | |
− | + | <rep_bonded> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
addition of masterful thread | addition of masterful thread | ||
− | + | addition of masterful cloth | |
− | + | weaving of a masterful sewn image | |
− | + | writing of a masterpiece | |
− | + | addition of masterful spikes | |
− | + | addition of a masterful handle | |
− | addition of a masterful | + | addition of masterful rollers |
− | the masterful | + | making of a masterful improvement |
− | + | addition of a masterful image | |
+ | addition of a masterful covering | ||
+ | addition of masterful rings | ||
+ | addition of masterful bands | ||
+ | masterfully constructed by | ||
+ | the masterful | ||
+ | masterfully dyed with | ||
+ | during fortification carving | ||
+ | during mining | ||
by falling debris | by falling debris | ||
− | |||
− | |||
by growing vegetation | by growing vegetation | ||
by melting | by melting | ||
− | |||
− | |||
by magma | by magma | ||
− | + | created a masterful image set | |
− | + | prepared a masterful | |
− | + | created a masterful engraving | |
− | + | wove a masterful sewn image | |
− | + | masterfully wrote | |
− | + | created a masterful illustration | |
− | + | attached a masterful instrument piece | |
− | + | added a masterful chain | |
+ | made a masterful improvement | ||
added masterful thread | added masterful thread | ||
− | |||
added masterful cloth | added masterful cloth | ||
+ | added masterful spikes | ||
+ | added a masterful handle | ||
added masterful rollers | added masterful rollers | ||
− | |||
− | |||
added a masterful rope | added a masterful rope | ||
− | + | added a masterful image | |
− | + | added a masterful covering | |
− | + | added masterful rings | |
− | + | added masterful bands | |
− | created a masterful | + | as a capable and connected lieutenant with more autonomy to act on plots in the web of intrigue |
− | masterfully | + | constructed a masterful |
− | + | created a masterful | |
− | + | masterfully dyed a | |
− | + | become friends over a shared love of athletics | |
− | + | developed an athletic rivalry | |
− | + | developed a business rivalry | |
− | + | recognized | |
− | + | broke up | |
− | + | became friends | |
− | + | due to a shared scholarly interest | |
− | formed | + | due to a shared artistic interest |
− | + | due to religious persecution | |
− | + | formed a grudge against | |
− | became | + | over the latter's romantic relationship |
− | + | became lovers | |
− | + | became infatuated with | |
− | + | was bent toward supernatural vengeance upon | |
− | + | held a deep hatred of | |
+ | due to persecution | ||
+ | Winter | ||
and took over | and took over | ||
− | |||
− | |||
and takeover of | and takeover of | ||
+ | the securing of | ||
+ | Spring | ||
Summer | Summer | ||
− | |||
− | |||
Autumn | Autumn | ||
− | + | , to be delivered from | |
− | the | + | every |
− | + | , but they had nothing left to give | |
− | and | + | the failure to secure |
− | + | demanded treasure from | |
− | to | + | demanded and received treasure from |
− | + | tried to secure tribute from | |
− | + | secured tribute from | |
+ | in charge of | ||
+ | The new government was called | ||
and lordship of | and lordship of | ||
− | + | pillaging of | |
− | + | freed | |
− | |||
the freeing of | the freeing of | ||
− | |||
− | |||
and placed | and placed | ||
− | + | seized livestock from | |
− | + | pillaged | |
− | + | raiding of | |
− | + | looted treasure and seized livestock from | |
− | + | stole treasure from | |
− | + | looted treasure from | |
− | + | stole livestock from | |
− | |||
− | |||
the defeat of | the defeat of | ||
− | |||
stole treasure and livestock from | stole treasure and livestock from | ||
+ | slipped into | ||
+ | , undetected by | ||
the infiltration of | the infiltration of | ||
− | |||
− | |||
the attack on | the attack on | ||
− | + | and found nothing | |
− | + | the search of | |
− | + | by the forces of | |
− | + | the rampage of the forces of | |
− | + | fled | |
− | + | the fleeing of | |
− | + | as scouts | |
− | + | the attack by | |
− | + | , the forces of | |
− | + | rampaged throughout | |
− | + | were hired | |
− | + | by the attackers. | |
− | + | The defenders hired | |
− | the | + | the masterful engraving |
− | + | led the attack | |
− | + | , and the defenders were led by | |
− | + | The defenders were led by | |
− | + | creation of a masterful illustration | |
− | + | addition of a masterful instrument piece | |
− | + | creation of a masterful image set | |
− | + | prepared by | |
− | + | , and established a gateway between worlds | |
− | + | replaced | |
− | |||
razed | razed | ||
− | |||
− | |||
viewed | viewed | ||
+ | the completion of | ||
+ | thrust a spire of slade up from the underworld, naming it | ||
rebuilt | rebuilt | ||
− | |||
− | |||
constructed | constructed | ||
− | the | + | the repeal of numerous oppressive laws |
− | + | finished the construction of | |
− | + | as a part of | |
− | + | connecting | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
repealed numerous oppressive laws | repealed numerous oppressive laws | ||
− | + | the proclamation of a series of oppressive edicts upon | |
− | the | + | the lifting of numerous oppressive laws from |
− | the | + | the enactment of a series of oppressive laws |
the return to reason at the settlement of | the return to reason at the settlement of | ||
− | + | laid a series of oppressive edicts upon | |
− | + | lifted numerous oppressive laws from | |
− | + | enacted a series of oppressive laws | |
− | the | + | relocation of |
− | + | the subordination of | |
− | the | + | the incorporation of |
− | the | + | regained their senses after an initial period of questionable judgment. |
− | the | + | regained their senses after another period of questionable judgment. |
− | the | + | the formation of |
+ | ascendency of the criminal organization | ||
+ | began operating at the direction of | ||
+ | fully incorporated into | ||
+ | under the leadership of | ||
+ | at the settlement of | ||
+ | dozens of | ||
several | several | ||
− | + | a few | |
the joining of | the joining of | ||
+ | a multitude of | ||
hundreds | hundreds | ||
− | |||
− | |||
some hundred | some hundred | ||
− | the | + | the withering of |
− | + | formed | |
− | + | became the primary criminal organization | |
− | + | their | |
− | + | withered. | |
− | + | the abandonment of | |
− | + | the detection of the forces of | |
− | + | leaving | |
− | + | the attack of | |
− | + | abandoned the settlement of | |
− | + | the rout of | |
− | + | and destruction of | |
− | + | spotted the forces of | |
− | + | slipping out of | |
− | + | surrendered | |
− | + | the surrender of | |
− | + | routed | |
− | the | + | and destroyed |
− | + | declared | |
− | + | to be a holy city | |
− | + | the declaration that | |
− | + | is a holy city | |
+ | the first to reach the summit of | ||
+ | an unknown peak | ||
, which rises above | , which rises above | ||
− | |||
− | |||
the climbing of | the climbing of | ||
+ | slashing | ||
stabbing | stabbing | ||
− | ripping | + | ripping off |
− | + | burning out | |
− | + | burning away | |
− | + | smashing | |
− | + | slashing off | |
− | + | tearing out | |
− | + | tearing off | |
− | + | stabbing out | |
− | + | ripped | |
− | + | stabbed | |
as a means of torture | as a means of torture | ||
− | |||
− | |||
slashing out | slashing out | ||
+ | burned out | ||
+ | burned away | ||
smashed | smashed | ||
− | |||
− | |||
slashed | slashed | ||
− | + | torn out | |
− | + | torn off | |
− | + | stabbed out | |
− | + | ripped off | |
− | + | the devouring of | |
− | + | broken away | |
− | + | slashed out | |
− | + | slashed off | |
+ | launched an expedition to reclaim | ||
+ | the questionable judgment of | ||
the reclamation of | the reclamation of | ||
− | |||
− | |||
devoured | devoured | ||
+ | the overthrow of | ||
+ | the end of the insurrection in | ||
the crushing of the insurrection against | the crushing of the insurrection against | ||
− | |||
− | |||
were taken by a mood to act against their better judgment at | were taken by a mood to act against their better judgment at | ||
− | + | the local government | |
− | + | ended with the disappearance of the rebelling population | |
− | + | crushed the insurrection in | |
− | + | the insurrection | |
− | + | concluded with | |
− | + | prayer inside | |
− | + | viewing of | |
− | + | inquiry after | |
− | + | , an insurrection | |
− | + | the replacement of | |
− | + | the razing of | |
− | the | + | profaning |
− | + | disturbing | |
− | + | the foundation of | |
− | + | the emergence of | |
− | + | the rebuilding of | |
− | + | from the underworld through the power of | |
− | + | asked about | |
− | + | the creation of | |
− | + | the construction of | |
− | the | + | equipment by |
− | + | tamed the | |
− | |||
− | |||
wild beasts | wild beasts | ||
− | |||
− | |||
the taming of the | the taming of the | ||
+ | the horrible experiments of | ||
the carousal of | the carousal of | ||
− | |||
− | |||
the purchased of | the purchased of | ||
− | + | performed horrible experiments | |
− | + | caroused | |
− | + | losing | |
− | |||
− | |||
− | |||
− | |||
− | |||
everyone | everyone | ||
− | |||
− | |||
the clash between | the clash between | ||
+ | clashed with | ||
slaying | slaying | ||
− | + | them | |
− | + | poorly led | |
− | + | a lone | |
− | + | a tactical situation | |
− | + | brilliantly led | |
− | + | inspiringly led | |
− | + | ably led | |
− | + | the defenders had a slight positional advantage | |
− | + | neither side had a positional advantage | |
the tactical contest between | the tactical contest between | ||
− | |||
− | |||
the tactics of | the tactics of | ||
+ | the attackers had a positional advantage | ||
+ | the attackers had a slight positional advantage | ||
the defenders had a strong positional advantage | the defenders had a strong positional advantage | ||
− | |||
− | |||
the defenders had a positional advantage | the defenders had a positional advantage | ||
− | + | used good tactics | |
− | + | the forces were arrayed, and | |
− | + | the forces shifted, and | |
− | + | the attackers had a strong positional advantage | |
− | + | put forth a sound plan | |
− | + | blundered terribly | |
− | + | hatched a stunning strategy | |
− | + | used poor tactics | |
− | + | made an outright foolish plan | |
− | + | unrolled a brilliant tactical plan | |
− | + | made a poor plan | |
− | + | tactical planning was superior to | |
− | + | entirely outwitted | |
− | + | outmanuevered | |
− | + | the return of | |
− | + | the journey of | |
− | + | outmatched | |
− | + | with a cunning plan | |
− | + | escaped from | |
− | + | made a journey to | |
− | + | unknown lands |