v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 13:29, 4 April 2025 diff hist +233 N File:Greed the end of duralthob by kruggsmash-d7ns6vo.png The life and death of a Fortress in a single image. Image source: https://kruggsmash.com/artwork/greed-the-end-of-duralthob/ by [https://kruggsmash.com/ Kruggsmash]. current
- 12:37, 4 April 2025 diff hist -16 m Bedroom I thought the picture looked kind of depressing and wanted to try a new one x) current
- 12:34, 4 April 2025 diff hist +12 m File:Quarters.png magic <br> current
- 12:32, 4 April 2025 diff hist +35 m File:Quarters.png Trying to tidy up the page
- 12:30, 4 April 2025 diff hist +333 N File:Quarters.png Source: https://imgur.com/bcya5zX & https://www.deviantart.com/bschu/art/Meager-Quarters-628199787 Artist: bschu, Brendon Schumacker Note: Permission from artist to use image on DF Wiki. Permission given: https://www.deviantart.com/comments/1/1166569110/5197850363
- 16:19, 29 March 2025 diff hist +10 m Tower (necromancy) Only existing example is the biome completely losing evil status after the razing of a tower, slowly receding evil biome is unsubstantiated afaik current
- 16:12, 29 March 2025 diff hist +1 m Werebeast British English is just as valid to use as American English!
- 16:06, 29 March 2025 diff hist +2 m Peregrine falcon language current
- 16:01, 29 March 2025 diff hist +428 Tiger man Undo revision 299201 by Ludicer (talk) current Tag: Undo
- 15:25, 26 March 2025 diff hist +20 m Legendary artifact →Other notes: It's not just crafted artifacts, duh!
- 15:24, 26 March 2025 diff hist +169 m Legendary artifact Just a tidbit of information. If a crafted artifact is without a adjective descriptor, they receive a sprite graphic just fine - If they have a adjective, it's invisible.
- 18:19, 24 March 2025 diff hist +237 m Siege engine →Special considerations: Tested by Ironclad Amoeba
- 10:09, 23 March 2025 diff hist -10 m Kobold language Undo revision 308730 by 76.69.39.153 (talk) Confirmed by Quietust and Rome of Oxtrot current Tag: Undo
- 17:45, 22 March 2025 diff hist +1 m Champion Undo revision 308714 by Dr.Eli (talk) Actually, I can't English Tag: Undo
- 17:43, 22 March 2025 diff hist -1 m Champion Tweak of a good tweak. No commas before and
- 17:31, 22 March 2025 diff hist +8 m Champion link fix
- 16:24, 22 March 2025 diff hist +140 m Champion Bit of flavor text to expand on what the champion is
- 13:08, 21 March 2025 diff hist +81 m Clothing Minor edit added up to date information current
- 19:17, 20 March 2025 diff hist -21 m Champion Linked to a unaffiliated category
- 19:14, 20 March 2025 diff hist -547 Soldier →Champion: The champion is not a militaristic title.
- 16:02, 20 March 2025 diff hist +111 m Champion Research revealed that the champion no longer can be assigned any work labors.
- 15:42, 20 March 2025 diff hist +50 m Champion Tested by Delron & yours truly
- 15:34, 20 March 2025 diff hist +206 m Champion Confirmed interaction by me and other scientists
- 15:31, 20 March 2025 diff hist -405 m Champion This does not happen in the latest version of the game as confirmed by fellow scientists
- 12:31, 20 March 2025 diff hist +63 m Trading →Trading: Just a minor detail current
- 20:07, 17 March 2025 diff hist +25 m Appraiser The wording implied the zone wouldn't have value without an assigned broker, the zone still has value without a broker, it's not just displayed at all. (you can accept and finish a petition for a guild hall without a broker)
- 17:28, 16 March 2025 diff hist -4 m Appraiser
- 17:27, 16 March 2025 diff hist +15 Appraiser Doubtful since this implies having no broker at all would prevent megabeast attacks due to fortress wealth.
- 16:04, 15 March 2025 diff hist +17 Strange mood →Demands
- 11:51, 15 March 2025 diff hist +175 Dungeon (zone) →Keeping them happy: Added another tip for keeping dwarfs happy! Viewing artifacts on pedestals!
- 19:28, 7 March 2025 diff hist +75 m Legendary artifact →Weapons/Armor: Further research shows that weapon sharpness is not changed at all by the artifact flag being added by becoming a symbol of a noble, it does however make the item not gain wear levels. Verification needed on whether or not it will affect accuracy and deflection bonuses.
- 19:19, 7 March 2025 diff hist +41 m Attachment minor edit adding verify and artifact page link, since all named objects get the artifact flag (checked with gm-editor) current
- 19:00, 7 March 2025 diff hist +117 m Symbol of office Changed the wording a bit and added links to relevant wiki entries current
- 18:53, 7 March 2025 diff hist +232 m Legendary artifact →Weapons/Armor: I tested this by giving my duke a bunch of exceptional and masterwork bronze spears as symbols of his office using the noble screen, this prompted me to name them and I later put them in weapon traps. They never broke and I checked in GM-editor and they had the artifact flag and thus it would appear they effectively are artifacts, albeit less valuable.
- 12:50, 7 March 2025 diff hist -239 m Leather superfluous lines current
- 12:47, 7 March 2025 diff hist -10 m Trap →Weapon trap: Bows require arrows, just like crossbows. The language makes it seem as if crossbows would work in a trap without ammunition.
- 12:44, 7 March 2025 diff hist +47 m Trap →Weapon trap: ammunition is automatically added and does not need to be selected. A weapon trap can be either a crossbow, a bow, or both.
- 12:20, 7 March 2025 diff hist 0 m Attachment After naming, they're not listed as artifacts - They're listed as named objects in the objects menu. (There's two tabs, one for artifacts, one for named objects)