v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
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- 02:37, 23 July 2025 diff hist -41 Settings →Portable mode: linked to Game folders and files page for details
- 02:03, 23 July 2025 diff hist +11 m Settings →Portable mode: added version template
- 01:59, 23 July 2025 diff hist +134 Tileset repository →Installation: updated for portable mode current
- 01:45, 23 July 2025 diff hist +1 m Interface.txt →interface.txt: missing period
- 01:38, 23 July 2025 diff hist +196 Interface.txt →interface.txt: updated for portable mode (and v50+)
- 01:34, 23 July 2025 diff hist +4 D init.txt updated for portable mode current
- 01:31, 23 July 2025 diff hist +2 Init.txt updated for portable mode current
- 01:19, 23 July 2025 diff hist +18 m Importing and exporting worlds →Import: format and grammar current
- 01:17, 23 July 2025 diff hist +72 Importing and exporting worlds →Location: updated for portable mode
- 01:05, 23 July 2025 diff hist +88 Saved game folder →Save folder format: updated for portable mode current
- 00:54, 23 July 2025 diff hist +361 Settings →Game: added portable mode
- 23:47, 17 July 2025 diff hist +131 Intelligent undead →Powers: added strenght/toughness boost, immunities, no speed reduction
- 23:34, 17 July 2025 diff hist -9 Intelligent undead updated with raws from 51.13, though there's no significant changes
- 19:12, 13 June 2025 diff hist 0 m Modding →Resource Overview: fine, but if you change a section name you also hav to fix the links to it, Cali
- 19:00, 13 June 2025 diff hist +77 Modding →Documentation: updated graphics file info
- 18:55, 13 June 2025 diff hist +18 m Modding →Resource Overview: fixed a few broken wiki links
- 18:52, 13 June 2025 diff hist -1 m Mod →Publishing on Steam Workshop: rule N on section title
- 02:42, 12 June 2025 diff hist +33 Campfire →Uses: updated temperature links current
- 21:29, 11 June 2025 diff hist +2 Creature →Wild Animals: moved agitation sub-section up to just after section intro
- 21:20, 11 June 2025 diff hist +241 Creature →Agitation: added more page links, added difficulty settings links, updated DFHack advice
- 06:50, 11 June 2025 diff hist +42 Position token →Position tokens: changed mention of LAND_HOLDER_TRIGGER to link to Difficulty#Land_holder current
- 06:46, 11 June 2025 diff hist -220 Position token →Related tokens: removed LAND_HOLDER_TRIGGER not used in v50 raws and not in string dump (though string dump could miss the compiler playing tricks)
- 06:38, 11 June 2025 diff hist 0 m Options updated redirect to settings current Tag: Redirect target changed
- 06:33, 11 June 2025 diff hist -11 Difficulty →Land holder: removed verify templates and uncertainty, that is what these do, added link to noble page
- 06:28, 11 June 2025 diff hist +10 m Settings →Population and seed capacities: fixed minor grammar issue
- 06:25, 11 June 2025 diff hist +20 m Pop cap updated redirect to settings current Tag: Redirect target changed
- 01:16, 11 June 2025 diff hist -95 Difficulty →Wilderness irritation: removed bug fixed in 51.09
- 06:34, 9 June 2025 diff hist +498 Difficulty copied intro info from settings#difficulty to clarify that the tab is only available in fortress mode, that can only be changed in game, and how they're arranged
- 06:21, 9 June 2025 diff hist -176 Difficulty rule T in intro
- 06:16, 9 June 2025 diff hist +71 Surroundings →Savage: added agitated toggle difficulty link current
- 06:14, 9 June 2025 diff hist +71 Werebeast →Werebeasts in fortresses: added toggle difficulty link current
- 06:12, 9 June 2025 diff hist +52 Megabeast added toggle difficulty link
- 06:09, 9 June 2025 diff hist +100 Megabeast added difficulty mention and links to intro
- 06:06, 9 June 2025 diff hist +80 Forgotten beast added difficulty mention and links to intro
- 05:59, 9 June 2025 diff hist +81 Surroundings →Savage: added difficulty mention and links, and a rule T
- 05:55, 9 June 2025 diff hist +144 Werebeast →Werebeasts in fortresses: added difficulty mention and links
- 05:51, 9 June 2025 diff hist +115 Vampire →Description: added difficulty mention and links current
- 05:41, 9 June 2025 diff hist +105 Elf →Diplomats: added difficulty mention and links current
- 05:35, 9 June 2025 diff hist +111 Demand added difficulty mention and links
- 05:28, 9 June 2025 diff hist +92 Mandate →Requirements: added difficulty mention and links current
- 05:24, 9 June 2025 diff hist +12 m Difficulty →Mandates: renamed sub section to include demands
- 05:21, 9 June 2025 diff hist +94 Temple →Deity-specific Temples: renamed section to include religions, added difficulty settings mention and links
- 04:57, 9 June 2025 diff hist +4 m Technical tricks changed to for/see template current
- 04:50, 9 June 2025 diff hist +67 Fortress →Nomenclature: updated current rank location for v50+, updated difficulty link, added viewing current wealth
- 04:39, 9 June 2025 diff hist -16 m Dwarven atom smasher removed migration template and rated
- 04:34, 9 June 2025 diff hist +96 Dwarven atom smasher →Effects: updated artifact destruction, moved dead list before culling info (so it makes more sense why culling is needed)
- 04:19, 9 June 2025 diff hist +25 Dwarf fortress mode →Options screen: changed sentence saying the very next option doesn't exist, added announcements in settings
- 02:07, 9 June 2025 diff hist +18 m Guildhall added section to difficulty link current
- 02:05, 9 June 2025 diff hist -42 m Siege →Difficulty: moved difficulty links to a main template current
- 01:39, 9 June 2025 diff hist -10 m Settings →Population and seed capacities: changed mention of difficulty section to page link